diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 50a5f8ad5..1638e2f57 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -1014,15 +1014,12 @@ void BattleLoadSubstituteOrMonSpriteGfx(u8 battlerId, bool8 loadMonSprite) palOffset = (battlerId * 16) + 0x100; LoadCompressedPalette(gSubstituteDollPal, palOffset, 32); } - else + else if (!IsContest()) { - if (!IsContest()) - { - if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); - else - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId); - } + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); + else + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId); } } diff --git a/src/battle_main.c b/src/battle_main.c index 0ea19dfaa..03e958c61 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -4851,40 +4851,38 @@ static void SetActionsAndBattlersTurnOrder(void) gBattleStruct->focusPunchBattlerId = 0; return; } - else + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + if (gChosenActionByBattler[gActiveBattler] == B_ACTION_USE_ITEM || gChosenActionByBattler[gActiveBattler] == B_ACTION_SWITCH) { - if (gChosenActionByBattler[gActiveBattler] == B_ACTION_USE_ITEM || gChosenActionByBattler[gActiveBattler] == B_ACTION_SWITCH) - { - gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler]; - gBattlerByTurnOrder[turnOrderId] = gActiveBattler; - turnOrderId++; - } + gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler]; + gBattlerByTurnOrder[turnOrderId] = gActiveBattler; + turnOrderId++; } - for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + } + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + if (gChosenActionByBattler[gActiveBattler] != B_ACTION_USE_ITEM && gChosenActionByBattler[gActiveBattler] != B_ACTION_SWITCH) { - if (gChosenActionByBattler[gActiveBattler] != B_ACTION_USE_ITEM && gChosenActionByBattler[gActiveBattler] != B_ACTION_SWITCH) - { - gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler]; - gBattlerByTurnOrder[turnOrderId] = gActiveBattler; - turnOrderId++; - } + gActionsByTurnOrder[turnOrderId] = gChosenActionByBattler[gActiveBattler]; + gBattlerByTurnOrder[turnOrderId] = gActiveBattler; + turnOrderId++; } - for (i = 0; i < gBattlersCount - 1; i++) + } + for (i = 0; i < gBattlersCount - 1; i++) + { + for (j = i + 1; j < gBattlersCount; j++) { - for (j = i + 1; j < gBattlersCount; j++) + u8 battler1 = gBattlerByTurnOrder[i]; + u8 battler2 = gBattlerByTurnOrder[j]; + + if (gActionsByTurnOrder[i] != B_ACTION_USE_ITEM + && gActionsByTurnOrder[j] != B_ACTION_USE_ITEM + && gActionsByTurnOrder[i] != B_ACTION_SWITCH + && gActionsByTurnOrder[j] != B_ACTION_SWITCH) { - u8 battler1 = gBattlerByTurnOrder[i]; - u8 battler2 = gBattlerByTurnOrder[j]; - if (gActionsByTurnOrder[i] != B_ACTION_USE_ITEM - && gActionsByTurnOrder[j] != B_ACTION_USE_ITEM - && gActionsByTurnOrder[i] != B_ACTION_SWITCH - && gActionsByTurnOrder[j] != B_ACTION_SWITCH) - { - if (GetWhoStrikesFirst(battler1, battler2, FALSE)) - SwapTurnOrder(i, j); - } + if (GetWhoStrikesFirst(battler1, battler2, FALSE)) + SwapTurnOrder(i, j); } } } @@ -4962,12 +4960,8 @@ static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void) } TryClearRageStatuses(); - gCurrentTurnActionNumber = 0; -{ - // something stupid needed to match - u8 zero; - gCurrentActionFuncId = gActionsByTurnOrder[(zero = 0)]; -} + gCurrentTurnActionNumber = 0; //See comment underneath + gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; //Should be gActionsByTurnOrder[(gCurrentTurnActionNumber = 0)], but that doesn't match gDynamicBasePower = 0; gBattleStruct->dynamicMoveType = 0; gBattleMainFunc = RunTurnActionsFunctions; @@ -4990,13 +4984,10 @@ static void RunTurnActionsFunctions(void) gHitMarker &= ~(HITMARKER_x100000); gBattleMainFunc = sEndTurnFuncsTable[gBattleOutcome & 0x7F]; } - else + else if (gBattleStruct->savedTurnActionNumber != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another battlerId { - if (gBattleStruct->savedTurnActionNumber != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another battlerId - { - gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING); - gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE); - } + gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING); + gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE); } } diff --git a/src/event_object_movement.c b/src/event_object_movement.c index a076a2a22..72de880c8 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -8216,15 +8216,13 @@ bool8 FreezeObjectEvent(struct ObjectEvent *objectEvent) { return TRUE; } - else - { - objectEvent->frozen = 1; - objectEvent->spriteAnimPausedBackup = gSprites[objectEvent->spriteId].animPaused; - objectEvent->spriteAffineAnimPausedBackup = gSprites[objectEvent->spriteId].affineAnimPaused; - gSprites[objectEvent->spriteId].animPaused = 1; - gSprites[objectEvent->spriteId].affineAnimPaused = 1; - return FALSE; - } + + objectEvent->frozen = 1; + objectEvent->spriteAnimPausedBackup = gSprites[objectEvent->spriteId].animPaused; + objectEvent->spriteAffineAnimPausedBackup = gSprites[objectEvent->spriteId].affineAnimPaused; + gSprites[objectEvent->spriteId].animPaused = 1; + gSprites[objectEvent->spriteId].affineAnimPaused = 1; + return FALSE; } void FreezeObjectEvents(void) @@ -8397,8 +8395,8 @@ bool8 sub_80976EC(struct Sprite *sprite) if (sprite->data[5] > 15) return TRUE; - else - return FALSE; + + return FALSE; } static const s8 sFigure8XOffsets[FIGURE_8_LENGTH] = { @@ -8478,15 +8476,15 @@ static bool8 AnimateSpriteInFigure8(struct Sprite *sprite) return finished; } -static const s8 gUnknown_0850E802[] = { +static const s8 gUnknown_0850E802[16] = { -4, -6, -8, -10, -11, -12, -12, -12, -11, -10, -9, -8, -6, -4, 0, 0 }; -static const s8 gUnknown_0850E812[] = { +static const s8 gUnknown_0850E812[16] = { 0, -2, -3, -4, -5, -6, -6, -6, -5, -5, -4, -3, -2, 0, 0, 0 }; -static