mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
more work on battle setup
This commit is contained in:
parent
10470ef536
commit
e8ecb01ab2
@ -9,405 +9,7 @@
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thumb_func_start sub_80B100C
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sub_80B100C: @ 80B100C
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push {r4,r5,lr}
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adds r5, r0, 0
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ldr r0, =gEnemyParty
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movs r1, 0x38
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bl GetMonData
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adds r4, r0, 0
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lsls r4, 24
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lsrs r4, 24
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movs r0, 0x1
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bl GetSumOfPlayerPartyLevel
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lsls r0, 24
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lsrs r0, 24
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cmp r4, r0
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bcs _080B1090
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cmp r5, 0xA
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beq _080B1048
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cmp r5, 0xA
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bgt _080B1040
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cmp r5, 0x3
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beq _080B105C
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b _080B106C
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.pool
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_080B1040:
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cmp r5, 0xD
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bgt _080B106C
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movs r0, 0x4
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b _080B1120
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_080B1048:
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ldr r4, =gUnknown_0854FEA4
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bl Random
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lsls r0, 16
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lsrs r0, 16
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movs r1, 0x3
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b _080B1114
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.pool
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_080B105C:
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ldr r4, =gUnknown_0854FEA7
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bl Random
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ands r5, r0
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lsls r0, r5, 16
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b _080B111A
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.pool
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_080B106C:
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ldr r0, =0x000040ce
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bl VarGet
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lsls r0, 16
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lsrs r0, 16
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cmp r0, 0x3
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beq _080B10EC
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ldr r4, =gUnknown_0854FE98
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bl Random
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lsls r0, 16
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lsrs r0, 16
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b _080B1112
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.pool
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_080B1090:
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cmp r5, 0xA
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beq _080B10A6
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cmp r5, 0xA
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bgt _080B109E
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cmp r5, 0x3
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beq _080B10B8
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b _080B10C8
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_080B109E:
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cmp r5, 0xD
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bgt _080B10C8
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movs r0, 0x3
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b _080B1120
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_080B10A6:
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ldr r4, =gUnknown_0854FEA4
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bl Random
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lsls r0, 16
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lsrs r0, 16
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movs r1, 0x3
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b _080B1114
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.pool
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_080B10B8:
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ldr r4, =gUnknown_0854FEA7
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bl Random
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ands r5, r0
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lsls r0, r5, 16
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b _080B111A
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.pool
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_080B10C8:
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ldr r0, =0x000040ce
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bl VarGet
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lsls r0, 16
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lsrs r0, 16
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cmp r0, 0x3
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beq _080B10EC
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ldr r4, =gUnknown_0854FE98
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bl Random
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lsls r0, 16
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lsrs r0, 16
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b _080B1112
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.pool
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_080B10EC:
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ldr r0, =gSaveBlock2Ptr
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ldr r1, [r0]
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ldr r2, =0x00000cb2
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adds r0, r1, r2
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ldrh r0, [r0]
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lsls r2, r0, 2
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ldr r3, =0x00000cb4
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adds r1, r3
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adds r2, r1, r2
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lsls r0, 1
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adds r0, 0x1
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lsls r0, 1
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adds r1, r0
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ldrh r0, [r1]
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ldrh r2, [r2]
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adds r0, r2
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lsls r0, 16
