diff --git a/src/save.c b/src/save.c index 0c35c3795..8d77e801a 100644 --- a/src/save.c +++ b/src/save.c @@ -27,7 +27,8 @@ extern bool8 gSoftResetDisabled; * Sectors 0 - 13: Save Slot 1 * Sectors 14 - 27: Save Slot 2 * Sectors 28 - 29: Hall of Fame - * Sectors 30 - 31: e-Reader battle tower data, maybe? (note: deprecated in Emerald US) + * Sector 30: e-Reader/Mystery Gift Stuff (note: e-Reader is deprecated in Emerald US) + * Sector 31: Recorded Battle * * There are two save slots for saving the player's game data. We alternate between * them each time the game is saved, so that if the current save slot is corrupt,