mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Update argument names in link headers, link_rfu doc cleanup
This commit is contained in:
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846942ce48
commit
e86d3410a1
@ -62,9 +62,9 @@ enum {
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// Values for errorState
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// Values for errorState
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enum {
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enum {
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RFU_ERROR_STATE_NONE,
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RFU_ERROR_STATE_NONE,
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RFU_ERROR_STATE_1,
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RFU_ERROR_STATE_OCCURRED,
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RFU_ERROR_STATE_2,
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RFU_ERROR_STATE_PROCESSED,
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RFU_ERROR_STATE_3,
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RFU_ERROR_STATE_DISCONNECTING,
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RFU_ERROR_STATE_IGNORE,
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RFU_ERROR_STATE_IGNORE,
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};
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};
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@ -247,8 +247,8 @@ extern u8 gWirelessStatusIndicatorSpriteId;
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void WipeTrainerNameRecords(void);
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void WipeTrainerNameRecords(void);
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void InitRFUAPI(void);
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void InitRFUAPI(void);
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void LinkRfu_Shutdown(void);
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void LinkRfu_Shutdown(void);
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void Rfu_SetBlockReceivedFlag(u8 who);
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void Rfu_SetBlockReceivedFlag(u8 linkPlayerId);
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void Rfu_ResetBlockReceivedFlag(u8 who);
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void Rfu_ResetBlockReceivedFlag(u8 linkPlayerId);
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bool32 IsSendingKeysToRfu(void);
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bool32 IsSendingKeysToRfu(void);
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void StartSendingKeysToRfu(void);
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void StartSendingKeysToRfu(void);
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void Rfu_SetBerryBlenderLinkCallback(void);
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void Rfu_SetBerryBlenderLinkCallback(void);
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@ -278,9 +278,9 @@ void UpdateGameData_GroupLockedIn(u8 startedActivity);
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void RfuSetErrorParams(u32 errorInfo);
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void RfuSetErrorParams(u32 errorInfo);
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void RfuSetStatus(u8 status, u16 errorInfo);
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void RfuSetStatus(u8 status, u16 errorInfo);
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u8 Rfu_SetLinkRecovery(bool32 enable);
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u8 Rfu_SetLinkRecovery(bool32 enable);
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void CopyHostRfuGameDataAndUsername(struct RfuGameData *buff1, u8 *buff2);
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void CopyHostRfuGameDataAndUsername(struct RfuGameData *gameData, u8 *username);
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void SetHostRfuGameData(u8 activity, u32 partnerInfo, bool32 startedActivity);
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void SetHostRfuGameData(u8 activity, u32 partnerInfo, bool32 startedActivity);
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void InitializeRfuLinkManager_LinkLeader(u32 a0);
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void InitializeRfuLinkManager_LinkLeader(u32 groupMax);
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bool32 IsRfuCommunicatingWithAllChildren(void);
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bool32 IsRfuCommunicatingWithAllChildren(void);
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void LinkRfu_StopManagerAndFinalizeSlots(void);
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void LinkRfu_StopManagerAndFinalizeSlots(void);
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bool32 RfuTryDisconnectLeavingChildren(void);
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bool32 RfuTryDisconnectLeavingChildren(void);
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@ -296,21 +296,21 @@ void SendLeaveGroupNotice(void);
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void RecordMixTrainerNames(void);
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void RecordMixTrainerNames(void);
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void LinkRfu_CreateConnectionAsParent(void);
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void LinkRfu_CreateConnectionAsParent(void);
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void LinkRfu_StopManagerBeforeEnteringChat(void);
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void LinkRfu_StopManagerBeforeEnteringChat(void);
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void UpdateGameData_SetActivity(u8 activity, u32 flags, bool32 startedActivity);
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void UpdateGameData_SetActivity(u8 activity, u32 partnerInfo, bool32 startedActivity);
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void CreateTask_RfuReconnectWithParent(const u8 *src, u16 trainerId);
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void CreateTask_RfuReconnectWithParent(const u8 *name, u16 trainerId);
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void SetHostRfuWonderFlags(bool32 hasNews, bool32 hasCard);
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void SetHostRfuWonderFlags(bool32 hasNews, bool32 hasCard);
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void ResetHostRfuGameData(void);
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void ResetHostRfuGameData(void);
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void SetTradeBoardRegisteredMonInfo(u32 type, u32 species, u32 level);
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void SetTradeBoardRegisteredMonInfo(u32 type, u32 species, u32 level);
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void InitializeRfuLinkManager_EnterUnionRoom(void);
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void InitializeRfuLinkManager_EnterUnionRoom(void);
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void TryConnectToUnionRoomParent(const u8 *name, struct RfuGameData *structPtr, u8 a2);
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void TryConnectToUnionRoomParent(const u8 *name, struct RfuGameData *parent, u8 activity);
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bool32 IsUnionRoomListenTaskActive(void);
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bool32 IsUnionRoomListenTaskActive(void);
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void Rfu_SendPacket(void *data);