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lsrs r0, 16
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ldr r4, =gUnknown_0854FE98
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_080B1112:
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movs r1, 0xC
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_080B1114:
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bl __umodsi3
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lsls r0, 16
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_080B111A:
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lsrs r0, 16
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adds r0, r4
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ldrb r0, [r0]
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_080B1120:
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pop {r4,r5}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_80B100C
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thumb_func_start sub_80B1138
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sub_80B1138: @ 80B1138
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push {lr}
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ldr r0, =CB2_ChooseStarter
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bl SetMainCallback2
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ldr r1, =gMain
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ldr r0, =sub_80B1158
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str r0, [r1, 0x8]
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_80B1138
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thumb_func_start sub_80B1158
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sub_80B1158: @ 80B1158
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push {lr}
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sub sp, 0x8
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ldr r0, =0x00004023
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bl GetVarPointer
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ldr r2, =gSpecialVar_Result
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ldrh r1, [r2]
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strh r1, [r0]
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ldrh r0, [r2]
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bl GetStarterPokemon
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lsls r0, 16
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lsrs r0, 16
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movs r1, 0
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str r1, [sp]
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str r1, [sp, 0x4]
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movs r1, 0x5
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movs r2, 0
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movs r3, 0
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bl ScriptGiveMon
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bl ResetTasks
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bl PlayBattleBGM
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ldr r0, =sub_80B11A8
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bl SetMainCallback2
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movs r0, 0
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bl sub_8145F10
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add sp, 0x8
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_80B1158
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thumb_func_start sub_80B11A8
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sub_80B11A8: @ 80B11A8
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push {lr}
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bl UpdatePaletteFade
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bl RunTasks
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bl IsBattleTransitionDone
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lsls r0, 24
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lsrs r0, 24
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cmp r0, 0x1
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bne _080B11F0
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ldr r1, =gBattleTypeFlags
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movs r0, 0x10
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str r0, [r1]
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ldr r1, =gMain
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ldr r0, =sub_80B1204
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str r0, [r1, 0x8]
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bl FreeAllWindowBuffers
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ldr r0, =CB2_InitBattle
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bl SetMainCallback2
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bl prev_quest_postbuffer_cursor_backup_reset
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bl ResetPoisonStepCounter
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movs r0, 0x7
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bl IncrementGameStat
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movs r0, 0x8
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bl IncrementGameStat
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bl sub_80EECC8
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bl sub_80B1218
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_080B11F0:
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_80B11A8
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thumb_func_start sub_80B1204
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sub_80B1204: @ 80B1204
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push {lr}
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bl sav1_reset_battle_music_maybe
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ldr r0, =c2_exit_to_overworld_1_continue_scripts_restart_music
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bl SetMainCallback2
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_80B1204
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thumb_func_start sub_80B1218
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sub_80B1218: @ 80B1218
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push {lr}
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movs r0, 0x8
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bl GetGameStat
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movs r1, 0x3C
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bl __umodsi3
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cmp r0, 0
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bne _080B122E
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bl sub_81DA57C
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_080B122E:
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pop {r0}
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bx r0
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thumb_func_end sub_80B1218
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thumb_func_start sub_80B1234
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sub_80B1234: @ 80B1234
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push {lr}
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movs r0, 0x9
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bl GetGameStat
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movs r1, 0x14
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bl __umodsi3
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cmp r0, 0
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bne _080B124A
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bl sub_81DA57C
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_080B124A:
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pop {r0}
