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https://github.com/Ninjdai1/pokeemerald.git
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GetFieldObjectGraphicsInfo
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commit
e0b2e6cdbf
@ -5,46 +5,6 @@
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.text
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thumb_func_start GetFieldObjectGraphicsInfo
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@ FieldObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8 graphicsId)
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GetFieldObjectGraphicsInfo: @ 808E694
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push {lr}
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lsls r0, 24
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lsrs r1, r0, 24
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cmp r1, 0xEF
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bls _0808E6AC
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adds r0, r1, 0
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adds r0, 0x10
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lsls r0, 24
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lsrs r0, 24
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bl VarGetFieldObjectGraphicsId
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adds r1, r0, 0
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_0808E6AC:
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cmp r1, 0x45
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bne _0808E6C4
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bl sub_81201C8
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lsls r0, 24
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ldr r1, =gMauvilleOldManGraphicsInfoPointers
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lsrs r0, 22
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adds r0, r1
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ldr r0, [r0]
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b _0808E6D2
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.pool
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_0808E6C4:
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cmp r1, 0xEE
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bls _0808E6CA
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movs r1, 0x5
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_0808E6CA:
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ldr r0, =gFieldObjectGraphicsInfoPointers
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lsls r1, 2
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adds r1, r0
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ldr r0, [r1]
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_0808E6D2:
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pop {r1}
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bx r1
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.pool
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thumb_func_end GetFieldObjectGraphicsInfo
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thumb_func_start FieldObjectHandleDynamicGraphicsId
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@ void FieldObjectHandleDynamicGraphicsId(struct npc_state *fieldObject)
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FieldObjectHandleDynamicGraphicsId: @ 808E6DC
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@ -1,12 +1,13 @@
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#ifndef POKEEMERALD_FIELD_MAP_OBJ_H
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#define POKEEMERALD_FIELD_MAP_OBJ_H
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#define NUM_OBJECT_GRAPHICS_INFO 239
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#define SPRITE_VAR 240
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// Exported struct declarations
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// Exported RAM declarations
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// Exported ROM declarations
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void sub_808D438(void);
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10
include/mauville_old_man.h
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10
include/mauville_old_man.h
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@ -0,0 +1,10 @@
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//
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// Created by Scott Norton on 9/8/17.
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//
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#ifndef POKEEMERALD_MAUVILLE_OLD_MAN_H
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#define POKEEMERALD_MAUVILLE_OLD_MAN_H
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u8 sub_81201C8(void);
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#endif //POKEEMERALD_MAUVILLE_OLD_MAN_H
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@ -11,6 +11,7 @@
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#include "rom_81BE66C.h"
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#include "field_ground_effect.h"
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#include "map_obj_8097404.h"
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#include "mauville_old_man.h"
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#include "field_effect_helpers.h"
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#include "field_map_obj.h"
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@ -45,6 +46,8 @@ static void SetPlayerAvatarFieldObjectIdAndObjectId(u8, u8);
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void (*const gUnknown_08505438[NUM_FIELD_MAP_OBJECT_TEMPLATES])(struct Sprite *);
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const u8 gUnknown_0850557C[NUM_FIELD_MAP_OBJECT_TEMPLATES];
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const u8 gUnknown_085055CD[NUM_FIELD_MAP_OBJECT_TEMPLATES];
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const struct MapObjectGraphicsInfo *const gMauvilleOldManGraphicsInfoPointers[7];
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const struct MapObjectGraphicsInfo *const gFieldObjectGraphicsInfoPointers[0xEF];
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// Code
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@ -980,7 +983,7 @@ void PlayerObjectTurn(struct PlayerAvatar *playerAvatar, u8 direction)
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FieldObjectTurn(&gMapObjects[playerAvatar->mapObjectId], direction);
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}
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void get_berry_tree_graphics(struct MapObject *mapObject, struct Sprite *sprite)
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/*static*/ void get_berry_tree_graphics(struct MapObject *mapObject, struct Sprite *sprite)
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{
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u8 berryStage;
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u8 berryId;
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@ -1004,3 +1007,23 @@ void get_berry_tree_graphics(struct MapObject *mapObject, struct Sprite *sprite)
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StartSpriteAnim(sprite, berryStage);
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}
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}
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const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8 graphicsId)
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{
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u8 bard;
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if (graphicsId >= SPRITE_VAR)
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{
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graphicsId = VarGetFieldObjectGraphicsId(graphicsId - SPRITE_VAR);
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}
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if (graphicsId == 0x45)
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{
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bard = sub_81201C8();
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return gMauvilleOldManGraphicsInfoPointers[bard];
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}
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if (graphicsId >= NUM_OBJECT_GRAPHICS_INFO)
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{
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graphicsId = 0x05; // LittleBoy1
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}
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return gFieldObjectGraphicsInfoPointers[graphicsId];
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}
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