fix missed conflict

This commit is contained in:
ghoulslash 2023-05-22 12:28:32 -04:00
parent b227d4c637
commit e52349b474
2 changed files with 3 additions and 8 deletions

View File

@ -214,13 +214,7 @@ s16 GetFigure8YOffset(s16 idx);
void CameraObjectReset2(void); void CameraObjectReset2(void);
u8 GetObjectEventBerryTreeId(u8 objectEventId); u8 GetObjectEventBerryTreeId(u8 objectEventId);
void SetBerryTreeJustPicked(u8 mapId, u8 mapNumber, u8 mapGroup); void SetBerryTreeJustPicked(u8 mapId, u8 mapNumber, u8 mapGroup);
<<<<<<< HEAD
bool8 IsBerryTreeSparkling(u8, u8, u8);
struct ObjectEventTemplate *GetObjectEventTemplateByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup);
u8 TrySpawnObjectEventTemplate(struct ObjectEventTemplate *objectEventTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY);
=======
bool8 IsBerryTreeSparkling(u8 localId, u8 mapNum, u8 mapGroup); bool8 IsBerryTreeSparkling(u8 localId, u8 mapNum, u8 mapGroup);
>>>>>>> 73a6a583b3706979e1a15976e30270984f1f0c26
void MovementType_None(struct Sprite *); void MovementType_None(struct Sprite *);
void MovementType_LookAround(struct Sprite *); void MovementType_LookAround(struct Sprite *);

View File

@ -133,6 +133,7 @@ static u16 GetObjectEventFlagIdByObjectEventId(u8);
static void UpdateObjectEventVisibility(struct ObjectEvent *, struct Sprite *); static void UpdateObjectEventVisibility(struct ObjectEvent *, struct Sprite *);
static void MakeSpriteTemplateFromObjectEventTemplate(const struct ObjectEventTemplate *, struct SpriteTemplate *, const struct SubspriteTable **); static void MakeSpriteTemplateFromObjectEventTemplate(const struct ObjectEventTemplate *, struct SpriteTemplate *, const struct SubspriteTable **);
static void GetObjectEventMovingCameraOffset(s16 *, s16 *); static void GetObjectEventMovingCameraOffset(s16 *, s16 *);
static const struct ObjectEventTemplate *GetObjectEventTemplateByLocalIdAndMap(u8, u8, u8);
static void LoadObjectEventPalette(u16); static void LoadObjectEventPalette(u16);
static void RemoveObjectEventIfOutsideView(struct ObjectEvent *); static void RemoveObjectEventIfOutsideView(struct ObjectEvent *);
static void SpawnObjectEventOnReturnToField(u8, s16, s16); static void SpawnObjectEventOnReturnToField(u8, s16, s16);
@ -1535,7 +1536,7 @@ static u8 TrySetupObjectEventSprite(const struct ObjectEventTemplate *objectEven
return objectEventId; return objectEventId;
} }
u8 TrySpawnObjectEventTemplate(const struct ObjectEventTemplate *objectEventTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY) static u8 TrySpawnObjectEventTemplate(const struct ObjectEventTemplate *objectEventTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY)
{ {
u8 objectEventId; u8 objectEventId;
struct SpriteTemplate spriteTemplate; struct SpriteTemplate spriteTemplate;
@ -2498,7 +2499,7 @@ u8 GetObjectEventBerryTreeId(u8 objectEventId)
return gObjectEvents[objectEventId].trainerRange_berryTreeId; return gObjectEvents[objectEventId].trainerRange_berryTreeId;
} }
struct ObjectEventTemplate *GetObjectEventTemplateByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) static const struct ObjectEventTemplate *GetObjectEventTemplateByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
{ {
const struct ObjectEventTemplate *templates; const struct ObjectEventTemplate *templates;
const struct MapHeader *mapHeader; const struct MapHeader *mapHeader;