Document more misc field effects
@ -52,8 +52,8 @@ gFieldEffectScriptPointers:: @ 82DB9D4
|
||||
.4byte gFieldEffectScript_UseDive @ FLDEFF_USE_DIVE
|
||||
.4byte gFieldEffectScript_Pokeball @ FLDEFF_POKEBALL
|
||||
.4byte gFieldEffectScript_HeartIcon @ FLDEFF_HEART_ICON
|
||||
.4byte gFieldEffectScript_Unknown47 @ FLDEFF_NOP_47
|
||||
.4byte gFieldEffectScript_Unknown48 @ FLDEFF_NOP_48
|
||||
.4byte gFieldEffectScript_Nop47 @ FLDEFF_NOP_47
|
||||
.4byte gFieldEffectScript_Nop48 @ FLDEFF_NOP_48
|
||||
.4byte gFieldEffectScript_AshPuff @ FLDEFF_ASH_PUFF
|
||||
.4byte gFieldEffectScript_AshLaunch @ FLDEFF_ASH_LAUNCH
|
||||
.4byte gFieldEffectScript_SweetScent @ FLDEFF_SWEET_SCENT
|
||||
@ -263,12 +263,12 @@ gFieldEffectScript_HeartIcon:: @ 82DBC56
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_HeartIcon
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Unknown47:: @ 82DBC60
|
||||
field_eff_callnative FldEff_NopA6FC
|
||||
gFieldEffectScript_Nop47:: @ 82DBC60
|
||||
field_eff_callnative FldEff_Nop47
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Unknown48:: @ 82DBC66
|
||||
field_eff_callnative FldEff_NopA700
|
||||
gFieldEffectScript_Nop48:: @ 82DBC66
|
||||
field_eff_callnative FldEff_Nop48
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_AshPuff:: @ 82DBC6C
|
||||
@ -284,7 +284,7 @@ gFieldEffectScript_SweetScent:: @ 82DBC80
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_SandPillar:: @ 82DBC86
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo9, FldEff_SandPillar
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_SandPillar, FldEff_SandPillar
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Bubbles:: @ 82DBC90
|
||||
@ -296,15 +296,15 @@ gFieldEffectScript_Sparkle:: @ 82DBC9A
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_ShowSecretPowerCave:: @ 82DBCA4
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo7, FldEff_SecretPowerCave
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_SecretPower_Cave, FldEff_SecretPowerCave
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_ShowSecretPowerTree:: @ 82DBCAE
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo8, FldEff_SecretPowerTree
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_SecretPower_Plant, FldEff_SecretPowerTree
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_ShowSecretPowerShrub:: @ 82DBCB8
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo8, FldEff_SecretPowerShrub
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_SecretPower_Plant, FldEff_SecretPowerShrub
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_ShowCutGrass:: @ 82DBCC2
|
||||
|
@ -77,7 +77,7 @@ EventScript_RockSmash:: @ 82907A6
|
||||
goto EventScript_SmashRock
|
||||
end
|
||||
|
||||
EventScript_FldEffRockSmash:: @ 82907F0
|
||||
EventScript_RockSmashFromPartyMenu:: @ 82907F0
|
||||
lockall
|
||||
dofieldeffect FLDEFF_USE_ROCK_SMASH
|
||||
waitstate
|
||||
@ -89,10 +89,10 @@ EventScript_SmashRock:: @ 82907FB
|
||||
waitmovement 0
|
||||
removeobject VAR_LAST_TALKED
|
||||
specialvar VAR_RESULT, TryUpdateRusturfTunnelState
|
||||
compare VAR_RESULT, 1
|
||||
compare VAR_RESULT, TRUE
|
||||
goto_if_eq EventScript_EndSmash
|
||||
special RockSmashWildEncounter
|
||||
compare VAR_RESULT, 0
|
||||
compare VAR_RESULT, FALSE
|
||||
goto_if_eq EventScript_EndSmash
|
||||
waitstate
|
||||
releaseall
|
||||
|
BIN
graphics/field_effects/pics/record_mix_lights.png
Normal file
After Width: | Height: | Size: 199 B |
BIN
graphics/field_effects/pics/sand_pillar.png
Normal file
After Width: | Height: | Size: 673 B |
Before Width: | Height: | Size: 272 B After Width: | Height: | Size: 272 B |
Before Width: | Height: | Size: 255 B After Width: | Height: | Size: 255 B |
Before Width: | Height: | Size: 256 B After Width: | Height: | Size: 256 B |
BIN
graphics/field_effects/pics/secret_power_cave.png
Normal file
After Width: | Height: | Size: 356 B |
BIN
graphics/field_effects/pics/secret_power_shrub.png
Normal file
After Width: | Height: | Size: 270 B |
BIN
graphics/field_effects/pics/secret_power_tree.png
Normal file
After Width: | Height: | Size: 304 B |
Before Width: | Height: | Size: 145 B |
Before Width: | Height: | Size: 149 B |
Before Width: | Height: | Size: 138 B |
Before Width: | Height: | Size: 133 B |
Before Width: | Height: | Size: 114 B |
Before Width: | Height: | Size: 89 B |
Before Width: | Height: | Size: 109 B |
Before Width: | Height: | Size: 119 B |
Before Width: | Height: | Size: 123 B |
Before Width: | Height: | Size: 129 B |
Before Width: | Height: | Size: 126 B |
Before Width: | Height: | Size: 87 B |
Before Width: | Height: | Size: 116 B |
Before Width: | Height: | Size: 131 B |
Before Width: | Height: | Size: 115 B |
Before Width: | Height: | Size: 92 B |
Before Width: | Height: | Size: 103 B |
Before Width: | Height: | Size: 107 B |
Before Width: | Height: | Size: 107 B |
@ -375,7 +375,7 @@ extern const u8 SecretBase_Text_Trainer9Defeated[];
|
||||
extern const u8 EventScript_FldEffStrength[];
|
||||
extern const u8 EventScript_FailSweetScent[];
|
||||
extern const u8 EventScript_FldEffFlash[];
|
||||
extern const u8 EventScript_FldEffRockSmash[];
|
||||
extern const u8 EventScript_RockSmashFromPartyMenu[];
|
||||
|
||||
//player pc
|
||||
extern const u8 LittlerootTown_BrendansHouse_2F_EventScript_TurnOffPlayerPC[];
|
||||
|
@ -1,10 +1,10 @@
|
||||
#ifndef GUARD_FLDEFF_MISC_H
|
||||
#define GUARD_FLDEFF_MISC_H
|
||||
|
||||
void sub_80F9BCC(u16 a0, u16 a1, u8 a2);
|
||||
void sub_80F9BF4(u16 a0, u16 a1, u8 a2);
|
||||
bool8 sub_80F9C1C(void);
|
||||
bool8 sub_80F9C30(void);
|
||||
void ComputerScreenOpenEffect(u16 a0, u16 a1, u8 a2);
|
||||
void ComputerScreenCloseEffect(u16 a0, u16 a1, u8 a2);
|
||||
bool8 IsComputerScreenOpenEffectActive(void);
|
||||
bool8 IsComputerScreenCloseEffectActive(void);
|
||||
bool8 SetUpFieldMove_SecretPower(void);
|
||||
bool8 FldEff_UseSecretPowerCave(void);
|
||||
bool8 FldEff_SecretPowerCave(void);
|
||||
@ -15,22 +15,22 @@ bool8 FldEff_SecretPowerShrub(void);
|
||||
bool8 FldEff_SecretBasePCTurnOn(void);
|
||||
void DoSecretBasePCTurnOffEffect(void);
|
||||
void PopSecretBaseBalloon(s16 metatileId, s16 x, s16 y);
|
||||
bool8 FldEff_NopA6FC(void);
|
||||
bool8 FldEff_NopA700(void);
|
||||
bool8 FldEff_Nop47(void);
|
||||
bool8 FldEff_Nop48(void);
|
||||
void ShatterSecretBaseBreakableDoor(s16 x, s16 y);
|
||||
void PlaySecretBaseMusicNoteMatSound(s16 metatileId);
|
||||
void DoSecretBaseGlitterMatSparkle(void);
|
||||
bool8 FldEff_SandPillar(void);
|
||||
void InteractWithShieldOrTVDecoration(void);
|
||||
bool8 sub_80FADE4(u16 arg0, u8 arg1);
|
||||
bool8 IsLargeBreakableDecoration(u16 arg0, u8 arg1);
|
||||
