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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 11:44:17 +01:00
More missing constant usage
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431a7ef8dd
commit
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@ -2676,7 +2676,7 @@ static void CB2_EndBlenderGame(void)
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switch (Menu_ProcessInputNoWrapClearOnChoose())
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{
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case 1:
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case -1:
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case MENU_B_PRESSED:
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sBerryBlender->yesNoAnswer = 1;
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sBerryBlender->gameEndState++;
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for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
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@ -95,7 +95,7 @@ static void Task_ClearSaveDataScreenYesNoChoice(u8 taskId)
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gTasks[taskId].func = Task_ClearSaveData;
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break;
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case 1:
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case -1:
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case MENU_B_PRESSED:
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PlaySE(SE_SELECT);
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DestroyTask(taskId);
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SetMainCallback2(CB2_FadeAndDoReset);
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@ -930,7 +930,7 @@ static const struct WindowTemplate sWindowTemplate_TradingBoardMain = {
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};
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static const struct ListMenuItem sTradeBoardListMenuItems[] = {
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{ sText_EmptyString, -3 },
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{ sText_EmptyString, LIST_HEADER },
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{ sText_EmptyString, 0 },
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{ sText_EmptyString, 1 },
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{ sText_EmptyString, 2 },
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@ -1631,7 +1631,7 @@ static void Task_NewGameBirchSpeech_ProcessNameYesNoMenu(u8 taskId)
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NewGameBirchSpeech_StartFadePlatformIn(taskId, 1);
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gTasks[taskId].func = Task_NewGameBirchSpeech_SlidePlatformAway2;
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break;
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case -1:
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case MENU_B_PRESSED:
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case 1:
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PlaySE(SE_SELECT);
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gTasks[taskId].func = Task_NewGameBirchSpeech_BoyOrGirl;
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@ -1538,7 +1538,7 @@ void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bg
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0,
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15 * i,
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color,
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-1,
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TEXT_SKIP_DRAW,
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sLvlUpStatStrings[i]);
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StringCopy(text, (statsDiff[i] >= 0) ? gText_Plus : gText_Dash);
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@ -1547,7 +1547,7 @@ void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bg
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56,
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15 * i,
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color,
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-1,
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TEXT_SKIP_DRAW,
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text);
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if (abs(statsDiff[i]) <= 9)
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x = 18;
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@ -1560,7 +1560,7 @@ void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bg
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56 + x,
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15 * i,
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color,
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-1,
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TEXT_SKIP_DRAW,
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text);
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}
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}
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@ -1602,7 +1602,7 @@ void DrawLevelUpWindowPg2(u16 windowId, u16 *currStats, u8 bgClr, u8 fgClr, u8 s
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0,
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15 * i,
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color,
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-1,
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TEXT_SKIP_DRAW,
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sLvlUpStatStrings[i]);
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AddTextPrinterParameterized3(windowId,
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@ -1610,7 +1610,7 @@ void DrawLevelUpWindowPg2(u16 windowId, u16 *currStats, u8 bgClr, u8 fgClr, u8 s
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56 + x,
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15 * i,
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color,
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-1,
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TEXT_SKIP_DRAW,
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text);
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}
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}
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@ -553,7 +553,7 @@ static void DoMoveRelearnerMain(void)
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gSpecialVar_0x8004 = FALSE;
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sMoveRelearnerStruct->state = MENU_STATE_FADE_AND_RETURN;
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}
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else if (selection == -1 || selection == 1)
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else if (selection == MENU_B_PRESSED || selection == 1)
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{
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if (sMoveRelearnerMenuSate.showContestInfo == FALSE)
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{
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@ -579,14 +579,14 @@ static void DoMoveRelearnerMain(void)
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break;
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case MENU_STATE_CONFIRM_DELETE_OLD_MOVE:
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{
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s8 var = Menu_ProcessInputNoWrapClearOnChoose();
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s8 selection = Menu_ProcessInputNoWrapClearOnChoose();
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if (var == 0)
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if (selection == 0)
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{
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FormatAndPrintText(gText_MoveRelearnerWhichMoveToForget);
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sMoveRelearnerStruct->state = MENU_STATE_PRINT_WHICH_MOVE_PROMPT;
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}
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else if (var == -1 || var == 1)
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else if (selection == MENU_B_PRESSED || selection == 1)
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{
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sMoveRelearnerStruct->state = MENU_STATE_PRINT_STOP_TEACHING;
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}
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@ -606,13 +606,13 @@ static void DoMoveRelearnerMain(void)
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break;
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case MENU_STATE_CONFIRM_STOP_TEACHING:
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{
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s8 var = Menu_ProcessInputNoWrapClearOnChoose();
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s8 selection = Menu_ProcessInputNoWrapClearOnChoose();
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if (var == 0)
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if (selection == 0)
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{
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sMoveRelearnerStruct->state = MENU_STATE_CHOOSE_SETUP_STATE;
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}
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else if (var == MENU_B_PRESSED || var == 1)
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else if (selection == MENU_B_PRESSED || selection == 1)
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{
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// What's the point? It gets set to MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT, anyway.
