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https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-13 07:03:40 +01:00
[WIP} Start decomp Ground Shake
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parent
e2932a38de
commit
e518a40508
@ -5,196 +5,6 @@
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.text
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thumb_func_start sub_81BE66C
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sub_81BE66C: @ 81BE66C
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push {lr}
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ldr r0, =gSaveBlock1Ptr
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ldr r0, [r0]
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ldrh r1, [r0, 0x4]
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movs r0, 0xD0
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lsls r0, 5
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cmp r1, r0
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bne _081BE690
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movs r0, 0xA7
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lsls r0, 1
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bl FlagGet
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lsls r0, 24
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lsrs r0, 24
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b _081BE692
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.pool
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_081BE690:
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movs r0, 0
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_081BE692:
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pop {r1}
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bx r1
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thumb_func_end sub_81BE66C
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thumb_func_start sub_81BE698
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sub_81BE698: @ 81BE698
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push {lr}
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ldr r0, =gUnknown_0203CF18
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ldr r0, [r0]
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adds r0, 0x4
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bl sub_8151E50
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_81BE698
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thumb_func_start sub_81BE6AC
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sub_81BE6AC: @ 81BE6AC
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ldr r1, =gUnknown_0203CF18
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movs r0, 0
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str r0, [r1]
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bx lr
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.pool
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thumb_func_end sub_81BE6AC
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thumb_func_start sub_81BE6B8
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sub_81BE6B8: @ 81BE6B8
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push {r4,lr}
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ldr r4, =gUnknown_0203CF18
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ldr r0, [r4]
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cmp r0, 0
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beq _081BE6CC
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movs r0, 0
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str r0, [r4]
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b _081BE718
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.pool
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_081BE6CC:
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ldr r0, =gSaveBlock1Ptr
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ldr r0, [r0]
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ldrh r1, [r0, 0x4]
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movs r0, 0xD0
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lsls r0, 5
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cmp r1, r0
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bne _081BE718
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movs r0, 0xA7
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lsls r0, 1
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bl FlagGet
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lsls r0, 24
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cmp r0, 0
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beq _081BE718
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movs r0, 0xC8
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bl AllocZeroed
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str r0, [r4]
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adds r0, 0x4
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bl sub_8151B3C
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ldr r0, [r4]
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adds r0, 0x4
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ldr r1, =gUnknown_08617E18
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bl sub_8151B68
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ldr r0, [r4]
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adds r0, 0x4
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movs r1, 0x1
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movs r2, 0x1
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bl sub_8151CA8
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ldr r0, =sub_81BE698
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movs r1, 0xFF
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bl CreateTask
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ldr r1, [r4]
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strb r0, [r1]
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_081BE718:
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pop {r4}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_81BE6B8
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thumb_func_start sub_81BE72C
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sub_81BE72C: @ 81BE72C
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push {r4,lr}
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ldr r0, =gSaveBlock1Ptr
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ldr r0, [r0]
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ldrh r1, [r0, 0x4]
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movs r0, 0xD0
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lsls r0, 5
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cmp r1, r0
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bne _081BE788
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movs r0, 0xA7
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lsls r0, 1
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bl FlagGet
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lsls r0, 24
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cmp r0, 0
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beq _081BE788
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ldr r4, =gUnknown_0203CF18
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ldr r0, [r4]
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cmp r0, 0
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beq _081BE788
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ldr r0, =sub_81BE698
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bl FuncIsActiveTask
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lsls r0, 24
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cmp r0, 0
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beq _081BE766
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ldr r0, [r4]
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ldrb r0, [r0]
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bl DestroyTask
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_081BE766:
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ldr r0, [r4]
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adds r0, 0x4
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movs r1, 0x1
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movs r2, 0x1
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bl sub_8151D28
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ldr r0, [r4]
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adds r0, 0x4
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movs r1, 0x1
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movs r2, 0x1
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bl sub_8151C50
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ldr r0, [r4]
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bl Free
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movs r0, 0
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str r0, [r4]
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_081BE788:
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pop {r4}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_81BE72C
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thumb_func_start sub_81BE79C
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sub_81BE79C: @ 81BE79C
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push {r4,lr}
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ldr r0, =0x000040cb
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bl VarGet
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lsls r0, 16
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cmp r0, 0
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beq _081BE7B8
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movs r0, 0xA7
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lsls r0, 1
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bl FlagClear
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b _081BE7EE
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.pool
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_081BE7B8:
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bl Random
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lsls r0, 16
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lsrs r4, r0, 16
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movs r0, 0x1
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ands r4, r0
