add function to header

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MCboy 2018-08-12 22:29:44 +04:30 committed by GitHub
parent 8650f2345d
commit e6db9c5d19
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@ -146,6 +146,7 @@ u8 GetJumpInPlaceMovementAction(u32);
bool8 EventObjectSetHeldMovement(struct EventObject *eventObject, u8 specialAnimId);
bool8 EventObjectIsMovementOverridden(struct EventObject *eventObject);
u8 EventObjectCheckHeldMovementStatus(struct EventObject *eventObject);
u8 EventObjectGetHeldMovementActionId(struct EventObject *eventObject);
void TryOverrideTemplateCoordsForEventObject(const struct EventObject *eventObject, u8 movementType);
void OverrideTemplateCoordsForEventObject(const struct EventObject *eventObject);
void ShiftStillEventObjectCoords(struct EventObject *pObject);
@ -185,6 +186,7 @@ bool8 FreezeEventObject(struct EventObject *eventObject);
u8 GetMoveDirectionFastAnimNum(u8);
u8 GetMoveDirectionFasterAnimNum(u8);
u8 GetMoveDirectionFastestAnimNum(u8);
u8 GetLedgeJumpDirection(s16, s16, u8);
void MovementType_None(struct Sprite *);
void MovementType_LookAround(struct Sprite *);