mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 11:14:15 +01:00
Reverted PR3455
This commit is contained in:
parent
6dc534f807
commit
e281103575
@ -36,8 +36,6 @@
|
|||||||
* Fixed Last Resort not counting Sleep Talk as used for its effect by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3378
|
* Fixed Last Resort not counting Sleep Talk as used for its effect by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3378
|
||||||
|
|
||||||
## 🎭 Abilities 🎭
|
## 🎭 Abilities 🎭
|
||||||
### Added
|
|
||||||
* Added config for Synchronize's Gen9 behaviour (as in, not working at all) by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3455
|
|
||||||
### Changed
|
### Changed
|
||||||
* Removed unused `STATUS3_CANT_SCORE_A_CRIT` by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3377
|
* Removed unused `STATUS3_CANT_SCORE_A_CRIT` by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3377
|
||||||
* Moved Beads of Ruin and Sword of Ruin damage to the appropiate damage modifier functions by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3415
|
* Moved Beads of Ruin and Sword of Ruin damage to the appropiate damage modifier functions by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3415
|
||||||
|
@ -115,7 +115,7 @@
|
|||||||
#define B_SHADOW_TAG_ESCAPE GEN_LATEST // In Gen4+, if both sides have a Pokémon with Shadow Tag, all battlers can escape. Before, neither side could escape this situation.
|
#define B_SHADOW_TAG_ESCAPE GEN_LATEST // In Gen4+, if both sides have a Pokémon with Shadow Tag, all battlers can escape. Before, neither side could escape this situation.
|
||||||
#define B_MOODY_ACC_EVASION GEN_LATEST // In Gen8, Moody CANNOT raise Accuracy and Evasion anymore.
|
#define B_MOODY_ACC_EVASION GEN_LATEST // In Gen8, Moody CANNOT raise Accuracy and Evasion anymore.
|
||||||
#define B_FLASH_FIRE_FROZEN GEN_LATEST // In Gen5+, Flash Fire can trigger even when frozen, when it couldn't before.
|
#define B_FLASH_FIRE_FROZEN GEN_LATEST // In Gen5+, Flash Fire can trigger even when frozen, when it couldn't before.
|
||||||
#define B_SYNCHRONIZE_NATURE GEN_LATEST // In Gen8, if a Pokémon with Synchronize is leading the party, it's 100% guaranteed that wild Pokémon will have the same Nature, as opposed to 50% previously. In Gen9, it has no out-of-battle effect.
|
#define B_SYNCHRONIZE_NATURE GEN_LATEST // In Gen8, if a Pokémon with Synchronize is leading the party, it's 100% guaranteed that wild Pokémon will have the same Nature, as opposed to 50% previously.
|
||||||
#define B_SYNCHRONIZE_TOXIC GEN_LATEST // In Gen5+, if a Pokémon with Synchronize is badly poisoned, the opponent will also become badly poisoned. Previously, the opponent would become regular poisoned.
|
#define B_SYNCHRONIZE_TOXIC GEN_LATEST // In Gen5+, if a Pokémon with Synchronize is badly poisoned, the opponent will also become badly poisoned. Previously, the opponent would become regular poisoned.
|
||||||
#define B_UPDATED_INTIMIDATE GEN_LATEST // In Gen8, Intimidate doesn't work on opponents with the Inner Focus, Scrappy, Own Tempo or Oblivious abilities. It also activates Rattled.
|
#define B_UPDATED_INTIMIDATE GEN_LATEST // In Gen8, Intimidate doesn't work on opponents with the Inner Focus, Scrappy, Own Tempo or Oblivious abilities. It also activates Rattled.
|
||||||
#define B_OBLIVIOUS_TAUNT GEN_LATEST // In Gen6+, Pokémon with Oblivious can't be taunted.
|
#define B_OBLIVIOUS_TAUNT GEN_LATEST // In Gen6+, Pokémon with Oblivious can't be taunted.
|
||||||
|
@ -415,7 +415,6 @@ static u8 PickWildMonNature(void)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#if B_SYNCHRONIZE_NATURE < GEN_9
|
|
||||||
// check synchronize for a pokemon with the same ability
|
// check synchronize for a pokemon with the same ability
|
||||||
if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG)
|
if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG)
|
||||||
&& GetMonAbility(&gPlayerParty[0]) == ABILITY_SYNCHRONIZE
|
&& GetMonAbility(&gPlayerParty[0]) == ABILITY_SYNCHRONIZE
|
||||||
@ -426,7 +425,6 @@ static u8 PickWildMonNature(void)
|
|||||||
{
|
{
|
||||||
return GetMonData(&gPlayerParty[0], MON_DATA_PERSONALITY) % NUM_NATURES;
|
return GetMonData(&gPlayerParty[0], MON_DATA_PERSONALITY) % NUM_NATURES;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
// random nature
|
// random nature
|
||||||
return Random() % NUM_NATURES;
|
return Random() % NUM_NATURES;
|
||||||
|
Loading…
Reference in New Issue
Block a user