sixth wave of graphics.s dumps
175
data/graphics.s
@ -1710,26 +1710,187 @@ gBattleAnimSpriteSheet_186::
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gBattleAnimSpritePalette_186::
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.incbin "graphics/battle_anims/sprites/186.gbapal.lz"
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.align 2
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gUnknown_08C1F1C8:: @ 8C1F1C8
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.incbin "baserom.gba", 0xc1f1c8, 0x2a4
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.incbin "graphics/battle_interface/window.4bpp.lz"
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.align 2
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gUnknown_08C1F46C:: @ 8C1F46C
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.incbin "baserom.gba", 0xc1f46c, 0x17c
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.incbin "graphics/battle_interface/window2.4bpp.lz"
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.align 2
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gUnknown_08C1F5E8:: @ 8C1F5E8
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.incbin "baserom.gba", 0xc1f5e8, 0x184
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.incbin "graphics/battle_interface/window3.4bpp.lz"
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.align 2
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gUnknown_08C1F76C:: @ 8C1F76C
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.incbin "baserom.gba", 0xc1f76c, 0x17c
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.incbin "graphics/battle_interface/window4.4bpp.lz"
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.align 2
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gUnknown_08C1F8E8:: @ 8C1F8E8
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.incbin "baserom.gba", 0xc1f8e8, 0xd80
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.incbin "graphics/battle_interface/window5.4bpp.lz"
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.align 2
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.incbin "graphics/unused/shadow.4bpp.lz"
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.align 2
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.incbin "graphics/unused/shadow.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_014::
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.incbin "graphics/battle_anims/sprites/014.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_014::
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.incbin "graphics/battle_anims/sprites/014.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_190::
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.incbin "graphics/battle_anims/sprites/190.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_190::
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.incbin "graphics/battle_anims/sprites/190.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_191::
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.incbin "graphics/battle_anims/sprites/191.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_191::
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.incbin "graphics/battle_anims/sprites/191.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_189::
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.incbin "graphics/battle_anims/sprites/189.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_189::
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.incbin "graphics/battle_anims/sprites/189.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_192::
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.incbin "graphics/battle_anims/sprites/192.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_192::
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.incbin "graphics/battle_anims/sprites/192.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_193::
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.incbin "graphics/battle_anims/sprites/193.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_193::
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.incbin "graphics/battle_anims/sprites/193.gbapal.lz"
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.align 2
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gUnknown_08C20668:: @ 8C20668
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.incbin "baserom.gba", 0xc20668, 0x1c
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.incbin "graphics/battle_anims/masks/curse.4bpp.lz"
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.align 2
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gUnknown_08C20684:: @ 8C20684
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.incbin "baserom.gba", 0xc20684, 0x1f8c
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.incbin "graphics/battle_anims/masks/curse.bin.lz"
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.align 2
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gBattleAnimSpriteSheet_002:: @ 8D20B30
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.incbin "graphics/battle_anims/sprites/002.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_002:: @ 8D20C14
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.incbin "graphics/battle_anims/sprites/002.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_196:: @ 8D20C3C
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.incbin "graphics/battle_anims/sprites/196.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_196:: @ 8D20FE0
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.incbin "graphics/battle_anims/sprites/196.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_194:: @ 8D20FF8
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.incbin "graphics/battle_anims/sprites/194.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_194:: @ 8D21330
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.incbin "graphics/battle_anims/sprites/194.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_195:: @ 8D21358