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void Rfu_SendPacket(void *data);
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bool32 PlayerHasMetTrainerBefore(u16 id, u8 *name);
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bool32 PlayerHasMetTrainerBefore(u16 id, u8 *name);
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void Rfu_DisconnectPlayerById(u32 playerIdx);
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void Rfu_DisconnectPlayerById(u32 playerIdx);
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u8 GetLinkPlayerInfoFlags(s32 playerId);
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u8 GetLinkPlayerInfoFlags(s32 playerId);
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void StopUnionRoomLinkManager(void);
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void StopUnionRoomLinkManager(void);
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bool8 Rfu_GetCompatiblePlayerData(struct RfuGameData *player, u8 *username, u8 idx);
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bool8 Rfu_GetCompatiblePlayerData(struct RfuGameData *gameData, u8 *username, u8 idx);
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bool8 Rfu_GetWonderDistributorPlayerData(struct RfuGameData *player, u8 *username, u8 idx);
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bool8 Rfu_GetWonderDistributorPlayerData(struct RfuGameData *gameData, u8 *username, u8 idx);
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s32 Rfu_GetIndexOfNewestChild(u8 bits);
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s32 Rfu_GetIndexOfNewestChild(u8 bits);
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void CreateTask_RfuIdle(void);
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void CreateTask_RfuIdle(void);
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void DestroyTask_RfuIdle(void);
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void DestroyTask_RfuIdle(void);
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@ -328,8 +328,8 @@ void RfuRecvQueue_Enqueue(struct RfuRecvQueue *queue, u8 *data);
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void RfuSendQueue_Enqueue(struct RfuSendQueue *queue, u8 *data);
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void RfuSendQueue_Enqueue(struct RfuSendQueue *queue, u8 *data);
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bool8 RfuRecvQueue_Dequeue(struct RfuRecvQueue *queue, u8 *dest);
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bool8 RfuRecvQueue_Dequeue(struct RfuRecvQueue *queue, u8 *dest);
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bool8 RfuSendQueue_Dequeue(struct RfuSendQueue *queue, u8 *dest);
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bool8 RfuSendQueue_Dequeue(struct RfuSendQueue *queue, u8 *dest);
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void RfuBackupQueue_Enqueue(struct RfuBackupQueue *queue, const u8 *q2);
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void RfuBackupQueue_Enqueue(struct RfuBackupQueue *queue, const u8 *data);
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bool8 RfuBackupQueue_Dequeue(struct RfuBackupQueue *queue, u8 *q2);
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bool8 RfuBackupQueue_Dequeue(struct RfuBackupQueue *queue, u8 *src);
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void InitHostRfuGameData(struct RfuGameData *data, u8 activity, bool32 startedActivity, s32 partnerInfo);
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void InitHostRfuGameData(struct RfuGameData *data, u8 activity, bool32 startedActivity, s32 partnerInfo);
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void CreateWirelessStatusIndicatorSprite(u8 x, u8 y);
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void CreateWirelessStatusIndicatorSprite(u8 x, u8 y);
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void DestroyWirelessStatusIndicatorSprite(void);
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void DestroyWirelessStatusIndicatorSprite(void);
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@ -32,8 +32,8 @@ struct RfuPlayer
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u16 timeoutCounter;
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u16 timeoutCounter;
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u8 groupScheduledAnim:2;
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u8 groupScheduledAnim:2;
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bool8 useRedText:1; // Never set
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bool8 useRedText:1; // Never set
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u8 field_1B;
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u8 newPlayerCountdown;
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u8 filler[3];
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u8 unused;
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};
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};
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struct RfuPlayerList
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struct RfuPlayerList
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@ -108,7 +108,7 @@ struct WirelessLink_URoom
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struct RfuPlayerList *spawnPlayer;
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struct RfuPlayerList *spawnPlayer;
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struct RfuIncomingPlayerList *incomingParentList;
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struct RfuIncomingPlayerList *incomingParentList;
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u16 unknown; // Never read
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u16 unknown; // Never read
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u16 field_12;
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u16 unreadPlayerId;
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u8 state;
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u8 state;
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u8 stateAfterPrint;
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u8 stateAfterPrint;
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u8 textState;
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u8 textState;
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@ -153,9 +153,9 @@ extern u8 gUnionRoomRequestedMonType;
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u8 CreateTask_CreateTradeMenu(void);
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u8 CreateTask_CreateTradeMenu(void);
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void SetUsingUnionRoomStartMenu(void);
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void SetUsingUnionRoomStartMenu(void);
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void MEvent_CreateTask_CardOrNewsWithFriend(u32 arg0);
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void MEvent_CreateTask_CardOrNewsWithFriend(u32 activity);
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void MEvent_CreateTask_CardOrNewsOverWireless(u32 arg0);
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void MEvent_CreateTask_CardOrNewsOverWireless(u32 activity);
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void MEvent_CreateTask_Leader(u32 arg0);
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void MEvent_CreateTask_Leader(u32 activity);
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u8 CreateTask_ListenToWireless(void);