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bx r0
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thumb_func_end sub_80B1234
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thumb_func_start TrainerBattleLoadArg32
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@ u32 TrainerBattleLoadArg32(u8 *arg)
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TrainerBattleLoadArg32: @ 80B1250
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adds r2, r0, 0
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ldrb r0, [r2]
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ldrb r1, [r2, 0x1]
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lsls r1, 8
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orrs r0, r1
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ldrb r1, [r2, 0x2]
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lsls r1, 16
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orrs r0, r1
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ldrb r1, [r2, 0x3]
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lsls r1, 24
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orrs r0, r1
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bx lr
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thumb_func_end TrainerBattleLoadArg32
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thumb_func_start TrainerBattleLoadArg16
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@ u16 TrainerBattleLoadArg16(u8 *arg)
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TrainerBattleLoadArg16: @ 80B1268
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adds r1, r0, 0
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ldrb r0, [r1]
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ldrb r1, [r1, 0x1]
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lsls r1, 8
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orrs r0, r1
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bx lr
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thumb_func_end TrainerBattleLoadArg16
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thumb_func_start TrainerBattleLoadArg8
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@ u8 TrainerBattleLoadArg8(u8 *arg)
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TrainerBattleLoadArg8: @ 80B1274
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ldrb r0, [r0]
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bx lr
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thumb_func_end TrainerBattleLoadArg8
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thumb_func_start trainerflag_opponent
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trainerflag_opponent: @ 80B1278
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ldr r1, =gTrainerBattleOpponent_A
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movs r2, 0xA0
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lsls r2, 3
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adds r0, r2, 0
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ldrh r1, [r1]
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adds r0, r1
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lsls r0, 16
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lsrs r0, 16
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bx lr
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.pool
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thumb_func_end trainerflag_opponent
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thumb_func_start sub_80B1290
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sub_80B1290: @ 80B1290
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ldr r1, =gTrainerBattleOpponent_B
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movs r2, 0xA0
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lsls r2, 3
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adds r0, r2, 0
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ldrh r1, [r1]
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adds r0, r1
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lsls r0, 16
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lsrs r0, 16
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bx lr
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.pool
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thumb_func_end sub_80B1290
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thumb_func_start IsPlayerDefeated
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IsPlayerDefeated: @ 80B12A8
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push {lr}
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subs r0, 0x1
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cmp r0, 0x6
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bhi _080B12E0
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lsls r0, 2
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ldr r1, =_080B12C0
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adds r0, r1
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ldr r0, [r0]
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mov pc, r0
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.pool
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.align 2, 0
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_080B12C0:
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.4byte _080B12E0
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.4byte _080B12DC
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.4byte _080B12DC
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.4byte _080B12E0
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.4byte _080B12E0
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.4byte _080B12E0
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.4byte _080B12E0
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_080B12DC:
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movs r0, 0x1
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b _080B12E2
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_080B12E0:
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movs r0, 0
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_080B12E2:
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pop {r1}
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bx r1
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thumb_func_end IsPlayerDefeated
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thumb_func_start ResetTrainerOpponentIds
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ResetTrainerOpponentIds: @ 80B12E8
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ldr r0, =gTrainerBattleOpponent_A
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movs r1, 0
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strh r1, [r0]
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ldr r0, =gTrainerBattleOpponent_B
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strh r1, [r0]
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bx lr
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.pool
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thumb_func_end ResetTrainerOpponentIds
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thumb_func_start InitTrainerBattleVariables
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@ void InitTrainerBattleVariables()
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InitTrainerBattleVariables: @ 80B12FC
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push {lr}
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ldr r0, =gUnknown_02038BC8
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movs r1, 0
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strh r1, [r0]
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ldr r0, =gUnknown_02038BFC
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ldrb r1, [r0]
