mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
Implement B2W2 Repel System
The game now asks if the player would like to use another Repel when the one they used runs out. # Conflicts: # include/constants/vars.h
This commit is contained in:
parent
66177e7958
commit
e3c19f5df5
@ -1,6 +1,38 @@
|
|||||||
EventScript_RepelWoreOff::
|
EventScript_RepelWoreOff::
|
||||||
|
checkitem VAR_LAST_REPEL_USED, 1
|
||||||
|
compare VAR_RESULT, TRUE
|
||||||
|
goto_if_eq EventScript_UseAnother
|
||||||
|
lock
|
||||||
msgbox Text_RepelWoreOff, MSGBOX_SIGN
|
msgbox Text_RepelWoreOff, MSGBOX_SIGN
|
||||||
|
release
|
||||||
|
end
|
||||||
|
|
||||||
|
EventScript_UseAnother:
|
||||||
|
lock
|
||||||
|
msgbox Text_UseAnother, MSGBOX_YESNO
|
||||||
|
compare VAR_RESULT, YES
|
||||||
|
goto_if_eq EventScript_UsedRepel
|
||||||
|
release
|
||||||
|
end
|
||||||
|
|
||||||
|
EventScript_UsedRepel:
|
||||||
|
bufferitemname 0, VAR_LAST_REPEL_USED
|
||||||
|
playse SE_REPEL
|
||||||
|
lock
|
||||||
|
msgbox Text_UsedNewRepel, MSGBOX_SIGN
|
||||||
|
removeitem VAR_LAST_REPEL_USED, 1
|
||||||
|
waitse
|
||||||
|
callnative HandleUseExpiredRepel
|
||||||
|
release
|
||||||
end
|
end
|
||||||
|
|
||||||
Text_RepelWoreOff:
|
Text_RepelWoreOff:
|
||||||
.string "REPEL's effect wore off…$"
|
.string "REPEL's effect wore off…$"
|
||||||
|
|
||||||
|
Text_UseAnother::
|
||||||
|
.string "REPEL's effect wore off!\n"
|
||||||
|
.string "Use another?$"
|
||||||
|
|
||||||
|
Text_UsedNewRepel::
|
||||||
|
.string "{PLAYER} used the\n"
|
||||||
|
.string "{STR_VAR_1}.$"
|
||||||
|
@ -271,7 +271,7 @@
|
|||||||
#define VAR_UNUSED_0x40FC 0x40FC // Unused Var
|
#define VAR_UNUSED_0x40FC 0x40FC // Unused Var
|
||||||
#define VAR_UNUSED_0x40FD 0x40FD // Unused Var
|
#define VAR_UNUSED_0x40FD 0x40FD // Unused Var
|
||||||
#define VAR_UNUSED_0x40FE 0x40FE // Unused Var
|
#define VAR_UNUSED_0x40FE 0x40FE // Unused Var
|
||||||
#define VAR_UNUSED_0x40FF 0x40FF // Unused Var
|
#define VAR_LAST_REPEL_USED 0x40FF // Unused Var
|
||||||
|
|
||||||
#define VARS_END 0x40FF
|
#define VARS_END 0x40FF
|
||||||
#define VARS_COUNT (VARS_END - VARS_START + 1)
|
#define VARS_COUNT (VARS_END - VARS_START + 1)
|
||||||
|
@ -952,3 +952,8 @@ u8 ItemId_GetFlingPower(u16 itemId)
|
|||||||
{
|
{
|
||||||
return gItems[SanitizeItemId(itemId)].flingPower;
|
return gItems[SanitizeItemId(itemId)].flingPower;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void HandleUseExpiredRepel(void)
|
||||||
|
{
|
||||||
|
VarSet(VAR_REPEL_STEP_COUNT, ItemId_GetHoldEffectParam(VarGet(VAR_LAST_REPEL_USED)));
|
||||||
|
}
|
||||||
|
@ -871,6 +871,7 @@ static void Task_UseRepel(u8 taskId)
|
|||||||
if (!IsSEPlaying())
|
if (!IsSEPlaying())
|
||||||
{
|
{
|
||||||
VarSet(VAR_REPEL_STEP_COUNT, ItemId_GetHoldEffectParam(gSpecialVar_ItemId));
|
VarSet(VAR_REPEL_STEP_COUNT, ItemId_GetHoldEffectParam(gSpecialVar_ItemId));
|
||||||
|
VarSet(VAR_LAST_REPEL_USED, gSpecialVar_ItemId);
|
||||||
RemoveUsedItem();
|
RemoveUsedItem();
|
||||||
if (!InBattlePyramid())
|
if (!InBattlePyramid())
|
||||||
DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, CloseItemMessage);
|
DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, CloseItemMessage);
|
||||||
|
Loading…
Reference in New Issue
Block a user