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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Change filename to something more descriptive
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parent
af182d6f16
commit
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@ -1,5 +1,5 @@
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#ifndef GUARD_MENU_UNKNOWN_H
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#ifndef GUARD_MENU_SPECIALIZED_H
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#define GUARD_MENU_UNKNOWN_H
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#define GUARD_MENU_SPECIALIZED_H
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#include "player_pc.h"
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#include "player_pc.h"
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#include "list_menu.h"
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#include "list_menu.h"
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@ -48,4 +48,4 @@ void MoveRelearnerCreateYesNoMenu(void);
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u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices);
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u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices);
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void InitMoveRelearnerWindows(bool8 useContextWindow);
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void InitMoveRelearnerWindows(bool8 useContextWindow);
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#endif // GUARD_MENU_UNKNOWN_H
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#endif // GUARD_MENU_SPECIALIZED_H
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@ -291,8 +291,8 @@ SECTIONS {
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src/pokenav.o(.text);
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src/pokenav.o(.text);
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asm/pokenav.o(.text);
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asm/pokenav.o(.text);
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src/pokenav_match_call.o(.text);
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src/pokenav_match_call.o(.text);
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src/menu_unknown.o(.text);
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src/menu_specialized.o(.text);
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asm/menu_unknown.o(.text);
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asm/menu_specialized.o(.text);
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asm/rom_81D1C44.o(.text);
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asm/rom_81D1C44.o(.text);
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src/trainer_hill.o(.text);
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src/trainer_hill.o(.text);
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src/rayquaza_scene.o(.text);
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src/rayquaza_scene.o(.text);
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@ -596,8 +596,8 @@ SECTIONS {
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src/pokenav.o(.rodata);
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src/pokenav.o(.rodata);
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data/pokenav.o(.rodata);
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data/pokenav.o(.rodata);
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src/pokenav_match_call.o(.rodata);
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src/pokenav_match_call.o(.rodata);
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src/menu_unknown.o(.rodata);
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src/menu_specialized.o(.rodata);
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data/menu_unknown.o(.rodata);
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data/menu_specialized.o(.rodata);
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data/rom_81D1C44.o(.rodata);
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data/rom_81D1C44.o(.rodata);
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src/trainer_hill.o(.rodata);
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src/trainer_hill.o(.rodata);
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src/rayquaza_scene.o(.rodata);
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src/rayquaza_scene.o(.rodata);
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@ -6,7 +6,7 @@
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#include "menu.h"
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#include "menu.h"
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#include "international_string_util.h"
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#include "international_string_util.h"
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#include "menu.h"
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#include "menu.h"
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#include "menu_unknown.h"
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#include "menu_specialized.h"
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#include "move_relearner.h"
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#include "move_relearner.h"
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#include "palette.h"
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#include "palette.h"
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#include "player_pc.h"
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#include "player_pc.h"
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@ -12,7 +12,7 @@
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#include "alloc.h"
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#include "alloc.h"
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#include "menu.h"
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#include "menu.h"
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#include "menu_helpers.h"
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#include "menu_helpers.h"
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#include "menu_unknown.h"
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#include "menu_specialized.h"
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#include "overworld.h"
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#include "overworld.h"
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#include "palette.h"
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#include "palette.h"
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#include "pokemon_summary_screen.h"
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#include "pokemon_summary_screen.h"
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@ -37,7 +37,7 @@
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#include "main.h"
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#include "main.h"
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#include "menu.h"
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#include "menu.h"
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#include "menu_helpers.h"
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#include "menu_helpers.h"
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#include "menu_unknown.h"
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#include "menu_specialized.h"
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#include "metatile_behavior.h"
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#include "metatile_behavior.h"
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#include "overworld.h"
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#include "overworld.h"
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#include "palette.h"
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#include "palette.h"
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@ -28,7 +28,7 @@
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#include "strings.h"
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#include "strings.h"
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#include "task.h"
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#include "task.h"
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#include "window.h"
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#include "window.h"
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#include "menu_unknown.h"
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#include "menu_specialized.h"
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// structures
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// structures
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struct Struct203BCC4
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struct Struct203BCC4
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@ -4,7 +4,7 @@
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#include "alloc.h"
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#include "alloc.h"
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#include "palette.h"
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#include "palette.h"
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#include "pokenav.h"
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#include "pokenav.h"
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#include "menu_unknown.h"
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#include "menu_specialized.h"
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#include "scanline_effect.h"
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#include "scanline_effect.h"
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#include "text.h"
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#include "text.h"
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#include "bg.h"
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#include "bg.h"
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@ -237,7 +237,7 @@ gUnknown_0203CF40: @ 203CF40
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gUnknown_0203CF44: @ 203CF44
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gUnknown_0203CF44: @ 203CF44
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.space 0x4
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.space 0x4
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.include "src/menu_unknown.o"
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.include "src/menu_specialized.o"
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gUnknown_0203CF50: @ 203CF50
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gUnknown_0203CF50: @ 203CF50
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.space 0x4
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.space 0x4
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