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sub_80958C0 and callers
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283d9060a7
commit
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@ -5,78 +5,6 @@
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.text
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thumb_func_start sub_80958C0
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sub_80958C0: @ 80958C0
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push {r4-r6,lr}
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adds r5, r0, 0
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adds r6, r1, 0
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lsls r4, r2, 24
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lsrs r4, 24
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adds r1, r4, 0
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bl FieldObjectSetDirection
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adds r0, r5, 0
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bl npc_coords_shift_still
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adds r0, r4, 0
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bl sub_80929FC
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r5, 0
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adds r1, r6, 0
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bl obj_npc_animation_step
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adds r2, r6, 0
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adds r2, 0x2C
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ldrb r0, [r2]
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movs r1, 0x40
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orrs r0, r1
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strb r0, [r2]
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movs r0, 0x1
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strh r0, [r6, 0x32]
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pop {r4-r6}
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pop {r0}
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bx r0
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thumb_func_end sub_80958C0
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thumb_func_start sub_8095900
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sub_8095900: @ 8095900
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push {lr}
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movs r2, 0x1
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bl sub_80958C0
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movs r0, 0x1
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pop {r1}
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bx r1
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thumb_func_end sub_8095900
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thumb_func_start sub_8095910
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sub_8095910: @ 8095910
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push {lr}
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movs r2, 0x2
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bl sub_80958C0
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movs r0, 0x1
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pop {r1}
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bx r1
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thumb_func_end sub_8095910
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thumb_func_start sub_8095920
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sub_8095920: @ 8095920
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push {lr}
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movs r2, 0x3
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bl sub_80958C0
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movs r0, 0x1
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pop {r1}
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bx r1
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thumb_func_end sub_8095920
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thumb_func_start sub_8095930
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sub_8095930: @ 8095930
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push {lr}
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movs r2, 0x4
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bl sub_80958C0
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movs r0, 0x1
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pop {r1}
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bx r1
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thumb_func_end sub_8095930
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thumb_func_start sub_8095940
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sub_8095940: @ 8095940
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push {r4,r5,lr}
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@ -4823,3 +4823,36 @@ affine_an_walk_any_2_macro(sub_8095740, sub_8093B60, an_walk_any_2, StartSpriteA
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affine_an_walk_any_2_macro(sub_80957A0, sub_8093B60, an_walk_any_2, ChangeSpriteAffineAnimIfDifferent, 1, DIR_SOUTH)
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affine_an_walk_any_2_macro(sub_8095800, do_go_anim, npc_obj_ministep_stop_on_arrival, ChangeSpriteAffineAnimIfDifferent, 2, DIR_WEST, 1)
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affine_an_walk_any_2_macro(sub_8095860, do_go_anim, npc_obj_ministep_stop_on_arrival, ChangeSpriteAffineAnimIfDifferent, 3, DIR_EAST, 1)
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static void sub_80958C0(struct MapObject *mapObject, struct Sprite *sprite, u8 direction)
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{
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FieldObjectSetDirection(mapObject, direction);
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npc_coords_shift_still(mapObject);
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obj_npc_animation_step(mapObject, sprite, sub_80929FC(direction));
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sprite->animPaused = TRUE;
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sprite->data2 = 1;
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}
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bool8 sub_8095900(struct MapObject *mapObject, struct Sprite *sprite)
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{
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sub_80958C0(mapObject, sprite, DIR_SOUTH);
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return TRUE;
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}
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bool8 sub_8095910(struct MapObject *mapObject, struct Sprite *sprite)
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{
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sub_80958C0(mapObject, sprite, DIR_NORTH);
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return TRUE;
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}
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bool8 sub_8095920(struct MapObject *mapObject, struct Sprite *sprite)
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{
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sub_80958C0(mapObject, sprite, DIR_WEST);
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return TRUE;
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}
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bool8 sub_8095930(struct MapObject *mapObject, struct Sprite *sprite)
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{
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sub_80958C0(mapObject, sprite, DIR_EAST);
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return TRUE;
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}
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