mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 11:44:17 +01:00
sync fldeff function names with pokeruby
This commit is contained in:
parent
b4312648e2
commit
e1e2132a37
@ -535,7 +535,7 @@ EventScript_23B5F0:: @ 823B5F0
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goto_eq EventScript_23B5A1
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msgbox Text_2767D1, 3
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special sub_80E9C2C
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special sub_80FA57C
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special DoSecretBasePCTurnOffEffect
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releaseall
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end
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@ -545,13 +545,13 @@ EventScript_23B62F:: @ 823B62F
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goto_eq EventScript_23B5A1
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msgbox Text_2767E9, 3
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special sub_80E9C2C
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special sub_80FA57C
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special DoSecretBasePCTurnOffEffect
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releaseall
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end
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EventScript_23B652:: @ 823B652
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msgbox Text_27676F, 3
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special sub_80FA57C
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special DoSecretBasePCTurnOffEffect
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closemessage
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releaseall
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end
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@ -562,7 +562,7 @@ EventScript_23B660:: @ 823B660
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end
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EventScript_23B66E:: @ 823B66E
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special sub_80FA57C
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special DoSecretBasePCTurnOffEffect
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closemessage
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releaseall
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end
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@ -590,7 +590,7 @@ EventScript_SecretBaseSandOrnament:: @ 823B684
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end
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EventScript_SecretBaseShieldOrToyTV:: @ 823B68C
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special sub_80FAC78
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special GetShieldToyTVDecorationInfo
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compare VAR_RESULT, 0
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goto_eq EventScript_23B6BC
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compare VAR_RESULT, 1
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@ -118,7 +118,7 @@ gFieldEffectScript_GroundImpactDust:: @ 82DBB28
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field_eff_end
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gFieldEffectScript_Unknown11:: @ 82DBB32
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field_eff_callnative oei_sweet_scent
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field_eff_callnative FldEff_UseSecretPowerCave
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field_eff_end
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gFieldEffectScript_BikeHopTallGrass:: @ 82DBB38
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@ -179,11 +179,11 @@ gFieldEffectScript_Unknown25:: @ 82DBBB6
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field_eff_end
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gFieldEffectScript_Unknown26:: @ 82DBBC5
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field_eff_callnative sub_80FA208
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field_eff_callnative FldEff_UseSecretPowerTree
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field_eff_end
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gFieldEffectScript_Unknown27:: @ 82DBBCB
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field_eff_callnative sub_80FA36C
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field_eff_callnative FldEff_UseSecretPowerShrub
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field_eff_end
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gFieldEffectScript_TreeDisguise:: @ 82DBBD1
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@ -264,11 +264,11 @@ gFieldEffectScript_HeartIcon:: @ 82DBC56
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field_eff_end
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gFieldEffectScript_Unknown47:: @ 82DBC60
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field_eff_callnative sub_80FA6FC
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field_eff_callnative FldEff_NopA6FC
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field_eff_end
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gFieldEffectScript_Unknown48:: @ 82DBC66
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field_eff_callnative sub_80FA700
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field_eff_callnative FldEff_NopA700
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field_eff_end
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gFieldEffectScript_JumpOutOfAsh:: @ 82DBC6C
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@ -284,7 +284,7 @@ gFieldEffectScript_Unknown51:: @ 82DBC80
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field_eff_end
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gFieldEffectScript_Unknown52:: @ 82DBC86
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field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo9, sub_80FAA7C
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field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo9, FldEff_SandPillar
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field_eff_end
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gFieldEffectScript_Bubbles:: @ 82DBC90
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@ -296,15 +296,15 @@ gFieldEffectScript_Unknown54:: @ 82DBC9A
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field_eff_end
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gFieldEffectScript_Unknown55:: @ 82DBCA4
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field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo7, sub_80FA13C
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field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo7, FldEff_SecretPowerCave
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field_eff_end
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gFieldEffectScript_Unknown56:: @ 82DBCAE
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field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo8, sub_80FA248
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field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo8, FldEff_SecretPowerTree
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field_eff_end
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gFieldEffectScript_Unknown57:: @ 82DBCB8
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field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo8, sub_80FA3AC
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field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo8, FldEff_SecretPowerShrub
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field_eff_end
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gFieldEffectScript_Unknown58:: @ 82DBCC2
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@ -320,7 +320,7 @@ gFieldEffectScript_Unknown60:: @ 82DBCD2
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field_eff_end
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gFieldEffectScript_Unknown61:: @ 82DBCD8
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field_eff_callnative sub_80FA458
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field_eff_callnative FldEff_SecretBasePCTurnOn
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field_eff_end
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gFieldEffectScript_Unknown62:: @ 82DBCDE
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@ -117,7 +117,7 @@ BattleFrontier_OutsideEast_EventScript_242CEA:: @ 8242CEA
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BattleFrontier_OutsideEast_EventScript_242CFC:: @ 8242CFC
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lock
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faceplayer
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special sub_80FAFF8
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special DoWateringBerryTreeAnim
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waitstate
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waitse
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playse 269
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@ -441,7 +441,7 @@ gUnknown_08615D9C:: @ 8615D9C
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.4byte hm_prepare_waterfall, 0x0000000d
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.4byte SetUpFieldMove_Teleport, 0x0000000d
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.4byte SetUpFieldMove_Dig, 0x0000000d
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.4byte sub_80FA004, 0x0000000d
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.4byte SetUpFieldMove_SecretPower, 0x0000000d