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if (sMoveRelearnerMenuSate.showContestInfo == FALSE)
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@ -953,7 +953,7 @@ static void BuildRegistryMenuItems(u8 taskId)
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}
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sRegistryMenu->items[count].name = gText_Cancel;
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sRegistryMenu->items[count].id = -2;
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sRegistryMenu->items[count].id = LIST_CANCEL;
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tNumBases = count + 1;
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if (tNumBases < 8)
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tMaxShownItems = tNumBases;
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@ -996,7 +996,7 @@ static u8 SaveConfirmInputCallback(void)
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sSaveDialogCallback = SaveFileExistsCallback;
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return SAVE_IN_PROGRESS;
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}
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case -1: // B Button
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case MENU_B_PRESSED:
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case 1: // No
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HideSaveInfoWindow();
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HideSaveMessageWindow();
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@ -1042,7 +1042,7 @@ static u8 SaveOverwriteInputCallback(void)
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case 0: // Yes
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sSaveDialogCallback = SaveSavingMessageCallback;
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return SAVE_IN_PROGRESS;
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case -1: // B Button
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case MENU_B_PRESSED:
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case 1: // No
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HideSaveInfoWindow();
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HideSaveMessageWindow();
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@ -1161,7 +1161,7 @@ static u8 BattlePyramidRetireInputCallback(void)
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{
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case 0: // Yes
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return SAVE_CANCELED;
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case -1: // B Button
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case MENU_B_PRESSED:
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case 1: // No
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HideSaveMessageWindow();
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return SAVE_SUCCESS;
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@ -1171,7 +1171,7 @@ static void Chat_AskQuitChatting(void)
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input = ProcessMenuInput();
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switch (input)
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{
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case -1:
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case MENU_B_PRESSED:
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case 1:
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StartDisplaySubtask(CHATDISPLAY_FUNC_DESTROY_YESNO, 0);
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sChat->funcState = 3;
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@ -1210,7 +1210,7 @@ static void Chat_AskQuitChatting(void)
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input = ProcessMenuInput();
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switch (input)
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{
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case -1:
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case MENU_B_PRESSED:
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case 1:
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StartDisplaySubtask(CHATDISPLAY_FUNC_DESTROY_YESNO, 0);
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sChat->funcState = 3;
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@ -1512,7 +1512,7 @@ static void Chat_SaveAndExit(void)
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input = ProcessMenuInput();
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switch (input)
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{
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case -1:
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case MENU_B_PRESSED:
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case 1:
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sChat->funcState = 12;
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break;
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@ -1537,7 +1537,7 @@ static void Chat_SaveAndExit(void)
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input = ProcessMenuInput();
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switch (input)
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{
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case -1:
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case MENU_B_PRESSED:
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case 1:
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sChat->funcState = 12;
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break;
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