clean Spacial Rend background

This commit is contained in:
Blackforest92 2021-10-31 22:58:43 +07:00
parent c87e2433a7
commit e59d0dd5cf
17 changed files with 27 additions and 89 deletions

View File

@ -0,0 +1,19 @@
JASC-PAL
0100
16
0 0 0
208 112 200
216 184 249
216 160 232
211 107 195
208 104 192
217 129 209
216 135 215
209 120 208
218 153 226
216 168 232
217 176 241
220 188 252
203 115 203
223 182 246
216 192 248

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.4 KiB

View File

@ -1,19 +0,0 @@
JASC-PAL
0100
16
255 0 0
222 156 230
222 180 246
213 123 205
213 189 246
205 115 205
213 164 230
213 131 213
222 197 255
222 189 255
213 139 222
213 172 238
213 106 197
222 131 213
213 115 205
205 106 197

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.7 KiB

View File

@ -1,19 +0,0 @@
JASC-PAL
0100
16
255 0 0
213 156 230
222 180 246
213 123 205
213 189 246
213 131 213
205 115 205
213 164 230
222 197 255
213 139 222
222 189 255
213 172 238
213 106 197
213 115 205
222 156 230
205 106 197

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.8 KiB

View File

@ -1,19 +0,0 @@
JASC-PAL
0100
16
255 0 0
222 156 230
222 180 246
213 123 205
213 189 246
205 115 205
213 164 230
213 131 213
222 197 255
222 189 255
213 139 222
213 172 238
213 106 197
222 131 213
213 115 205
205 106 197

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.7 KiB

View File

@ -1,19 +0,0 @@
JASC-PAL
0100
16
255 0 0
213 156 230
222 180 246
213 123 205
213 189 246
213 131 213
205 115 205
213 164 230
222 197 255
213 139 222
222 189 255
213 172 238
213 106 197
213 115 205
222 156 230
205 106 197

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.8 KiB

View File

@ -4934,11 +4934,9 @@ extern const u32 gBattleAnimBgImage_Aurora[];
extern const u32 gBattleAnimBgImage_Fissure[];
extern const u32 gBattleAnimBgImage_TrickRoom[];
extern const u32 gBattleAnimBgImage_RockWrecker[];
extern const u32 gBattleAnimBgImage_SpacialRendOpponent[];
extern const u32 gBattleAnimBgPalette_SpacialRendOpponent[];
extern const u32 gBattleAnimBgImage_SpacialRend[];
extern const u32 gBattleAnimBgPalette_SpacialRend[];
extern const u32 gBattleAnimBgTilemap_SpacialRendOpponent[];
extern const u32 gBattleAnimBgImage_SpacialRendPlayer[];
extern const u32 gBattleAnimBgPalette_SpacialRendPlayer[];
extern const u32 gBattleAnimBgTilemap_SpacialRendPlayer[];
extern const u32 gBattleAnimBgImage_DarkVoid[];
extern const u32 gBattleAnimBgPalette_DarkVoid[];