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u8 CreateTask_ListenToWireless(void);
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void StartUnionRoomBattle(u16 battleFlags);
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void StartUnionRoomBattle(u16 battleFlags);
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@ -3,12 +3,12 @@
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u8 InitUnionRoomPlayerObjects(struct UnionRoomObject *players);
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u8 InitUnionRoomPlayerObjects(struct UnionRoomObject *players);
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void DestroyUnionRoomPlayerObjects(void);
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void DestroyUnionRoomPlayerObjects(void);
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void CreateUnionRoomPlayerSprites(u8 *spriteIds, s32 playerIdx);
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void CreateUnionRoomPlayerSprites(u8 *spriteIds, s32 leaderId);
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void DestroyUnionRoomPlayerSprites(u8 *spriteIds);
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void DestroyUnionRoomPlayerSprites(u8 *spriteIds);
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void SetTilesAroundUnionRoomPlayersPassable(void);
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void SetTilesAroundUnionRoomPlayersPassable(void);
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void ScheduleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom);
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void ScheduleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom);
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void HandleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom);
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void HandleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom);
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bool32 TryInteractWithUnionRoomMember(struct RfuPlayerList *main0, s16 *directionPtr, s16 *playerIdxPtr, u8 *spriteIds);
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bool32 TryInteractWithUnionRoomMember(struct RfuPlayerList *list, s16 *memberIdPtr, s16 *leaderIdPtr, u8 *spriteIds);
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void UpdateUnionRoomMemberFacing(u32 currDirection, u32 playerIdx, struct RfuPlayerList *main0);
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void UpdateUnionRoomMemberFacing(u32 memberId, u32 leaderId, struct RfuPlayerList *list);
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#endif //GUARD_UNION_ROOM_PLAYER_AVATAR_H
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#endif //GUARD_UNION_ROOM_PLAYER_AVATAR_H
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@ -989,7 +989,7 @@ static u32 QuitBerryCrush(MainCallback exitCallback)
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SetMainCallback2(exitCallback); \
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SetMainCallback2(exitCallback); \
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gRfu.errorParam0 = 0; \
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gRfu.errorParam0 = 0; \
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gRfu.errorParam1 = 0; \
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gRfu.errorParam1 = 0; \
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gRfu.errorState = RFU_ERROR_STATE_1; \
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gRfu.errorState = RFU_ERROR_STATE_OCCURRED; \
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}
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}
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void StartBerryCrush(MainCallback exitCallback)
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void StartBerryCrush(MainCallback exitCallback)
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@ -27,7 +27,7 @@ enum {
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RFUSTATE_STOP_MANAGER_END,
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RFUSTATE_STOP_MANAGER_END,
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RFUSTATE_CHILD_CONNECT,
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RFUSTATE_CHILD_CONNECT,
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RFUSTATE_CHILD_CONNECT_END,
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RFUSTATE_CHILD_CONNECT_END,
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RFUSTATE_8, // Unused
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RFUSTATE_UNUSED,
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RFUSTATE_RECONNECTED,
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RFUSTATE_RECONNECTED,
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RFUSTATE_CONNECTED,
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RFUSTATE_CONNECTED,
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RFUSTATE_CHILD_TRY_JOIN,
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RFUSTATE_CHILD_TRY_JOIN,
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@ -39,9 +39,6 @@ enum {
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};
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};
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// These states are used for different purposes
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// These states are used for different purposes
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// depending on the link mode (parent, child, union room)
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// depending on the link mode (parent, child, union room)
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#define RFUSTATE_17 17
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#define RFUSTATE_PARENT_RECONNECT 18
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#define RFUSTATE_PARENT_FINALIZE_START 17
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#define RFUSTATE_PARENT_FINALIZE_START 17
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#define RFUSTATE_PARENT_FINALIZE 18
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#define RFUSTATE_PARENT_FINALIZE 18
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#define RFUSTATE_UR_CONNECT 17
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#define RFUSTATE_UR_CONNECT 17
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@ -1443,7 +1440,7 @@ static void WaitAllReadyToCloseLink(void)
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gBattleTypeFlags &= ~BATTLE_TYPE_LINK_IN_BATTLE;
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gBattleTypeFlags &= ~BATTLE_TYPE_LINK_IN_BATTLE;
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if (gRfu.parentChild == MODE_CHILD)
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if (gRfu.parentChild == MODE_CHILD)
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{
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{
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gRfu.errorState = RFU_ERROR_STATE_3;
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gRfu.errorState = RFU_ERROR_STATE_DISCONNECTING;
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TryDisconnectRfu();
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TryDisconnectRfu();
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}
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}
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else
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else
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@ -1982,14 +1979,14 @@ static void Task_PlayerExchangeChat(u8 taskId)