void FldEffPoison_Start(void);
|
||||
bool32 FldEffPoison_IsActive(void);
|
||||
void DoWateringBerryTreeAnim(void);
|
||||
u8 CreateRecordMixingSprite(void);
|
||||
void DestroyRecordMixingSprite(void);
|
||||
u8 CreateRecordMixingLights(void);
|
||||
void DestroyRecordMixingLights(void);
|
||||
|
||||
extern const struct SpritePalette gFieldEffectObjectPaletteInfo7;
|
||||
extern const struct SpritePalette gFieldEffectObjectPaletteInfo8;
|
||||
extern const struct SpritePalette gSpritePalette_SecretPower_Cave;
|
||||
extern const struct SpritePalette gSpritePalette_SecretPower_Plant;
|
||||
extern const struct SpritePalette gFieldEffectObjectPaletteInfo9;
|
||||
extern const u16 gTilesetPalettes_SecretBase[][16];
|
||||
|
||||
|
@ -662,3 +662,18 @@ $(FLDEFFGFXDIR)/small_sparkle.4bpp: %.4bpp: %.png
|
||||
|
||||
$(FLDEFFGFXDIR)/unused_grass_3.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -mwidth 2 -mheight 2
|
||||
|
||||
$(FLDEFFGFXDIR)/secret_power_cave.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -mwidth 2 -mheight 2
|
||||
|
||||
$(FLDEFFGFXDIR)/secret_power_shrub.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -mwidth 2 -mheight 2
|
||||
|
||||
$(FLDEFFGFXDIR)/secret_power_tree.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -mwidth 2 -mheight 2
|
||||
|
||||
$(FLDEFFGFXDIR)/sand_pillar.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -mwidth 2 -mheight 4
|
||||
|
||||
$(FLDEFFGFXDIR)/record_mix_lights.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -mwidth 4 -mheight 1
|
||||
|
@ -2229,7 +2229,7 @@ void StartEscapeRopeFieldEffect(void)
|
||||
{
|
||||
ScriptContext2_Enable();
|
||||
FreezeObjectEvents();
|
||||
CreateTask(Task_EscapeRopeWarpOut, 0x50);
|
||||
CreateTask(Task_EscapeRopeWarpOut, 80);
|
||||
}
|
||||
|
||||
static void Task_EscapeRopeWarpOut(u8 taskId)
|
||||
@ -2598,8 +2598,8 @@ static void FieldMoveShowMonOutdoorsEffect_Init(struct Task *task)
|
||||
task->data[11] = REG_WININ;
|
||||
task->data[12] = REG_WINOUT;
|
||||
StoreWordInTwoHalfwords(&task->data[13], (u32)gMain.vblankCallback);
|
||||
task->tWinHoriz = WIN_RANGE(240, 241);
|
||||
task->tWinVert = WIN_RANGE(80, 81);
|
||||
task->tWinHoriz = WIN_RANGE(DISPLAY_WIDTH, DISPLAY_WIDTH + 1);
|
||||
task->tWinVert = WIN_RANGE(DISPLAY_HEIGHT / 2, DISPLAY_HEIGHT / 2 + 1);
|
||||
task->tWinIn = WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR;
|
||||
task->tWinOut = WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR;
|
||||
SetGpuReg(REG_OFFSET_WIN0H, task->tWinHoriz);
|
||||
@ -2637,15 +2637,15 @@ static void FieldMoveShowMonOutdoorsEffect_CreateBanner(struct Task *task)
|
||||
if (horiz < 0)
|
||||
horiz = 0;
|
||||
|
||||
if (vertHi < 40)
|
||||
vertHi = 40;
|
||||
if (vertHi < DISPLAY_HEIGHT / 4)
|
||||
vertHi = DISPLAY_HEIGHT / 4;
|
||||
|
||||
if (vertLo > 120)
|
||||
vertLo = 120;
|
||||
if (vertLo > DISPLAY_WIDTH / 2)
|
||||
vertLo = DISPLAY_WIDTH / 2;
|
||||
|
||||
task->tWinHoriz = (horiz << 8) | (task->tWinHoriz & 0xff);
|
||||
task->tWinVert = (vertHi << 8) | vertLo;
|
||||
if (horiz == 0 && vertHi == 40 && vertLo == 120)
|
||||
if (horiz == 0 && vertHi == DISPLAY_HEIGHT / 4 && vertLo == DISPLAY_WIDTH / 2)
|
||||
{
|
||||
gSprites[task->tMonSpriteId].callback = SpriteCB_FieldMoveMonSlideOnscreen;
|
||||
task->tState++;
|
||||
@ -2670,15 +2670,15 @@ static void FieldMoveShowMonOutdoorsEffect_ShrinkBanner(struct Task *task)
|
||||
vertHi += 6;
|
||||
vertLo -= 6;
|
||||
|
||||
if (vertHi > 80)
|
||||
vertHi = 80;
|
||||
if (vertHi > DISPLAY_HEIGHT / 2)
|
||||
vertHi = DISPLAY_HEIGHT / 2;
|
||||
|
||||
if (vertLo < 81)
|
||||
vertLo = 81;
|
||||
if (vertLo < DISPLAY_HEIGHT / 2 + 1)
|
||||
vertLo = DISPLAY_HEIGHT / 2 + 1;
|
||||
|
||||
task->tWinVert = (vertHi << 8) | vertLo;
|
||||
|
||||
if (vertHi == 80 && vertLo == 81)
|
||||
if (vertHi == DISPLAY_HEIGHT / 2 && vertLo == DISPLAY_HEIGHT / 2 + 1)
|
||||
task->tState++;
|
||||
}
|
||||
|
||||
@ -2686,8 +2686,8 @@ static void FieldMoveShowMonOutdoorsEffect_RestoreBg(struct Task *task)
|
||||
{
|
||||
u16 bg0cnt = (REG_BG0CNT >> 8) << 11;
|
||||
CpuFill32(0, (void *)VRAM + bg0cnt, 0x800);
|
||||
task->tWinHoriz = 241;
|
||||
task->tWinVert = 161;
|
||||
task->tWinHoriz = DISPLAY_WIDTH + 1;
|
||||
task->tWinVert = DISPLAY_HEIGHT + 1;
|
||||
task->tWinIn = task->data[11];
|
||||
task->tWinOut = task->data[12];
|
||||
task->tState++;
|
||||
@ -2787,8 +2787,8 @@ static void FieldMoveShowMonIndoorsEffect_SlideBannerOn(struct Task *task)
|
||||
{
|
||||
if (SlideIndoorBannerOnscreen(task))
|
||||
{
|
||||
SetGpuReg(REG_OFFSET_WIN1H, 0x00f0);
|
||||
SetGpuReg(REG_OFFSET_WIN1V, 0x2878);
|
||||
SetGpuReg(REG_OFFSET_WIN1H, WIN_RANGE(0, DISPLAY_WIDTH));
|
||||
SetGpuReg(REG_OFFSET_WIN1V, WIN_RANGE(DISPLAY_HEIGHT / 4, DISPLAY_HEIGHT - DISPLAY_HEIGHT / 4));
|
||||
gSprites[task->tMonSpriteId].callback = SpriteCB_FieldMoveMonSlideOnscreen;
|
||||
task->tState++;
|
||||
}
|
||||
@ -2807,8 +2807,8 @@ static void FieldMoveShowMonIndoorsEffect_RestoreBg(struct Task *task)
|
||||
AnimateIndoorShowMonBg(task);
|
||||
task->tBgOffsetIdx = task->tBgHoriz & 7;
|
||||
task->tBgOffset = 0;
|
||||
SetGpuReg(REG_OFFSET_WIN1H, 0xffff);
|
||||
SetGpuReg(REG_OFFSET_WIN1V, 0xffff);
|
||||
SetGpuReg(REG_OFFSET_WIN1H, WIN_RANGE(0xFF, 0xFF));
|
||||
SetGpuReg(REG_OFFSET_WIN1V, WIN_RANGE(0xFF, 0xFF));
|
||||
task->tState++;
|
||||
}
|
||||
|
||||
@ -2917,7 +2917,7 @@ static u8 InitFieldMoveMonSprite(u32 species, u32 otId, u32 personality)
|
||||
struct Sprite *sprite;
|
||||
v0 = (species & 0x80000000) >> 16;
|
||||
species &= 0x7fffffff;
|
||||
monSprite = CreateMonSprite_FieldMove(species, otId, personality, 0x140, 0x50, 0);
|
||||
monSprite = CreateMonSprite_FieldMove(species, otId, personality, 320, 80, 0);
|
||||
sprite = &gSprites[monSprite];
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
sprite->oam.priority = 0;
|
||||
@ -2928,9 +2928,9 @@ static u8 InitFieldMoveMonSprite(u32 species, u32 otId, u32 personality)
|
||||
|
||||
static void SpriteCB_FieldMoveMonSlideOnscreen(struct Sprite *sprite)
|
||||
{
|
||||
if ((sprite->pos1.x -= 20) <= 120)
|
||||
if ((sprite->pos1.x -= 20) <= DISPLAY_WIDTH / 2)
|
||||
{
|
||||
sprite->pos1.x = 120;
|
||||
sprite->pos1.x = DISPLAY_WIDTH / 2;
|
||||
sprite->sOnscreenTimer = 30;
|
||||
sprite->callback = SpriteCB_FieldMoveMonWaitAfterCry;
|
||||
if (sprite->data[6])
|
||||
@ -2947,21 +2947,15 @@ static void SpriteCB_FieldMoveMonSlideOnscreen(struct Sprite *sprite)
|
||||
static void SpriteCB_FieldMoveMonWaitAfterCry(struct Sprite *sprite)
|
||||
{
|
||||
if ((--sprite->sOnscreenTimer) == 0)
|
||||
{
|
||||
sprite->callback = SpriteCB_FieldMoveMonSlideOffscreen;