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.incbin "graphics/battle_anims/sprites/195.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_195:: @ 8D21410
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.incbin "graphics/battle_anims/sprites/195.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_197:: @ 8D21430
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.incbin "graphics/battle_anims/sprites/197.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_197:: @ 8D215A0
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.incbin "graphics/battle_anims/sprites/197.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_198:: @ 8D215C8
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.incbin "graphics/battle_anims/sprites/198.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_198:: @ 8D219B8
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.incbin "graphics/battle_anims/sprites/198.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_199:: @ 8D219E0
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.incbin "graphics/battle_anims/sprites/199.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_199:: @ 8D21AA8
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.incbin "graphics/battle_anims/sprites/199.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_200:: @ 8D21AC4
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.incbin "graphics/battle_anims/sprites/200.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_200:: @ 8D21C04
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.incbin "graphics/battle_anims/sprites/200.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_201:: @ 8D21C20
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.incbin "graphics/battle_anims/sprites/201.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_201:: @ 8D22290
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.incbin "graphics/battle_anims/sprites/201.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_204:: @ 8D222B8
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.incbin "graphics/battle_anims/sprites/204.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_204:: @ 8D2242C
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.incbin "graphics/battle_anims/sprites/204.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_202:: @ 8D22454
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.incbin "graphics/battle_anims/sprites/202.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_202:: @ 8D225BC
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.incbin "graphics/battle_anims/sprites/202.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_203:: @ 8D225E0
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.incbin "graphics/battle_anims/sprites/203.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_203:: @ 8D2278C
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.incbin "graphics/battle_anims/sprites/203.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_206:: @ 8D227B0
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.incbin "graphics/battle_anims/sprites/206.4bpp.lz"
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gUnknown_08C22610:: @ 8C22610
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.incbin "baserom.gba", 0xc22610, 0xcd0
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BIN
graphics/battle_anims/masks/curse.bin
Executable file
BIN
graphics/battle_anims/masks/curse.png
Executable file
After Width: | Height: | Size: 138 B |
BIN
graphics/battle_anims/sprites/002.png
Executable file
After Width: | Height: | Size: 251 B |
BIN
graphics/battle_anims/sprites/014.png
Executable file
After Width: | Height: | Size: 198 B |
BIN
graphics/battle_anims/sprites/189.png
Executable file
After Width: | Height: | Size: 196 B |
BIN
graphics/battle_anims/sprites/190.png
Executable file
After Width: | Height: | Size: 463 B |
BIN
graphics/battle_anims/sprites/191.png
Executable file
After Width: | Height: | Size: 399 B |
BIN
graphics/battle_anims/sprites/192.png
Executable file
After Width: | Height: | Size: 541 B |
BIN
graphics/battle_anims/sprites/193.png
Executable file
After Width: | Height: | Size: 358 B |
BIN
graphics/battle_anims/sprites/194.png
Executable file
After Width: | Height: | Size: 616 B |
BIN
graphics/battle_anims/sprites/195.png
Executable file
After Width: | Height: | Size: 235 B |
BIN
graphics/battle_anims/sprites/196.png
Executable file
After Width: | Height: | Size: 726 B |
BIN
graphics/battle_anims/sprites/197.png
Executable file
After Width: | Height: | Size: 375 B |
BIN
graphics/battle_anims/sprites/198.png
Executable file
After Width: | Height: | Size: 845 B |
BIN
graphics/battle_anims/sprites/199.png
Executable file
After Width: | Height: | Size: 229 B |
BIN
graphics/battle_anims/sprites/200.png
Executable file
After Width: | Height: | Size: 333 B |
BIN
graphics/battle_anims/sprites/201.png
Executable file
After Width: | Height: | Size: 1.3 KiB |
BIN
graphics/battle_anims/sprites/202.png
Executable file
After Width: | Height: | Size: 312 B |
BIN
graphics/battle_anims/sprites/203.png
Executable file
After Width: | Height: | Size: 323 B |
BIN
graphics/battle_anims/sprites/204.png
Executable file
After Width: | Height: | Size: 390 B |
BIN
graphics/battle_anims/sprites/205.png
Executable file
After Width: | Height: | Size: 479 B |
BIN
graphics/battle_anims/sprites/206.png
Executable file
After Width: | Height: | Size: 747 B |
BIN
graphics/battle_interface/window.png
Executable file
After Width: | Height: | Size: 336 B |
BIN
graphics/battle_interface/window2.png
Executable file
After Width: | Height: | Size: 296 B |
BIN
graphics/battle_interface/window3.png
Executable file
After Width: | Height: | Size: 293 B |
BIN
graphics/battle_interface/window4.png
Executable file
After Width: | Height: | Size: 284 B |
BIN
graphics/battle_interface/window5.png
Executable file
After Width: | Height: | Size: 297 B |
BIN
graphics/unused/shadow.png
Executable file
After Width: | Height: | Size: 170 B |