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cmp r1, 0
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bne _080B132C
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ldr r0, =gUnknown_02038BD4
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str r1, [r0]
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ldr r0, =gUnknown_02038BDC
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str r1, [r0]
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ldr r0, =gUnknown_02038BF0
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b _080B1338
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.pool
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_080B132C:
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ldr r0, =gUnknown_02038BD8
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movs r1, 0
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str r1, [r0]
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ldr r0, =gUnknown_02038BE0
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str r1, [r0]
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ldr r0, =gUnknown_02038BF4
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_080B1338:
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str r1, [r0]
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ldr r1, =gUnknown_02038BD0
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movs r0, 0
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strh r0, [r1]
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ldr r0, =gUnknown_02038BE4
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movs r1, 0
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str r1, [r0]
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ldr r0, =gUnknown_02038BE8
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str r1, [r0]
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ldr r0, =gUnknown_02038BEC
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str r1, [r0]
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pop {r0}
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bx r0
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.pool
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thumb_func_end InitTrainerBattleVariables
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thumb_func_start TrainerBattleLoadArgs
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@ void TrainerBattleLoadArgs(struct TrainerBattleArgSpec *argSpecs, u8 *args)
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@ -483,7 +85,7 @@ _080B13EC:
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thumb_func_start battle_80801F0
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battle_80801F0: @ 80B13F8
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push {lr}
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ldr r0, =gUnknown_02038BD0
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ldr r0, =sTrainerMapObjectLocalId
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ldrh r1, [r0]
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cmp r1, 0
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beq _080B141A
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@ -510,7 +112,7 @@ BattleSetup_ConfigureTrainerBattle: @ 80B1430
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push {r4,r5,lr}
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adds r5, r0, 0
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bl InitTrainerBattleVariables
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ldr r4, =gUnknown_02038BC8
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ldr r4, =sTrainerBattleMode
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adds r0, r5, 0
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bl TrainerBattleLoadArg8
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lsls r0, 24
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@ -554,7 +156,7 @@ _080B14A8:
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b _080B14D6
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.pool
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_080B14B0:
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ldr r0, =gUnknown_02038BFC
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ldr r0, =gApproachingTrainerId
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ldrb r0, [r0]
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cmp r0, 0
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bne _080B14C4
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@ -603,7 +205,7 @@ _080B1514:
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b _080B161E
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.pool
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_080B153C:
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ldr r0, =gUnknown_02038BFC
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ldr r0, =gApproachingTrainerId
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ldrb r0, [r0]
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cmp r0, 0
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bne _080B156C
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@ -643,7 +245,7 @@ _080B159A:
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b _080B161E
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.pool
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_080B15A8:
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ldr r0, =gUnknown_02038BFC
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ldr r0, =gApproachingTrainerId
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ldrb r0, [r0]
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cmp r0, 0
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bne _080B15D8
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@ -667,7 +269,7 @@ _080B15D8:
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b _080B157C
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.pool
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_080B15F4:
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ldr r0, =gUnknown_02038BFC
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ldr r0, =gApproachingTrainerId
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ldrb r0, [r0]
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cmp r0, 0
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bne _080B1614
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@ -802,7 +404,7 @@ sub_80B16D8: @ 80B16D8
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thumb_func_start sub_80B170C
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sub_80B170C: @ 80B170C
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ldr r0, =gUnknown_02038BC8
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ldr r0, =sTrainerBattleMode
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ldrb r0, [r0]
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bx lr
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.pool
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@ -825,7 +427,7 @@ _080B1734:
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bl InTrainerHill
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cmp r0, 0
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bne _080B174A
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bl trainerflag_opponent
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bl GetTrainerAFlag
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lsls r0, 16
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lsrs r0, 16
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bl FlagGet
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@ -849,12 +451,12 @@ rom_npc_set_flag_for_script_id: @ 80B1760
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ldrh r0, [r0]
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cmp r0, 0
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beq _080B1776
