diff --git a/src/battle_debug.c b/src/battle_debug.c index f3cba4c45..0863b36b5 100644 --- a/src/battle_debug.c +++ b/src/battle_debug.c @@ -160,6 +160,11 @@ static const u8 sText_Safeguard[] = _("Safeguard"); static const u8 sText_Mist[] = _("Mist"); static const u8 sText_ShowOpponentHP[] = _("Opponent Hp"); static const u8 sText_Types[] = _("Types"); +static const u8 sText_GastroAcid[] = _("Gastro Acid"); +static const u8 sText_SmackDown[] = _("Smacked Down"); +static const u8 sText_Unburden[] = _("Unburden"); +static const u8 sText_MiracleEye[] = _("Miracle Eye"); +static const u8 sText_AquaRing[] = _("Aqua Ring"); static const u8 sText_EmptyString[] = _(""); @@ -211,6 +216,19 @@ static const struct BitfieldInfo sStatus3Bitfield[] = {/*Imprison*/ 1, 13}, // Grudge 1, 14, {/*No Crit*/ 1, 15}, + {/*Gastro Acid*/ 1, 16}, + // Embargo 1, 17, + // Underwater 1, 18, + // Intimidated Mons 1, 19, + // Traced 1, 20, + {/*Smacked Down*/ 1, 21}, + // Me First 1, 22, + // Telekinesis 1, 23, + {/*Unburden*/ 1, 24}, + {/*Miracle Eyed*/ 1, 25}, + // Magnet Rise 1, 26, + // Heal Block 1, 27, + {/*Aqua Ring*/ 1, 28}, }; static const struct ListMenuItem sMainListItems[] = @@ -279,6 +297,11 @@ static const struct ListMenuItem sStatus3ListItems[] = {sText_Yawned, 4}, {sText_Imprisoned, 5}, {sText_NoCrit, 6}, + {sText_GastroAcid, 7}, + {sText_SmackDown, 8}, + {sText_Unburden, 9}, + {sText_MiracleEye, 10}, + {sText_AquaRing, 11}, }; static const struct ListMenuItem sSideStatusListItems[] =