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.4byte SetUpFieldMove_SoftBoiled, 0x00000010
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.4byte SetUpFieldMove_SoftBoiled, 0x00000010
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.4byte SetUpFieldMove_SweetScent, 0x0000000d
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@ -174,7 +174,7 @@ Route102_EventScript_2744C4:: @ 82744C4
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message Route102_Text_274710
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waitmessage
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special EventObjectInteractionWaterBerryTree
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special sub_80FAFF8
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special DoWateringBerryTreeAnim
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waitstate
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message Route102_Text_274723
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waitmessage
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@ -34,7 +34,7 @@ gSpecials:: @ 81DBA64
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def_special sub_8129708
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def_special sub_80E91F8
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def_special sub_80EA30C
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def_special sub_80FA57C
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def_special DoSecretBasePCTurnOffEffect
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def_special sub_80E6BE8
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def_special sub_80B2DA4
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def_special sub_80B2E4C
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@ -105,7 +105,7 @@ gSpecials:: @ 81DBA64
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def_special GiveMonArtistRibbon
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def_special sub_80B3000
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def_special SaveGame
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def_special sub_80FAFF8
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def_special DoWateringBerryTreeAnim
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def_special easy_chat_input_maybe
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def_special sub_811EECC
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def_special ScrSpecial_GetCurrentMauvilleMan
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@ -317,7 +317,7 @@ gSpecials:: @ 81DBA64
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def_special ScriptCheckFreePokemonStorageSpace
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def_special DoSealedChamberShakingEffect1
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def_special sub_8139B60
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def_special sub_80FAC78
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def_special GetShieldToyTVDecorationInfo
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def_special IsPokerusInParty
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def_special SetSootopolisGymCrackedIceMetatiles
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def_special sub_8139560
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@ -1,19 +1,13 @@
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#ifndef GUARD_FLDEFF_80F9BCC_H
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#define GUARD_FLDEFF_80F9BCC_H
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// Exported type declarations
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// Exported RAM declarations
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// Exported ROM declarations
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void sub_80FA5E4(s16 id, s16 x, s16 y);
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void sub_80FA794(s16 x, s16 y);
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void PopSecretBaseBalloon(s16 id, s16 x, s16 y);
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void ShatterSecretBaseBreakableDoor(s16 x, s16 y);
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void CreateRecordMixingSprite(void);
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void DestroyRecordMixingSprite(void);
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void FldeffPoison_Start(void);
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void sub_80FA970(s16);
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void sub_80FA9D0(void);
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void PlaySecretBaseMusicNoteMatSound(s16 metatileId);
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void DoSecretBaseGlitterMatSparkle(void);
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bool8 sub_80FADE4(u16, u8);
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#endif //GUARD_FLDEFF_80F9BCC_H
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@ -56,7 +56,7 @@ struct TrainerBattleParameter
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};
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extern bool32 InTrainerHill(void);
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extern bool32 FieldPoisonEffectIsRunning(void);
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extern bool32 FldeffPoison_IsActive(void);
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extern void RestartWildEncounterImmunitySteps(void);
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extern void ClearPoisonStepCounter(void);
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extern void sub_81BE72C(void);
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@ -337,7 +337,7 @@ static void Task_BattleStart(u8 taskId)
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switch (tState)
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{
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case 0:
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if (!FieldPoisonEffectIsRunning()) // is poison not active?
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if (!FldeffPoison_IsActive()) // is poison not active?
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{
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BattleTransition_StartOnField(tTransition);
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sub_81BE72C();
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@ -20,4 +20,4 @@ const u32 gBerryFixGbaTransferError_Tilemap[] = INCBIN_U32("graphics/berry_fix/g
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const u16 gBerryFixWindow_Pal[] = INCBIN_U16("graphics/berry_fix/window.gbapal");
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const u32 gBerryFixWindow_Gfx[] = INCBIN_U32("graphics/berry_fix/window.4bpp.lz");
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const u32 gBerryFixWindow_Tilemap[] = INCBIN_U32("graphics/berry_fix/window.bin.lz");
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const u32 gBerryFixWindow_Tilemap[] = INCBIN_U32("graphics/berry_fix/window.bin.lz");
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@ -522,13 +522,13 @@ static bool8 TryStartMiscWalkingScripts(u16 metatileBehavior)
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}
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else if (MetatileBehavior_IsSecretBaseGlitterMat(metatileBehavior) == TRUE)
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{
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sub_80FA9D0();
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DoSecretBaseGlitterMatSparkle();
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return FALSE;
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}
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else if (MetatileBehavior_IsSecretBaseSoundMat(metatileBehavior) == TRUE)
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{
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PlayerGetDestCoords(&x, &y);
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sub_80FA970(MapGridGetMetatileIdAt(x, y));
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PlaySecretBaseMusicNoteMatSound(MapGridGetMetatileIdAt(x, y));
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return FALSE;
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}
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return FALSE;
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@ -1,25 +1,25 @@
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#include "global.h"
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#include "gpu_regs.h"
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#include "palette.h"
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#include "script.h"
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#include "sound.h"
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#include "task.h"
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#include "rom6.h"
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#include "strings.h"
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#include "party_menu.h"
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#include "fieldmap.h"
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#include "field_effect.h"
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#include "field_camera.h"
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#include "constants/field_effects.h"
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#include "constants/songs.h"
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#include "constants/vars.h"
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#include "rom6.h"
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#include "strings.h"