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bl sub_80B1290
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bl GetTrainerBFlag
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lsls r0, 16
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lsrs r0, 16
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bl FlagSet
|
||||
_080B1776:
|
||||
bl trainerflag_opponent
|
||||
bl GetTrainerAFlag
|
||||
lsls r0, 16
|
||||
lsrs r0, 16
|
||||
bl FlagSet
|
||||
@ -866,7 +468,7 @@ _080B1776:
|
||||
thumb_func_start sub_80B178C
|
||||
sub_80B178C: @ 80B178C
|
||||
push {lr}
|
||||
bl trainerflag_opponent
|
||||
bl GetTrainerAFlag
|
||||
lsls r0, 16
|
||||
lsrs r0, 16
|
||||
bl FlagSet
|
||||
@ -1161,7 +763,7 @@ sub_80B1A14: @ 80B1A14
|
||||
_080B1A44:
|
||||
ldr r3, =gMapObjects
|
||||
ldr r2, =gUnknown_03006090
|
||||
ldr r0, =gUnknown_02038BFC
|
||||
ldr r0, =gApproachingTrainerId
|
||||
ldrb r1, [r0]
|
||||
lsls r0, r1, 1
|
||||
adds r0, r1
|
||||
@ -1201,7 +803,7 @@ _080B1A7C:
|
||||
_080B1AAC:
|
||||
ldr r3, =gMapObjects
|
||||
ldr r2, =gUnknown_03006090
|
||||
ldr r0, =gUnknown_02038BFC
|
||||
ldr r0, =gApproachingTrainerId
|
||||
ldrb r1, [r0]
|
||||
lsls r0, r1, 1
|
||||
adds r0, r1
|
||||
@ -1295,7 +897,7 @@ special_trainer_unable_to_battle: @ 80B1B60
|
||||
@ void SetUpTrainerEncounterMusic()
|
||||
SetUpTrainerEncounterMusic: @ 80B1B70
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_02038BFC
|
||||
ldr r0, =gApproachingTrainerId
|
||||
ldrb r0, [r0]
|
||||
cmp r0, 0
|
||||
bne _080B1B88
|
||||
@ -1306,7 +908,7 @@ _080B1B88:
|
||||
ldr r0, =gTrainerBattleOpponent_B
|
||||
_080B1B8A:
|
||||
ldrh r1, [r0]
|
||||
ldr r0, =gUnknown_02038BC8
|
||||
ldr r0, =sTrainerBattleMode
|
||||
ldrh r0, [r0]
|
||||
cmp r0, 0x1
|
||||
beq _080B1C62
|
||||
@ -1418,15 +1020,15 @@ _080B1C74:
|
||||
thumb_func_start sub_80B1C7C
|
||||
sub_80B1C7C: @ 80B1C7C
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_02038BFC
|
||||
ldr r0, =gApproachingTrainerId
|
||||
ldrb r0, [r0]
|
||||
cmp r0, 0
|
||||
beq _080B1C94
|
||||
ldr r0, =gUnknown_02038BD8
|
||||
ldr r0, =sTrainerBIntroSpeech
|
||||
b _080B1C96
|
||||
.pool
|
||||
_080B1C94:
|
||||
ldr r0, =gUnknown_02038BD4
|
||||
ldr r0, =sTrainerAIntroSpeech
|
||||
_080B1C96:
|
||||
ldr r0, [r0]
|
||||
bl ReturnEmptyStringIfNull
|
||||
@ -1448,7 +1050,7 @@ GetTrainer1LoseText: @ 80B1CA4
|
||||
b _080B1CC0
|
||||
.pool
|
||||
_080B1CBC:
|
||||
ldr r0, =gUnknown_02038BDC
|
||||
ldr r0, =sTrainerADefeatSpeech
|
||||
ldr r0, [r0]
|
||||
_080B1CC0:
|
||||
ldr r4, =gStringVar4
|
||||
@ -1467,7 +1069,7 @@ _080B1CC0:
|
||||
GetTrainer2LoseText: @ 80B1CE0
|
||||
push {r4,lr}
|
||||
ldr r4, =gStringVar4
|
||||
ldr r0, =gUnknown_02038BE0
|
||||
ldr r0, =sTrainerBDefeatSpeech
|
||||
ldr r0, [r0]
|
||||
bl ReturnEmptyStringIfNull
|
||||
adds r1, r0, 0
|
||||
@ -1483,7 +1085,7 @@ GetTrainer2LoseText: @ 80B1CE0
|
||||
thumb_func_start sub_80B1D04
|
||||
sub_80B1D04: @ 80B1D04
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_02038BE4
|
||||
ldr r0, =sTrainerVictorySpeech
|
||||
ldr r0, [r0]
|
||||
bl ReturnEmptyStringIfNull
|
||||
pop {r1}
|
||||
@ -1494,7 +1096,7 @@ sub_80B1D04: @ 80B1D04
|
||||
thumb_func_start sub_80B1D18
|
||||
sub_80B1D18: @ 80B1D18
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_02038BE8
|
||||
ldr r0, =sTrainerCannotBattleSpeech
|
||||
ldr r0, [r0]
|
||||
bl ReturnEmptyStringIfNull
|
||||
pop {r1}
|
||||
|
@ -3544,7 +3544,7 @@ _08163E2C:
|
||||
ldr r5, =0x00000c03
|
||||
adds r0, r5, 0
|
||||
bl sub_8165404
|
||||
ldr r4, =gUnknown_02038BFC
|
||||
ldr r4, =gApproachingTrainerId
|
||||
movs r0, 0
|
||||
strb r0, [r4]
|
||||
ldr r0, =MossdeepCity_SpaceCenter_2F_EventScript_224157 + 1
|
||||
|
@ -71,15 +71,15 @@ BattleTransition_StartOnField: @ 8145EF4
|
||||
.pool
|
||||
thumb_func_end BattleTransition_StartOnField
|
||||
|
||||
thumb_func_start sub_8145F10
|
||||
sub_8145F10: @ 8145F10
|
||||
thumb_func_start BattleTransition_Start
|
||||
BattleTransition_Start: @ 8145F10
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
bl LaunchBattleTransitionTask
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_8145F10
|
||||
thumb_func_end BattleTransition_Start
|
||||
|
||||
thumb_func_start IsBattleTransitionDone
|
||||
IsBattleTransitionDone: @ 8145F20
|
||||
|
@ -2004,7 +2004,7 @@ GetOnOffBike: @ 811A080
|
||||
beq _0811A0B0
|
||||
movs r0, 0x1
|
||||
bl SetPlayerAvatarTransitionFlags
|
||||
bl sav1_reset_battle_music_maybe
|
||||
bl Overworld_ClearSavedMusic
|
||||
bl sub_8085784
|
||||
b _0811A0C4
|
||||
.pool
|
||||
|
@ -6295,7 +6295,7 @@ sub_80B8D44: @ 80B8D44
|
||||
ldr r0, =gFieldEffectArguments
|
||||
ldr r0, [r0]
|
||||
strh r0, [r1, 0x26]
|
||||
bl sav1_reset_battle_music_maybe
|
||||
bl Overworld_ClearSavedMusic
|
||||
ldr r0, =0x0000016d
|
||||
bl Overworld_ChangeMusicTo
|
||||
movs r0, 0
|
||||
|
@ -3896,7 +3896,7 @@ sub_808C750: @ 808C750
|
||||
lsls r4, 24
|
||||
lsrs r4, 24
|
||||
bl ScriptContext2_Enable
|
||||
bl sav1_reset_battle_music_maybe
|
||||
bl Overworld_ClearSavedMusic
|
||||
bl Overworld_ChangeMusicToDefault
|
||||
ldr r2, =gPlayerAvatar
|
||||
ldrb r1, [r2]
|
||||
|
10
asm/rom4.s
10
asm/rom4.s
@ -1386,7 +1386,7 @@ _080850C8:
|
||||
bl sub_80AEDBC
|
||||
bl sub_8085B2C
|
||||
bl update_sav1_flash_used_on_map
|
||||
bl sav1_reset_battle_music_maybe
|
||||
bl Overworld_ClearSavedMusic
|
||||
bl mapheader_run_script_with_tag_x3
|
||||
bl not_trainer_hill_battle_pyramid
|
||||
ldr r0, [r4]
|
||||
@ -1491,7 +1491,7 @@ _080851EE:
|
||||
bl FlagClear
|
||||
_08085200:
|
||||
bl update_sav1_flash_used_on_map
|
||||
bl sav1_reset_battle_music_maybe
|
||||
bl Overworld_ClearSavedMusic
|
||||
bl mapheader_run_script_with_tag_x3
|
||||
bl UpdateLocationHistoryForRoamer
|
||||
bl RoamerMoveToOtherLocationSet
|
||||
@ -2272,15 +2272,15 @@ Overworld_SetSavedMusic: @ 80857F4
|
||||
.pool
|
||||
thumb_func_end Overworld_SetSavedMusic
|
||||
|
||||
thumb_func_start sav1_reset_battle_music_maybe
|
||||
sav1_reset_battle_music_maybe: @ 8085800
|
||||
thumb_func_start Overworld_ClearSavedMusic
|
||||
Overworld_ClearSavedMusic: @ 8085800
|
||||
ldr r0, =gSaveBlock1Ptr
|
||||
ldr r1, [r0]
|
||||
movs r0, 0
|
||||
strh r0, [r1, 0x2C]
|
||||
bx lr
|
||||
.pool
|
||||
thumb_func_end sav1_reset_battle_music_maybe
|
||||
thumb_func_end Overworld_ClearSavedMusic
|
||||
|
||||
thumb_func_start sub_8085810
|
||||
sub_8085810: @ 8085810
|
||||
|
@ -12,7 +12,7 @@ CheckForTrainersWantingBattle: @ 80B3BE8
|
||||
ldr r0, =gUnknown_030060A8
|
||||
movs r1, 0
|
||||
strb r1, [r0]
|
||||
ldr r0, =gUnknown_02038BFC
|
||||
ldr r0, =gApproachingTrainerId
|
||||
strb r1, [r0]
|
||||
movs r4, 0
|
||||
ldr r6, =gMapObjects
|
||||
@ -89,7 +89,7 @@ _080B3C88:
|
||||
bcs _080B3CC6
|
||||
ldr r6, =gUnknown_03006090
|
||||
adds r7, r6, 0x4
|
||||
ldr r5, =gUnknown_02038BFC
|
||||
ldr r5, =gApproachingTrainerId
|
||||
_080B3CA0:
|
||||
lsls r1, r4, 1
|
||||
adds r1, r4
|
||||
@ -111,7 +111,7 @@ _080B3CA0:
|
||||
bcc _080B3CA0
|
||||
_080B3CC6:
|
||||
bl TwoTrainersWantBattleExecuteScript
|
||||
ldr r1, =gUnknown_02038BFC
|
||||
ldr r1, =gApproachingTrainerId
|
||||
movs r0, 0
|
||||
strb r0, [r1]
|
||||
ldr r1, =gUnknown_030060AC
|
||||
@ -645,7 +645,7 @@ TrainerApproachPlayer: @ 80B406C
|
||||
sub_80B40C8: @ 80B40C8
|
||||
push {r4,r5,lr}
|
||||
adds r2, r0, 0
|
||||
ldr r0, =gUnknown_02038BFC
|
||||
ldr r0, =gApproachingTrainerId
|
||||
ldrb r0, [r0]
|
||||
cmp r0, 0
|
||||
bne _080B40E4
|
||||
@ -1294,7 +1294,7 @@ sub_80B45D0: @ 80B45D0
|
||||
ldrb r0, [r0]
|
||||
cmp r0, 0x2
|
||||
bne _080B4610
|
||||
ldr r1, =gUnknown_02038BFC
|
||||
ldr r1, =gApproachingTrainerId
|
||||
ldrb r0, [r1]
|
||||
cmp r0, 0
|
||||
bne _080B460C
|
||||
@ -1531,7 +1531,7 @@ _080B47B2:
|
||||
thumb_func_start sub_80B47BC
|
||||
sub_80B47BC: @ 80B47BC
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_02038BFC