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static void RfuCheckErrorStatus(void)
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static void RfuCheckErrorStatus(void)
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{
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{
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if (gRfu.errorState == RFU_ERROR_STATE_1 && lman.childClockSlave_flag == 0)
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if (gRfu.errorState == RFU_ERROR_STATE_OCCURRED && lman.childClockSlave_flag == 0)
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{
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{
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if (gMain.callback2 == c2_mystery_gift_e_reader_run || lman.init_param->mboot_flag)
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if (gMain.callback2 == c2_mystery_gift_e_reader_run || lman.init_param->mboot_flag)
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gWirelessCommType = 2;
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gWirelessCommType = 2;
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SetMainCallback2(CB2_LinkError);
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SetMainCallback2(CB2_LinkError);
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gMain.savedCallback = CB2_LinkError;
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gMain.savedCallback = CB2_LinkError;
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SetLinkErrorBuffer((gRfu.errorInfo << 16) | (gRfu.errorParam0 << 8) | gRfu.errorParam1, gRfu.recvQueue.count, gRfu.sendQueue.count, RfuGetStatus() == RFU_STATUS_CONNECTION_ERROR);
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SetLinkErrorBuffer((gRfu.errorInfo << 16) | (gRfu.errorParam0 << 8) | gRfu.errorParam1, gRfu.recvQueue.count, gRfu.sendQueue.count, RfuGetStatus() == RFU_STATUS_CONNECTION_ERROR);
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gRfu.errorState = RFU_ERROR_STATE_2;
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gRfu.errorState = RFU_ERROR_STATE_PROCESSED;
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CloseLink();
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CloseLink();
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}
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}
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else if (gRfu.sendQueue.full == TRUE || gRfu.recvQueue.full == TRUE)
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else if (gRfu.sendQueue.full == TRUE || gRfu.recvQueue.full == TRUE)
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@ -2100,10 +2097,10 @@ void UpdateGameData_GroupLockedIn(bool8 startedActivity)
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rfu_REQ_configGameData(0, RFU_SERIAL_GAME, (void *)&gHostRfuGameData, gHostRfuUsername);
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rfu_REQ_configGameData(0, RFU_SERIAL_GAME, (void *)&gHostRfuGameData, gHostRfuUsername);
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}
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}
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void UpdateGameData_SetActivity(u8 activity, u32 flags, bool32 startedActivity)
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void UpdateGameData_SetActivity(u8 activity, u32 partnerInfo, bool32 startedActivity)
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{
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{
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if (activity != ACTIVITY_NONE)
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if (activity != ACTIVITY_NONE)
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SetHostRfuGameData(activity, flags, startedActivity);
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SetHostRfuGameData(activity, partnerInfo, startedActivity);
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rfu_REQ_configGameData(0, RFU_SERIAL_GAME, (void *)&gHostRfuGameData, gHostRfuUsername);
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rfu_REQ_configGameData(0, RFU_SERIAL_GAME, (void *)&gHostRfuGameData, gHostRfuUsername);
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}
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}
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@ -2144,7 +2141,7 @@ void RfuSetErrorParams(u32 errorInfo)
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gRfu.errorParam0 = lman.param[0];
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gRfu.errorParam0 = lman.param[0];
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gRfu.errorParam1 = lman.param[1];
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gRfu.errorParam1 = lman.param[1];
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gRfu.errorInfo = errorInfo;
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gRfu.errorInfo = errorInfo;
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gRfu.errorState = RFU_ERROR_STATE_1;
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gRfu.errorState = RFU_ERROR_STATE_OCCURRED;
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}
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}
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}
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}
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@ -2370,7 +2367,7 @@ static void LinkManagerCB_UnionRoom(u8 msg, u8 paramCount)
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switch (msg)
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switch (msg)
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{
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{
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case LMAN_MSG_INITIALIZE_COMPLETED:
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case LMAN_MSG_INITIALIZE_COMPLETED:
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gRfu.state = RFUSTATE_17;
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gRfu.state = RFUSTATE_UR_CONNECT;
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break;
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break;
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case LMAN_MSG_NEW_CHILD_CONNECT_DETECTED:
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case LMAN_MSG_NEW_CHILD_CONNECT_DETECTED:
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RfuSetStatus(RFU_STATUS_NEW_CHILD_DETECTED, 0);
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RfuSetStatus(RFU_STATUS_NEW_CHILD_DETECTED, 0);
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@ -2430,7 +2427,7 @@ static void LinkManagerCB_UnionRoom(u8 msg, u8 paramCount)
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gRfu.childSlot = lman.param[0];
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gRfu.childSlot = lman.param[0];
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break;
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break;
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case LMAN_MSG_CONNECT_PARENT_FAILED:
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case LMAN_MSG_CONNECT_PARENT_FAILED:
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gRfu.state = RFUSTATE_PARENT_RECONNECT;
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gRfu.state = RFUSTATE_UR_CONNECT_END;
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if (gRfu.connectParentFailures < 2)
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if (gRfu.connectParentFailures < 2)
