mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 11:44:17 +01:00
Match battle script commands by correcting a function and the pokemon struct
This commit is contained in:
parent
52bada97cd
commit
e27975afaa
@ -124,22 +124,22 @@ struct ProtectStruct
|
||||
u32 flinchImmobility:1;
|
||||
u32 notFirstStrike:1;
|
||||
u32 palaceUnableToUseMove:1;
|
||||
u32 physicalDmg;
|
||||
u32 specialDmg;
|
||||
s32 physicalDmg;
|
||||
s32 specialDmg;
|
||||
u8 physicalBattlerId;
|
||||
u8 specialBattlerId;
|
||||
};
|
||||
|
||||
struct SpecialStatus
|
||||
{
|
||||
u8 statLowered:1;
|
||||
u8 lightningRodRedirected:1;
|
||||
u8 restoredBattlerSprite: 1;
|
||||
u8 intimidatedMon:1;
|
||||
u8 traced:1;
|
||||
u8 ppNotAffectedByPressure:1;
|
||||
u8 flag40:1;
|
||||
u8 focusBanded:1;
|
||||
u32 statLowered:1;
|
||||
u32 lightningRodRedirected:1;
|
||||
u32 restoredBattlerSprite: 1;
|
||||
u32 intimidatedMon:1;
|
||||
u32 traced:1;
|
||||
u32 ppNotAffectedByPressure:1;
|
||||
u32 flag40:1;
|
||||
u32 focusBanded:1;
|
||||
s32 dmg;
|
||||
s32 physicalDmg;
|
||||
s32 specialDmg;
|
||||
@ -254,7 +254,7 @@ struct BattleResults
|
||||
u16 playerMon2Species; // 0x26
|
||||
u16 caughtMonSpecies; // 0x28
|
||||
u8 caughtMonNick[POKEMON_NAME_LENGTH + 1]; // 0x2A
|
||||
u8 filler35[1]; // 0x35
|
||||
u8 filler35; // 0x35
|
||||
u8 catchAttempts[11]; // 0x36
|
||||
};
|
||||
|
||||
|
@ -186,7 +186,7 @@
|
||||
#define HITMARKER_x4000000 (1 << 26)
|
||||
#define HITMARKER_CHARGING (1 << 27)
|
||||
#define HITMARKER_FAINTED(battler) (gBitTable[battler] << 28)
|
||||
#define HITMARKER_FAINTED2(battler) (1 << (28 + battler))
|
||||
#define HITMARKER_FAINTED2(battler) ((1 << 28) << battler)
|
||||
|
||||
// Per-side statuses that affect an entire party
|
||||
#define SIDE_STATUS_REFLECT (1 << 0)
|
||||
|
@ -3489,7 +3489,6 @@ static void Cmd_getexp(void)
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef NONMATCHING
|
||||
static void Cmd_unknown_24(void)
|
||||
{
|
||||
u16 HP_count = 0;
|
||||
@ -3521,7 +3520,9 @@ static void Cmd_unknown_24(void)
|
||||
if (HP_count == 0)
|
||||
gBattleOutcome |= B_OUTCOME_LOST;
|
||||
|
||||
for (HP_count = 0, i = 0; i < PARTY_SIZE; i++)
|
||||
HP_count = 0;
|
||||
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES) && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG)
|
||||
&& (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostOpponentMons & gBitTable[i])))
|
||||
@ -3535,33 +3536,31 @@ static void Cmd_unknown_24(void)
|
||||
|
||||
if (gBattleOutcome == 0 && (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))
|
||||
{
|
||||
s32 foundPlayer;
|
||||
s32 foundOpponent;
|
||||
|
||||
// Impossible to decompile loops.