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movs r0, 0x9D
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bl FlagGet
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lsls r0, 24
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lsrs r0, 24
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cmp r0, 0x1
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bne _081BE7D4
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movs r4, 0x1
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_081BE7D4:
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cmp r4, 0
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beq _081BE7E6
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movs r0, 0xA7
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lsls r0, 1
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bl FlagSet
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bl sub_81BE6B8
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b _081BE7EE
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_081BE7E6:
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movs r0, 0xA7
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lsls r0, 1
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bl FlagClear
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_081BE7EE:
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pop {r4}
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pop {r0}
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bx r0
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thumb_func_end sub_81BE79C
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thumb_func_start sub_81BE7F4
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sub_81BE7F4: @ 81BE7F4
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push {lr}
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@ -1,7 +1,30 @@
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#ifndef GUARD_FLDEFF_GROUNDSHAKE_H
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#define GUARD_FLDEFF_GROUNDSHAKE_H
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struct InnerStruct203CF18
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{
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u8 filler[0xC4];
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};
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struct Struct203CF18 {
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u8 taskId;
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struct InnerStruct203CF18 unk4;
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}; //size = 0xC8
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void sub_8151B68(struct InnerStruct203CF18 *, const u8*);
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void sub_8151B3C(struct InnerStruct203CF18 *);
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void sub_8151CA8(struct InnerStruct203CF18 *, u8, u8);
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void sub_8151C50(struct InnerStruct203CF18 *, u8, u8);
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void sub_8151D28(struct InnerStruct203CF18 *, u8, u8);
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void sub_8151E50(struct InnerStruct203CF18 *);
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void sub_81BE6B8(void);
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void sub_81BE72C(void);
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extern struct Struct203CF18 *gUnknown_0203CF18;
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extern const u8 gUnknown_08617E18[];
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#endif // GUARD_FLDEFF_GROUNDSHAKE_H
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@ -258,6 +258,7 @@ SECTIONS {
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src/multiboot.o(.text);
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src/unk_81BAD84.o(.text);
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src/battle_controller_player_partner.o(.text);
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src/fldeff_groundshake.o(.text);
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asm/fldeff_groundshake.o(.text);
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asm/fossil_specials.o(.text);
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src/berry_fix_program.o(.text);
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src/fldeff_groundshake.c
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85
src/fldeff_groundshake.c
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@ -0,0 +1,85 @@
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#include "global.h"
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#include "constants/flags.h"
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#include "constants/songs.h"
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#include "event_data.h"
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#include "fldeff_groundshake.h"
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#include "malloc.h"
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#include "menu.h"
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#include "party_menu.h"
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#include "pokemon.h"
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#include "random.h"
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#include "sound.h"
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#include "sprite.h"
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#include "string_util.h"
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#include "strings.h"
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#include "task.h"
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bool8 sub_81BE66C(void)
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{
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if (!(gSaveBlock1Ptr->location.mapGroup == 0x0 && gSaveBlock1Ptr->location.mapNum == 0x1A))
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return 0;
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return FlagGet(FLAG_0x14E);
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}
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void sub_81BE698(u8 taskId)
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{
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sub_8151E50(&(gUnknown_0203CF18->unk4));
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}
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void sub_81BE6AC(void)
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{
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gUnknown_0203CF18 = NULL;
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}
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void sub_81BE6B8(void)
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{
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if(gUnknown_0203CF18 != NULL)
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{
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gUnknown_0203CF18 = NULL;
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return;
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}
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if(!(gSaveBlock1Ptr->location.mapGroup == 0x0 && gSaveBlock1Ptr->location.mapNum == 0x1A) || !FlagGet(FLAG_0x14E))
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return;
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gUnknown_0203CF18 = (struct Struct203CF18 *)AllocZeroed(sizeof(struct Struct203CF18));
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sub_8151B3C(&(gUnknown_0203CF18->unk4));
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sub_8151B68(&(gUnknown_0203CF18->unk4), gUnknown_08617E18);
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sub_8151CA8(&(gUnknown_0203CF18->unk4), 1, 1);
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gUnknown_0203CF18->taskId = CreateTask(sub_81BE698, 0xFF);
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}
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void sub_81BE72C(void)
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{
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if(!(gSaveBlock1Ptr->location.mapGroup == 0x0 && gSaveBlock1Ptr->location.mapNum == 0x1A) || !FlagGet(FLAG_0x14E) || gUnknown_0203CF18 == NULL)
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return;
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if(FuncIsActiveTask(sub_81BE698))
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DestroyTask(gUnknown_0203CF18->taskId);
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sub_8151D28(&(gUnknown_0203CF18->unk4), 1, 1);
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sub_8151C50(&(gUnknown_0203CF18->unk4), 1, 1);
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Free(gUnknown_0203CF18);
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gUnknown_0203CF18 = NULL;
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}
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void sub_81BE79C(void)
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{
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u16 rand;
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bool8 chance;
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if(VarGet(VAR_0x40CB) != 0)
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{
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FlagClear(FLAG_0x14E);
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return;
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}
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rand = Random();
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chance = rand & 1;
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if(FlagGet(FLAG_0x09D) == TRUE)
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chance = TRUE;
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if(chance)
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{
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FlagSet(FLAG_0x14E);
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sub_81BE6B8();
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return;
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}
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FlagClear(FLAG_0x14E);
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}
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