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_FieldMoveMonSlideOffscreen(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->pos1.x < -64)
|
||||
{
|
||||
sprite->sSlidOffscreen = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->pos1.x -= 20;
|
||||
}
|
||||
}
|
||||
|
||||
#undef tState
|
||||
@ -3311,7 +3305,7 @@ static void StartFlyBirdSwoopDown(u8 spriteId)
|
||||
struct Sprite *sprite;
|
||||
sprite = &gSprites[spriteId];
|
||||
sprite->callback = SpriteCB_FlyBirdSwoopDown;
|
||||
sprite->pos1.x = 120;
|
||||
sprite->pos1.x = DISPLAY_WIDTH / 2;
|
||||
sprite->pos1.y = 0;
|
||||
sprite->pos2.x = 0;
|
||||
sprite->pos2.y = 0;
|
||||
|
@ -939,7 +939,7 @@ static bool8 SkipCopyingMetatileFromSavedMap(u16* mapMetatilePtr, u16 mapWidth,
|
||||
else
|
||||
mapMetatilePtr += mapWidth;
|
||||
|
||||
if (sub_80FADE4(*mapMetatilePtr & METATILE_ID_MASK, yMode) == 1)
|
||||
if (IsLargeBreakableDecoration(*mapMetatilePtr & METATILE_ID_MASK, yMode) == TRUE)
|
||||
return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
|
158
src/fldeff_cut.c
@ -355,36 +355,36 @@ static void SetCutGrassMetatile(s16 x, s16 y)
|
||||
|
||||
switch (metatileId)
|
||||
{
|
||||
case METATILE_ID(Fortree, LongGrass_Root):
|
||||
case METATILE_ID(General, LongGrass):
|
||||
case METATILE_ID(General, TallGrass):
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(General, Grass));
|
||||
case METATILE_Fortree_LongGrass_Root:
|
||||
case METATILE_General_LongGrass:
|
||||
case METATILE_General_TallGrass:
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_General_Grass);
|
||||
break;
|
||||
case METATILE_ID(General, TallGrass_TreeLeft):
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(General, Grass_TreeLeft));
|
||||
case METATILE_General_TallGrass_TreeLeft:
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_General_Grass_TreeLeft);
|
||||
break;
|
||||
case METATILE_ID(General, TallGrass_TreeRight):
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(General, Grass_TreeRight));
|
||||
case METATILE_General_TallGrass_TreeRight:
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_General_Grass_TreeRight);
|
||||
break;
|
||||
case METATILE_ID(Fortree, SecretBase_LongGrass_BottomLeft):
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, SecretBase_LongGrass_TopLeft));
|
||||
case METATILE_Fortree_SecretBase_LongGrass_BottomLeft:
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_Fortree_SecretBase_LongGrass_TopLeft);
|
||||
break;
|
||||
case METATILE_ID(Fortree, SecretBase_LongGrass_BottomMid):
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, SecretBase_LongGrass_TopMid));
|
||||
case METATILE_Fortree_SecretBase_LongGrass_BottomMid:
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_Fortree_SecretBase_LongGrass_TopMid);
|
||||
break;
|
||||
case METATILE_ID(Fortree, SecretBase_LongGrass_BottomRight):
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, SecretBase_LongGrass_TopRight));
|
||||
case METATILE_Fortree_SecretBase_LongGrass_BottomRight:
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_Fortree_SecretBase_LongGrass_TopRight);
|
||||
break;
|
||||
case METATILE_ID(Lavaridge, NormalGrass):
|
||||
case METATILE_ID(Lavaridge, AshGrass):
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(Lavaridge, LavaField));
|
||||
case METATILE_Lavaridge_NormalGrass:
|
||||
case METATILE_Lavaridge_AshGrass:
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_Lavaridge_LavaField);
|
||||
break;
|
||||
case METATILE_ID(Fallarbor, NormalGrass):
|
||||
case METATILE_ID(Fallarbor, AshGrass):
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(Fallarbor, AshField));
|
||||
case METATILE_Fallarbor_NormalGrass:
|
||||
case METATILE_Fallarbor_AshGrass:
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_Fallarbor_AshField);
|
||||
break;
|
||||
case METATILE_ID(General, TallGrass_TreeUp):
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(General, Grass_TreeUp));
|
||||
case METATILE_General_TallGrass_TreeUp:
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_General_Grass_TreeUp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -402,13 +402,13 @@ static u8 GetLongGrassCaseAt(s16 x, s16 y)
|
||||
{
|
||||
u16 metatileId = MapGridGetMetatileIdAt(x, y);
|
||||
|
||||
if (metatileId == METATILE_ID(General, Grass))
|
||||
if (metatileId == METATILE_General_Grass)
|
||||
return LONG_GRASS_FIELD;
|
||||
else if (metatileId == METATILE_ID(Fortree, SecretBase_LongGrass_TopLeft))
|
||||
else if (metatileId == METATILE_Fortree_SecretBase_LongGrass_TopLeft)
|
||||
return LONG_GRASS_BASE_LEFT;
|
||||
else if (metatileId == METATILE_ID(Fortree, SecretBase_LongGrass_TopMid))
|
||||
else if (metatileId == METATILE_Fortree_SecretBase_LongGrass_TopMid)
|
||||
return LONG_GRASS_BASE_CENTER;
|
||||
else if (metatileId == METATILE_ID(Fortree, SecretBase_LongGrass_TopRight))
|
||||
else if (metatileId == METATILE_Fortree_SecretBase_LongGrass_TopRight)
|
||||
return LONG_GRASS_BASE_RIGHT;
|
||||
else
|
||||
return LONG_GRASS_NONE;
|
||||
@ -422,34 +422,34 @@ static void SetCutGrassMetatiles(s16 x, s16 y)
|
||||
for (i = 0; i < sCutSquareSide; i++)
|
||||
{
|
||||
s16 currentX = x + i;
|
||||
if (MapGridGetMetatileIdAt(currentX, y) == METATILE_ID(General, LongGrass))
|
||||
if (MapGridGetMetatileIdAt(currentX, y) == METATILE_General_LongGrass)
|
||||
{
|
||||
switch (GetLongGrassCaseAt(currentX, y + 1))
|
||||
{
|
||||
case LONG_GRASS_FIELD:
|
||||
MapGridSetMetatileIdAt(currentX, y + 1, METATILE_ID(Fortree, LongGrass_Root));
|
||||
MapGridSetMetatileIdAt(currentX, y + 1, METATILE_Fortree_LongGrass_Root);
|
||||
break;
|
||||
case LONG_GRASS_BASE_LEFT:
|
||||
MapGridSetMetatileIdAt(currentX, y + 1, METATILE_ID(Fortree, SecretBase_LongGrass_BottomLeft));
|
||||
MapGridSetMetatileIdAt(currentX, y + 1, METATILE_Fortree_SecretBase_LongGrass_BottomLeft);
|
||||
break;
|
||||
case LONG_GRASS_BASE_CENTER:
|
||||
MapGridSetMetatileIdAt(currentX, y + 1, METATILE_ID(Fortree, SecretBase_LongGrass_BottomMid));
|
||||
MapGridSetMetatileIdAt(currentX, y + 1, METATILE_Fortree_SecretBase_LongGrass_BottomMid);
|
||||
break;
|
||||
case LONG_GRASS_BASE_RIGHT:
|
||||
MapGridSetMetatileIdAt(currentX, y + 1, METATILE_ID(Fortree, SecretBase_LongGrass_BottomRight));
|
||||
MapGridSetMetatileIdAt(currentX, y + 1, METATILE_Fortree_SecretBase_LongGrass_BottomRight);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (MapGridGetMetatileIdAt(currentX, lowerY) == METATILE_ID(General, Grass))
|
||||
if (MapGridGetMetatileIdAt(currentX, lowerY) == METATILE_General_Grass)
|
||||
{
|
||||
if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_ID(Fortree, LongGrass_Root))
|
||||
MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_ID(General, Grass));
|
||||
if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_ID(Fortree, SecretBase_LongGrass_BottomLeft))
|
||||
MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_ID(Fortree, SecretBase_LongGrass_TopLeft));
|
||||
if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_ID(Fortree, SecretBase_LongGrass_BottomMid))
|
||||
MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_ID(Fortree, SecretBase_LongGrass_TopMid));
|
||||
if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_ID(Fortree, SecretBase_LongGrass_BottomRight))
|
||||
MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_ID(Fortree, SecretBase_LongGrass_TopRight));
|
||||
if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_Fortree_LongGrass_Root)
|
||||
MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_General_Grass);
|
||||
if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_Fortree_SecretBase_LongGrass_BottomLeft)
|
||||
MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_Fortree_SecretBase_LongGrass_TopLeft);
|
||||
if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_Fortree_SecretBase_LongGrass_BottomMid)
|
||||
MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_Fortree_SecretBase_LongGrass_TopMid);
|
||||
if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_Fortree_SecretBase_LongGrass_BottomRight)
|
||||
MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_Fortree_SecretBase_LongGrass_TopRight);
|
||||
}
|
||||
}
|
||||
|
||||
@ -486,62 +486,62 @@ static void HandleLongGrassOnHyper(u8 caseId, s16 x, s16 y)
|
||||
|
||||
if (arr[0] == TRUE)
|
||||
{
|
||||
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_ID(Fortree, LongGrass_Root))
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID(General, Grass));
|
||||
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_ID(Fortree, SecretBase_LongGrass_BottomLeft))
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID(Fortree, SecretBase_LongGrass_TopLeft));
|
||||
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_ID(Fortree, SecretBase_LongGrass_BottomMid))
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID(Fortree, SecretBase_LongGrass_TopMid));
|
||||
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_ID(Fortree, SecretBase_LongGrass_BottomRight))
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID(Fortree, SecretBase_LongGrass_TopRight));
|
||||
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_Fortree_LongGrass_Root)
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_General_Grass);
|
||||
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_Fortree_SecretBase_LongGrass_BottomLeft)
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_Fortree_SecretBase_LongGrass_TopLeft);
|
||||
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_Fortree_SecretBase_LongGrass_BottomMid)
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_Fortree_SecretBase_LongGrass_TopMid);
|
||||
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_Fortree_SecretBase_LongGrass_BottomRight)
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_Fortree_SecretBase_LongGrass_TopRight);
|
||||
}
|
||||
if (arr[1] == TRUE)
|
||||
{
|
||||
if (MapGridGetMetatileIdAt(newX, y + 2) == METATILE_ID(General, LongGrass))
|
||||
if (MapGridGetMetatileIdAt(newX, y + 2) == METATILE_General_LongGrass)
|
||||
{
|
||||
switch (GetLongGrassCaseAt(newX, y + 3))
|
||||
{
|
||||
case LONG_GRASS_FIELD:
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID(Fortree, LongGrass_Root));
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_Fortree_LongGrass_Root);
|
||||
break;
|
||||
case LONG_GRASS_BASE_LEFT:
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID(Fortree, SecretBase_LongGrass_BottomLeft));
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_Fortree_SecretBase_LongGrass_BottomLeft);
|
||||
break;
|
||||
case LONG_GRASS_BASE_CENTER:
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID(Fortree, SecretBase_LongGrass_BottomMid));
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_Fortree_SecretBase_LongGrass_BottomMid);
|
||||
break;
|
||||
case LONG_GRASS_BASE_RIGHT:
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID(Fortree, SecretBase_LongGrass_BottomRight));
|
||||
MapGridSetMetatileIdAt(newX, y + 3, METATILE_Fortree_SecretBase_LongGrass_BottomRight);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_ID(Fortree, LongGrass_Root))
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID(General, Grass));
|
||||
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_ID(Fortree, SecretBase_LongGrass_BottomLeft))
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID(Fortree, SecretBase_LongGrass_TopLeft));
|
||||
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_ID(Fortree, SecretBase_LongGrass_BottomMid))
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID(Fortree, SecretBase_LongGrass_TopMid));
|
||||
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_ID(Fortree, SecretBase_LongGrass_BottomRight))
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID(Fortree, SecretBase_LongGrass_TopRight));
|
||||
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_Fortree_LongGrass_Root)
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_General_Grass);
|
||||
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_Fortree_SecretBase_LongGrass_BottomLeft)
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_Fortree_SecretBase_LongGrass_TopLeft);
|
||||
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_Fortree_SecretBase_LongGrass_BottomMid)
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_Fortree_SecretBase_LongGrass_TopMid);
|
||||
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_Fortree_SecretBase_LongGrass_BottomRight)
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_Fortree_SecretBase_LongGrass_TopRight);
|
||||
}
|
||||
if (arr[2] == TRUE)
|
||||
{
|
||||
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_ID(General, LongGrass))
|
||||
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_General_LongGrass)
|
||||
{
|
||||
switch (GetLongGrassCaseAt(newX, y + 4))
|
||||
{
|
||||
case LONG_GRASS_FIELD:
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID(Fortree, LongGrass_Root));
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_Fortree_LongGrass_Root);
|
||||
break;
|
||||
case LONG_GRASS_BASE_LEFT:
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID(Fortree, SecretBase_LongGrass_BottomLeft));
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_Fortree_SecretBase_LongGrass_BottomLeft);
|
||||
break;
|
||||
case LONG_GRASS_BASE_CENTER:
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID(Fortree, SecretBase_LongGrass_BottomMid));