const s8 gUnknown_0850E822[] = { +static const s8 gUnknown_0850E822[16] = { -2, -4, -6, -8, -9, -10, -10, -10, -9, -8, -6, -5, -3, -2, 0, 0 }; @@ -8509,23 +8507,11 @@ void sub_809783C(struct Sprite *sprite, u8 a2, u8 a3, u8 a4) sprite->data[6] = 0; } -static const s16 gUnknown_0850E840[] = { - 16, 16, 32, -}; - -static const u8 gUnknown_0850E846[] = { - 0, 0, 1, -}; - u8 sub_809785C(struct Sprite *sprite) { - s16 v5[3]; - u8 v6[3]; - u8 v2; - - memcpy(v5, gUnknown_0850E840, 6); // TODO: get rid of memcpy - memcpy(v6, gUnknown_0850E846, 3); - v2 = 0; + s16 v5[] = {16, 16, 32}; + u8 v6[] = {0, 0, 1}; + u8 v2 = 0; if (sprite->data[4]) Step1(sprite, sprite->data[3]); @@ -8546,23 +8532,11 @@ u8 sub_809785C(struct Sprite *sprite) return v2; } -static const s16 gUnknown_0850E84A[] = { - 32, 32, 64, -}; - -static const u8 gUnknown_0850E850[] = { - 1, 1, 2, -}; - u8 sub_80978E4(struct Sprite *sprite) { - s16 v5[3]; - u8 v6[3]; - u8 v2; - - memcpy(v5, gUnknown_0850E84A, 6); - memcpy(v6, gUnknown_0850E850, 3); - v2 = 0; + s16 v5[] = {32, 32, 64}; + u8 v6[] = {1, 1, 2}; + u8 v2 = 0; if (sprite->data[4] && !(sprite->data[6] & 1)) Step1(sprite, sprite->data[3]); @@ -8590,12 +8564,9 @@ static void SetMovementDelay(struct Sprite *sprite, s16 timer) static bool8 WaitForMovementDelay(struct Sprite *sprite) { - sprite->data[3]--; - - if (sprite->data[3] == 0) + if (--sprite->data[3] == 0) return TRUE; - else - return FALSE; + return FALSE; } void SetAndStartSpriteAnim(struct Sprite *sprite, u8 animNum, u8 animCmdIndex) @@ -8609,8 +8580,7 @@ bool8 SpriteAnimEnded(struct Sprite *sprite) { if (sprite->animEnded) return TRUE; - else - return FALSE; + return FALSE; } void UpdateObjectEventSpriteVisibility(struct Sprite *sprite, bool8 invisible) @@ -8789,14 +8759,14 @@ static void UpdateObjectEventSpritePosition(struct Sprite *sprite) { switch(sprite->tAnimNum) { + case 0: + break; case UNION_ROOM_SPAWN_IN: MoveUnionRoomObjectDown(sprite); break; case UNION_ROOM_SPAWN_OUT: MoveUnionRoomObjectUp(sprite); break; - case 0: - break; default: sprite->tAnimNum = 0; break; @@ -8877,8 +8847,7 @@ u8 MovementAction_StoreAndLockAnim_Step0(struct ObjectEvent *objectEvent, struct } else { - u8 i; - u8 firstFreeSlot; + u8 i, firstFreeSlot; bool32 found; for (firstFreeSlot = 16, found = FALSE, i = 0; i < 16; i++) { diff --git a/src/link_rfu_2.c b/src/link_rfu_2.c index 3372aa766..a8ead95d6 100644 --- a/src/link_rfu_2.c +++ b/src/link_rfu_2.c @@ -876,8 +876,7 @@ static void sub_800F498(u16 *a0, u8 *a1) static bool32 RfuProcessEnqueuedRecvBlock(void) { - u8 i; - u8 j; + u8 i, j; u8 sp00[MAX_RFU_PLAYERS * (2 * (CMD_LENGTH - 1))]; u8 sp48[2 * (CMD_LENGTH - 1)]; u8 status; @@ -923,7 +922,7 @@ static bool32 RfuProcessEnqueuedRecvBlock(void) static void HandleSendFailure(u8 unused, u32 flags) { - s32 i, j; + s32 i, j, temp; const u8 *r10 = Rfu.sendBlock.payload; for (i = 0; i < Rfu.sendBlock.count; i++) @@ -933,14 +932,15 @@ static void HandleSendFailure(u8 unused, u32 flags) sResendBlock16[0] = RFU_COMMAND_0x8900 | i; for (j = 0; j < 7; j++) { - sResendBlock16[j + 1] = (r10[12 * i + (j << 1) + 1] << 8) | r10[12 * i + (j << 1) + 0]; + temp = j << 1; + sResendBlock16[j + 1] = (r10[i * 12 + temp + 1] << 8) | r10[i * 12 + temp]; } + for (j = 0; j < 7; j++) { - sResendBlock8[2 * j + 1] = sResendBlock16[j] >> 8; - sResendBlock8[2 * j + 0] = sResendBlock16[j]; - - j++;j--; // Needed to match; + temp = j << 1; + sResendBlock8[temp + 1] = sResendBlock16[j] >> 8; + sResendBlock8[temp + 0] = sResendBlock16[j] & 0xff; } RfuSendQueue_Enqueue(&Rfu.sendQueue, sResendBlock8); Rfu.sendBlock.failedFlags |= (1 << i); @@ -1024,8 +1024,7 @@ void sub_800F850(void) static void RfuHandleReceiveCommand(u8 unused) { - u16 i; - u16 j; + u16 i, j; for (i = 0; i < MAX_RFU_PLAYERS; i++) { @@ -1039,7 +1038,7 @@ static void RfuHandleReceiveCommand(u8 unused) if (gRfuLinkStatus->parentChild == MODE_CHILD) { Rfu.playerCount = gRecvCmds[i][1]; - Rfu.multiplayerId = sub_800F74C((u8 *)(gRecvCmds[i] + 2)); + Rfu.multiplayerId = sub_800F74C((u8 *)(&gRecvCmds[i][2])); } break; case RFU_COMMAND_0x8800: @@ -1238,10 +1237,9 @@ void sub_800FE50(void *a0) bool32 Rfu_InitBlockSend(const u8 *src, size_t size) { bool8 r4; - if (Rfu.callback != NULL) - return FALSE; - if (gSendCmd[0] != 0) + if (Rfu.callback != NULL || gSendCmd[0] != 0) return FALSE; + if (Rfu.sendBlock.sending) { sRfuDebug.unk_83++; @@ -1419,16 +1417,12 @@ void Rfu_SetCloseLinkCallback(void) static void SendReadyExitStandbyUntilAllReady(void) { - u8 playerCount; - u8 i; + u8 i, playerCount; - if (GetMultiplayerId() != 0) + if (GetMultiplayerId() != 0 && Rfu.recvQueue.count == 0 && Rfu.resendExitStandbyTimer > 60) { - if (Rfu.recvQueue.count == 0 && Rfu.resendExitStandbyTimer > 60) - { - RfuPrepareSendBuffer(RFU_COMMAND_READY_EXIT_STANDBY); - Rfu.resendExitStandbyTimer = 0; - } + RfuPrepareSendBuffer(RFU_COMMAND_READY_EXIT_STANDBY); + Rfu.resendExitStandbyTimer = 0; } playerCount = GetLinkPlayerCount(); for (i = 0; i < playerCount; i++) @@ -1458,8 +1452,7 @@ static void LinkLeaderReadyToExitStandby(void) // RFU equivalent of LinkCB_Standby and LinkCB_StandbyForAll static void Rfu_LinkStandby(void) { - u8 i; - u8 playerCount; + u8 i, playerCount; if (GetMultiplayerId() != 0) { @@ -1555,28 +1548,28 @@ static bool8 CheckForLeavingGroupMembers(void) bool8 memberLeft = FALSE; for (i = 0; i < RFU_CHILD_MAX; i++) { - if (Rfu.partnerSendStatuses[i] < RFU_STATUS_JOIN_GROUP_OK - || Rfu.partnerSendStatuses[i] > RFU_STATUS_JOIN_GROUP_NO) + if (Rfu.partnerSendStatuses[i] == RFU_STATUS_JOIN_GROUP_OK + || Rfu.partnerSendStatuses[i] == RFU_STATUS_JOIN_GROUP_NO) { - if (gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS - || gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS_AND_SENDSIDE_UNKNOWN) - { - if (Rfu.partnerRecvStatuses[i] == RFU_STATUS_LEAVE_GROUP_NOTICE) - { - Rfu.partnerSendStatuses[i] = RFU_STATUS_LEAVE_GROUP; - Rfu.partnerRecvStatuses[i] = RFU_STATUS_10; - rfu_clearSlot(TYPE_NI_RECV, i); - rfu_NI_setSendData(1 << i, 8, &Rfu.partnerSendStatuses[i], 1); - memberLeft = TRUE; - } + continue; + } - } - else if (gRfuSlotStatusNI[Rfu.childSlot]->recv.state == SLOT_STATE_RECV_FAILED) + if (gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS + || gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS_AND_SENDSIDE_UNKNOWN) + { + if (Rfu.partnerRecvStatuses[i] == RFU_STATUS_LEAVE_GROUP_NOTICE) + { + Rfu.partnerSendStatuses[i] = RFU_STATUS_LEAVE_GROUP; + Rfu.partnerRecvStatuses[i] = RFU_STATUS_10; rfu_clearSlot(TYPE_NI_RECV, i); - { - + rfu_NI_setSendData(1 << i, 8, &Rfu.partnerSendStatuses[i], 1); + memberLeft = TRUE; } } + else if (gRfuSlotStatusNI[Rfu.childSlot]->recv.state == SLOT_STATE_RECV_FAILED) + { + rfu_clearSlot(TYPE_NI_RECV, i); + } } return memberLeft; } @@ -2097,8 +2090,7 @@ static void sub_80111FC(void) static void sub_801120C(u8 msg, u8 paramCount) { - u8 i; - u8 disconnectFlag = 0; + u8 i, disconnectFlag = 0; switch (msg) { case LMAN_MSG_INITIALIZE_COMPLETED: diff --git a/src/menu_specialized.c b/src/menu_specialized.c index a99c5c9d0..d402ecb51 100644 --- a/src/menu_specialized.c +++ b/src/menu_specialized.c @@ -894,76 +894,73 @@ static u8 *GetConditionMenuMonString(u8 *dst, u16 boxId, u16 monId) { return StringCopyPadded(dst, gText_EggNickname, 0, 12); } + GetBoxOrPartyMonData(boxId, monId, MON_DATA_NICKNAME, dst); + StringGetEnd10(dst); + species = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SPECIES, NULL); + if (boxId == TOTAL_BOXES_COUNT) // Party mon. + { + level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); + gender = GetMonGender(&gPlayerParty[monId]); + } else { - GetBoxOrPartyMonData(boxId, monId, MON_DATA_NICKNAME, dst); - StringGetEnd10(dst); - species = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SPECIES, NULL); - if (boxId == TOTAL_BOXES_COUNT) // Party mon. - { - level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); - gender = GetMonGender(&gPlayerParty[monId]); - } - else - { - // Needed to match, feel free to remove. - boxId++;boxId--; - monId++;monId--; + // Needed to match, feel free to remove. + boxId++, boxId--; + monId++, monId--; - boxMon = GetBoxedMonPtr(boxId, monId); - gender = GetBoxMonGender(boxMon); - level = GetLevelFromBoxMonExp(boxMon); - } - - if ((species == SPECIES_NIDORAN_F || species == SPECIES_NIDORAN_M) && !StringCompare(dst, gSpeciesNames[species])) - gender = MON_GENDERLESS; - - for (str = dst; *str != EOS; str++) - ; - - *(str++) = EXT_CTRL_CODE_BEGIN; - *(str++) = EXT_CTRL_CODE_SKIP; - *(str++) = 60; - - switch (gender) - { - default: - *(str++) = CHAR_SPACE; - break; - case MON_MALE: - *(str++) = EXT_CTRL_CODE_BEGIN; - *(str++) = EXT_CTRL_CODE_COLOR; - *(str++) = TEXT_COLOR_RED; - *(str++) = EXT_CTRL_CODE_BEGIN; - *(str++) = EXT_CTRL_CODE_SHADOW; - *(str++) = TEXT_COLOR_LIGHT_RED; - *(str++) = CHAR_MALE; - break; - case