|
||||
for (foundPlayer = 0, i = 0; i < gBattlersCount; i += 2)
|
||||
s32 foundPlayer = 0, foundOpponent;
|
||||
for (i = 0; i < gBattlersCount; i += 2)
|
||||
{
|
||||
if (HITMARKER_FAINTED2(i) & gHitMarker && !gSpecialStatuses[i].flag40)
|
||||
if ((gHitMarker & HITMARKER_FAINTED2(i)) && (!gSpecialStatuses[i].flag40))
|
||||
foundPlayer++;
|
||||
}
|
||||
|
||||
for (foundOpponent = 0, i = 1; i < gBattlersCount; i += 2)
|
||||
foundOpponent = 0;
|
||||
for (i = 1; i < gBattlersCount; i += 2)
|
||||
{
|
||||
if (HITMARKER_FAINTED2(i) & gHitMarker && !gSpecialStatuses[i].flag40)
|
||||
if ((gHitMarker & HITMARKER_FAINTED2(i)) && (!gSpecialStatuses[i].flag40))
|
||||
foundOpponent++;
|
||||
}
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
|
||||
{
|
||||
if (foundOpponent + foundPlayer > 1)
|
||||
gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1);
|
||||
gBattlescriptCurrInstr = (u8*) T2_READ_32(gBattlescriptCurrInstr + 1);
|
||||
else
|
||||
gBattlescriptCurrInstr += 5;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (foundOpponent != 0 && foundPlayer != 0)
|
||||
gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1);
|
||||
gBattlescriptCurrInstr = (u8*) T2_READ_32(gBattlescriptCurrInstr + 1);
|
||||
else
|
||||
gBattlescriptCurrInstr += 5;
|
||||
}
|
||||
@ -3571,301 +3570,6 @@ static void Cmd_unknown_24(void)
|
||||
gBattlescriptCurrInstr += 5;
|
||||
}
|
||||
}
|
||||
#else
|
||||
NAKED
|
||||
static void Cmd_unknown_24(void)
|
||||
{
|
||||
asm("\n\
|
||||
.syntax unified\n\
|
||||
push {r4-r7,lr}\n\
|
||||
mov r7, r8\n\
|
||||
push {r7}\n\
|
||||
movs r6, 0\n\
|
||||
ldr r0, =gBattleControllerExecFlags\n\
|
||||
ldr r0, [r0]\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804ACE2\n\
|
||||
b _0804AF22\n\
|
||||
_0804ACE2:\n\
|
||||
ldr r0, =gBattleTypeFlags\n\
|
||||
ldr r0, [r0]\n\
|
||||
movs r1, 0x80\n\
|
||||
lsls r1, 15\n\
|
||||
ands r0, r1\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804AD48\n\
|
||||
ldr r0, =gPartnerTrainerId\n\
|
||||
ldrh r1, [r0]\n\
|
||||
ldr r0, =0x00000c03\n\
|
||||
cmp r1, r0\n\
|
||||
bne _0804AD48\n\
|
||||
movs r5, 0\n\
|
||||
_0804ACFC:\n\
|
||||
movs r0, 0x64\n\
|
||||
adds r1, r5, 0\n\
|
||||
muls r1, r0\n\
|
||||
ldr r0, =gPlayerParty\n\
|
||||
adds r4, r1, r0\n\
|
||||
adds r0, r4, 0\n\
|
||||
movs r1, 0xB\n\
|
||||
bl GetMonData\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804AD2C\n\
|
||||
adds r0, r4, 0\n\
|
||||
movs r1, 0x2D\n\
|
||||
bl GetMonData\n\
|
||||
cmp r0, 0\n\
|
||||
bne _0804AD2C\n\
|
||||
adds r0, r4, 0\n\
|
||||
movs r1, 0x39\n\
|
||||
bl GetMonData\n\
|
||||
adds r0, r6, r0\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r6, r0, 16\n\
|
||||
_0804AD2C:\n\
|
||||
adds r5, 0x1\n\
|
||||
cmp r5, 0x2\n\
|
||||
ble _0804ACFC\n\
|
||||
b _0804ADA8\n\
|
||||
.pool\n\
|
||||
_0804AD48:\n\
|
||||
movs r5, 0\n\
|
||||
_0804AD4A:\n\
|
||||
movs r0, 0x64\n\
|
||||
adds r1, r5, 0\n\
|
||||
muls r1, r0\n\
|
||||
ldr r0, =gPlayerParty\n\
|
