From e7d02681436900d901d4667e525d5d5a99ad2ba1 Mon Sep 17 00:00:00 2001 From: Phlosioneer Date: Wed, 13 Feb 2019 21:41:28 -0500 Subject: [PATCH] Fix spelling of Rayquaza --- src/intro.c | 64 ++++++++++++++++++++++++++--------------------------- 1 file changed, 32 insertions(+), 32 deletions(-) diff --git a/src/intro.c b/src/intro.c index 728811e82..4f76faf87 100644 --- a/src/intro.c +++ b/src/intro.c @@ -79,10 +79,10 @@ * Task_IntroLoadClouds3 * Task_IntroCloudsScene * Task_IntroLoadRayquazaLightningScene - * Task_IntroRaquazaLightningScene - * Task_IntroLoadRaquazaGlowScene - * Task_IntroRaquazaGlowScene_0 - * - Runs concurrently with Task_IntroRaquazaGlowScene_1 + * Task_IntroRayquazaLightningScene + * Task_IntroLoadRayquazaGlowScene + * Task_IntroRayquazaGlowScene_0 + * - Runs concurrently with Task_IntroRayquazaGlowScene_1 * Task_EndIntroMovie * MainCB2_EndIntro * - Advances to CB2_InitTitleScreen @@ -389,7 +389,7 @@ static const union AnimCmd *const gUnknown_085E4C40[] = gUnknown_085E4C28, gUnknown_085E4C34, }; -static void SpriteCB_IntroRaquazaLightning(struct Sprite *sprite); +static void SpriteCB_IntroRayquazaLightning(struct Sprite *sprite); static const struct SpriteTemplate gIntroLightningSprite = { .tileTag = 1503, @@ -398,7 +398,7 @@ static const struct SpriteTemplate gIntroLightningSprite = .anims = gUnknown_085E4C40, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_IntroRaquazaLightning, + .callback = SpriteCB_IntroRayquazaLightning, }; static const s16 gIntroGroudonRockData[][3] = { @@ -875,8 +875,8 @@ static const union AnimCmd *const gUnknown_085E502C[] = { gUnknown_085E5024, }; -static void SpriteCB_IntroRaquazaHyperbeam(struct Sprite *sprite); -static const struct SpriteTemplate gIntroRaquazaHyperbeamSprite = +static void SpriteCB_IntroRayquazaHyperbeam(struct Sprite *sprite); +static const struct SpriteTemplate gIntroRayquazaHyperbeamSprite = { .tileTag = 2003, .paletteTag = 2003, @@ -884,14 +884,14 @@ static const struct SpriteTemplate gIntroRaquazaHyperbeamSprite = .anims = gUnknown_085E502C, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_IntroRaquazaHyperbeam, + .callback = SpriteCB_IntroRayquazaHyperbeam, }; -static const struct CompressedSpriteSheet gIntroRaquazaGlowSpriteSheet[] = +static const struct CompressedSpriteSheet gIntroRayquazaGlowSpriteSheet[] = { {gIntro3MiscTiles, 0xA00, 2003}, {NULL}, }; -static const struct SpritePalette gIntroRaquazaGlowPalette[] = +static const struct SpritePalette gIntroRayquazaGlowPalette[] = { {gIntro3Misc1Palette, 2003}, {NULL}, @@ -928,16 +928,16 @@ static void Task_IntroLoadClouds1(u8); static void Task_IntroLoadClouds2(u8); static void Task_IntroLoadClouds3(u8); static void Task_IntroCloudScene(u8); -static void Task_IntroLoadRaquazaLightningScene(u8); -static void Task_IntroRaquazaLightningScene(u8); -static void Task_IntroLoadRaquazaGlowScene(u8); -static void Task_IntroRaquazaGlowScene_0(u8); +static void Task_IntroLoadRayquazaLightningScene(u8); +static void Task_IntroRayquazaLightningScene(u8); +static void Task_IntroLoadRayquazaGlowScene(u8); +static void Task_IntroRayquazaGlowScene_0(u8); static void Task_EndIntroMovie(u8); static void CreateGroudonRockSprites(u8); static void SpriteCB_IntroGroudonRocks(struct Sprite *); static void CreateKyogreBubbleSprites_0(u8); static void CreateKyogreBubbleSprites_1(void); -static void Task_IntroRaquazaGlowScene_1(u8); +static void Task_IntroRayquazaGlowScene_1(u8); static void sub_816F46C(struct Sprite *); static void sub_816F5B4(struct Sprite *); static void sub_816F660(struct Sprite *); @@ -2133,12 +2133,12 @@ static void Task_IntroCloudScene(u8 