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{
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{
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gRfu.connectParentFailures++;
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gRfu.connectParentFailures++;
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@ -2483,7 +2480,7 @@ static void LinkManagerCB_UnionRoom(u8 msg, u8 paramCount)
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if (gRfuLinkStatus->parentChild == MODE_NEUTRAL
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if (gRfuLinkStatus->parentChild == MODE_NEUTRAL
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&& !lman.pcswitch_flag
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&& !lman.pcswitch_flag
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&& FuncIsActiveTask(Task_UnionRoomListen) == TRUE)
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&& FuncIsActiveTask(Task_UnionRoomListen) == TRUE)
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gRfu.state = RFUSTATE_17;
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gRfu.state = RFUSTATE_UR_CONNECT;
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RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, msg);
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RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, msg);
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break;
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break;
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@ -2617,13 +2614,13 @@ static void CB2_RfuIdle(void)
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UpdatePaletteFade();
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UpdatePaletteFade();
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}
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}
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void InitializeRfuLinkManager_LinkLeader(u32 a0)
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void InitializeRfuLinkManager_LinkLeader(u32 groupMax)
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{
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{
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gRfu.parentChild = MODE_PARENT;
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gRfu.parentChild = MODE_PARENT;
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SetHostRfuUsername();
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SetHostRfuUsername();
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rfu_LMAN_initializeManager(LinkManagerCB_Parent, NULL);
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rfu_LMAN_initializeManager(LinkManagerCB_Parent, NULL);
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sRfuReqConfig = sRfuReqConfigTemplate;
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sRfuReqConfig = sRfuReqConfigTemplate;
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sRfuReqConfig.availSlot_flag = sAvailSlots[a0 - 1];
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sRfuReqConfig.availSlot_flag = sAvailSlots[groupMax - 1];
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CreateTask_ParentSearchForChildren();
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CreateTask_ParentSearchForChildren();
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}
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}
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@ -187,11 +187,11 @@ enum {
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// Return values for HandlePlayerListUpdate
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// Return values for HandlePlayerListUpdate
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enum {
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enum {
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PLIST_0,
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PLIST_NONE,
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PLIST_1,
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PLIST_NEW_PLAYER,
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PLIST_2,
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PLIST_RECENT_UPDATE,
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PLIST_3,
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PLIST_UNUSED,
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PLIST_4,
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PLIST_CONTACTED,
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};
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};
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static EWRAM_DATA u8 sUnionRoomPlayerName[12] = {};
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static EWRAM_DATA u8 sUnionRoomPlayerName[12] = {};
|
||||||
@ -414,7 +414,7 @@ static void Task_TryBecomeLinkLeader(u8 taskId)
|
|||||||
data->playerList->players[0].timeoutCounter = 0;
|
data->playerList->players[0].timeoutCounter = 0;
|
||||||
data->playerList->players[0].groupScheduledAnim = UNION_ROOM_SPAWN_IN;
|
data->playerList->players[0].groupScheduledAnim = UNION_ROOM_SPAWN_IN;
|
||||||
data->playerList->players[0].useRedText = FALSE;
|
data->playerList->players[0].useRedText = FALSE;
|
||||||
data->playerList->players[0].field_1B = 0;
|
data->playerList->players[0].newPlayerCountdown = 0;
|
||||||
data->listenTaskId = CreateTask_ListenForCompatiblePartners(data->incomingPlayerList, 0xFF);
|
data->listenTaskId = CreateTask_ListenForCompatiblePartners(data->incomingPlayerList, 0xFF);
|
||||||
data->bButtonCancelWindowId = AddWindow(&sWindowTemplate_BButtonCancel);
|
data->bButtonCancelWindowId = AddWindow(&sWindowTemplate_BButtonCancel);
|
||||||
switch (GROUP_MAX(sPlayerActivityGroupSize))
|
switch (GROUP_MAX(sPlayerActivityGroupSize))
|
||||||
@ -559,7 +559,7 @@ static void Task_TryBecomeLinkLeader(u8 taskId)
|
|||||||
{
|
{
|
||||||
if (data->joinRequestAnswer == RFU_STATUS_JOIN_GROUP_OK)
|
if (data->joinRequestAnswer == RFU_STATUS_JOIN_GROUP_OK)
|
||||||
{
|
{
|
||||||
data->playerList->players[data->playerCount].field_1B = 0;
|
data->playerList->players[data->playerCount].newPlayerCountdown = 0;
|
||||||
RedrawListMenu(data->listTaskId);
|
RedrawListMenu(data->listTaskId);
|
||||||
data->playerCount++;
|
data->playerCount++;
|
||||||
if (data->playerCount == GROUP_MAX(sPlayerActivityGroupSize))
|
if (data->playerCount == GROUP_MAX(sPlayerActivityGroupSize))
|
||||||
@ -867,7 +867,7 @@ static void ItemPrintFunc_PossibleGroupMembers(u8 windowId, u32 id, u8 y)
|
|||||||
switch (data->playerList->players[id].groupScheduledAnim)
|
switch (data->playerList->players[id].groupScheduledAnim)
|
||||||
{
|
{
|
||||||
case UNION_ROOM_SPAWN_IN:
|
case UNION_ROOM_SPAWN_IN:
|
||||||
if (data->playerList->players[id].field_1B != 0)
|
if (data->playerList->players[id].newPlayerCountdown != 0)
|
||||||
colorIdx = UR_COLOR_GREEN;
|
colorIdx = UR_COLOR_GREEN;
|
||||||
break;
|
break;
|
||||||
case UNION_ROOM_SPAWN_OUT:
|
case UNION_ROOM_SPAWN_OUT:
|
||||||
@ -913,7 +913,7 @@ static u8 LeaderUpdateGroupMembership(struct RfuPlayerList *list)
|
|||||||
{
|
{
|
||||||
for (id = 0; id < MAX_RFU_PLAYERS; id++)
|
for (id = 0; id < MAX_RFU_PLAYERS; id++)
|
||||||
{
|
{
|
||||||
if (data->playerList->players[id].field_1B != 0)
|
if (data->playerList->players[id].newPlayerCountdown != 0)
|
||||||
ret = UNION_ROOM_SPAWN_IN;
|
ret = UNION_ROOM_SPAWN_IN;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -948,14 +948,14 @@ static u8 LeaderPrunePlayerList(struct RfuPlayerList *list)
|
|||||||
