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phoneme constants
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51
charmap.txt
51
charmap.txt
@ -930,6 +930,57 @@ MUS_RG_DEOEYE = 2B 02
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MUS_RG_T_TOWER = 2C 02
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MUS_RG_SLOWMASARA = 2D 02
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MUS_RG_TVNOIZE = 2E 02
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PH_TRAP_BLEND = 2F 02
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PH_TRAP_HELD = 30 02
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PH_TRAP_SOLO = 31 02
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PH_FACE_BLEND = 32 02
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PH_FACE_HELD = 33 02
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PH_FACE_SOLO = 34 02
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PH_CLOTH_BLEND = 35 02
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PH_CLOTH_HELD = 36 02
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PH_CLOTH_SOLO = 37 02
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PH_DRESS_BLEND = 38 02
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PH_DRESS_HELD = 39 02
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PH_DRESS_SOLO = 3A 02
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PH_FLEECE_BLEND = 3B 02
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PH_FLEECE_HELD = 3C 02
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PH_FLEECE_SOLO = 3D 02
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PH_KIT_BLEND = 3E 02
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PH_KIT_HELD = 3F 02
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PH_KIT_SOLO = 40 02
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PH_PRICE_BLEND = 41 02
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PH_PRICE_HELD = 42 02
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PH_PRICE_SOLO = 43 02
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PH_LOT_BLEND = 44 02
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PH_LOT_HELD = 45 02
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PH_LOT_SOLO = 46 02
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PH_GOAT_BLEND = 47 02
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PH_GOAT_HELD = 48 02
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PH_GOAT_SOLO = 49 02
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PH_THOUGHT_BLEND = 4A 02
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PH_THOUGHT_HELD = 4B 02
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PH_THOUGHT_SOLO = 4C 02
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PH_CHOICE_BLEND = 4D 02
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PH_CHOICE_HELD = 4E 02
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PH_CHOICE_SOLO = 4F 02
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PH_MOUTH_BLEND = 50 02
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PH_MOUTH_HELD = 51 02
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PH_MOUTH_SOLO = 52 02
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PH_FOOT_BLEND = 53 02
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PH_FOOT_HELD = 54 02
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PH_FOOT_SOLO = 55 02
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PH_GOOSE_BLEND = 56 02
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PH_GOOSE_HELD = 57 02
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PH_GOOSE_SOLO = 58 02
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PH_STRUT_BLEND = 59 02
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PH_STRUT_HELD = 5A 02
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PH_STRUT_SOLO = 5B 02
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PH_CURE_BLEND = 5C 02
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PH_CURE_HELD = 5D 02
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PH_CURE_SOLO = 5E 02
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PH_NURSE_BLEND = 5F 02
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PH_NURSE_HELD = 60 02
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PH_NURSE_SOLO = 61 02
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UNK_CTRL_F800 = F8 00
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UNK_CTRL_F801 = F8 01
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@ -481,6 +481,57 @@
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#define MUS_RG_T_TOWER 556
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#define MUS_RG_SLOWMASARA 557
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#define MUS_RG_TVNOIZE 558
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#define PH_TRAP_BLEND 559
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#define PH_TRAP_HELD 560
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#define PH_TRAP_SOLO 561
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#define PH_FACE_BLEND 562
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#define PH_FACE_HELD 563
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#define PH_FACE_SOLO 564
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#define PH_CLOTH_BLEND 565
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#define PH_CLOTH_HELD 566
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#define PH_CLOTH_SOLO 567
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#define PH_DRESS_BLEND 568
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#define PH_DRESS_HELD 569
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#define PH_DRESS_SOLO 570
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#define PH_FLEECE_BLEND 571
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#define PH_FLEECE_HELD 572
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#define PH_FLEECE_SOLO 573
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#define PH_KIT_BLEND 574
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#define PH_KIT_HELD 575
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#define PH_KIT_SOLO 576
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#define PH_PRICE_BLEND 577
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#define PH_PRICE_HELD 578
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#define PH_PRICE_SOLO 579
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#define PH_LOT_BLEND 580
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#define PH_LOT_HELD 581
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#define PH_LOT_SOLO 582
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#define PH_GOAT_BLEND 583
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#define PH_GOAT_HELD 584
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#define PH_GOAT_SOLO 585
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#define PH_THOUGHT_BLEND 586
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#define PH_THOUGHT_HELD 587
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#define PH_THOUGHT_SOLO 588
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#define PH_CHOICE_BLEND 589
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#define PH_CHOICE_HELD 590
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#define PH_CHOICE_SOLO 591
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#define PH_MOUTH_BLEND 592
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#define PH_MOUTH_HELD 593
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#define PH_MOUTH_SOLO 594
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#define PH_FOOT_BLEND 595
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#define PH_FOOT_HELD 596
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#define PH_FOOT_SOLO 597
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#define PH_GOOSE_BLEND 598
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#define PH_GOOSE_HELD 599
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#define PH_GOOSE_SOLO 600
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#define PH_STRUT_BLEND 601
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#define PH_STRUT_HELD 602
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#define PH_STRUT_SOLO 603
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#define PH_CURE_BLEND 604
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#define PH_CURE_HELD 605
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#define PH_CURE_SOLO 606
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#define PH_NURSE_BLEND 607
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#define PH_NURSE_HELD 608
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#define PH_NURSE_SOLO 609
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#define MUS_ROUTE_118 0x7FFF // What is this for?
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