taskId) if (data[6] != 0) data[6] -= 0x80; else if (!gPaletteFade.active) - gTasks[taskId].func = Task_IntroLoadRaquazaLightningScene; + gTasks[taskId].func = Task_IntroLoadRayquazaLightningScene; break; } } -static void Task_IntroLoadRaquazaLightningScene(u8 taskId) +static void Task_IntroLoadRayquazaLightningScene(u8 taskId) { LZDecompressVram(gIntro3RayquazaTilemap, (void *)(VRAM + 0xE000)); LZDecompressVram(gIntro3Clouds4Tilemap, (void *)(VRAM + 0xC000)); @@ -2150,7 +2150,7 @@ static void Task_IntroLoadRaquazaLightningScene(u8 taskId) | DISPCNT_BG2_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON); - gTasks[taskId].func = Task_IntroRaquazaLightningScene; + gTasks[taskId].func = Task_IntroRayquazaLightningScene; gTasks[taskId].data[0] = 0; gTasks[taskId].data[6] = 1; gTasks[taskId].data[7] = 0; @@ -2158,7 +2158,7 @@ static void Task_IntroLoadRaquazaLightningScene(u8 taskId) LoadSpritePalettes(gIntroRayquazaLightningPalette); } -static void Task_IntroRaquazaLightningScene(u8 taskId) +static void Task_IntroRayquazaLightningScene(u8 taskId) { s16 *data = gTasks[taskId].data; u8 spriteId; @@ -2191,12 +2191,12 @@ static void Task_IntroRaquazaLightningScene(u8 taskId) break; case 2: if (--data[6] == 0) - gTasks[taskId].func = Task_IntroLoadRaquazaGlowScene; + gTasks[taskId].func = Task_IntroLoadRayquazaGlowScene; break; } } -static void SpriteCB_IntroRaquazaLightning(struct Sprite *sprite) +static void SpriteCB_IntroRayquazaLightning(struct Sprite *sprite) { if (sprite->animEnded) sprite->invisible = TRUE; @@ -2227,30 +2227,30 @@ static void SpriteCB_IntroRaquazaLightning(struct Sprite *sprite) } } -static void Task_IntroLoadRaquazaGlowScene(u8 taskId) +static void Task_IntroLoadRayquazaGlowScene(u8 taskId) { u8 newTaskId; - LoadCompressedSpriteSheet(gIntroRaquazaGlowSpriteSheet); - LoadSpritePalettes(gIntroRaquazaGlowPalette); + LoadCompressedSpriteSheet(gIntroRayquazaGlowSpriteSheet); + LoadSpritePalettes(gIntroRayquazaGlowPalette); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON); - gTasks[taskId].func = Task_IntroRaquazaGlowScene_0; + gTasks[taskId].func = Task_IntroRayquazaGlowScene_0; BeginNormalPaletteFade(0x0000FFDE, 0, 16, 0, RGB(9, 10, 10)); gTasks[taskId].data[0] = 0; gTasks[taskId].data[1] = 0xA8; gTasks[taskId].data[2] = -0x10; gTasks[taskId].data[3] = -0x88; gTasks[taskId].data[4] = -0x10; - newTaskId = CreateTask(Task_IntroRaquazaGlowScene_1, 0); + newTaskId = CreateTask(Task_IntroRayquazaGlowScene_1, 0); gTasks[newTaskId].data[4] = taskId; } -static void Task_IntroRaquazaGlowScene_0(u8 taskId) +static void Task_IntroRayquazaGlowScene_0(u8 taskId) { s16 *data = gTasks[taskId].data; @@ -2303,9 +2303,9 @@ static void Task_EndIntroMovie(u8 taskId) SetMainCallback2(MainCB2_EndIntro); } -static void Task_IntroRaquazaGlowScene_1(u8 taskId) +static void Task_IntroRayquazaGlowScene_1(u8 taskId) { - // Note: data[4] contains the taskId of Task_IntroRaquazaGlowScene_0 + // Note: data[4] contains the taskId of Task_IntroRayquazaGlowScene_0 u8 spriteId; s16 *data = gTasks[taskId].data; data[2]++; @@ -2354,7 +2354,7 @@ static void Task_IntroRaquazaGlowScene_1(u8 taskId) } if (data[1] == 6) { - spriteId = CreateSprite(&gIntroRaquazaHyperbeamSprite, 120, 88, 15); + spriteId = CreateSprite(&gIntroRayquazaHyperbeamSprite, 120, 88, 15); PlaySE(SE_OP_BASYU); gSprites[spriteId].invisible = TRUE; gSprites[spriteId].data[3] = data[4]; @@ -3043,7 +3043,7 @@ static void sub_816FEDC(struct Sprite *sprite) } } -static void SpriteCB_IntroRaquazaHyperbeam(struct Sprite *sprite) +static void SpriteCB_IntroRayquazaHyperbeam(struct Sprite *sprite) { u16 foo;