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#include "field_player_avatar.h"
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#include "secret_base.h"
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#include "event_data.h"
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#include "field_player_avatar.h"
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#include "party_menu.h"
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#include "metatile_behavior.h"
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#include "constants/metatile_behaviors.h"
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#include "event_object_movement.h"
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#include "task.h"
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#include "sound.h"
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#include "script.h"
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#include "palette.h"
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#include "gpu_regs.h"
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#include "metatile_behavior.h"
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#include "string_util.h"
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#include "constants/field_effects.h"
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#include "constants/metatile_behaviors.h"
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#include "constants/songs.h"
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#include "constants/vars.h"
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extern struct MapPosition gPlayerFacingPosition;
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extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
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@ -34,43 +34,43 @@ extern u8 EventScript_275B38[];
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extern const struct OamData gEventObjectBaseOam_32x8;
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extern const u8 gSpriteImage_858E1D8[];
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extern const u8 gSpriteImage_858E2D8[];
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extern const u8 gSpriteImage_858E3D8[];
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extern const u16 gTilesetPalettes_SecretBase[][16];
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//
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void sub_80F9C90(u8);
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void sub_80F9DFC(u8);
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void sub_80FA4A0(u8);
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void sub_80FA62C(u8);
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void sub_80FA6AC(s16);
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void sub_80FAEF0(u8);
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void sub_80FAF64(u8);
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void sub_80FAFD4(u8);
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void Task_SecretBasePCTurnOn(u8);
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void Task_PopSecretBaseBalloon(u8);
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void DoBalloonSoundEffect(s16);
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void Task_WateringBerryTreeAnim_1(u8);
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void Task_WateringBerryTreeAnim_2(u8);
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void Task_WateringBerryTreeAnim_3(u8);
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void sub_80F9C44(TaskFunc, u16, u16, u8);
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void sub_80FA0DC(void);
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void sub_80FA1E8(void);
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void sub_80FA34C(void);
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void sub_80FA128(void);
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void sub_80FA234(void);
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void sub_80FA398(void);
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void FieldCallback_SecretBaseCave(void);
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static void CaveEntranceSpriteCallback1(struct Sprite *);
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static void CaveEntranceSpriteCallback2(struct Sprite *);
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static void CaveEntranceSpriteCallbackEnd(struct Sprite *);
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static void StartSecretBaseCaveFieldEffect(void);
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void door_restore_tilemap(struct Sprite *);
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void sub_80FA1A8(struct Sprite *);
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void sub_80FA1D8(struct Sprite *);
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void sub_80FA304(struct Sprite *);
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void sub_80FA33C(struct Sprite *);
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void sub_80FA418(struct Sprite *);
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void sub_80FA448(struct Sprite *);
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void sub_80FAC24(struct Sprite *);
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void sub_80FAC68(struct Sprite *);
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void sub_80FA18C(struct Sprite *);
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void sub_80FA2D8(struct Sprite *);
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void sub_80FA3FC(struct Sprite *);
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void FieldCallback_SecretBaseTree(void);
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static void TreeEntranceSpriteCallback1(struct Sprite *);
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static void TreeEntranceSpriteCallback2(struct Sprite *);
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static void TreeEntranceSpriteCallbackEnd(struct Sprite *);
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static void StartSecretBaseTreeFieldEffect(void);
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void FieldCallback_SecretBaseShrub(void);
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static void ShrubEntranceSpriteCallback1(struct Sprite *);
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static void ShrubEntranceSpriteCallback2(struct Sprite *);
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static void ShrubEntranceSpriteCallbackEnd(struct Sprite *);
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static void StartSecretBaseShrubFieldEffect(void);
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void SpriteCB_SandPillar_0(struct Sprite *);
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void SpriteCB_SandPillar_1(struct Sprite *);
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void SpriteCB_SandPillar_2(struct Sprite *);
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const u8 gSpriteImage_858D978[] = INCBIN_U8("graphics/unknown/858E588/0.4bpp");
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const u8 gSpriteImage_858D9F8[] = INCBIN_U8("graphics/unknown/858E588/1.4bpp");
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@ -222,7 +222,7 @@ const struct SpriteTemplate gUnknown_0858E600 =
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.anims = gSpriteAnimTable_858E570,
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.images = gUnknown_858E588,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_80FA18C,
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.callback = CaveEntranceSpriteCallback1,
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};
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const struct SpriteTemplate gUnknown_0858E618 =
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@ -233,7 +233,7 @@ const struct SpriteTemplate gUnknown_0858E618 =
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.anims = gSpriteAnimTable_858E574,
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.images = gUnknown_858E5B0,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_80FA2D8,
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.callback = TreeEntranceSpriteCallback1,
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};
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const struct SpriteTemplate gUnknown_0858E630 =
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@ -244,7 +244,7 @@ const struct SpriteTemplate gUnknown_0858E630 =
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.anims = gSpriteAnimTable_858E584,
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.images = gUnknown_858E5D8,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_80FA3FC,
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.callback = ShrubEntranceSpriteCallback1,
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};
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const struct SpritePalette gFieldEffectObjectPaletteInfo7 = {gFieldEffectObjectPalette7, 0x1003};
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@ -290,7 +290,7 @@ const struct SpriteTemplate gUnknown_0858E68C =
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.anims = gSpriteAnimTable_858E670,
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.images = gUnknown_0858E674,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = door_restore_tilemap,
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.callback = SpriteCB_SandPillar_0,
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};
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// This uses one of the secret base palettes, so there is no "field_effect_object_palette_09.pal" file.