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_Fortree_SecretBase_LongGrass_BottomMid);
|
||||
break;
|
||||
case LONG_GRASS_BASE_RIGHT:
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID(Fortree, SecretBase_LongGrass_BottomRight));
|
||||
MapGridSetMetatileIdAt(newX, y + 4, METATILE_Fortree_SecretBase_LongGrass_BottomRight);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -595,16 +595,16 @@ void FixLongGrassMetatilesWindowTop(s16 x, s16 y)
|
||||
switch (GetLongGrassCaseAt(x, y + 1))
|
||||
{
|
||||
case LONG_GRASS_FIELD:
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID(Fortree, LongGrass_Root));
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_Fortree_LongGrass_Root);
|
||||
break;
|
||||
case LONG_GRASS_BASE_LEFT:
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID(Fortree, SecretBase_LongGrass_BottomLeft));
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_Fortree_SecretBase_LongGrass_BottomLeft);
|
||||
break;
|
||||
case LONG_GRASS_BASE_CENTER:
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID(Fortree, SecretBase_LongGrass_BottomMid));
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_Fortree_SecretBase_LongGrass_BottomMid);
|
||||
break;
|
||||
case LONG_GRASS_BASE_RIGHT:
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID(Fortree, SecretBase_LongGrass_BottomRight));
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_Fortree_SecretBase_LongGrass_BottomRight);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -612,7 +612,7 @@ void FixLongGrassMetatilesWindowTop(s16 x, s16 y)
|
||||
|
||||
void FixLongGrassMetatilesWindowBottom(s16 x, s16 y)
|
||||
{
|
||||
if (MapGridGetMetatileIdAt(x, y) == METATILE_ID(General, Grass))
|
||||
if (MapGridGetMetatileIdAt(x, y) == METATILE_General_Grass)
|
||||
{
|
||||
u8 metatileBehavior = MapGridGetMetatileBehaviorAt(x, y + 1);
|
||||
if (MetatileBehavior_IsLongGrassSouthEdge(metatileBehavior))
|
||||
@ -620,17 +620,17 @@ void FixLongGrassMetatilesWindowBottom(s16 x, s16 y)
|
||||
s32 metatileId = MapGridGetMetatileIdAt(x, y + 1);
|
||||
switch (metatileId)
|
||||
{
|
||||
case METATILE_ID(Fortree, LongGrass_Root):
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID(General, Grass));
|
||||
case METATILE_Fortree_LongGrass_Root:
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_General_Grass);
|
||||
break;
|
||||
case METATILE_ID(Fortree, SecretBase_LongGrass_BottomLeft):
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID(Fortree, SecretBase_LongGrass_TopLeft));
|
||||
case METATILE_Fortree_SecretBase_LongGrass_BottomLeft:
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_Fortree_SecretBase_LongGrass_TopLeft);
|
||||
break;
|
||||
case METATILE_ID(Fortree, SecretBase_LongGrass_BottomMid):
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID(Fortree, SecretBase_LongGrass_TopMid));
|
||||
case METATILE_Fortree_SecretBase_LongGrass_BottomMid:
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_Fortree_SecretBase_LongGrass_TopMid);
|
||||
break;
|
||||
case METATILE_ID(Fortree, SecretBase_LongGrass_BottomRight):
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID(Fortree, SecretBase_LongGrass_TopRight));
|
||||
case METATILE_Fortree_SecretBase_LongGrass_BottomRight:
|
||||
MapGridSetMetatileIdAt(x, y + 1, METATILE_Fortree_SecretBase_LongGrass_TopRight);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -28,68 +28,54 @@
|
||||
|
||||
EWRAM_DATA struct MapPosition gPlayerFacingPosition = {0};
|
||||
|
||||
static void sub_80F9C90(u8);
|
||||
static void sub_80F9DFC(u8);
|
||||
static void Task_ComputerScreenOpenEffect(u8);
|
||||
static void Task_ComputerScreenCloseEffect(u8);
|
||||
static void CreateComputerScreenEffectTask(TaskFunc, u16, u16, u8);
|
||||
|
||||
static void Task_SecretBasePCTurnOn(u8);
|
||||
|
||||
static void Task_PopSecretBaseBalloon(u8);
|
||||
static void DoBalloonSoundEffect(s16);
|
||||
|
||||
static void Task_WateringBerryTreeAnim_1(u8);
|
||||
static void Task_WateringBerryTreeAnim_2(u8);
|
||||
static void Task_WateringBerryTreeAnim_3(u8);
|
||||
|
||||
static void sub_80F9C44(TaskFunc, u16, u16, u8);
|
||||
static void Task_WateringBerryTreeAnim_Start(u8);
|
||||
static void Task_WateringBerryTreeAnim_Continue(u8);
|
||||
static void Task_WateringBerryTreeAnim_End(u8);
|
||||
|
||||
static void FieldCallback_SecretBaseCave(void);
|
||||
static void CaveEntranceSpriteCallback1(struct Sprite *);
|
||||
static void CaveEntranceSpriteCallback2(struct Sprite *);
|
||||
static void CaveEntranceSpriteCallbackEnd(struct Sprite *);
|
||||
static void SpriteCB_CaveEntranceInit(struct Sprite *);
|
||||
static void SpriteCB_CaveEntranceOpen(struct Sprite *);
|
||||
static void SpriteCB_CaveEntranceEnd(struct Sprite *);
|
||||
static void StartSecretBaseCaveFieldEffect(void);
|
||||
|
||||
static void FieldCallback_SecretBaseTree(void);
|
||||
static void TreeEntranceSpriteCallback1(struct Sprite *);
|
||||
static void TreeEntranceSpriteCallback2(struct Sprite *);
|
||||
static void TreeEntranceSpriteCallbackEnd(struct Sprite *);
|
||||
static void SpriteCB_TreeEntranceInit(struct Sprite *);
|
||||
static void SpriteCB_TreeEntranceOpen(struct Sprite *);
|
||||
static void SpriteCB_TreeEntranceEnd(struct Sprite *);
|
||||
static void StartSecretBaseTreeFieldEffect(void);
|
||||
|
||||
static void FieldCallback_SecretBaseShrub(void);
|
||||
static void ShrubEntranceSpriteCallback1(struct Sprite *);
|
||||
static void ShrubEntranceSpriteCallback2(struct Sprite *);
|
||||
static void ShrubEntranceSpriteCallbackEnd(struct Sprite *);
|
||||
static void SpriteCB_ShrubEntranceInit(struct Sprite *);
|
||||
static void SpriteCB_ShrubEntranceOpen(struct Sprite *);
|
||||
static void SpriteCB_ShrubEntranceEnd(struct Sprite *);
|
||||
static void StartSecretBaseShrubFieldEffect(void);
|
||||
|
||||
static void SpriteCB_SandPillar_0(struct Sprite *);
|
||||
static void SpriteCB_SandPillar_1(struct Sprite *);
|
||||
static void SpriteCB_SandPillar_2(struct Sprite *);
|
||||
static void SpriteCB_SandPillar_BreakTop(struct Sprite *);
|
||||
static void SpriteCB_SandPillar_BreakBase(struct Sprite *);
|
||||
static void SpriteCB_SandPillar_End(struct Sprite *);
|
||||
|
||||
static const u8 gSpriteImage_858D978[] = INCBIN_U8("graphics/unknown/858E588/0.4bpp");
|
||||
static const u8 gSpriteImage_858D9F8[] = INCBIN_U8("graphics/unknown/858E588/1.4bpp");
|
||||
static const u8 gSpriteImage_858DA78[] = INCBIN_U8("graphics/unknown/858E588/2.4bpp");
|
||||
static const u8 gSpriteImage_858DAF8[] = INCBIN_U8("graphics/unknown/858E588/3.4bpp");
|
||||
static const u8 gSpriteImage_858DB78[] = INCBIN_U8("graphics/unknown/858E588/4.4bpp");