MON_FEMALE: - *(str++) = EXT_CTRL_CODE_BEGIN; - *(str++) = EXT_CTRL_CODE_COLOR; - *(str++) = TEXT_COLOR_GREEN; - *(str++) = EXT_CTRL_CODE_BEGIN; - *(str++) = EXT_CTRL_CODE_SHADOW; - *(str++) = TEXT_COLOR_LIGHT_GREEN; - *(str++) = CHAR_FEMALE; - break; - } - - *(str++) = EXT_CTRL_CODE_BEGIN; - *(str++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW; - *(str++) = TEXT_COLOR_BLUE; - *(str++) = TEXT_COLOR_TRANSPARENT; - *(str++) = TEXT_COLOR_LIGHT_BLUE; - *(str++) = CHAR_SLASH; - *(str++) = CHAR_EXTRA_SYMBOL; - *(str++) = CHAR_LV_2; - str = ConvertIntToDecimalStringN(str, level, STR_CONV_MODE_LEFT_ALIGN, 3); - *(str++) = CHAR_SPACE; - *str = EOS; - - return str; + boxMon = GetBoxedMonPtr(boxId, monId); + gender = GetBoxMonGender(boxMon); + level = GetLevelFromBoxMonExp(boxMon); } + + if ((species == SPECIES_NIDORAN_F || species == SPECIES_NIDORAN_M) && !StringCompare(dst, gSpeciesNames[species])) + gender = MON_GENDERLESS; + + for (str = dst; *str != EOS; str++) + ; + + *(str++) = EXT_CTRL_CODE_BEGIN; + *(str++) = EXT_CTRL_CODE_SKIP; + *(str++) = 60; + + switch (gender) + { + default: + *(str++) = CHAR_SPACE; + break; + case MON_MALE: + *(str++) = EXT_CTRL_CODE_BEGIN; + *(str++) = EXT_CTRL_CODE_COLOR; + *(str++) = TEXT_COLOR_RED; + *(str++) = EXT_CTRL_CODE_BEGIN; + *(str++) = EXT_CTRL_CODE_SHADOW; + *(str++) = TEXT_COLOR_LIGHT_RED; + *(str++) = CHAR_MALE; + break; + case MON_FEMALE: + *(str++) = EXT_CTRL_CODE_BEGIN; + *(str++) = EXT_CTRL_CODE_COLOR; + *(str++) = TEXT_COLOR_GREEN; + *(str++) = EXT_CTRL_CODE_BEGIN; + *(str++) = EXT_CTRL_CODE_SHADOW; + *(str++) = TEXT_COLOR_LIGHT_GREEN; + *(str++) = CHAR_FEMALE; + break; + } + + *(str++) = EXT_CTRL_CODE_BEGIN; + *(str++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW; + *(str++) = TEXT_COLOR_BLUE; + *(str++) = TEXT_COLOR_TRANSPARENT; + *(str++) = TEXT_COLOR_LIGHT_BLUE; + *(str++) = CHAR_SLASH; + *(str++) = CHAR_EXTRA_SYMBOL; + *(str++) = CHAR_LV_2; + str = ConvertIntToDecimalStringN(str, level, STR_CONV_MODE_LEFT_ALIGN, 3); + *(str++) = CHAR_SPACE; + *str = EOS; + + return str; } // Buffers the string in src to dest up to n chars. If src is less than n chars, fill with spaces diff --git a/src/script.c b/src/script.c index 9ba1a7429..889c25765 100644 --- a/src/script.c +++ b/src/script.c @@ -26,9 +26,9 @@ void InitScriptContext(struct ScriptContext *ctx, void *cmdTable, void *cmdTable s32 i; ctx->mode = 0; - ctx->scriptPtr = 0; + ctx->scriptPtr = NULL; ctx->stackDepth = 0; - ctx->nativePtr = 0; + ctx->nativePtr = NULL; ctx->cmdTable = cmdTable; ctx->cmdTableEnd = cmdTableEnd; @@ -55,7 +55,7 @@ void SetupNativeScript(struct ScriptContext *ctx, bool8 (*ptr)(void)) void StopScript(struct ScriptContext *ctx) { ctx->mode = 0; - ctx->scriptPtr = 0; + ctx->scriptPtr = NULL; } bool8 RunScriptCommand(struct ScriptContext *ctx)