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@ -355,11 +355,11 @@ bool8 sub_80F9C30(void)
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return FuncIsActiveTask(sub_80F9DFC);
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}
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void sub_80F9C44(void (*a0) (u8), u16 a1, u16 a2, u8 a3)
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void sub_80F9C44(void (*taskfunc) (u8), u16 a1, u16 a2, u8 a3)
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{
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u16 tempA, tempB;
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u8 taskId = CreateTask(a0, a3);
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u8 taskId = CreateTask(taskfunc, a3);
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gTasks[taskId].data[0] = 0;
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@ -713,15 +713,13 @@ void sub_80F9DFC(u8 taskId)
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//=============================================================================
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// fldeff_secretpower.c
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// SetCurrentSecretBase();
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void sub_80F9F5C(void)
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void SetCurrentSecretBase(void)
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{
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sub_80E9608(&gPlayerFacingPosition, gMapHeader.events);
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sub_80E8B6C();
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}
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// AdjustSecretPowerSpritePixelOffsets
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void sub_80F9F78(void)
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void AdjustSecretPowerSpritePixelOffsets(void)
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{
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if (gPlayerAvatar.flags & 0x6)
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{
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@ -769,8 +767,7 @@ void sub_80F9F78(void)
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}
|
||||
}
|
||||
|
||||
// SetUpFieldMove_SecretPower
|
||||
bool8 sub_80FA004(void)
|
||||
bool8 SetUpFieldMove_SecretPower(void)
|
||||
{
|
||||
u8 mb;
|
||||
|
||||
@ -784,59 +781,56 @@ bool8 sub_80FA004(void)
|
||||
|
||||
if (MetatileBehavior_IsSecretBaseCave(mb) == TRUE)
|
||||
{
|
||||
sub_80F9F5C();
|
||||
SetCurrentSecretBase();
|
||||
gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
|
||||
gPostMenuFieldCallback = sub_80FA0DC;
|
||||
gPostMenuFieldCallback = FieldCallback_SecretBaseCave;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
if (MetatileBehavior_IsSecretBaseTree(mb) == TRUE)
|
||||
{
|
||||
sub_80F9F5C();
|
||||
SetCurrentSecretBase();
|
||||
gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
|
||||
gPostMenuFieldCallback = sub_80FA1E8;
|
||||
gPostMenuFieldCallback = FieldCallback_SecretBaseTree;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
if (MetatileBehavior_IsSecretBaseShrub(mb) == TRUE)
|
||||
{
|
||||
sub_80F9F5C();
|
||||
SetCurrentSecretBase();
|
||||
gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
|
||||
gPostMenuFieldCallback = sub_80FA34C;
|
||||
gPostMenuFieldCallback = FieldCallback_SecretBaseShrub;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// FieldCallback_SecretBaseCave
|
||||
void sub_80FA0DC(void)
|
||||
void FieldCallback_SecretBaseCave(void)
|
||||
{
|
||||
gFieldEffectArguments[0] = GetCursorSelectionMonId();
|
||||
ScriptContext1_SetupScript(EventScript_275A86);
|
||||
}
|
||||
|
||||
bool8 oei_sweet_scent(void)
|
||||
bool8 FldEff_UseSecretPowerCave(void)
|
||||
{
|
||||
u8 taskId = oei_task_add();
|
||||
|
||||
gTasks[taskId].data[8] = (u32)sub_80FA128 >> 16;
|
||||
gTasks[taskId].data[9] = (u32)sub_80FA128;
|
||||
gTasks[taskId].data[8] = (u32)StartSecretBaseCaveFieldEffect >> 16;
|
||||
gTasks[taskId].data[9] = (u32)StartSecretBaseCaveFieldEffect;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// StartSecretBaseCaveFieldEffect
|
||||
void sub_80FA128(void)
|
||||
static void StartSecretBaseCaveFieldEffect(void)
|
||||
{
|
||||
FieldEffectActiveListRemove(FLDEFF_USE_SECRET_POWER_CAVE);
|
||||
FieldEffectStart(FLDEFF_SECRET_POWER_CAVE);
|
||||
}
|
||||
|
||||
// FldEff_SecretPowerCave
|
||||
bool8 sub_80FA13C(void)
|
||||
bool8 FldEff_SecretPowerCave(void)
|
||||
{