||||
adds r4, r1, r0\n\
|
||||
adds r0, r4, 0\n\
|
||||
movs r1, 0xB\n\
|
||||
bl GetMonData\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804ADA2\n\
|
||||
adds r0, r4, 0\n\
|
||||
movs r1, 0x2D\n\
|
||||
bl GetMonData\n\
|
||||
cmp r0, 0\n\
|
||||
bne _0804ADA2\n\
|
||||
ldr r0, =gBattleTypeFlags\n\
|
||||
ldr r0, [r0]\n\
|
||||
movs r1, 0x80\n\
|
||||
lsls r1, 11\n\
|
||||
ands r0, r1\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804AD94\n\
|
||||
ldr r0, =gBattleStruct\n\
|
||||
ldr r0, [r0]\n\
|
||||
movs r1, 0xA8\n\
|
||||
lsls r1, 2\n\
|
||||
adds r0, r1\n\
|
||||
ldrb r1, [r0]\n\
|
||||
ldr r2, =gBitTable\n\
|
||||
lsls r0, r5, 2\n\
|
||||
adds r0, r2\n\
|
||||
ldr r0, [r0]\n\
|
||||
ands r1, r0\n\
|
||||
cmp r1, 0\n\
|
||||
bne _0804ADA2\n\
|
||||
_0804AD94:\n\
|
||||
adds r0, r4, 0\n\
|
||||
movs r1, 0x39\n\
|
||||
bl GetMonData\n\
|
||||
adds r0, r6, r0\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r6, r0, 16\n\
|
||||
_0804ADA2:\n\
|
||||
adds r5, 0x1\n\
|
||||
cmp r5, 0x5\n\
|
||||
ble _0804AD4A\n\
|
||||
_0804ADA8:\n\
|
||||
cmp r6, 0\n\
|
||||
bne _0804ADB6\n\
|
||||
ldr r0, =gBattleOutcome\n\
|
||||
ldrb r1, [r0]\n\
|
||||
movs r2, 0x2\n\
|
||||
orrs r1, r2\n\
|
||||
strb r1, [r0]\n\
|
||||
_0804ADB6:\n\
|
||||
movs r6, 0\n\
|
||||
movs r5, 0\n\
|
||||
_0804ADBA:\n\
|
||||
movs r0, 0x64\n\
|
||||
adds r1, r5, 0\n\
|
||||
muls r1, r0\n\
|
||||
ldr r0, =gEnemyParty\n\
|
||||
adds r4, r1, r0\n\
|
||||
adds r0, r4, 0\n\
|
||||
movs r1, 0xB\n\
|
||||
bl GetMonData\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804AE10\n\
|
||||
adds r0, r4, 0\n\
|
||||
movs r1, 0x2D\n\
|
||||
bl GetMonData\n\
|
||||
cmp r0, 0\n\
|
||||
bne _0804AE10\n\
|
||||
ldr r0, =gBattleTypeFlags\n\
|
||||
ldr r0, [r0]\n\
|
||||
movs r1, 0x80\n\
|
||||
lsls r1, 11\n\
|
||||
ands r0, r1\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804AE02\n\
|
||||
ldr r0, =gBattleStruct\n\
|
||||
ldr r0, [r0]\n\
|
||||
ldr r1, =0x000002a1\n\
|
||||
adds r0, r1\n\
|
||||
ldrb r1, [r0]\n\
|
||||
ldr r2, =gBitTable\n\
|
||||
lsls r0, r5, 2\n\
|
||||
adds r0, r2\n\
|
||||
ldr r0, [r0]\n\
|
||||
ands r1, r0\n\
|
||||
cmp r1, 0\n\
|
||||
bne _0804AE10\n\
|
||||
_0804AE02:\n\
|
||||
adds r0, r4, 0\n\
|
||||
movs r1, 0x39\n\
|
||||
bl GetMonData\n\
|
||||
adds r0, r6, r0\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r6, r0, 16\n\
|
||||
_0804AE10:\n\
|
||||
adds r5, 0x1\n\
|
||||
cmp r5, 0x5\n\
|
||||
ble _0804ADBA\n\
|
||||
ldr r2, =gBattleOutcome\n\
|
||||
cmp r6, 0\n\
|
||||
bne _0804AE24\n\
|
||||
ldrb r0, [r2]\n\
|
||||
movs r1, 0x1\n\
|
||||
orrs r0, r1\n\
|
||||
strb r0, [r2]\n\
|
||||
_0804AE24:\n\
|
||||
ldrb r0, [r2]\n\
|
||||
cmp r0, 0\n\
|
||||
bne _0804AF1A\n\
|
||||
ldr r0, =gBattleTypeFlags\n\
|
||||
ldr r1, [r0]\n\
|
||||
ldr r2, =0x02000002\n\
|
||||
ands r1, r2\n\
|
||||
mov r8, r0\n\
|
||||
cmp r1, 0\n\
|
||||
beq _0804AF1A\n\
|
||||
movs r3, 0\n\
|
||||
movs r5, 0\n\
|
||||
ldr r0, =gBattlersCount\n\
|
||||
ldrb r1, [r0]\n\