data->playerList->players[copiedCount].timeoutCounter = 0;
|
data->playerList->players[copiedCount].timeoutCounter = 0;
|
||||||
data->playerList->players[copiedCount].groupScheduledAnim = UNION_ROOM_SPAWN_NONE;
|
data->playerList->players[copiedCount].groupScheduledAnim = UNION_ROOM_SPAWN_NONE;
|
||||||
data->playerList->players[copiedCount].useRedText = FALSE;
|
data->playerList->players[copiedCount].useRedText = FALSE;
|
||||||
data->playerList->players[copiedCount].field_1B = 0;
|
data->playerList->players[copiedCount].newPlayerCountdown = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (i = 0; i < MAX_RFU_PLAYERS; i++)
|
for (i = 0; i < MAX_RFU_PLAYERS; i++)
|
||||||
{
|
{
|
||||||
if (data->playerList->players[i].groupScheduledAnim != UNION_ROOM_SPAWN_IN)
|
if (data->playerList->players[i].groupScheduledAnim != UNION_ROOM_SPAWN_IN)
|
||||||
continue;
|
continue;
|
||||||
if (data->playerList->players[i].field_1B != 64)
|
if (data->playerList->players[i].newPlayerCountdown != 64)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
playerCount = i;
|
playerCount = i;
|
||||||
@ -1382,7 +1382,7 @@ static u8 GetGroupListTextColor(struct WirelessLink_Group *data, u32 id)
|
|||||||
return UR_COLOR_WHITE;
|
return UR_COLOR_WHITE;
|
||||||
else if (data->playerList->players[id].useRedText)
|
else if (data->playerList->players[id].useRedText)
|
||||||
return UR_COLOR_RED;
|
return UR_COLOR_RED;
|
||||||
else if (data->playerList->players[id].field_1B != 0)
|
else if (data->playerList->players[id].newPlayerCountdown != 0)
|
||||||
return UR_COLOR_GREEN;
|
return UR_COLOR_GREEN;
|
||||||
}
|
}
|
||||||
return UR_COLOR_DEFAULT;
|
return UR_COLOR_DEFAULT;
|
||||||
@ -1415,15 +1415,15 @@ static u8 GetNewLeaderCandidate(void)
|
|||||||
if (ArePlayerDataDifferent(&data->playerList->players[i].rfu, &data->incomingPlayerList->players[id].rfu))
|
if (ArePlayerDataDifferent(&data->playerList->players[i].rfu, &data->incomingPlayerList->players[id].rfu))
|
||||||
{
|
{
|
||||||
data->playerList->players[i].rfu = data->incomingPlayerList->players[id].rfu;
|
data->playerList->players[i].rfu = data->incomingPlayerList->players[id].rfu;
|
||||||
data->playerList->players[i].field_1B = 64;
|
data->playerList->players[i].newPlayerCountdown = 64;
|
||||||
ret = 1;
|
ret = 1;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (data->playerList->players[i].field_1B != 0)
|
if (data->playerList->players[i].newPlayerCountdown != 0)
|
||||||
{
|
{
|
||||||
data->playerList->players[i].field_1B--;
|
data->playerList->players[i].newPlayerCountdown--;
|
||||||
if (data->playerList->players[i].field_1B == 0)
|
if (data->playerList->players[i].newPlayerCountdown == 0)
|
||||||
ret = 2;
|
ret = 2;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1431,7 +1431,7 @@ static u8 GetNewLeaderCandidate(void)
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
data->playerList->players[i].groupScheduledAnim = UNION_ROOM_SPAWN_IN;
|
data->playerList->players[i].groupScheduledAnim = UNION_ROOM_SPAWN_IN;
|
||||||
data->playerList->players[i].field_1B = 64;
|
data->playerList->players[i].newPlayerCountdown = 64;
|
||||||
ret = 1;
|
ret = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1899,7 +1899,7 @@ static void Task_MEvent_Leader(u8 taskId)
|
|||||||
data->playerList->players[0].timeoutCounter = 0;
|
data->playerList->players[0].timeoutCounter = 0;
|
||||||
data->playerList->players[0].groupScheduledAnim = UNION_ROOM_SPAWN_IN;
|
data->playerList->players[0].groupScheduledAnim = UNION_ROOM_SPAWN_IN;
|
||||||
data->playerList->players[0].useRedText = FALSE;
|
data->playerList->players[0].useRedText = FALSE;
|
||||||
data->playerList->players[0].field_1B = 0;
|
data->playerList->players[0].newPlayerCountdown = 0;
|
||||||
data->listenTaskId = CreateTask_ListenForCompatiblePartners(data->incomingPlayerList, 0xFF);
|
data->listenTaskId = CreateTask_ListenForCompatiblePartners(data->incomingPlayerList, 0xFF);
|
||||||
|
|
||||||
winTemplate = sWindowTemplate_PlayerList;
|
winTemplate = sWindowTemplate_PlayerList;
|
||||||
@ -1949,7 +1949,7 @@ static void Task_MEvent_Leader(u8 taskId)
|
|||||||
case 0:
|
case 0:
|
||||||
LoadWirelessStatusIndicatorSpriteGfx();
|
LoadWirelessStatusIndicatorSpriteGfx();
|
||||||
CreateWirelessStatusIndicatorSprite(0, 0);
|
CreateWirelessStatusIndicatorSprite(0, 0);
|
||||||
data->playerList->players[data->playerCount].field_1B = 0;
|
data->playerList->players[data->playerCount].newPlayerCountdown = 0;
|
||||||
RedrawListMenu(data->listTaskId);
|
RedrawListMenu(data->listTaskId);
|
||||||
data->joinRequestAnswer = RFU_STATUS_JOIN_GROUP_OK;
|
data->joinRequestAnswer = RFU_STATUS_JOIN_GROUP_OK;
|
||||||
SendRfuStatusToPartner(data->joinRequestAnswer, ReadAsU16(data->playerList->players[data->playerCount].rfu.data.compatibility.playerTrainerId), data->playerList->players[data->playerCount].rfu.name);
|
SendRfuStatusToPartner(data->joinRequestAnswer, ReadAsU16(data->playerList->players[data->playerCount].rfu.data.compatibility.playerTrainerId), data->playerList->players[data->playerCount].rfu.name);
|
||||||
@ -1969,7 +1969,7 @@ static void Task_MEvent_Leader(u8 taskId)
|
|||||||
{
|
{
|
||||||
if (data->joinRequestAnswer == RFU_STATUS_JOIN_GROUP_OK)
|
if (data->joinRequestAnswer == RFU_STATUS_JOIN_GROUP_OK)
|
||||||
{
|
{
|
||||||
data->playerList->players[data->playerCount].field_1B = 0;
|
data->playerList->players[data->playerCount].newPlayerCountdown = 0;
|
||||||
RedrawListMenu(data->listTaskId);
|
RedrawListMenu(data->listTaskId);
|
||||||
data->playerCount++;
|
data->playerCount++;
|
||||||
CopyAndTranslatePlayerName(gStringVar1, &data->playerList->players[data->playerCount - 1]);
|
CopyAndTranslatePlayerName(gStringVar1, &data->playerList->players[data->playerCount - 1]);
|
||||||
@ -2430,7 +2430,7 @@ void RunUnionRoom(void)
|
|||||||
uroom->state = UR_STATE_INIT;
|
uroom->state = UR_STATE_INIT;
|
||||||
uroom->textState = 0;
|
uroom->textState = 0;
|
||||||
uroom->unknown = 0;
|
uroom->unknown = 0;
|
||||||
uroom->field_12 = 0;
|
uroom->unreadPlayerId = 0;
|
||||||
|
|
||||||
gSpecialVar_Result = 0;
|
gSpecialVar_Result = 0;
|
||||||
ListMenuLoadStdPalAt(0xD0, 1);
|
ListMenuLoadStdPalAt(0xD0, 1);
|
||||||
@ -2610,12 +2610,12 @@ static void Task_RunUnionRoom(u8 taskId)
|
|||||||
|
|
||||||
switch (HandlePlayerListUpdate())
|
switch (HandlePlayerListUpdate())
|
||||||
{
|
{
|
||||||
case PLIST_1:
|
case PLIST_NEW_PLAYER:
|
||||||
PlaySE(SE_PC_LOGIN);
|
PlaySE(SE_PC_LOGIN);
|
||||||
case PLIST_2:
|
case PLIST_RECENT_UPDATE:
|
||||||
ScheduleUnionRoomPlayerRefresh(uroom);
|
ScheduleUnionRoomPlayerRefresh(uroom);
|
||||||
break;
|
break;
|
||||||
case PLIST_4:
|
case PLIST_CONTACTED:
|
||||||
uroom->state = UR_STATE_PLAYER_CONTACTED_YOU;
|
uroom->state = UR_STATE_PLAYER_CONTACTED_YOU;
|
||||||
StartScriptInteraction();
|
StartScriptInteraction();
|
||||||
SetTradeBoardRegisteredMonInfo(TYPE_NORMAL, SPECIES_NONE, 0);
|
SetTradeBoardRegisteredMonInfo(TYPE_NORMAL, SPECIES_NONE, 0);
|
||||||
@ -2643,7 +2643,7 @@ static void Task_RunUnionRoom(u8 taskId)
|
|||||||
break;
|
break;
|
||||||
case 1: // Link communicating
|
case 1: // Link communicating
|
||||||
TryConnectToUnionRoomParent(uroom->playerList->players[taskData[1]].rfu.name, &uroom->playerList->players[taskData[1]].rfu.data, gPlayerCurrActivity);
|
TryConnectToUnionRoomParent(uroom->playerList->players[taskData[1]].rfu.name, &uroom->playerList->players[taskData[1]].rfu.data, gPlayerCurrActivity);
|
||||||
uroom->field_12 = id; // Should be just 0, but won't match any other way.