|
||||
sub_80F9F78();
|
||||
AdjustSecretPowerSpritePixelOffsets();
|
||||
|
||||
CreateSprite(&gUnknown_0858E600,
|
||||
gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5],
|
||||
@ -846,17 +840,15 @@ bool8 sub_80FA13C(void)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// CaveEntranceSpriteCallback1
|
||||
void sub_80FA18C(struct Sprite *sprite)
|
||||
static void CaveEntranceSpriteCallback1(struct Sprite *sprite)
|
||||
{
|
||||
PlaySE(SE_W088);
|
||||
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = sub_80FA1A8;
|
||||
sprite->callback = CaveEntranceSpriteCallback2;
|
||||
}
|
||||
|
||||
// CaveEntranceSpriteCallback2
|
||||
void sub_80FA1A8(struct Sprite *sprite)
|
||||
static void CaveEntranceSpriteCallback2(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->data[0] < 40)
|
||||
{
|
||||
@ -868,45 +860,39 @@ void sub_80FA1A8(struct Sprite *sprite)
|
||||
else
|
||||
{
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = sub_80FA1D8;
|
||||
sprite->callback = CaveEntranceSpriteCallbackEnd;
|
||||
}
|
||||
}
|
||||
|
||||
// CaveEntranceSpriteCallbackEnd
|
||||
void sub_80FA1D8(struct Sprite *sprite)
|
||||
static void CaveEntranceSpriteCallbackEnd(struct Sprite *sprite)
|
||||
{
|
||||
//
|
||||
FieldEffectStop(sprite, FLDEFF_SECRET_POWER_CAVE);
|
||||
EnableBothScriptContexts();
|
||||
}
|
||||
|
||||
// FieldCallback_SecretBaseTree
|
||||
void sub_80FA1E8(void)
|
||||
void FieldCallback_SecretBaseTree(void)
|
||||
{
|
||||
gFieldEffectArguments[0] = GetCursorSelectionMonId();
|
||||
ScriptContext1_SetupScript(EventScript_275ADF);
|
||||
}
|
||||
|
||||
// FldEff_UseSecretPowerTree
|
||||
bool8 sub_80FA208(void)
|
||||
bool8 FldEff_UseSecretPowerTree(void)
|
||||
{
|
||||
u8 taskId = oei_task_add();
|
||||
|
||||
gTasks[taskId].data[8] = (u32)sub_80FA234 >> 16;
|
||||
gTasks[taskId].data[9] = (u32)sub_80FA234;
|
||||
gTasks[taskId].data[8] = (u32)StartSecretBaseTreeFieldEffect >> 16;
|
||||
gTasks[taskId].data[9] = (u32)StartSecretBaseTreeFieldEffect;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// StartSecretBaseTreeFieldEffect
|
||||
void sub_80FA234(void)
|
||||
static void StartSecretBaseTreeFieldEffect(void)
|
||||
{
|
||||
FieldEffectActiveListRemove(FLDEFF_USE_SECRET_POWER_TREE);
|
||||
FieldEffectStart(FLDEFF_SECRET_POWER_TREE);
|
||||
}
|
||||
|
||||
// FldEff_SecretPowerTree
|
||||
bool8 sub_80FA248(void)
|
||||
bool8 FldEff_SecretPowerTree(void)
|
||||
{
|
||||
s16 mb = MapGridGetMetatileBehaviorAt(gPlayerFacingPosition.x, gPlayerFacingPosition.y) & 0xFFF;
|
||||
|
||||
@ -916,7 +902,7 @@ bool8 sub_80FA248(void)
|
||||
if (mb == MB_SECRET_BASE_SPOT_TREE_RIGHT)
|
||||
gFieldEffectArguments[7] = 2;
|
||||
|
||||
sub_80F9F78();
|
||||
AdjustSecretPowerSpritePixelOffsets();
|
||||
|
||||
CreateSprite(&gUnknown_0858E618,
|
||||
gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5],
|
||||
@ -929,18 +915,16 @@ bool8 sub_80FA248(void)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// TreeEntranceSpriteCallback1
|
||||
void sub_80FA2D8(struct Sprite *sprite)
|
||||
static void TreeEntranceSpriteCallback1(struct Sprite *sprite)
|
||||
{
|
||||
PlaySE(SE_W010);
|
||||
|
||||
sprite->animNum = gFieldEffectArguments[7];
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = sub_80FA304;
|
||||
sprite->callback = TreeEntranceSpriteCallback2;
|
||||
}
|
||||
|
||||
// TreeEntranceSpriteCallback2
|
||||
void sub_80FA304(struct Sprite *sprite)
|
||||
static void TreeEntranceSpriteCallback2(struct Sprite *sprite)
|
||||
{
|
||||
sprite->data[0]++;
|
||||
|
||||
@ -950,46 +934,41 @@ void sub_80FA304(struct Sprite *sprite)
|
||||
sub_80E8D4C();
|
||||
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = sub_80FA33C;
|
||||
sprite->callback = TreeEntranceSpriteCallbackEnd;
|
||||
}
|
||||
}
|
||||
|
||||
// TreeEntranceSpriteCallbackEnd
|
||||
void sub_80FA33C(struct Sprite *sprite)
|
||||
static void TreeEntranceSpriteCallbackEnd(struct Sprite *sprite)
|
||||
{
|
||||
FieldEffectStop(sprite, FLDEFF_SECRET_POWER_TREE);
|
||||
EnableBothScriptContexts();
|
||||
}
|
||||
|
||||
// FieldCallback_SecretBaseShrub
|
||||
void sub_80FA34C(void)
|
||||
void FieldCallback_SecretBaseShrub(void)
|
||||
{
|
||||
gFieldEffectArguments[0] = GetCursorSelectionMonId();
|
||||
ScriptContext1_SetupScript(EventScript_275B38);
|
||||
}
|
||||
|
||||
// FldEff_UseSecretPowerShrub
|
||||
bool8 sub_80FA36C(void)
|
||||
bool8 FldEff_UseSecretPowerShrub(void)
|
||||
{
|
||||
u8 taskId = oei_task_add();
|
||||
|
||||
gTasks[taskId].data[8] = (u32)sub_80FA398 >> 16;
|
||||
gTasks[taskId].data[9] = (u32)sub_80FA398;
