From ead437e89bf212809c9177af727806dafcefcef3 Mon Sep 17 00:00:00 2001 From: SatoMew Date: Sun, 10 Jan 2021 22:26:00 +0000 Subject: [PATCH] Document the unused battle strings for downpour weather --- src/battle_message.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/battle_message.c b/src/battle_message.c index e6c1666fc..7a0327ada 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -340,9 +340,9 @@ static const u8 sText_ButItFailed[] = _("But it failed!"); static const u8 sText_ItHurtConfusion[] = _("It hurt itself in its\nconfusion!"); static const u8 sText_MirrorMoveFailed[] = _("The MIRROR MOVE failed!"); static const u8 sText_StartedToRain[] = _("It started to rain!"); -static const u8 sText_DownpourStarted[] = _("A downpour started!"); +static const u8 sText_DownpourStarted[] = _("A downpour started!"); // corresponds to DownpourText in pokegold and pokecrystal and is used by Rain Dance in GSC static const u8 sText_RainContinues[] = _("Rain continues to fall."); -static const u8 sText_DownpourContinues[] = _("The downpour continues."); +static const u8 sText_DownpourContinues[] = _("The downpour continues."); // unused static const u8 sText_RainStopped[] = _("The rain stopped."); static const u8 sText_SandstormBrewed[] = _("A sandstorm brewed!"); static const u8 sText_SandstormRages[] = _("The sandstorm rages.");