Merge pull request #2214 from LOuroboros/patch-1

Sync this branch's include/constants/moves.h with the BE's
This commit is contained in:
Eduardo Quezada D'Ottone 2022-07-28 11:05:57 -04:00 committed by GitHub
commit e3d042bee9
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -784,7 +784,50 @@
#define MOVES_COUNT_GEN8 755
#define MOVES_COUNT MOVES_COUNT_GEN8
#define MOVES_COUNT MOVES_COUNT_GEN8
// Z Moves
#define MOVE_BREAKNECK_BLITZ (MOVES_COUNT + 0)
#define MOVE_ALL_OUT_PUMMELING (MOVES_COUNT + 1)
#define MOVE_SUPERSONIC_SKYSTRIKE (MOVES_COUNT + 2)
#define MOVE_ACID_DOWNPOUR (MOVES_COUNT + 3)
#define MOVE_TECTONIC_RAGE (MOVES_COUNT + 4)
#define MOVE_CONTINENTAL_CRUSH (MOVES_COUNT + 5)
#define MOVE_SAVAGE_SPIN_OUT (MOVES_COUNT + 6)
#define MOVE_NEVER_ENDING_NIGHTMARE (MOVES_COUNT + 7)
#define MOVE_CORKSCREW_CRASH (MOVES_COUNT + 8)
#define MOVE_INFERNO_OVERDRIVE (MOVES_COUNT + 9)
#define MOVE_HYDRO_VORTEX (MOVES_COUNT + 10)
#define MOVE_BLOOM_DOOM (MOVES_COUNT + 11)
#define MOVE_GIGAVOLT_HAVOC (MOVES_COUNT + 12)
#define MOVE_SHATTERED_PSYCHE (MOVES_COUNT + 13)
#define MOVE_SUBZERO_SLAMMER (MOVES_COUNT + 14)
#define MOVE_DEVASTATING_DRAKE (MOVES_COUNT + 15)
#define MOVE_BLACK_HOLE_ECLIPSE (MOVES_COUNT + 16)
#define MOVE_TWINKLE_TACKLE (MOVES_COUNT + 17)
// Signature Z Moves
#define MOVE_CATASTROPIKA (MOVES_COUNT + 18)
#define MOVE_10000000_VOLT_THUNDERBOLT (MOVES_COUNT + 19)
#define MOVE_STOKED_SPARKSURFER (MOVES_COUNT + 20)
#define MOVE_EXTREME_EVOBOOST (MOVES_COUNT + 21)
#define MOVE_PULVERIZING_PANCAKE (MOVES_COUNT + 22)
#define MOVE_GENESIS_SUPERNOVA (MOVES_COUNT + 23)
#define MOVE_SINISTER_ARROW_RAID (MOVES_COUNT + 24)
#define MOVE_MALICIOUS_MOONSAULT (MOVES_COUNT + 25)
#define MOVE_OCEANIC_OPERETTA (MOVES_COUNT + 26)
#define MOVE_SPLINTERED_STORMSHARDS (MOVES_COUNT + 27)
#define MOVE_LETS_SNUGGLE_FOREVER (MOVES_COUNT + 28)
#define MOVE_CLANGOROUS_SOULBLAZE (MOVES_COUNT + 29)
#define MOVE_GUARDIAN_OF_ALOLA (MOVES_COUNT + 30)
#define MOVE_SEARING_SUNRAZE_SMASH (MOVES_COUNT + 31)
#define MOVE_MENACING_MOONRAZE_MAELSTROM (MOVES_COUNT + 32)
#define MOVE_LIGHT_THAT_BURNS_THE_SKY (MOVES_COUNT + 33)
#define MOVE_SOUL_STEALING_7_STAR_STRIKE (MOVES_COUNT + 34)
#define FIRST_Z_MOVE MOVE_BREAKNECK_BLITZ
#define LAST_Z_MOVE MOVE_SOUL_STEALING_7_STAR_STRIKE
#define MOVES_COUNT_Z (LAST_Z_MOVE + 1)
// Used for checks for moves affected by Disable, Mimic, etc.
#define MOVE_UNAVAILABLE 0xFFFF