|
||||
gTasks[taskId].data[8] = (u32)StartSecretBaseShrubFieldEffect >> 16;
|
||||
gTasks[taskId].data[9] = (u32)StartSecretBaseShrubFieldEffect;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// StartSecretBaseShrubFieldEffect
|
||||
void sub_80FA398(void)
|
||||
static void StartSecretBaseShrubFieldEffect(void)
|
||||
{
|
||||
FieldEffectActiveListRemove(FLDEFF_USE_SECRET_POWER_SHRUB);
|
||||
FieldEffectStart(FLDEFF_SECRET_POWER_SHRUB);
|
||||
}
|
||||
|
||||
// FldEff_SecretPowerShrub
|
||||
bool8 sub_80FA3AC(void)
|
||||
bool8 FldEff_SecretPowerShrub(void)
|
||||
{
|
||||
sub_80F9F78();
|
||||
AdjustSecretPowerSpritePixelOffsets();
|
||||
|
||||
CreateSprite(&gUnknown_0858E630,
|
||||
gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5],
|
||||
@ -999,17 +978,15 @@ bool8 sub_80FA3AC(void)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// ShrubEntranceSpriteCallback1
|
||||
void sub_80FA3FC(struct Sprite *sprite)
|
||||
static void ShrubEntranceSpriteCallback1(struct Sprite *sprite)
|
||||
{
|
||||
PlaySE(SE_W077);
|
||||
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = sub_80FA418;
|
||||
sprite->callback = ShrubEntranceSpriteCallback2;
|
||||
}
|
||||
|
||||
// ShrubEntranceSpriteCallback2
|
||||
void sub_80FA418(struct Sprite *sprite)
|
||||
static void ShrubEntranceSpriteCallback2(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->data[0] < 40)
|
||||
{
|
||||
@ -1021,29 +998,24 @@ void sub_80FA418(struct Sprite *sprite)
|
||||
else
|
||||
{
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = sub_80FA448;
|
||||
sprite->callback = ShrubEntranceSpriteCallbackEnd;
|
||||
}
|
||||
}
|
||||
|
||||
// ShrubEntranceSpriteCallbackEnd
|
||||
void sub_80FA448(struct Sprite *sprite)
|
||||
static void ShrubEntranceSpriteCallbackEnd(struct Sprite *sprite)
|
||||
{
|
||||
FieldEffectStop(sprite, FLDEFF_SECRET_POWER_SHRUB);
|
||||
EnableBothScriptContexts();
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
// fldeff_secretbase_pc.c
|
||||
|
||||
// FldEff_SecretBasePCTurnOn
|
||||
u32 sub_80FA458(void)
|
||||
u32 FldEff_SecretBasePCTurnOn(void)
|
||||
{
|
||||
s16 x, y;
|
||||
u8 taskId;
|
||||
|
||||
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
||||
|
||||
taskId = CreateTask(sub_80FA4A0, 0);
|
||||
taskId = CreateTask(Task_SecretBasePCTurnOn, 0);
|
||||
gTasks[taskId].data[0] = x;
|
||||
gTasks[taskId].data[1] = y;
|
||||
gTasks[taskId].data[2] = 0;
|
||||
@ -1051,8 +1023,7 @@ u32 sub_80FA458(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Task_SecretBasePCTurnOn
|
||||
void sub_80FA4A0(u8 taskId)
|
||||
void Task_SecretBasePCTurnOn(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
|
||||
@ -1080,8 +1051,7 @@ void sub_80FA4A0(u8 taskId)
|
||||
data[2]++;
|
||||
}
|
||||
|
||||
// DoSecretBasePCTurnOffEffect
|
||||
void sub_80FA57C(void)
|
||||
void DoSecretBasePCTurnOffEffect(void)
|
||||
{
|
||||
s16 x, y;
|
||||
|
||||
@ -1099,10 +1069,9 @@ void sub_80FA57C(void)
|
||||
//=============================================================================
|
||||
// fldeff_decoration.c
|
||||
|
||||
// PopSecretBaseBalloon
|
||||
void sub_80FA5E4(s16 metatileId, s16 x, s16 y)
|
||||
void PopSecretBaseBalloon(s16 metatileId, s16 x, s16 y)
|
||||
{
|
||||
u8 taskId = CreateTask(sub_80FA62C, 0);
|
||||
u8 taskId = CreateTask(Task_PopSecretBaseBalloon, 0);
|
||||
|
||||
gTasks[taskId].data[0] = metatileId;
|
||||
gTasks[taskId].data[1] = x;
|
||||
@ -1111,8 +1080,7 @@ void sub_80FA5E4(s16 metatileId, s16 x, s16 y)
|
||||
gTasks[taskId].data[4] = 1;
|
||||
}
|
||||
|
||||
//
|
||||
void sub_80FA62C(u8 taskId)
|
||||
void Task_PopSecretBaseBalloon(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
|
||||
@ -1124,7 +1092,7 @@ void sub_80FA62C(u8 taskId)
|
||||
if (data[3] == 0)
|
||||
{
|
||||
if (data[4] == 2)
|
||||
sub_80FA6AC(data[0]);
|
||||
DoBalloonSoundEffect(data[0]);
|
||||
|
||||
MapGridSetMetatileIdAt(data[1], data[2], data[0] + data[4]);
|
||||
CurrentMapDrawMetatileAt(data[1], data[2]);
|
||||
@ -1136,8 +1104,7 @@ void sub_80FA62C(u8 taskId)
|
||||
}
|
||||
}
|
||||
|
||||
// DoBalloonSoundEffect
|
||||
void sub_80FA6AC(s16 metatileId)
|
||||
void DoBalloonSoundEffect(s16 metatileId)
|
||||
{
|
||||
switch (metatileId)
|
||||
{
|
||||
@ -1156,20 +1123,17 @@ void sub_80FA6AC(s16 metatileId)
|
||||
}
|
||||
}
|
||||
|
||||
// FldEff_Nop47
|
||||
bool8 sub_80FA6FC(void)
|
||||
bool8 FldEff_NopA6FC(void)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// FldEff_Nop48
|
||||
bool8 sub_80FA700(void)
|
||||
bool8 FldEff_NopA700(void)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