|
uroom->unreadPlayerId = id; // Should be just 0, but won't match any other way.
|
||||||
uroom->state = UR_STATE_TRY_COMMUNICATING;
|
uroom->state = UR_STATE_TRY_COMMUNICATING;
|
||||||
break;
|
break;
|
||||||
case 2: // Ask to join chat
|
case 2: // Ask to join chat
|
||||||
@ -2833,7 +2833,7 @@ static void Task_RunUnionRoom(u8 taskId)
|
|||||||
gPlayerCurrActivity = ACTIVITY_CHAT | IN_UNION_ROOM;
|
gPlayerCurrActivity = ACTIVITY_CHAT | IN_UNION_ROOM;
|
||||||
UpdateGameData_SetActivity(ACTIVITY_CHAT | IN_UNION_ROOM, 0, TRUE);
|
UpdateGameData_SetActivity(ACTIVITY_CHAT | IN_UNION_ROOM, 0, TRUE);
|
||||||
TryConnectToUnionRoomParent(uroom->playerList->players[taskData[1]].rfu.name, &uroom->playerList->players[taskData[1]].rfu.data, gPlayerCurrActivity);
|
TryConnectToUnionRoomParent(uroom->playerList->players[taskData[1]].rfu.name, &uroom->playerList->players[taskData[1]].rfu.data, gPlayerCurrActivity);
|
||||||
uroom->field_12 = taskData[1];
|
uroom->unreadPlayerId = taskData[1];
|
||||||
uroom->state = UR_STATE_TRY_ACCEPT_CHAT_REQUEST_DELAY;
|
uroom->state = UR_STATE_TRY_ACCEPT_CHAT_REQUEST_DELAY;
|
||||||
taskData[3] = 0;
|
taskData[3] = 0;
|
||||||
break;
|
break;
|
||||||
@ -2942,7 +2942,7 @@ static void Task_RunUnionRoom(u8 taskId)
|
|||||||
else
|
else
|
||||||
UpdateGameData_SetActivity(gPlayerCurrActivity | IN_UNION_ROOM, GetLinkPlayerInfoFlags(1), TRUE);
|
UpdateGameData_SetActivity(gPlayerCurrActivity | IN_UNION_ROOM, GetLinkPlayerInfoFlags(1), TRUE);
|
||||||
|
|
||||||
uroom->spawnPlayer->players[0].field_1B = 0;
|
uroom->spawnPlayer->players[0].newPlayerCountdown = 0;
|
||||||
taskData[3] = 0;
|
taskData[3] = 0;
|
||||||
if (gPlayerCurrActivity == (ACTIVITY_BATTLE_SINGLE | IN_UNION_ROOM))
|
if (gPlayerCurrActivity == (ACTIVITY_BATTLE_SINGLE | IN_UNION_ROOM))
|
||||||
{
|
{
|
||||||
@ -3298,7 +3298,7 @@ void InitUnionRoom(void)
|
|||||||
data->state = 0;
|
data->state = 0;
|
||||||
data->textState = 0;
|
data->textState = 0;
|
||||||
data->unknown = 0;
|
data->unknown = 0;
|
||||||
data->field_12 = 0;
|
data->unreadPlayerId = 0;
|
||||||
sUnionRoomPlayerName[0] = EOS;
|
sUnionRoomPlayerName[0] = EOS;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -3336,8 +3336,8 @@ static void Task_InitUnionRoom(u8 taskId)
|
|||||||
case 3:
|
case 3:
|
||||||
switch (HandlePlayerListUpdate())
|
switch (HandlePlayerListUpdate())
|
||||||
{
|
{
|
||||||
case PLIST_1:
|
case PLIST_NEW_PLAYER:
|
||||||
case PLIST_2:
|
case PLIST_RECENT_UPDATE:
|
||||||
if (sUnionRoomPlayerName[0] == EOS)
|
if (sUnionRoomPlayerName[0] == EOS)
|
||||||
{
|
{
|
||||||
for (i = 0; i < MAX_UNION_ROOM_LEADERS; i++)
|
for (i = 0; i < MAX_UNION_ROOM_LEADERS; i++)
|
||||||
@ -3354,7 +3354,7 @@ static void Task_InitUnionRoom(u8 taskId)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case PLIST_3:
|
case PLIST_UNUSED:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -3390,7 +3390,7 @@ static u8 HandlePlayerListUpdate(void)
|
|||||||
s32 i;
|
s32 i;
|
||||||
u8 j;
|
u8 j;
|
||||||
struct WirelessLink_URoom *data = sWirelessLinkMain.uRoom;
|
struct WirelessLink_URoom *data = sWirelessLinkMain.uRoom;
|
||||||
s32 retVal = PLIST_0;
|
s32 retVal = PLIST_NONE;
|
||||||
|
|
||||||
for (i = 0; i < RFU_CHILD_MAX; i++)
|
for (i = 0; i < RFU_CHILD_MAX; i++)
|
||||||
{
|
{
|
||||||
@ -3399,8 +3399,8 @@ static u8 HandlePlayerListUpdate(void)
|
|||||||
data->spawnPlayer->players[0].rfu = data->incomingParentList->players[i].rfu;
|
data->spawnPlayer->players[0].rfu = data->incomingParentList->players[i].rfu;
|
||||||
data->spawnPlayer->players[0].timeoutCounter = 0;
|
data->spawnPlayer->players[0].timeoutCounter = 0;
|
||||||
data->spawnPlayer->players[0].groupScheduledAnim = UNION_ROOM_SPAWN_IN;
|
data->spawnPlayer->players[0].groupScheduledAnim = UNION_ROOM_SPAWN_IN;
|
||||||
data->spawnPlayer->players[0].field_1B = 1;
|
data->spawnPlayer->players[0].newPlayerCountdown = 1;
|
||||||
return PLIST_4;
|