View File

@ -2057,8 +2057,8 @@ const struct BattleAnimBackground gBattleAnimBackgroundTable[] =
[BG_GIGA_IMPACT_CONTEST] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_GigaImpact, gBattleAnimBgTilemap_ImpactContests},
[BG_TRICK_ROOM] = {gBattleAnimBgImage_TrickRoom, gBattleAnimBgPalette_TrickRoom, gBattleAnimBgTilemap_TrickRoom},
[BG_ROCK_WRECKER] = {gBattleAnimBgImage_RockWrecker, gBattleAnimBgPalette_RockWrecker, gBattleAnimBgTilemap_RockWrecker},
[BG_SPACIAL_REND_ON_OPPONENT] = {gBattleAnimBgImage_SpacialRendOpponent, gBattleAnimBgPalette_SpacialRendOpponent, gBattleAnimBgTilemap_SpacialRendOpponent},
[BG_SPACIAL_REND_ON_PLAYER] = {gBattleAnimBgImage_SpacialRendPlayer, gBattleAnimBgPalette_SpacialRendPlayer, gBattleAnimBgTilemap_SpacialRendPlayer},
[BG_SPACIAL_REND_ON_OPPONENT] = {gBattleAnimBgImage_SpacialRend, gBattleAnimBgPalette_SpacialRend, gBattleAnimBgTilemap_SpacialRendOpponent},
[BG_SPACIAL_REND_ON_PLAYER] = {gBattleAnimBgImage_SpacialRend, gBattleAnimBgPalette_SpacialRend, gBattleAnimBgTilemap_SpacialRendPlayer},
[BG_DARK_VOID] = {gBattleAnimBgImage_DarkVoid, gBattleAnimBgPalette_DarkVoid, gBattleAnimBgTilemap_DarkVoid},
[BG_WATER] = {gBattleAnimBgImage_HydroPump, gBattleAnimBgPalette_HydroPump, gBattleAnimBgTilemap_HydroPump},
[BG_NIGHTMARE] = {gBattleAnimBgImage_Nightmare, gBattleAnimBgPalette_Nightmare, gBattleAnimBgTilemap_Nightmare},

View File

@ -1405,13 +1405,10 @@ const u32 gBattleAnimBgImage_RockWrecker[] = INCBIN_U32("graphics/battle_anims/b
const u32 gBattleAnimBgPalette_RockWrecker[] = INCBIN_U32("graphics/battle_anims/backgrounds/rock_wrecker.gbapal.lz");
const u32 gBattleAnimBgTilemap_RockWrecker[] = INCBIN_U32("graphics/battle_anims/backgrounds/rock_wrecker_map.bin.lz");
const u32 gBattleAnimBgImage_SpacialRendOpponent[] = INCBIN_U32("graphics/battle_anims/backgrounds/spacial_rend_opponent.4bpp.lz");
const u32 gBattleAnimBgPalette_SpacialRendOpponent[] = INCBIN_U32("graphics/battle_anims/backgrounds/spacial_rend_opponent.gbapal.lz");
const u32 gBattleAnimBgTilemap_SpacialRendOpponent[] = INCBIN_U32("graphics/battle_anims/backgrounds/spacial_rend_opponent.bin.lz");
const u32 gBattleAnimBgImage_SpacialRendPlayer[] = INCBIN_U32("graphics/battle_anims/backgrounds/spacial_rend_player.4bpp.lz");
const u32 gBattleAnimBgPalette_SpacialRendPlayer[] = INCBIN_U32("graphics/battle_anims/backgrounds/spacial_rend_player.gbapal.lz");
const u32 gBattleAnimBgTilemap_SpacialRendPlayer[] = INCBIN_U32("graphics/battle_anims/backgrounds/spacial_rend_player.bin.lz");
const u32 gBattleAnimBgImage_SpacialRend[] = INCBIN_U32("graphics/battle_anims/backgrounds/new/spacial_rend.4bpp.lz");
const u32 gBattleAnimBgPalette_SpacialRend[] = INCBIN_U32("graphics/battle_anims/backgrounds/new/spacial_rend.gbapal.lz");
const u32 gBattleAnimBgTilemap_SpacialRendOpponent[] = INCBIN_U32("graphics/battle_anims/backgrounds/new/spacial_rend_opponent.bin.lz");
const u32 gBattleAnimBgTilemap_SpacialRendPlayer[] = INCBIN_U32("graphics/battle_anims/backgrounds/new/spacial_rend_player.bin.lz");
const u32 gBattleAnimBgImage_DarkVoid[] = INCBIN_U32("graphics/battle_anims/backgrounds/dark_void.4bpp.lz");
const u32 gBattleAnimBgPalette_DarkVoid[] = INCBIN_U32("graphics/battle_anims/backgrounds/dark_void.gbapal.lz");