//
|
||||
void sub_80FA704(s16 x, s16 y)
|
||||
void DoSecretBaseBreakableDoorEffect(s16 x, s16 y)
|
||||
{
|
||||
PlaySE(SE_TOY_KABE);
|
||||
MapGridSetMetatileIdAt(x, y, 630);
|
||||
@ -1178,12 +1142,11 @@ void sub_80FA704(s16 x, s16 y)
|
||||
CurrentMapDrawMetatileAt(x, y - 1);
|
||||
}
|
||||
|
||||
//
|
||||
void sub_80FA754(u8 taskId)
|
||||
void Task_ShatterSecretBaseBreakableDoor(u8 taskId)
|
||||
{
|
||||
if (gTasks[taskId].data[0] == 7)
|
||||
{
|
||||
sub_80FA704(gTasks[taskId].data[1], gTasks[taskId].data[2]);
|
||||
DoSecretBaseBreakableDoorEffect(gTasks[taskId].data[1], gTasks[taskId].data[2]);
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
else
|
||||
@ -1192,18 +1155,17 @@ void sub_80FA754(u8 taskId)
|
||||
}
|
||||
}
|
||||
|
||||
// ShatterSecretBaseBreakableDoor
|
||||
void sub_80FA794(s16 x, s16 y)
|
||||
void ShatterSecretBaseBreakableDoor(s16 x, s16 y)
|
||||
{
|
||||
u8 dir = GetPlayerFacingDirection();
|
||||
|
||||
if (dir == DIR_SOUTH)
|
||||
{
|
||||
sub_80FA704(x, y);
|
||||
DoSecretBaseBreakableDoorEffect(x, y);
|
||||
}
|
||||
else if (dir == DIR_NORTH)
|
||||
{
|
||||
u8 taskId = CreateTask(sub_80FA754, 5);
|
||||
u8 taskId = CreateTask(Task_ShatterSecretBaseBreakableDoor, 5);
|
||||
gTasks[taskId].data[0] = 0;
|
||||
gTasks[taskId].data[1] = x;
|
||||
gTasks[taskId].data[2] = y;
|
||||
@ -1211,12 +1173,11 @@ void sub_80FA794(s16 x, s16 y)
|
||||
}
|
||||
|
||||
#define tMetatileID data[0]
|
||||
// Task_SecretBaseMusicNoteMatSound
|
||||
void sub_80FA7EC(u8 taskId)
|
||||
void Task_SecretBaseMusicNoteMatSound(u8 taskId)
|
||||
{
|
||||
if (gTasks[taskId].data[1] == 7)
|
||||
{
|
||||
switch (gTasks[taskId].tMetatileID) // metatileId
|
||||
switch (gTasks[taskId].tMetatileID)
|
||||
{
|
||||
case 632:
|
||||
PlaySE(SE_TOY_C);
|
||||
@ -1252,18 +1213,16 @@ void sub_80FA7EC(u8 taskId)
|
||||
}
|
||||
}
|
||||
|
||||
// PlaySecretBaseMusicNoteMatSound
|
||||
void sub_80FA970(s16 metatileId)
|
||||
void PlaySecretBaseMusicNoteMatSound(s16 metatileId)
|
||||
{
|
||||
u8 taskId = CreateTask(sub_80FA7EC, 5);
|
||||
u8 taskId = CreateTask(Task_SecretBaseMusicNoteMatSound, 5);
|
||||
|
||||
gTasks[taskId].tMetatileID = metatileId;
|
||||
gTasks[taskId].data[1] = 0;
|
||||
}
|
||||
#undef tMetatileID
|
||||
|
||||
// SpriteCB_GlitterMatSparkle
|
||||
void sub_80FA9A4(struct Sprite *sprite)
|
||||
void SpriteCB_GlitterMatSparkle(struct Sprite *sprite)
|
||||
{
|
||||
sprite->data[0]++;
|
||||
|
||||
@ -1274,8 +1233,7 @@ void sub_80FA9A4(struct Sprite *sprite)
|
||||
DestroySprite(sprite);
|
||||
}
|
||||
|
||||
// DoSecretBaseGlitterMatSparkle
|
||||
void sub_80FA9D0(void)
|
||||
void DoSecretBaseGlitterMatSparkle(void)
|
||||
{
|
||||
s16 x = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x;
|
||||
s16 y = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y;
|
||||
@ -1289,13 +1247,12 @@ void sub_80FA9D0(void)
|
||||
gSprites[spriteId].coordOffsetEnabled = TRUE;
|
||||
gSprites[spriteId].oam.priority = 1;
|
||||
gSprites[spriteId].oam.paletteNum = 5;
|
||||
gSprites[spriteId].callback = sub_80FA9A4;
|
||||
gSprites[spriteId].callback = SpriteCB_GlitterMatSparkle;
|
||||
gSprites[spriteId].data[0] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// FldEff_SandPillar
|
||||
bool8 sub_80FAA7C(void)
|
||||
bool8 FldEff_SandPillar(void)
|
||||
{
|
||||
s16 x, y;
|
||||
|
||||
@ -1343,8 +1300,7 @@ bool8 sub_80FAA7C(void)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// SpriteCB_SandPillar_0
|
||||
void door_restore_tilemap(struct Sprite *sprite)
|
||||
void SpriteCB_SandPillar_0(struct Sprite *sprite)
|
||||
{
|
||||
PlaySE(SE_W088);
|
||||
|
||||
@ -1358,11 +1314,10 @@ void door_restore_tilemap(struct Sprite *sprite)
|
||||
CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]);
|
||||
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = sub_80FAC24;
|
||||
sprite->callback = SpriteCB_SandPillar_1;
|
||||
}
|
||||
|
||||
// SpriteCB_SandPillar_1
|
||||
void sub_80FAC24(struct Sprite *sprite)
|
||||
void SpriteCB_SandPillar_1(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->data[0] < 18)
|
||||
{
|
||||
@ -1373,19 +1328,17 @@ void sub_80FAC24(struct Sprite *sprite)
|
||||
MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], 3724);
|
||||
CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]);
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = sub_80FAC68;
|
||||
sprite->callback = SpriteCB_SandPillar_2;
|
||||
}
|
||||
}
|
||||
|
||||
// SpriteCB_SandPillar_2
|
||||
void sub_80FAC68(struct Sprite *sprite)
|
||||