|
||||
static const u8 sSecretPowerCave_Gfx[] = INCBIN_U8("graphics/field_effects/pics/secret_power_cave.4bpp");
|
||||
static const u8 sFiller[32] = {0};
|
||||
static const u16 sSecretPowerCave_Pal[] = INCBIN_U16("graphics/field_effects/palettes/07.gbapal");
|
||||
static const u8 sSecretPowerShrub_Gfx[] = INCBIN_U8("graphics/field_effects/pics/secret_power_shrub.4bpp");
|
||||
static const u8 sSecretPowerTree_Gfx[] = INCBIN_U8("graphics/field_effects/pics/secret_power_tree.4bpp");
|
||||
static const u16 sSecretPowerPlant_Pal[] = INCBIN_U16("graphics/field_effects/palettes/08.gbapal");
|
||||
|
||||
static const u8 gUnusedEmptySpace_858DBF8[32] = {0};
|
||||
// TODO: These should also be combined into a single image
|
||||
static const u8 sSandPillar0_Gfx[] = INCBIN_U8("graphics/field_effects/pics/sand_pillar/0.4bpp");
|
||||
static const u8 sSandPillar1_Gfx[] = INCBIN_U8("graphics/field_effects/pics/sand_pillar/1.4bpp");
|
||||
static const u8 sSandPillar2_Gfx[] = INCBIN_U8("graphics/field_effects/pics/sand_pillar/2.4bpp");
|
||||
|
||||
static const u16 gFieldEffectObjectPalette7[] = INCBIN_U16("graphics/field_effects/palettes/07.gbapal");
|
||||
static const u8 gSpriteImage_858DC38[] = INCBIN_U8("graphics/unknown/858E5D8/0.4bpp");
|
||||
static const u8 gSpriteImage_858DCB8[] = INCBIN_U8("graphics/unknown/858E5D8/1.4bpp");
|
||||
static const u8 gSpriteImage_858DD38[] = INCBIN_U8("graphics/unknown/858E5D8/2.4bpp");
|
||||
static const u8 gSpriteImage_858DDB8[] = INCBIN_U8("graphics/unknown/858E5D8/3.4bpp");
|
||||
static const u8 gSpriteImage_858DE38[] = INCBIN_U8("graphics/unknown/858E5D8/4.4bpp");
|
||||
static const u8 gSpriteImage_858DEB8[] = INCBIN_U8("graphics/unknown/858E5B0/0.4bpp");
|
||||
static const u8 gSpriteImage_858DF38[] = INCBIN_U8("graphics/unknown/858E5B0/1.4bpp");
|
||||
static const u8 gSpriteImage_858DFB8[] = INCBIN_U8("graphics/unknown/858E5B0/2.4bpp");
|
||||
static const u8 gSpriteImage_858E038[] = INCBIN_U8("graphics/unknown/858E5B0/3.4bpp");
|
||||
static const u8 gSpriteImage_858E0B8[] = INCBIN_U8("graphics/unknown/858E5B0/4.4bpp");
|
||||
static const u8 gSpriteImage_858E138[] = INCBIN_U8("graphics/unknown/858E5B0/5.4bpp");
|
||||
static const u16 gFieldEffectObjectPalette8[] = INCBIN_U16("graphics/field_effects/palettes/08.gbapal");
|
||||
static const u8 gSpriteImage_858E1D8[] = INCBIN_U8("graphics/unknown/858E674/0.4bpp");
|
||||
static const u8 gSpriteImage_858E2D8[] = INCBIN_U8("graphics/unknown/858E674/1.4bpp");
|
||||
static const u8 gSpriteImage_858E3D8[] = INCBIN_U8("graphics/unknown/858E674/2.4bpp");
|
||||
|
||||
static const struct OamData gOamData_858E4D8 =
|
||||
static const struct OamData sOam_SecretPower =
|
||||
{
|
||||
.y = 0,
|
||||
.x = 0,
|
||||
@ -101,7 +87,7 @@ static const struct OamData gOamData_858E4D8 =
|
||||
.priority = 2,
|
||||
};
|
||||
|
||||
static const union AnimCmd gSpriteAnim_858E4E0[] =
|
||||
static const union AnimCmd sAnim_SecretPowerCave[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 8),
|
||||
ANIMCMD_FRAME(1, 8),
|
||||
@ -111,7 +97,7 @@ static const union AnimCmd gSpriteAnim_858E4E0[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AnimCmd gSpriteAnim_858E4F8[] =
|
||||
static const union AnimCmd sAnim_VineDropLeft[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 8),
|
||||
ANIMCMD_FRAME(1, 8),
|
||||
@ -121,7 +107,7 @@ static const union AnimCmd gSpriteAnim_858E4F8[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AnimCmd gSpriteAnim_858E510[] =
|
||||
static const union AnimCmd sAnim_VineRiseLeft[] =
|
||||
{
|
||||
ANIMCMD_FRAME(4, 8),
|
||||
ANIMCMD_FRAME(3, 8),
|
||||
@ -131,7 +117,7 @@ static const union AnimCmd gSpriteAnim_858E510[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AnimCmd gSpriteAnim_858E528[] =
|
||||
static const union AnimCmd sAnim_VineDropRight[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 8, .hFlip = TRUE),
|
||||
ANIMCMD_FRAME(1, 8, .hFlip = TRUE),
|
||||
@ -141,7 +127,7 @@ static const union AnimCmd gSpriteAnim_858E528[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AnimCmd gSpriteAnim_858E540[] =
|
||||
static const union AnimCmd sAnim_VineRiseRight[] =
|
||||
{
|
||||
ANIMCMD_FRAME(4, 8, .hFlip = TRUE),
|
||||
ANIMCMD_FRAME(3, 8, .hFlip = TRUE),
|
||||
@ -151,7 +137,7 @@ static const union AnimCmd gSpriteAnim_858E540[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AnimCmd gSpriteAnim_858E558[] =
|
||||
static const union AnimCmd sAnim_SecretPowerShrub[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 8),
|
||||
ANIMCMD_FRAME(1, 8),
|
||||
@ -161,88 +147,89 @@ static const union AnimCmd gSpriteAnim_858E558[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AnimCmd *const gSpriteAnimTable_858E570[] =
|
||||
static const union AnimCmd *const sAnimTable_SecretPowerCave[] =
|
||||
{
|
||||
gSpriteAnim_858E4E0,
|
||||
sAnim_SecretPowerCave,
|
||||
};
|
||||
|
||||
static const union AnimCmd *const gSpriteAnimTable_858E574[] =
|
||||
static const union AnimCmd *const sAnimTable_SecretPowerTree[] =
|
||||
{
|
||||
gSpriteAnim_858E4F8,
|
||||
gSpriteAnim_858E510,
|
||||
gSpriteAnim_858E528,
|
||||
gSpriteAnim_858E540,
|
||||
sAnim_VineDropLeft,
|
||||
sAnim_VineRiseLeft,
|
||||
sAnim_VineDropRight,
|
||||
sAnim_VineRiseRight,
|
||||
};
|
||||
|
||||
static const union AnimCmd *const gSpriteAnimTable_858E584[] =
|
||||
static const union AnimCmd *const sAnimTable_SecretPowerShrub[] =
|
||||
{
|
||||
gSpriteAnim_858E558,
|
||||
sAnim_SecretPowerShrub,
|
||||
};
|
||||
|
||||
static const struct SpriteFrameImage gUnknown_858E588[] =
|
||||
static const struct SpriteFrameImage sPicTable_SecretPowerCave[] =
|
||||
{
|
||||
{gSpriteImage_858D978, 0x80},
|
||||
{gSpriteImage_858D9F8, 0x80},
|
||||
{gSpriteImage_858DA78, 0x80},
|
||||
{gSpriteImage_858DAF8, 0x80},
|
||||
{gSpriteImage_858DB78, 0x80},
|
||||
overworld_frame(sSecretPowerCave_Gfx, 2, 2, 0),
|
||||
overworld_frame(sSecretPowerCave_Gfx, 2, 2, 1),
|
||||
overworld_frame(sSecretPowerCave_Gfx, 2, 2, 2),
|
||||
overworld_frame(sSecretPowerCave_Gfx, 2, 2, 3),
|
||||
overworld_frame(sSecretPowerCave_Gfx, 2, 2, 4),
|
||||
};
|
||||
|
||||
static const struct SpriteFrameImage gUnknown_858E5B0[] =
|
||||
static const struct SpriteFrameImage sPicTable_SecretPowerTree[] =
|
||||
{
|
||||
{gSpriteImage_858DEB8, 0x80},
|
||||
{gSpriteImage_858DF38, 0x80},
|
||||
{gSpriteImage_858DFB8, 0x80},
|
||||
{gSpriteImage_858E038, 0x80},
|
||||
{gSpriteImage_858E0B8, 0x80},
|
||||
overworld_frame(sSecretPowerTree_Gfx, 2, 2, 0),
|
||||
overworld_frame(sSecretPowerTree_Gfx, 2, 2, 1),
|
||||
overworld_frame(sSecretPowerTree_Gfx, 2, 2, 2),
|
||||