|
||||
ldr r0, =gApproachingTrainerId
|
||||
ldrb r0, [r0]
|
||||
cmp r0, 0
|
||||
beq _080B47D4
|
||||
|
@ -4,96 +4,88 @@
|
||||
.section .rodata
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_0854FE98:: @ 854FE98
|
||||
.byte 0x1d, 0x1e, 0x1f, 0x20, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29
|
||||
|
||||
gUnknown_0854FEA4:: @ 854FEA4
|
||||
.byte 0x1f, 0x20, 0x21
|
||||
|
||||
gUnknown_0854FEA7:: @ 854FEA7
|
||||
.byte 0x1d, 0x1f, 0x20, 0x21, 0x00
|
||||
|
||||
.align 2
|
||||
gUnknown_0854FEAC:: @ 854FEAC
|
||||
.4byte gUnknown_02038BC8, 0x00000000
|
||||
.4byte sTrainerBattleMode, 0x00000000
|
||||
.4byte gTrainerBattleOpponent_A, 0x00000001
|
||||
.4byte gUnknown_02038BD0, 0x00000001
|
||||
.4byte gUnknown_02038BD4, 0x00000002
|
||||
.4byte gUnknown_02038BDC, 0x00000002
|
||||
.4byte gUnknown_02038BE4, 0x00000005
|
||||
.4byte gUnknown_02038BE8, 0x00000005
|
||||
.4byte sTrainerMapObjectLocalId, 0x00000001
|
||||
.4byte sTrainerAIntroSpeech, 0x00000002
|
||||
.4byte sTrainerADefeatSpeech, 0x00000002
|
||||
.4byte sTrainerVictorySpeech, 0x00000005
|
||||
.4byte sTrainerCannotBattleSpeech, 0x00000005
|
||||
.4byte gUnknown_02038BF0, 0x00000005
|
||||
.4byte gUnknown_02038BEC, 0x00000006
|
||||
|
||||
.align 2
|
||||
gUnknown_0854FEF4:: @ 854FEF4
|
||||
.4byte gUnknown_02038BC8, 0x00000000
|
||||
.4byte sTrainerBattleMode, 0x00000000
|
||||
.4byte gTrainerBattleOpponent_A, 0x00000001
|
||||
.4byte gUnknown_02038BD0, 0x00000001
|
||||
.4byte gUnknown_02038BD4, 0x00000002
|
||||
.4byte gUnknown_02038BDC, 0x00000002
|
||||
.4byte gUnknown_02038BE4, 0x00000005
|
||||
.4byte gUnknown_02038BE8, 0x00000005
|
||||
.4byte sTrainerMapObjectLocalId, 0x00000001
|
||||
.4byte sTrainerAIntroSpeech, 0x00000002
|
||||
.4byte sTrainerADefeatSpeech, 0x00000002
|
||||
.4byte sTrainerVictorySpeech, 0x00000005
|
||||
.4byte sTrainerCannotBattleSpeech, 0x00000005
|
||||
.4byte gUnknown_02038BF0, 0x00000002
|
||||
.4byte gUnknown_02038BEC, 0x00000006
|
||||
|
||||
.align 2
|
||||
gUnknown_0854FF3C:: @ 854FF3C
|
||||
.4byte gUnknown_02038BC8, 0x00000000
|
||||
.4byte sTrainerBattleMode, 0x00000000
|
||||
.4byte gTrainerBattleOpponent_A, 0x00000001
|
||||
.4byte gUnknown_02038BD0, 0x00000001
|
||||
.4byte gUnknown_02038BD4, 0x00000002
|
||||
.4byte gUnknown_02038BDC, 0x00000002
|
||||
.4byte gUnknown_02038BE4, 0x00000005
|
||||
.4byte gUnknown_02038BE8, 0x00000002
|
||||
.4byte sTrainerMapObjectLocalId, 0x00000001
|
||||
.4byte sTrainerAIntroSpeech, 0x00000002
|
||||
.4byte sTrainerADefeatSpeech, 0x00000002
|
||||
.4byte sTrainerVictorySpeech, 0x00000005
|
||||
.4byte sTrainerCannotBattleSpeech, 0x00000002
|
||||
.4byte gUnknown_02038BF0, 0x00000005
|
||||
.4byte gUnknown_02038BEC, 0x00000006
|
||||
|
||||
.align 2
|
||||
gUnknown_0854FF84:: @ 854FF84
|
||||
.4byte gUnknown_02038BC8, 0x00000000
|
||||
.4byte sTrainerBattleMode, 0x00000000
|
||||
.4byte gTrainerBattleOpponent_A, 0x00000001
|
||||
.4byte gUnknown_02038BD0, 0x00000001
|
||||
.4byte gUnknown_02038BD4, 0x00000005
|
||||
.4byte gUnknown_02038BDC, 0x00000002
|
||||
.4byte gUnknown_02038BE4, 0x00000005
|
||||
.4byte gUnknown_02038BE8, 0x00000005
|
||||
.4byte sTrainerMapObjectLocalId, 0x00000001
|
||||
.4byte sTrainerAIntroSpeech, 0x00000005
|
||||
.4byte sTrainerADefeatSpeech, 0x00000002
|
||||
.4byte sTrainerVictorySpeech, 0x00000005
|
||||
.4byte sTrainerCannotBattleSpeech, 0x00000005
|
||||
.4byte gUnknown_02038BF0, 0x00000005
|
||||
.4byte gUnknown_02038BEC, 0x00000006
|
||||
|
||||
.align 2
|
||||
gUnknown_0854FFCC:: @ 854FFCC
|
||||
.4byte gUnknown_02038BC8, 0x00000000
|
||||
.4byte sTrainerBattleMode, 0x00000000
|
||||
.4byte gTrainerBattleOpponent_A, 0x00000001
|
||||
.4byte gUnknown_02038BD0, 0x00000001
|
||||
.4byte gUnknown_02038BD4, 0x00000002
|
||||
.4byte gUnknown_02038BDC, 0x00000002
|
||||
.4byte gUnknown_02038BE4, 0x00000005
|
||||
.4byte gUnknown_02038BE8, 0x00000002
|
||||
.4byte sTrainerMapObjectLocalId, 0x00000001
|
||||
.4byte sTrainerAIntroSpeech, 0x00000002
|
||||
.4byte sTrainerADefeatSpeech, 0x00000002
|
||||
.4byte sTrainerVictorySpeech, 0x00000005
|
||||
.4byte sTrainerCannotBattleSpeech, 0x00000002
|
||||
.4byte gUnknown_02038BF0, 0x00000002
|
||||
.4byte gUnknown_02038BEC, 0x00000006
|
||||
|
||||
.align 2
|
||||
gUnknown_08550014:: @ 8550014
|
||||
.4byte gUnknown_02038BC8, 0x00000000
|
||||
.4byte sTrainerBattleMode, 0x00000000
|
||||
.4byte gTrainerBattleOpponent_B, 0x00000001
|
||||
.4byte gUnknown_02038BD0, 0x00000001
|
||||
.4byte gUnknown_02038BD8, 0x00000002
|
||||
.4byte gUnknown_02038BE0, 0x00000002
|
||||
.4byte gUnknown_02038BE4, 0x00000005
|
||||
.4byte gUnknown_02038BE8, 0x00000005
|
||||
.4byte sTrainerMapObjectLocalId, 0x00000001
|
||||
.4byte sTrainerBIntroSpeech, 0x00000002
|
||||
.4byte sTrainerBDefeatSpeech, 0x00000002
|
||||
.4byte sTrainerVictorySpeech, 0x00000005
|
||||
.4byte sTrainerCannotBattleSpeech, 0x00000005
|
||||
.4byte gUnknown_02038BF4, 0x00000005
|
||||
.4byte gUnknown_02038BEC, 0x00000006
|
||||
|
||||
.align 2
|
||||
gUnknown_0855005C:: @ 855005C
|
||||
.4byte gUnknown_02038BC8, 0x00000000
|
||||
.4byte sTrainerBattleMode, 0x00000000
|
||||
.4byte gTrainerBattleOpponent_B, 0x00000001
|
||||
.4byte gUnknown_02038BD0, 0x00000001
|
||||
.4byte gUnknown_02038BD8, 0x00000002
|
||||
.4byte gUnknown_02038BE0, 0x00000002
|
||||
.4byte gUnknown_02038BE4, 0x00000005
|
||||
.4byte gUnknown_02038BE8, 0x00000005
|
||||
.4byte sTrainerMapObjectLocalId, 0x00000001
|
||||
.4byte sTrainerBIntroSpeech, 0x00000002
|
||||
.4byte sTrainerBDefeatSpeech, 0x00000002
|
||||
.4byte sTrainerVictorySpeech, 0x00000005
|
||||
.4byte sTrainerCannotBattleSpeech, 0x00000005
|
||||
.4byte gUnknown_02038BF4, 0x00000002
|
||||
.4byte gUnknown_02038BEC, 0x00000006
|
||||
|
||||
|
@ -225,7 +225,7 @@ Route101_EventScript_1EBE16:: @ 81EBE16
|
||||
setobjectxy 255, 6, 13
|
||||
applymovement 255, Route101_Movement_2725A4
|
||||
waitmovement 0
|
||||
special sub_80B1138
|
||||
special ChooseStarter
|
||||
waitstate
|
||||
applymovement 2, Route101_Movement_1EBE8D
|
||||
waitmovement 0
|
||||
|
@ -166,7 +166,7 @@ gSpecials:: @ 81DBA64
|
||||
def_special sub_8085784
|
||||
def_special Special_StartWallClock
|
||||
def_special Special_ViewWallClock
|
||||
def_special sub_80B1138
|
||||
def_special ChooseStarter
|
||||
def_special StartWallyTutorialBattle
|
||||
def_special ChangePokemonNickname
|
||||
def_special sub_81B94B0
|
||||
|
@ -36,6 +36,24 @@ extern u8 gStringVar2[];
|
||||
extern u8 gStringVar3[];
|
||||
extern u8 gStringVar4[];
|
||||
|
||||
// There are many quirks in the source code which have overarching behavioral differences from
|
||||
// a number of other files. For example, diploma.c seems to declare rodata before each use while
|
||||
// other files declare out of order and must be at the beginning. There are also a number of
|
||||
// macros which differ from one file to the next due to the method of obtaining the result, such
|
||||
// as these below. Because of this, there is a theory (Two Team Theory) that states that these
|
||||
// programming projects had more than 1 "programming team" which utilized different macros for
|
||||
// each of the files that were worked on.
|
||||
#define T1_READ_8(ptr) ((ptr)[0])
|
||||
#define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
|
||||
#define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24))
|
||||
#define T1_READ_PTR(ptr) (u8*) T1_READ_32(ptr)
|
||||
|
||||
// T2_READ_8 is a duplicate to remain consistent with each group.
|
||||
#define T2_READ_8(ptr) ((ptr)[0])
|
||||
#define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8))
|
||||
#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
|
||||
#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
|
||||
|
||||
enum
|
||||
{
|
||||
VERSION_SAPPHIRE = 1,
|
||||
@ -45,7 +63,8 @@ enum
|
||||
