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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Clear up misleading egg step name
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79a1127122
commit
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@ -4,7 +4,7 @@
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void ScriptHatchMon(void);
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void ScriptHatchMon(void);
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bool8 CheckDaycareMonReceivedMail(void);
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bool8 CheckDaycareMonReceivedMail(void);
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void EggHatch(void);
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void EggHatch(void);
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u8 GetEggStepsToSubtract(void);
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u8 GetEggCyclesToSubtract(void);
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u16 CountPartyAliveNonEggMons(void);
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u16 CountPartyAliveNonEggMons(void);
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#endif // GUARD_EGG_HATCH_H
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#endif // GUARD_EGG_HATCH_H
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@ -892,11 +892,11 @@ static bool8 TryProduceOrHatchEgg(struct DayCare *daycare)
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TriggerPendingDaycareEgg();
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TriggerPendingDaycareEgg();
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}
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}
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// Hatch Egg
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// Try to hatch Egg
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if (++daycare->stepCounter == 255)
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if (++daycare->stepCounter == 255)
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{
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{
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u32 steps;
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u32 eggCycles;
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u8 toSub = GetEggStepsToSubtract();
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u8 toSub = GetEggCyclesToSubtract();
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for (i = 0; i < gPlayerPartyCount; i++)
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for (i = 0; i < gPlayerPartyCount; i++)
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{
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{
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@ -905,15 +905,15 @@ static bool8 TryProduceOrHatchEgg(struct DayCare *daycare)
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if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_BAD_EGG))
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if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_BAD_EGG))
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continue;
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continue;
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steps = GetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP);
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eggCycles = GetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP);
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if (steps != 0)
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if (eggCycles != 0)
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{
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{
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if (steps >= toSub)
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if (eggCycles >= toSub)
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steps -= toSub;
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eggCycles -= toSub;
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else
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else
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steps -= 1;
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eggCycles -= 1;
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SetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP, &steps);
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SetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP, &eggCycles);
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}
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}
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else
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else
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{
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{
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@ -865,7 +865,7 @@ static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed)
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AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, sEggHatchData->textColor, speed, string);
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AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, sEggHatchData->textColor, speed, string);
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}
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}
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u8 GetEggStepsToSubtract(void)
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u8 GetEggCyclesToSubtract(void)
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{
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{
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u8 count, i;
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u8 count, i;
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for (count = CalculatePlayerPartyCount(), i = 0; i < count; i++)
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for (count = CalculatePlayerPartyCount(), i = 0; i < count; i++)
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