overworld_frame(sSecretPowerTree_Gfx, 2, 2, 3),
|
||||
overworld_frame(sSecretPowerTree_Gfx, 2, 2, 4),
|
||||
// 6th frame exists but isnt accessed, the tree vine metatile is used instead
|
||||
};
|
||||
|
||||
static const struct SpriteFrameImage gUnknown_858E5D8[] =
|
||||
static const struct SpriteFrameImage sPicTable_SecretPowerShrub[] =
|
||||
{
|
||||
{gSpriteImage_858DC38, 0x80},
|
||||
{gSpriteImage_858DCB8, 0x80},
|
||||
{gSpriteImage_858DD38, 0x80},
|
||||
{gSpriteImage_858DDB8, 0x80},
|
||||
{gSpriteImage_858DE38, 0x80},
|
||||
overworld_frame(sSecretPowerShrub_Gfx, 2, 2, 0),
|
||||
overworld_frame(sSecretPowerShrub_Gfx, 2, 2, 1),
|
||||
overworld_frame(sSecretPowerShrub_Gfx, 2, 2, 2),
|
||||
overworld_frame(sSecretPowerShrub_Gfx, 2, 2, 3),
|
||||
overworld_frame(sSecretPowerShrub_Gfx, 2, 2, 4),
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate gUnknown_0858E600 =
|
||||
static const struct SpriteTemplate sSpriteTemplate_SecretPowerCave =
|
||||
{
|
||||
.tileTag = 0xFFFF,
|
||||
.paletteTag = FLDEFF_PAL_TAG_3,
|
||||
.oam = &gOamData_858E4D8,
|
||||
.anims = gSpriteAnimTable_858E570,
|
||||
.images = gUnknown_858E588,
|
||||
.oam = &sOam_SecretPower,
|
||||
.anims = sAnimTable_SecretPowerCave,
|
||||
.images = sPicTable_SecretPowerCave,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = CaveEntranceSpriteCallback1,
|
||||
.callback = SpriteCB_CaveEntranceInit,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate gUnknown_0858E618 =
|
||||
static const struct SpriteTemplate sSpriteTemplate_SecretPowerTree =
|
||||
{
|
||||
.tileTag = 0xFFFF,
|
||||
.paletteTag = FLDEFF_PAL_TAG_8,
|
||||
.oam = &gOamData_858E4D8,
|
||||
.anims = gSpriteAnimTable_858E574,
|
||||
.images = gUnknown_858E5B0,
|
||||
.oam = &sOam_SecretPower,
|
||||
.anims = sAnimTable_SecretPowerTree,
|
||||
.images = sPicTable_SecretPowerTree,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = TreeEntranceSpriteCallback1,
|
||||
.callback = SpriteCB_TreeEntranceInit,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate gUnknown_0858E630 =
|
||||
static const struct SpriteTemplate sSpriteTemplate_SecretPowerShrub =
|
||||
{
|
||||
.tileTag = 0xFFFF,
|
||||
.paletteTag = FLDEFF_PAL_TAG_8,
|
||||
.oam = &gOamData_858E4D8,
|
||||
.anims = gSpriteAnimTable_858E584,
|
||||
.images = gUnknown_858E5D8,
|
||||
.oam = &sOam_SecretPower,
|
||||
.anims = sAnimTable_SecretPowerShrub,
|
||||
.images = sPicTable_SecretPowerShrub,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = ShrubEntranceSpriteCallback1,
|
||||
.callback = SpriteCB_ShrubEntranceInit,
|
||||
};
|
||||
|
||||
const struct SpritePalette gFieldEffectObjectPaletteInfo7 = {gFieldEffectObjectPalette7, FLDEFF_PAL_TAG_3};
|
||||
const struct SpritePalette gFieldEffectObjectPaletteInfo8 = {gFieldEffectObjectPalette8, FLDEFF_PAL_TAG_8};
|
||||
const struct SpritePalette gSpritePalette_SecretPower_Cave = {sSecretPowerCave_Pal, FLDEFF_PAL_TAG_3};
|
||||
const struct SpritePalette gSpritePalette_SecretPower_Plant = {sSecretPowerPlant_Pal, FLDEFF_PAL_TAG_8};
|
||||
|
||||
static const struct OamData gOamData_858E658 =
|
||||
static const struct OamData sOam_SandPillar =
|
||||
{
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
@ -254,7 +241,7 @@ static const struct OamData gOamData_858E658 =
|
||||
.priority = 2,
|
||||
};
|
||||
|
||||
static const union AnimCmd gSpriteAnim_858E660[] =
|
||||
static const union AnimCmd sAnim_SandPillar[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 6),
|
||||
ANIMCMD_FRAME(1, 6),
|
||||
@ -262,47 +249,45 @@ static const union AnimCmd gSpriteAnim_858E660[] =
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AnimCmd *const gSpriteAnimTable_858E670[] =
|
||||
static const union AnimCmd *const sAnimTable_SandPillar[] =
|
||||
{
|
||||
gSpriteAnim_858E660,
|
||||
sAnim_SandPillar,
|
||||
};
|
||||
|
||||
static const struct SpriteFrameImage gUnknown_0858E674[] =
|
||||
static const struct SpriteFrameImage sPicTable_SandPillar[] =
|
||||
{
|
||||
{gSpriteImage_858E1D8, 0x100},
|
||||
{gSpriteImage_858E2D8, 0x100},
|
||||
{gSpriteImage_858E3D8, 0x100},
|
||||
{sSandPillar0_Gfx, 0x100},
|
||||
{sSandPillar1_Gfx, 0x100},
|
||||
{sSandPillar2_Gfx, 0x100},
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate gUnknown_0858E68C =
|
||||
static const struct SpriteTemplate sSpriteTemplate_SandPillar =
|
||||
{
|
||||
.tileTag = 0xFFFF,
|
||||
.paletteTag = FLDEFF_PAL_TAG_14,
|
||||
.oam = &gOamData_858E658,
|
||||
.anims = gSpriteAnimTable_858E670,
|
||||
.images = gUnknown_0858E674,
|
||||
.oam = &sOam_SandPillar,
|
||||
.anims = sAnimTable_SandPillar,
|
||||
.images = sPicTable_SandPillar,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCB_SandPillar_0,
|
||||
.callback = SpriteCB_SandPillar_BreakTop,
|
||||
};
|
||||
|
||||
// This uses one of the secret base palettes, so there is no "graphics/field_effects/palettes/09.pal" file.
|
||||
const struct SpritePalette gFieldEffectObjectPaletteInfo9 = {gTilesetPalettes_SecretBase[5], FLDEFF_PAL_TAG_14};
|
||||
const struct SpritePalette gSpritePalette_SandPillar = {gTilesetPalettes_SecretBase[5], FLDEFF_PAL_TAG_14};
|
||||
|
||||
static const u8 gSpriteImage_858E6AC[] = INCBIN_U8("graphics/unknown/858E84C/0.4bpp");
|
||||
static const u8 gSpriteImage_858E72C[] = INCBIN_U8("graphics/unknown/858E84C/1.4bpp");
|
||||
static const u8 gSpriteImage_858E7AC[] = INCBIN_U8("graphics/unknown/858E84C/2.4bpp");
|
||||
static const u16 gUnknown_0858E82C[] = INCBIN_U16("graphics/unknown/unknown_58E82C.gbapal");
|
||||
static const u8 sRecordMixLights_Gfx[] = INCBIN_U8("graphics/field_effects/pics/record_mix_lights.4bpp");
|
||||
static const u16 sRecordMixLights_Pal[] = INCBIN_U16("graphics/field_effects/palettes/record_mix_lights.gbapal");
|
||||
|
||||
static const struct SpriteFrameImage gUnknown_0858E84C[] =
|
||||
static const struct SpriteFrameImage sPicTable_RecordMixLights[] =
|
||||
{
|
||||
{gSpriteImage_858E6AC, sizeof(gSpriteImage_858E6AC)},
|
||||
{gSpriteImage_858E72C, sizeof(gSpriteImage_858E72C)},
|
||||
{gSpriteImage_858E7AC, sizeof(gSpriteImage_858E7AC)},
|
||||
overworld_frame(sRecordMixLights_Gfx, 4, 1, 0),
|
||||
overworld_frame(sRecordMixLights_Gfx, 4, 1, 1),
|
||||
overworld_frame(sRecordMixLights_Gfx, 4, 1, 2),
|
||||
};
|
||||
|
||||
static const struct SpritePalette gUnknown_0858E864 = {gUnknown_0858E82C, FLDEFF_PAL_TAG_0};
|
||||
static const struct SpritePalette sSpritePalette_RecordMixLights = {sRecordMixLights_Pal, FLDEFF_PAL_TAG_0};
|
||||
|
||||
static const union AnimCmd gSpriteAnim_858E86C[] =
|
||||
static const union AnimCmd sAnim_RecordMixLights[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 30),
|
||||
ANIMCMD_FRAME(1, 30),