VERSION_LEAF_GREEN = 5,
|
||||
};
|
||||
|
||||
enum LanguageId {
|
||||
enum LanguageId
|
||||
{
|
||||
LANGUAGE_JAPANESE = 1,
|
||||
LANGUAGE_ENGLISH = 2,
|
||||
LANGUAGE_GERMAN = 5,
|
||||
@ -240,7 +259,7 @@ struct SaveBlock2
|
||||
/*0xCA9*/ u8 field_CA9_f : 1; // 0x80
|
||||
/*0xCAA*/ u16 field_CAA[4];
|
||||
/*0xCB2*/ u16 battlePyramidWildHeaderId;
|
||||
/*0xCB4*/ u8 field_CB4[82];
|
||||
/*0xCB4*/ u16 field_CB4[82];
|
||||
/*0xD06*/ u8 field_D06;
|
||||
/*0xD07*/ u8 field_D07;
|
||||
/*0xD08*/ u8 filler_D08[0x112];
|
||||
|
@ -21,7 +21,7 @@
|
||||
#define VAR_RECYCLE_GOODS 0x4020
|
||||
#define VAR_REPEL_STEP_COUNT 0x4021
|
||||
#define VAR_ICE_STEP_COUNT 0x4022
|
||||
#define VAR_FIRST_POKE 0x4023
|
||||
#define VAR_STARTER_ID 0x4023
|
||||
#define VAR_MIRAGE_RND_H 0x4024
|
||||
#define VAR_MIRAGE_RND_L 0x4025
|
||||
#define VAR_SECRET_BASE_MAP 0x4026
|
||||
@ -58,6 +58,7 @@
|
||||
#define VAR_0x40BC 0x40BC
|
||||
#define VAR_0x40C2 0x40C2
|
||||
|
||||
#define VAR_0x40CE 0x40CE
|
||||
#define VAR_FRONTIER_FACILITY 0x40CF
|
||||
|
||||
#define VAR_DAILY_SLOTS 0x40E6
|
||||
|
@ -17,6 +17,12 @@
|
||||
#include "fieldmap.h"
|
||||
#include "trainer_classes.h"
|
||||
#include "trainer_ids.h"
|
||||
#include "rng.h"
|
||||
#include "starter_choose.h"
|
||||
#include "script_pokemon_80F8.h"
|
||||
#include "items.h"
|
||||
#include "palette.h"
|
||||
#include "window.h"
|
||||
|
||||
extern bool8 InBattlePyramid(void);
|
||||
extern bool8 InBattlePike(void);
|
||||
@ -30,16 +36,18 @@ extern void sub_808BCF4(void);
|
||||
extern void sub_80EECC8(void);
|
||||
extern void c2_exit_to_overworld_1_continue_scripts_restart_music(void);
|
||||
extern void c2_exit_to_overworld_2_switch(void);
|
||||
extern void Overworld_ClearSavedMusic(void);
|
||||
extern void CB2_WhiteOut(void);
|
||||
extern void sub_80AF6F0(void);
|
||||
extern void PlayBattleBGM(void);
|
||||
extern void sub_81DA57C(void);
|
||||
extern u8 GetSav1Weather(void);
|
||||
extern u8 Overworld_GetFlashLevel(void);
|
||||
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern u8 gBattleOutcome;
|
||||
extern void (*gFieldCallback)(void);
|
||||
extern u16 gTrainerBattleOpponent_A;
|
||||
extern u16 gTrainerBattleOpponent_B;
|
||||
extern u8 gApproachingTrainerId;
|
||||
|
||||
// this file's functions
|
||||
void DoBattlePikeWildBattle(void);
|
||||
@ -49,10 +57,29 @@ void CB2_EndWildBattle(void);
|
||||
void CB2_EndScriptedWildBattle(void);
|
||||
u8 GetWildBattleTransition(void);
|
||||
u8 GetTrainerBattleTransition(void);
|
||||
u8 sub_80B100C(u8 arg0);
|
||||
u8 sub_80B100C(s32 arg0);
|
||||
void sub_80B1218(void);
|
||||
void sub_80B1234(void);
|
||||
bool32 IsPlayerDefeated(u8 battleOutcome);
|
||||
void CB2_GiveStarter(void);
|
||||
void CB2_StartFirstBattle(void);
|
||||
void CB2_EndFirstBattle(void);
|
||||
bool32 IsPlayerDefeated(u32 battleOutcome);
|
||||
|
||||
// ewram data
|
||||
EWRAM_DATA u16 sTrainerBattleMode = 0;
|
||||
EWRAM_DATA u16 gTrainerBattleOpponent_A = 0;
|
||||
EWRAM_DATA u16 gTrainerBattleOpponent_B = 0;
|
||||
EWRAM_DATA u16 gPartnerTrainerId = 0;
|
||||
EWRAM_DATA u16 sTrainerMapObjectLocalId = 0;
|
||||
EWRAM_DATA u8 *sTrainerAIntroSpeech = NULL;
|
||||
EWRAM_DATA u8 *sTrainerBIntroSpeech = NULL;
|
||||
EWRAM_DATA u8 *sTrainerADefeatSpeech = NULL;
|
||||
EWRAM_DATA u8 *sTrainerBDefeatSpeech = NULL;
|
||||
EWRAM_DATA u8 *sTrainerVictorySpeech = NULL;
|
||||
EWRAM_DATA u8 *sTrainerCannotBattleSpeech = NULL;
|
||||
EWRAM_DATA u8 *gUnknown_02038BEC = NULL;
|
||||
EWRAM_DATA u8 *gUnknown_02038BF0 = NULL;
|
||||
EWRAM_DATA u8 *gUnknown_02038BF4 = NULL;
|
||||
|
||||
// const rom data
|
||||
|
||||
@ -74,6 +101,21 @@ static const u8 sBattleTransitionTable_Trainer[][2] =
|
||||
{B_TRANSITION_SWIRL, B_TRANSITION_RIPPLE}, // Water
|
||||
};
|
||||
|
||||
static const u8 sUnknown_0854FE98[] =
|
||||
{
|
||||
0x1d, 0x1e, 0x1f, 0x20, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29
|
||||
};
|
||||
|
||||
static const u8 sUnknown_0854FEA4[] =
|
||||
{
|
||||
0x1f, 0x20, 0x21
|
||||
};
|
||||
|
||||
static const u8 sUnknown_0854FEA7[] =
|
||||
{
|
||||
0x1d, 0x1f, 0x20, 0x21
|
||||
};
|
||||
|
||||
#define tState data[0]
|
||||
#define tTransition data[1]
|
||||
|
||||
@ -579,8 +621,184 @@ u8 GetTrainerBattleTransition(void)
|
||||
transitionType = GetBattleTransitionTypeByMap();
|
||||
enemyLevel = GetSumOfEnemyPartyLevel(gTrainerBattleOpponent_A, minPartyCount);
|
||||
playerLevel = GetSumOfPlayerPartyLevel(minPartyCount);
|
||||
if (enemyLevel < playerLevel) // is wild mon level than the player's mon level?
|
||||
|
||||
if (enemyLevel < playerLevel)
|
||||
return sBattleTransitionTable_Trainer[transitionType][0];
|
||||
else
|
||||
return sBattleTransitionTable_Trainer[transitionType][1];
|
||||
}
|
||||
|
||||
u8 sub_80B100C(s32 arg0)
|
||||
{
|
||||
u16 var;
|
||||
u8 enemyLevel = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL);
|
||||
u8 playerLevel = GetSumOfPlayerPartyLevel(1);
|
||||
|
||||
if (enemyLevel < playerLevel)
|
||||
{
|
||||
switch (arg0)
|
||||
{
|
||||
case 11:
|
||||
case 12:
|
||||
case 13:
|
||||
return B_TRANSITION_POKEBALLS_TRAIL;
|
||||
case 10:
|
||||
return sUnknown_0854FEA4[Random() % ARRAY_COUNT(sUnknown_0854FEA4)];
|
||||
case 3:
|
||||
return sUnknown_0854FEA7[Random() % ARRAY_COUNT(sUnknown_0854FEA7)];
|
||||
}
|
||||
|
||||
if (VarGet(VAR_0x40CE) != 3)
|
||||
return sUnknown_0854FE98[Random() % ARRAY_COUNT(sUnknown_0854FE98)];
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (arg0)
|
||||
{
|
||||
case 11:
|
||||
case 12:
|
||||
case 13:
|
||||
return B_TRANSITION_BIG_POKEBALL;
|
||||
case 10:
|
||||
return sUnknown_0854FEA4[Random() % ARRAY_COUNT(sUnknown_0854FEA4)];
|
||||
case 3:
|
||||
return sUnknown_0854FEA7[Random() % ARRAY_COUNT(sUnknown_0854FEA7)];
|
||||
}
|
||||
|
||||
if (VarGet(VAR_0x40CE) != 3)
|
||||
return sUnknown_0854FE98[Random() % ARRAY_COUNT(sUnknown_0854FE98)];
|
||||
}
|
||||
|
||||
var = gSaveBlock2Ptr->field_CB4[gSaveBlock2Ptr->battlePyramidWildHeaderId * 2 + 0]
|
||||
+ gSaveBlock2Ptr->field_CB4[gSaveBlock2Ptr->battlePyramidWildHeaderId * 2 + 1];
|
||||
|
||||
return sUnknown_0854FE98[var % ARRAY_COUNT(sUnknown_0854FE98)];
|
||||
}
|
||||
|
||||
void ChooseStarter(void)
|
||||
{
|
||||
SetMainCallback2(CB2_ChooseStarter);
|
||||
gMain.savedCallback = CB2_GiveStarter;
|
||||
}
|
||||
|
||||
void CB2_GiveStarter(void)
|
||||
{
|
||||
u16 starterMon;
|
||||
|
||||
*GetVarPointer(VAR_STARTER_ID) = gSpecialVar_Result;
|
||||
starterMon = GetStarterPokemon(gSpecialVar_Result);
|
||||
ScriptGiveMon(starterMon, 5, 0, 0, 0, 0);
|
||||
ResetTasks();
|
||||
PlayBattleBGM();
|
||||
SetMainCallback2(CB2_StartFirstBattle);
|
||||
BattleTransition_Start(B_TRANSITION_BLUR);
|
||||
}
|
||||
|
||||
void CB2_StartFirstBattle(void)
|
||||
{
|
||||
UpdatePaletteFade();
|
||||
RunTasks();
|
||||
|
||||
if (IsBattleTransitionDone() == TRUE)
|
||||
{
|
||||
gBattleTypeFlags = BATTLE_TYPE_FIRST_BATTLE;
|
||||
gMain.savedCallback = CB2_EndFirstBattle;
|
||||
FreeAllWindowBuffers();
|
||||
SetMainCallback2(CB2_InitBattle);
|
||||
prev_quest_postbuffer_cursor_backup_reset();
|
||||
ResetPoisonStepCounter();
|
||||
IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
|
||||
IncrementGameStat(GAME_STAT_WILD_BATTLES);
|
||||
sub_80EECC8();
|
||||
sub_80B1218();
|
||||
}
|
||||
}
|
||||
|
||||
void CB2_EndFirstBattle(void)
|
||||
{
|
||||
Overworld_ClearSavedMusic();
|
||||
SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
|
||||
}
|
||||
|
||||
void sub_80B1218(void)
|
||||
{
|
||||
if (GetGameStat(GAME_STAT_WILD_BATTLES) % 60 == 0)
|
||||
sub_81DA57C();
|
||||
}
|
||||
|
||||
void sub_80B1234(void)
|
||||
{
|
||||
if (GetGameStat(GAME_STAT_TRAINER_BATTLES) % 20 == 0)
|
||||
sub_81DA57C();
|
||||
}
|
||||
|
||||
// why not just use the macros? maybe its because they didnt want to uncast const every time?
