Resolve link comm buffers in gBattleStruct

This commit is contained in:
PikalaxALT 2021-03-12 15:37:31 -05:00
parent 665dffe048
commit e32a1571af
2 changed files with 29 additions and 21 deletions

View File

@ -344,6 +344,15 @@ struct BattleTvMovePoints
s16 points[2][PARTY_SIZE * 4];
};
struct MultiPartnerEnigmaBerry
{
u8 field_0;
u8 field_1;
u8 vsScreenHealthFlagsLo;
u8 vsScreenHealthFlagsHi;
struct BattleEnigmaBerry battleEnigmaBerry;
};
struct BattleStruct
{
u8 turnEffectsTracker;
@ -419,11 +428,10 @@ struct BattleStruct
u8 givenExpMons; // Bits for enemy party's pokemon that gave exp to player's party.
u8 lastTakenMoveFrom[MAX_BATTLERS_COUNT * MAX_BATTLERS_COUNT * 2]; // a 3-D array [target][attacker][byte]
u16 castformPalette[MAX_BATTLERS_COUNT][16];
u8 field_180; // weird field, used in battle_main.c, once accessed as an array of u32 overwriting the field below
u8 field_181;
u8 vsScreenHealthFlagsLo;
u8 vsScreenHealthFlagsHi; // Last bit is 'has frontier pass'
struct BattleEnigmaBerry battleEnigmaBerry;
union {
struct MultiPartnerEnigmaBerry multiPartnerEnigmaBerry;
u32 battleVideo[2];
} multiBuffer;
u8 wishPerishSongState;
u8 wishPerishSongBattlerId;
bool8 overworldWeatherDone;

View File

@ -733,16 +733,16 @@ static void BufferPartyVsScreenHealth_AtStart(void)
s32 i;
BUFFER_PARTY_VS_SCREEN_STATUS(gPlayerParty, flags, i);
gBattleStruct->vsScreenHealthFlagsLo = flags;
*(&gBattleStruct->vsScreenHealthFlagsHi) = flags >> 8;
gBattleStruct->vsScreenHealthFlagsHi |= FlagGet(FLAG_SYS_FRONTIER_PASS) << 7;
gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.vsScreenHealthFlagsLo = flags;
*(&gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.vsScreenHealthFlagsHi) = flags >> 8;
gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.vsScreenHealthFlagsHi |= FlagGet(FLAG_SYS_FRONTIER_PASS) << 7;
}
static void SetPlayerBerryDataInBattleStruct(void)
{
s32 i;
struct BattleStruct *battleStruct = gBattleStruct;
struct BattleEnigmaBerry *battleBerry = &battleStruct->battleEnigmaBerry;
struct BattleEnigmaBerry *battleBerry = &battleStruct->multiBuffer.multiPartnerEnigmaBerry.battleEnigmaBerry;
if (IsEnigmaBerryValid() == TRUE)
{
@ -970,8 +970,8 @@ static void CB2_HandleStartBattle(void)
{
if (IsLinkTaskFinished())
{
*(&gBattleStruct->field_180) = 0;
*(&gBattleStruct->field_181) = 3;
*(&gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.field_0) = 0;
*(&gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.field_1) = 3;
BufferPartyVsScreenHealth_AtStart();
SetPlayerBerryDataInBattleStruct();
@ -981,7 +981,7 @@ static void CB2_HandleStartBattle(void)
gLinkPlayers[1].id = 1;
}
SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->field_180, 32);
SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.multiPartnerEnigmaBerry, sizeof(gBattleStruct->multiBuffer.multiPartnerEnigmaBerry));
gBattleCommunication[MULTIUSE_STATE] = 2;
}
if (gWirelessCommType)
@ -1008,7 +1008,7 @@ static void CB2_HandleStartBattle(void)
gTasks[taskId].data[1] = 0x10E;
gTasks[taskId].data[2] = 0x5A;
gTasks[taskId].data[5] = 0;
gTasks[taskId].data[3] = gBattleStruct->vsScreenHealthFlagsLo | (gBattleStruct->vsScreenHealthFlagsHi << 8);
gTasks[taskId].data[3] = gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.vsScreenHealthFlagsLo | (gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.vsScreenHealthFlagsHi << 8);
gTasks[taskId].data[4] = gBlockRecvBuffer[enemyMultiplayerId][1];
sub_8185F90(gBlockRecvBuffer[playerMultiplayerId][1]);
sub_8185F90(gBlockRecvBuffer[enemyMultiplayerId][1]);
@ -1178,11 +1178,11 @@ static void CB2_HandleStartMultiPartnerBattle(void)
if (IsLinkTaskFinished())
{
*(&gBattleStruct->field_180) = 0;
*(&gBattleStruct->field_181) = 3;
*(&gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.field_0) = 0;
*(&gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.field_1) = 3;
BufferPartyVsScreenHealth_AtStart();
SetPlayerBerryDataInBattleStruct();
SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->field_180, 32);
SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.multiPartnerEnigmaBerry, sizeof(gBattleStruct->multiBuffer.multiPartnerEnigmaBerry));
gBattleCommunication[MULTIUSE_STATE] = 2;
}
@ -1565,12 +1565,12 @@ static void CB2_HandleStartMultiBattle(void)
{
if (IsLinkTaskFinished())
{
*(&gBattleStruct->field_180) = 0;
*(&gBattleStruct->field_181) = 3;
*(&gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.field_0) = 0;
*(&gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.field_1) = 3;
BufferPartyVsScreenHealth_AtStart();
SetPlayerBerryDataInBattleStruct();
SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->field_180, 32);
SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.multiPartnerEnigmaBerry, sizeof(gBattleStruct->multiBuffer.multiPartnerEnigmaBerry));
gBattleCommunication[MULTIUSE_STATE]++;
}
if (gWirelessCommType)
@ -1786,10 +1786,10 @@ static void CB2_HandleStartMultiBattle(void)
case 8:
if (IsLinkTaskFinished())
{
u32* ptr = (u32*)(&gBattleStruct->field_180);
u32* ptr = gBattleStruct->multiBuffer.battleVideo;
ptr[0] = gBattleTypeFlags;
ptr[1] = gRecordedBattleRngSeed; // UB: overwrites berry data
SendBlock(bitmask_all_link_players_but_self(), ptr, 8);
SendBlock(bitmask_all_link_players_but_self(), ptr, sizeof(gBattleStruct->multiBuffer.battleVideo));
gBattleCommunication[MULTIUSE_STATE]++;
}
break;