void SpriteCB_SandPillar_2(struct Sprite *sprite)
|
||||
{
|
||||
FieldEffectStop(sprite, FLDEFF_SAND_PILLAR);
|
||||
EnableBothScriptContexts();
|
||||
}
|
||||
|
||||
// GetShieldToyTVDecorationInfo
|
||||
void sub_80FAC78(void)
|
||||
void GetShieldToyTVDecorationInfo(void)
|
||||
{
|
||||
s16 x, y;
|
||||
s32 metatileId;
|
||||
@ -1458,7 +1411,6 @@ void sub_80FAC78(void)
|
||||
//
|
||||
bool8 sub_80FADE4(u16 arg0, u8 arg1)
|
||||
{
|
||||
/*
|
||||
//
|
||||
if (CurrentMapIsSecretBase())
|
||||
{
|
||||
@ -1480,28 +1432,6 @@ bool8 sub_80FADE4(u16 arg0, u8 arg1)
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
*/
|
||||
if (!CurrentMapIsSecretBase()) return FALSE;
|
||||
else
|
||||
{
|
||||
// return TRUE;
|
||||
if (arg1 == 0)
|
||||
{
|
||||
//
|
||||
if ((u16)(arg0 + 0xfffffd7b) <= 1 || (arg0 == 0x237))
|
||||
return TRUE;
|
||||
//if (arg0 == 0x237)
|
||||
//else return FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
//
|
||||
if (arg0 == 0x28d || arg0 == 0x23f)
|
||||
return TRUE;
|
||||
//return FALSE;
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
#else
|
||||
NAKED
|
||||
@ -1549,8 +1479,7 @@ bool8 sub_80FADE4(u16 arg0, u8 arg1)
|
||||
}
|
||||
#endif
|
||||
|
||||
// Task_FieldPoisonEffect
|
||||
void task50_overworld_poison_effect(u8 taskId)
|
||||
void Task_FieldPoisonEffect(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
|
||||
@ -1577,27 +1506,23 @@ void task50_overworld_poison_effect(u8 taskId)
|
||||
SetGpuReg(REG_OFFSET_MOSAIC, (data[1] << 4) | data[1]);
|
||||
}
|
||||
|
||||
// FldeffPoison_Start
|
||||
void FldeffPoison_Start(void)
|
||||
{
|
||||
PlaySE(SE_DOKU);
|
||||
CreateTask(task50_overworld_poison_effect, 80);
|
||||
CreateTask(Task_FieldPoisonEffect, 80);
|
||||
}
|
||||
|
||||
// FldeffPoison_IsActive
|
||||
bool32 FieldPoisonEffectIsRunning(void)
|
||||
bool32 FldeffPoison_IsActive(void)
|
||||
{
|
||||
return FuncIsActiveTask(task50_overworld_poison_effect);
|
||||
return FuncIsActiveTask(Task_FieldPoisonEffect);
|
||||
}
|
||||
|
||||
// Task_WateringBerryTreeAnim_0
|
||||
void sub_80FAED4(u8 taskId)
|
||||
void Task_WateringBerryTreeAnim_0(u8 taskId)
|
||||
{
|
||||
gTasks[taskId].func = sub_80FAEF0;
|
||||
gTasks[taskId].func = Task_WateringBerryTreeAnim_1;
|
||||
}
|
||||
|
||||
// Task_WateringBerryTreeAnim_1
|
||||
void sub_80FAEF0(u8 taskId)
|
||||
void Task_WateringBerryTreeAnim_1(u8 taskId)
|
||||
{
|
||||
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
|
||||
|
||||
@ -1606,12 +1531,11 @@ void sub_80FAEF0(u8 taskId)
|
||||
{
|
||||
sub_808C228(GetPlayerFacingDirection());
|
||||
EventObjectSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
|
||||
gTasks[taskId].func = sub_80FAF64;
|
||||
gTasks[taskId].func = Task_WateringBerryTreeAnim_2;
|
||||
}
|
||||
}
|
||||
|
||||
// Task_WateringBerryTreeAnim_2
|
||||
void sub_80FAF64(u8 taskId)
|
||||
void Task_WateringBerryTreeAnim_2(u8 taskId)
|
||||
{
|
||||
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
|
||||
|
||||
@ -1623,25 +1547,22 @@ void sub_80FAF64(u8 taskId)
|
||||
EventObjectSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
|
||||
|
||||
else
|
||||
gTasks[taskId].func = sub_80FAFD4;
|
||||
gTasks[taskId].func = Task_WateringBerryTreeAnim_3;
|
||||
}
|
||||
}
|
||||
|
||||
// Task_WateringBerryTreeAnim_3
|
||||
void sub_80FAFD4(u8 taskId)
|
||||
void Task_WateringBerryTreeAnim_3(u8 taskId)
|
||||
{
|
||||
SetPlayerAvatarTransitionFlags(sub_808BCD0());
|
||||
DestroyTask(taskId);
|
||||
EnableBothScriptContexts();
|
||||
}
|
||||
|
||||
// DoWateringBerryTreeAnim
|
||||
void sub_80FAFF8(void)
|
||||
void DoWateringBerryTreeAnim(void)
|
||||
{
|
||||
CreateTask(sub_80FAED4, 80);
|
||||
CreateTask(Task_WateringBerryTreeAnim_0, 80);
|
||||
}
|
||||
|
||||
//
|
||||
u8 CreateRecordMixingSprite(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
|
@ -1256,7 +1256,7 @@ void sub_80EA3E4(u8 taskId)
|
||||
}
|
||||
else if (MetatileBehavior_IsSecretBaseBalloon(behavior) == TRUE)
|
||||
{
|
||||
sub_80FA5E4(MapGridGetMetatileIdAt(x, y), x, y);
|
||||
PopSecretBaseBalloon(MapGridGetMetatileIdAt(x, y), x, y);
|
||||
if (gUnknown_0203A01D == TRUE)
|
||||
{
|
||||
switch ((int)MapGridGetMetatileIdAt(x, y))
|
||||
@ -1278,7 +1278,7 @@ void sub_80EA3E4(u8 taskId)
|
||||
{
|
||||
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x400);
|
||||
}
|
||||
sub_80FA794(x, y);
|
||||
ShatterSecretBaseBreakableDoor(x, y);
|
||||
}
|
||||
else if (MetatileBehavior_IsSecretBaseSoundMat(behavior) == TRUE){
|
||||
if (gUnknown_0203A01D == TRUE) {
|
||||
|
Loading…
Reference in New Issue
Block a user