|
||||
u32 TrainerBattleLoadArg32(const u8 *ptr)
|
||||
{
|
||||
return T1_READ_32(ptr);
|
||||
}
|
||||
|
||||
u16 TrainerBattleLoadArg16(const u8 *ptr)
|
||||
{
|
||||
return T1_READ_16(ptr);
|
||||
}
|
||||
|
||||
u8 TrainerBattleLoadArg8(const u8 *ptr)
|
||||
{
|
||||
return T1_READ_8(ptr);
|
||||
}
|
||||
|
||||
u16 GetTrainerAFlag(void)
|
||||
{
|
||||
return FLAG_TRAINER_FLAG_START + gTrainerBattleOpponent_A;
|
||||
}
|
||||
|
||||
u16 GetTrainerBFlag(void)
|
||||
{
|
||||
return FLAG_TRAINER_FLAG_START + gTrainerBattleOpponent_B;
|
||||
}
|
||||
|
||||
bool32 IsPlayerDefeated(u32 battleOutcome)
|
||||
{
|
||||
switch (battleOutcome)
|
||||
{
|
||||
case BATTLE_LOST:
|
||||
case BATTLE_DREW:
|
||||
return TRUE;
|
||||
case BATTLE_WON:
|
||||
case BATTLE_RAN:
|
||||
case BATTLE_PLAYER_TELEPORTED:
|
||||
case BATTLE_POKE_FLED:
|
||||
case BATTLE_CAUGHT:
|
||||
return FALSE;
|
||||
default:
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
void ResetTrainerOpponentIds(void)
|
||||
{
|
||||
gTrainerBattleOpponent_A = 0;
|
||||
gTrainerBattleOpponent_B = 0;
|
||||
}
|
||||
|
||||
void InitTrainerBattleVariables(void)
|
||||
{
|
||||
sTrainerBattleMode = 0;
|
||||
if (gApproachingTrainerId == 0)
|
||||
{
|
||||
sTrainerAIntroSpeech = NULL;
|
||||
sTrainerADefeatSpeech = NULL;
|
||||
gUnknown_02038BF0 = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
sTrainerBIntroSpeech = NULL;
|
||||
sTrainerBDefeatSpeech = NULL;
|
||||
gUnknown_02038BF4 = NULL;
|
||||
}
|
||||
sTrainerMapObjectLocalId = 0;
|
||||
sTrainerVictorySpeech = NULL;
|
||||
sTrainerCannotBattleSpeech = NULL;
|
||||
gUnknown_02038BEC = NULL;
|
||||
}
|
||||
|
@ -706,47 +706,7 @@ gUnknown_02038BC4: @ 2038BC4
|
||||
gUnknown_02038BC6: @ 2038BC6
|
||||
.space 0x2
|
||||
|
||||
gUnknown_02038BC8: @ 2038BC8
|
||||
.space 0x2
|
||||
|
||||
gTrainerBattleOpponent_A: @ 2038BCA
|
||||
.space 0x2
|
||||
|
||||
gTrainerBattleOpponent_B: @ 2038BCC
|
||||
.space 0x2
|
||||
|
||||
gPartnerTrainerId: @ 2038BCE
|
||||
.space 0x2
|
||||
|
||||
gUnknown_02038BD0: @ 2038BD0
|
||||
.space 0x4
|
||||
|
||||
gUnknown_02038BD4: @ 2038BD4
|
||||
.space 0x4
|
||||
|
||||
gUnknown_02038BD8: @ 2038BD8
|
||||
.space 0x4
|
||||
|
||||
gUnknown_02038BDC: @ 2038BDC
|
||||
.space 0x4
|
||||
|
||||
gUnknown_02038BE0: @ 2038BE0
|
||||
.space 0x4
|
||||
|
||||
gUnknown_02038BE4: @ 2038BE4
|
||||
.space 0x4
|
||||
|
||||
gUnknown_02038BE8: @ 2038BE8
|
||||
.space 0x4
|
||||
|
||||
gUnknown_02038BEC: @ 2038BEC
|
||||
.space 0x4
|
||||
|
||||
gUnknown_02038BF0: @ 2038BF0
|
||||
.space 0x4
|
||||
|
||||
gUnknown_02038BF4: @ 2038BF4
|
||||
.space 0x4
|
||||
.include "src/battle_setup.o"
|
||||
|
||||
gUnknown_02038BF8: @ 2038BF8
|
||||
.space 0x1
|
||||
@ -754,7 +714,7 @@ gUnknown_02038BF8: @ 2038BF8
|
||||
gUnknown_02038BF9: @ 2038BF9
|
||||
.space 0x3
|
||||
|
||||
gUnknown_02038BFC: @ 2038BFC
|
||||
gApproachingTrainerId: @ 2038BFC
|
||||
.space 0x4
|
||||
|
||||
.include "src/wild_encounter.o"
|
||||
|
Loading…
Reference in New Issue
Block a user