mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
Merge pull request #2361 from AsparagusEduardo/RHH/pr/moveTypeConfig
Separate config for updated move types
This commit is contained in:
commit
e41c2efc39
@ -51,7 +51,8 @@
|
||||
#define B_FAINT_SWITCH_IN GEN_LATEST // In Gen4+, sending out a new Pokémon after the previous one fainted happens at the end of the turn. Before, it would happen after each action.
|
||||
|
||||
// Move data settings
|
||||
#define B_UPDATED_MOVE_DATA GEN_LATEST // Updates move data in gBattleMoves, including Power, Accuracy, PP, stat changes, targets, chances of secondary effects, etc.
|
||||
#define B_UPDATED_MOVE_DATA GEN_LATEST // Updates move data in gBattleMoves, including Power, Accuracy, PP, stat changes, targets and chances of secondary effects.
|
||||
#define B_UPDATED_MOVE_TYPES GEN_LATEST // Updates move types.
|
||||
#define B_PHYSICAL_SPECIAL_SPLIT GEN_LATEST // In Gen3, the move's type determines if it will do physical or special damage. The split icon in the summary will reflect this.
|
||||
#define B_RECOIL_IF_MISS_DMG GEN_LATEST // In Gen5+, Jump Kick and High Jump Kick will always do half of the user's max HP when missing.
|
||||
#define B_KLUTZ_FLING_INTERACTION GEN_LATEST // In Gen5+, Pokémon with the Klutz ability can't use Fling.
|
||||
|
@ -3122,7 +3122,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
|
||||
[MOVE_CURSE] =
|
||||
{
|
||||
#if B_UPDATED_MOVE_DATA >= GEN_5
|
||||
#if B_UPDATED_MOVE_TYPES >= GEN_5
|
||||
.type = TYPE_GHOST,
|
||||
#else
|
||||
.type = TYPE_MYSTERY,
|
||||
@ -3342,7 +3342,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
|
||||
[MOVE_SWEET_KISS] =
|
||||
{
|
||||
#if B_UPDATED_MOVE_DATA >= GEN_6
|
||||
#if B_UPDATED_MOVE_TYPES >= GEN_6
|
||||
.type = TYPE_FAIRY,
|
||||
#else
|
||||
.type = TYPE_NORMAL,
|
||||
@ -3687,7 +3687,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
|
||||
[MOVE_CHARM] =
|
||||
{
|
||||
#if B_UPDATED_MOVE_DATA >= GEN_6
|
||||
#if B_UPDATED_MOVE_TYPES >= GEN_6
|
||||
.type = TYPE_FAIRY,
|
||||
#else
|
||||
.type = TYPE_NORMAL,
|
||||
@ -4233,7 +4233,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
|
||||
|
||||
[MOVE_MOONLIGHT] =
|
||||
{
|
||||
#if B_UPDATED_MOVE_DATA >= GEN_6
|
||||
#if B_UPDATED_MOVE_TYPES >= GEN_6
|
||||
.type = TYPE_FAIRY,
|
||||
#else
|
||||
.type = TYPE_NORMAL,
|
||||
|
Loading…
Reference in New Issue
Block a user