|
||||
mov r12, r0\n\
|
||||
ldr r7, =gBattlescriptCurrInstr\n\
|
||||
cmp r3, r1\n\
|
||||
bge _0804AE70\n\
|
||||
ldr r0, =gHitMarker\n\
|
||||
movs r6, 0x80\n\
|
||||
lsls r6, 21\n\
|
||||
ldr r4, [r0]\n\
|
||||
adds r2, r1, 0\n\
|
||||
ldr r1, =gSpecialStatuses\n\
|
||||
_0804AE54:\n\
|
||||
adds r0, r6, 0\n\
|
||||
lsls r0, r5\n\
|
||||
ands r0, r4\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804AE68\n\
|
||||
ldrb r0, [r1]\n\
|
||||
lsls r0, 25\n\
|
||||
cmp r0, 0\n\
|
||||
blt _0804AE68\n\
|
||||
adds r3, 0x1\n\
|
||||
_0804AE68:\n\
|
||||
adds r1, 0x28\n\
|
||||
adds r5, 0x2\n\
|
||||
cmp r5, r2\n\
|
||||
blt _0804AE54\n\
|
||||
_0804AE70:\n\
|
||||
movs r2, 0\n\
|
||||
movs r5, 0x1\n\
|
||||
mov r4, r12\n\
|
||||
ldrb r1, [r4]\n\
|
||||
cmp r5, r1\n\
|
||||
bge _0804AEAA\n\
|
||||
ldr r0, =gHitMarker\n\
|
||||
movs r4, 0x80\n\
|
||||
lsls r4, 21\n\
|
||||
mov r12, r4\n\
|
||||
ldr r6, [r0]\n\
|
||||
ldr r0, =gSpecialStatuses\n\
|
||||
adds r4, r1, 0\n\
|
||||
adds r1, r0, 0\n\
|
||||
adds r1, 0x14\n\
|
||||
_0804AE8E:\n\
|
||||
mov r0, r12\n\
|
||||
lsls r0, r5\n\
|
||||
ands r0, r6\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804AEA2\n\
|
||||
ldrb r0, [r1]\n\
|
||||
lsls r0, 25\n\
|
||||
cmp r0, 0\n\
|
||||
blt _0804AEA2\n\
|
||||
adds r2, 0x1\n\
|
||||
_0804AEA2:\n\
|
||||
adds r1, 0x28\n\
|
||||
adds r5, 0x2\n\
|
||||
cmp r5, r4\n\
|
||||
blt _0804AE8E\n\
|
||||
_0804AEAA:\n\
|
||||
mov r1, r8\n\
|
||||
ldr r0, [r1]\n\
|
||||
movs r1, 0x40\n\
|
||||
ands r0, r1\n\
|
||||
cmp r0, 0\n\
|
||||
beq _0804AEF0\n\
|
||||
adds r0, r2, r3\n\
|
||||
cmp r0, 0x1\n\
|
||||
bgt _0804AEF8\n\
|
||||
b _0804AF12\n\
|
||||
.pool\n\
|
||||
_0804AEF0:\n\
|
||||
cmp r2, 0\n\
|
||||
beq _0804AF12\n\
|
||||
cmp r3, 0\n\
|
||||
beq _0804AF12\n\
|
||||
_0804AEF8:\n\
|
||||
ldr r2, [r7]\n\
|
||||
ldrb r1, [r2, 0x1]\n\
|
||||
ldrb r0, [r2, 0x2]\n\
|
||||
lsls r0, 8\n\
|
||||
adds r1, r0\n\
|
||||
ldrb r0, [r2, 0x3]\n\
|
||||
lsls r0, 16\n\
|
||||
adds r1, r0\n\
|
||||
ldrb r0, [r2, 0x4]\n\
|
||||
lsls r0, 24\n\
|
||||
adds r1, r0\n\
|
||||
str r1, [r7]\n\
|
||||
b _0804AF22\n\
|
||||
_0804AF12:\n\
|
||||
ldr r0, [r7]\n\
|
||||
adds r0, 0x5\n\
|
||||
str r0, [r7]\n\
|
||||
b _0804AF22\n\
|
||||
_0804AF1A:\n\
|
||||
ldr r1, =gBattlescriptCurrInstr\n\
|
||||
ldr r0, [r1]\n\
|
||||
adds r0, 0x5\n\
|
||||
str r0, [r1]\n\
|
||||
_0804AF22:\n\
|
||||
pop {r3}\n\
|
||||
mov r8, r3\n\
|
||||
pop {r4-r7}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.pool\n\
|
||||
.syntax divided");
|
||||
}
|
||||
|
||||
#endif // NONMATCHING
|
||||
|
||||
static void MoveValuesCleanUp(void)
|
||||
{
|
||||
@ -5831,8 +5535,8 @@ static void Cmd_hitanimation(void)
|
||||
static u32 GetTrainerMoneyToGive(u16 trainerId)
|
||||
{
|
||||
u32 i = 0;
|
||||
u32 lastMonLevel = 0;
|
||||
u32 moneyReward = 0;
|
||||
u32 moneyReward;
|
||||
u8 lastMonLevel = 0;
|
||||
|
||||
if (trainerId == TRAINER_SECRET_BASE)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user