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commit
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@ -9012,7 +9012,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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[MOVE_LUNGE] =
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[MOVE_LUNGE] =
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{
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{
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.effect = EFFECT_ATTACK_DOWN,
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.effect = EFFECT_ATTACK_DOWN_HIT,
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.power = 80,
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.power = 80,
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.type = TYPE_BUG,
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.type = TYPE_BUG,
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.accuracy = 100,
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.accuracy = 100,
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