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https://github.com/Ninjdai1/pokeemerald.git
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commit
e950da02f3
@ -1980,6 +1980,14 @@
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various BS_ATTACKER, VARIOUS_SWAP_SIDE_STATUSES
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.endm
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.macro canteleport battler:req
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various \battler, VARIOUS_CAN_TELEPORT
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.endm
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.macro getbattlerside battler:req
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various \battler, VARIOUS_GET_BATTLER_SIDE
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.endm
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@ helpful macros
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.macro setstatchanger stat:req, stages:req, down:req
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setbyte sSTATCHANGER, \stat | \stages << 3 | \down << 7
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@ -5176,7 +5176,14 @@ BattleScript_EffectTeleport:
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attackcanceler
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attackstring
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ppreduce
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.if B_TELEPORT_BEHAVIOR >= GEN_7
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canteleport BS_ATTACKER
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jumpifbyte CMP_EQUAL, gBattleCommunication, TRUE, BattleScript_EffectTeleportNew
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goto BattleScript_ButItFailed
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.else
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jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_ButItFailed
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.endif
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BattleScript_EffectTeleportTryToRunAway:
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getifcantrunfrombattle BS_ATTACKER
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jumpifbyte CMP_EQUAL, gBattleCommunication, BATTLE_RUN_FORBIDDEN, BattleScript_ButItFailed
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jumpifbyte CMP_EQUAL, gBattleCommunication, BATTLE_RUN_FAILURE, BattleScript_PrintAbilityMadeIneffective
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@ -5187,6 +5194,29 @@ BattleScript_EffectTeleport:
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setoutcomeonteleport BS_ATTACKER
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goto BattleScript_MoveEnd
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BattleScript_EffectTeleportNew:
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getbattlerside BS_ATTACKER
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jumpifbyte CMP_EQUAL, gBattleCommunication, B_SIDE_OPPONENT, BattleScript_EffectTeleportTryToRunAway
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attackanimation
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waitanimation
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openpartyscreen BS_ATTACKER, BattleScript_EffectTeleportNewEnd
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switchoutabilities BS_ATTACKER
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waitstate
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switchhandleorder BS_ATTACKER, 2
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returntoball BS_ATTACKER
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getswitchedmondata BS_ATTACKER
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switchindataupdate BS_ATTACKER
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hpthresholds BS_ATTACKER
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trytoclearprimalweather
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printstring STRINGID_EMPTYSTRING3
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waitmessage 1
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printstring STRINGID_SWITCHINMON
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switchinanim BS_ATTACKER, TRUE
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waitstate
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switchineffects BS_ATTACKER
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BattleScript_EffectTeleportNewEnd:
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goto BattleScript_MoveEnd
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BattleScript_EffectBeatUp::
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attackcanceler
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accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
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@ -87,6 +87,7 @@
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// Draining abilities will not heal but will prevent damage. In Gen6+, Heal Block prevents the use of most HP-draining moves.
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#define B_ROOTED_GROUNDING GEN_LATEST // In Gen4+, Ingrain causes the affected Pokémon to become grounded.
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#define B_METRONOME_MOVES GEN_LATEST // This config will determine up to which generation will Metronome pull moves from.
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#define B_TELEPORT_BEHAVIOR GEN_LATEST // In Gen7+, starting with Pokémon LGPE, Teleport allows the user to swap out with another party member.
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// Ability settings
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#define B_EXPANDED_ABILITY_NAMES TRUE // If TRUE, ability names are increased from 12 characters to 16 characters.
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@ -243,6 +243,8 @@
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#define VARIOUS_SWAP_SIDE_STATUSES 152
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#define VARIOUS_SET_Z_EFFECT 153
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#define VARIOUS_TRY_SYMBIOSIS 154
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#define VARIOUS_CAN_TELEPORT 155
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#define VARIOUS_GET_BATTLER_SIDE 156
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// Cmd_manipulatedamage
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#define DMG_CHANGE_SIGN 0
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@ -8021,6 +8021,38 @@ static bool32 CourtChangeSwapSideStatuses(void)
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SWAP(sideTimerPlayer->stickyWebBattlerSide, sideTimerOpp->stickyWebBattlerSide, temp);
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}
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static bool32 CanTeleport(u8 battlerId)
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{
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struct Pokemon* party = NULL;
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u32 species, count, i;
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if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
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party = gPlayerParty;
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else
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party = gEnemyParty;
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for (i = 0; i < PARTY_SIZE; i++)
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{
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species = GetMonData(&party[i], MON_DATA_SPECIES2);
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if (species != SPECIES_NONE && species != SPECIES_EGG && GetMonData(&party[i], MON_DATA_HP) != 0)
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count++;
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}
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switch (GetBattlerSide(battlerId))
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{
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case B_SIDE_OPPONENT:
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if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
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return FALSE;
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break;
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case B_SIDE_PLAYER:
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if (count == 1 || (count <= 2 && gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
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return FALSE;
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break;
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}
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return TRUE;
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}
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static void Cmd_various(void)
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{
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struct Pokemon *mon;
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@ -9857,6 +9889,15 @@ static void Cmd_various(void)
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return;
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}
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break;
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case VARIOUS_CAN_TELEPORT:
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gBattleCommunication[0] = CanTeleport(gActiveBattler);
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break;
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case VARIOUS_GET_BATTLER_SIDE:
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if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
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gBattleCommunication[0] = B_SIDE_PLAYER;
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else
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gBattleCommunication[0] = B_SIDE_OPPONENT;
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break;
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} // End of switch (gBattlescriptCurrInstr[2])
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gBattlescriptCurrInstr += 3;
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