return PLIST_CONTACTED;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for (j = 0; j < MAX_UNION_ROOM_LEADERS; j++)
|
for (j = 0; j < MAX_UNION_ROOM_LEADERS; j++)
|
||||||
@ -3415,21 +3415,21 @@ static u8 HandlePlayerListUpdate(void)
|
|||||||
if (ArePlayerDataDifferent(&data->playerList->players[j].rfu, &data->incomingChildList->players[i].rfu))
|
if (ArePlayerDataDifferent(&data->playerList->players[j].rfu, &data->incomingChildList->players[i].rfu))
|
||||||
{
|
{
|
||||||
data->playerList->players[j].rfu = data->incomingChildList->players[i].rfu;
|
data->playerList->players[j].rfu = data->incomingChildList->players[i].rfu;
|
||||||
data->playerList->players[j].field_1B = 64;
|
data->playerList->players[j].newPlayerCountdown = 64;
|
||||||
retVal = PLIST_1;
|
retVal = PLIST_NEW_PLAYER;
|
||||||
}
|
}
|
||||||
else if (data->playerList->players[j].field_1B != 0)
|
else if (data->playerList->players[j].newPlayerCountdown != 0)
|
||||||
{
|
{
|
||||||
data->playerList->players[j].field_1B--;
|
data->playerList->players[j].newPlayerCountdown--;
|
||||||
if (data->playerList->players[j].field_1B == 0)
|
if (data->playerList->players[j].newPlayerCountdown == 0)
|
||||||
retVal = PLIST_2;
|
retVal = PLIST_RECENT_UPDATE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
data->playerList->players[j].groupScheduledAnim = UNION_ROOM_SPAWN_IN;
|
data->playerList->players[j].groupScheduledAnim = UNION_ROOM_SPAWN_IN;
|
||||||
data->playerList->players[j].field_1B = 0;
|
data->playerList->players[j].newPlayerCountdown = 0;
|
||||||
retVal = PLIST_2;
|
retVal = PLIST_RECENT_UPDATE;
|
||||||
}
|
}
|
||||||
data->playerList->players[j].timeoutCounter = 0;
|
data->playerList->players[j].timeoutCounter = 0;
|
||||||
}
|
}
|
||||||
@ -3439,7 +3439,7 @@ static u8 HandlePlayerListUpdate(void)
|
|||||||
if (data->playerList->players[j].timeoutCounter >= 600)
|
if (data->playerList->players[j].timeoutCounter >= 600)
|
||||||
{
|
{
|
||||||
data->playerList->players[j].groupScheduledAnim = UNION_ROOM_SPAWN_OUT;
|
data->playerList->players[j].groupScheduledAnim = UNION_ROOM_SPAWN_OUT;
|
||||||
retVal = PLIST_2;
|
retVal = PLIST_RECENT_UPDATE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (data->playerList->players[j].groupScheduledAnim == UNION_ROOM_SPAWN_OUT)
|
else if (data->playerList->players[j].groupScheduledAnim == UNION_ROOM_SPAWN_OUT)
|
||||||
@ -3452,7 +3452,7 @@ static u8 HandlePlayerListUpdate(void)
|
|||||||
}
|
}
|
||||||
for (i = 0; i < RFU_CHILD_MAX; i++)
|
for (i = 0; i < RFU_CHILD_MAX; i++)
|
||||||
if (TryAddIncomingPlayerToList(&data->playerList->players[0], &data->incomingChildList->players[i], MAX_UNION_ROOM_LEADERS) != 0xFF)
|
if (TryAddIncomingPlayerToList(&data->playerList->players[0], &data->incomingChildList->players[i], MAX_UNION_ROOM_LEADERS) != 0xFF)
|
||||||
retVal = PLIST_1;
|
retVal = PLIST_NEW_PLAYER;
|
||||||
|
|
||||||
return retVal;
|
return retVal;
|
||||||
}
|
}
|
||||||
@ -3858,7 +3858,7 @@ static void ClearRfuPlayerList(struct RfuPlayer *players, u8 count)
|
|||||||
players[i].timeoutCounter = 255;
|
players[i].timeoutCounter = 255;
|
||||||
players[i].groupScheduledAnim = UNION_ROOM_SPAWN_NONE;
|
players[i].groupScheduledAnim = UNION_ROOM_SPAWN_NONE;
|
||||||
players[i].useRedText = FALSE;
|
players[i].useRedText = FALSE;
|
||||||
players[i].field_1B = 0;
|
players[i].newPlayerCountdown = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -3948,7 +3948,7 @@ static u8 TryAddIncomingPlayerToList(struct RfuPlayer *players, struct RfuIncomi
|
|||||||
players[i].rfu = incomingPlayer->rfu;
|
players[i].rfu = incomingPlayer->rfu;
|
||||||
players[i].timeoutCounter = 0;
|
players[i].timeoutCounter = 0;
|
||||||
players[i].groupScheduledAnim = UNION_ROOM_SPAWN_IN;
|
players[i].groupScheduledAnim = UNION_ROOM_SPAWN_IN;
|
||||||
players[i].field_1B = 64;
|
players[i].newPlayerCountdown = 64;
|
||||||
incomingPlayer->active = FALSE;
|
incomingPlayer->active = FALSE;
|
||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user