|
||||
@ -310,173 +295,182 @@ static const union AnimCmd gSpriteAnim_858E86C[] =
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
static const union AnimCmd *const gSpriteAnimTable_858E87C[] =
|
||||
static const union AnimCmd *const sAnimTable_RecordMixLights[] =
|
||||
{
|
||||
gSpriteAnim_858E86C,
|
||||
sAnim_RecordMixLights,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate gUnknown_0858E880 =
|
||||
static const struct SpriteTemplate sSpriteTemplate_RecordMixLights =
|
||||
{
|
||||
.tileTag = 0xFFFF,
|
||||
.paletteTag = FLDEFF_PAL_TAG_0,
|
||||
.oam = &gObjectEventBaseOam_32x8,
|
||||
.anims = gSpriteAnimTable_858E87C,
|
||||
.images = gUnknown_0858E84C,
|
||||
.anims = sAnimTable_RecordMixLights,
|
||||
.images = sPicTable_RecordMixLights,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCallbackDummy,
|
||||
};
|
||||
|
||||
void sub_80F9BCC(u16 a0, u16 a1, u8 a2)
|
||||
// For accessing pokemon storage PC or the Hall of Fame PC
|
||||
void ComputerScreenOpenEffect(u16 increment, u16 unused, u8 priority)
|
||||
{
|
||||
sub_80F9C44(sub_80F9C90, a0, a1, a2);
|
||||
CreateComputerScreenEffectTask(Task_ComputerScreenOpenEffect, increment, unused, priority);
|
||||
}
|
||||
|
||||
void sub_80F9BF4(u16 a0, u16 a1, u8 a2)
|
||||
void ComputerScreenCloseEffect(u16 increment, u16 unused, u8 priority)
|
||||
{
|
||||
sub_80F9C44(sub_80F9DFC, a0, a1, a2);
|
||||
CreateComputerScreenEffectTask(Task_ComputerScreenCloseEffect, increment, unused, priority);
|
||||
}
|
||||
|
||||
bool8 sub_80F9C1C(void)
|
||||
bool8 IsComputerScreenOpenEffectActive(void)
|
||||
{
|
||||
return FuncIsActiveTask(sub_80F9C90);
|
||||
return FuncIsActiveTask(Task_ComputerScreenOpenEffect);
|
||||
}
|
||||
|
||||
bool8 sub_80F9C30(void)
|
||||
bool8 IsComputerScreenCloseEffectActive(void)
|
||||
{
|
||||
return FuncIsActiveTask(sub_80F9DFC);
|
||||
return FuncIsActiveTask(Task_ComputerScreenCloseEffect);
|
||||
}
|
||||
|
||||
static void sub_80F9C44(void (*taskfunc) (u8), u16 a1, u16 a2, u8 a3)
|
||||
{
|
||||
u8 taskId = CreateTask(taskfunc, a3);
|
||||
#define tState data[0]
|
||||
#define tHorzIncrement data[1]
|
||||
#define tVertIncrement data[2]
|
||||
#define tWinLeft data[3]
|
||||
#define tWinRight data[4]
|
||||
#define tWinTop data[5]
|
||||
#define tWinBottom data[6]
|
||||
#define tBlendCnt data[7]
|
||||
#define tBlendY data[8]
|
||||
|
||||
gTasks[taskId].data[0] = 0;
|
||||
gTasks[taskId].data[1] = a1 == 0 ? 16 : a1;
|
||||
gTasks[taskId].data[2] = a1 == 0 ? 20 : a1;
|
||||
static void CreateComputerScreenEffectTask(void (*taskfunc) (u8), u16 increment, u16 unused, u8 priority)
|
||||
{
|
||||
u8 taskId = CreateTask(taskfunc, priority);
|
||||
|
||||
gTasks[taskId].tState = 0;
|
||||
gTasks[taskId].tHorzIncrement = increment == 0 ? 16 : increment;
|
||||
gTasks[taskId].tVertIncrement = increment == 0 ? 20 : increment;
|
||||
gTasks[taskId].func(taskId);
|
||||
}
|
||||
|
||||
static void sub_80F9C90(u8 taskId)
|
||||
static void Task_ComputerScreenOpenEffect(u8 taskId)
|
||||
{
|
||||
struct Task *task = &gTasks[taskId];
|
||||
|
||||
switch (task->data[0])
|
||||
switch (task->tState)
|
||||
{
|
||||
case 0:
|
||||
task->data[3] = 0x78;
|
||||
task->data[4] = 0x78;
|
||||
task->data[5] = 0x50;
|
||||
task->data[6] = 0x51;
|
||||
task->tWinLeft = DISPLAY_WIDTH / 2;
|
||||
task->tWinRight = DISPLAY_WIDTH / 2;
|
||||
task->tWinTop = DISPLAY_HEIGHT / 2;
|
||||
task->tWinBottom = DISPLAY_HEIGHT / 2 + 1;
|
||||
|
||||
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
||||
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
|
||||
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
|
||||
SetGpuReg(REG_OFFSET_WININ, 0x3F);
|
||||
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->tWinLeft, task->tWinRight));
|
||||
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->tWinTop, task->tWinBottom));
|
||||
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR);
|
||||
SetGpuReg(REG_OFFSET_WINOUT, 0);
|
||||
|
||||
break;
|
||||
case 1:
|
||||
task->data[7] = GetGpuReg(REG_OFFSET_BLDCNT);
|
||||
task->data[8] = GetGpuReg(REG_OFFSET_BLDY);
|
||||
task->tBlendCnt = GetGpuReg(REG_OFFSET_BLDCNT);
|
||||
task->tBlendY = GetGpuReg(REG_OFFSET_BLDY);
|
||||
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN);
|
||||
SetGpuReg(REG_OFFSET_BLDY, 0x10);
|
||||
SetGpuReg(REG_OFFSET_BLDY, 16);
|
||||
|
||||
break;
|
||||
case 2:
|
||||
task->data[3] -= task->data[1];
|
||||
task->data[4] += task->data[1];
|
||||
task->tWinLeft -= task->tHorzIncrement;
|
||||
task->tWinRight += task->tHorzIncrement;
|
||||
|
||||
if (task->data[3] < 1 || task->data[4] > 0xEF)
|
||||
if (task->tWinLeft < 1 || task->tWinRight > DISPLAY_WIDTH - 1)
|
||||
{
|
||||
task->data[3] = 0;
|
||||
task->data[4] = 0xF0;
|
||||
task->tWinLeft = 0;
|
||||
task->tWinRight = DISPLAY_WIDTH;
|
||||
SetGpuReg(REG_OFFSET_BLDY, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, task->tBlendCnt);
|
||||
BlendPalettes(0xFFFFFFFF, 0, 0);
|
||||
gPlttBufferFaded[0] = 0;
|
||||
}
|
||||
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
|
||||
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->tWinLeft, task->tWinRight));
|
||||
|
||||
if (task->data[3] != 0)
|
||||
if (task->tWinLeft != 0)
|
||||
return;
|
||||
break;
|
||||
case 3:
|
||||
task->data[5] -= task->data[2];
|
||||
task->data[6] += task->data[2];
|
||||
task->tWinTop -= task->tVertIncrement;
|
||||
task->tWinBottom += task->tVertIncrement;
|
||||
|
||||
if (task->data[5] < 1 || task->data[6] > 0x9F)
|
||||
if (task->tWinTop < 1 || task->tWinBottom > DISPLAY_HEIGHT - 1)
|
||||
{
|
||||
task->data[5] = 0;
|
||||
task->data[6] = 0xA0;
|
||||
task->tWinTop = 0;
|
||||
task->tWinBottom = DISPLAY_HEIGHT;
|
||||
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
||||
}
|
||||
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
|
||||
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->tWinTop, task->tWinBottom));
|
||||
|
||||
if (task->data[5] != 0)
|
||||
if (task->tWinTop != 0)
|
||||
return;
|
||||
break;
|
||||
default:
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, task->tBlendCnt);
|
||||
DestroyTask(taskId);
|
||||
return;
|
||||
}
|
||||
task->data[0]++;
|
||||
task->tState++;
|
||||
}
|
||||
|
||||
static void sub_80F9DFC(u8 taskId)
|
||||
static void Task_ComputerScreenCloseEffect(u8 taskId)
|
||||
{
|
||||
struct Task *task = &gTasks[taskId];
|
||||
|
||||
int temp = task->data[0];
|
||||
|
||||
switch (temp)
|
||||
switch (task->tState)
|
||||
{
|
||||
case 0:
|
||||
gPlttBufferFaded[0] = temp;
|
||||
gPlttBufferFaded[0] = 0;
|
||||
break;
|
||||
case 1:
|
||||
task->data[3] = 0;
|
||||
task->data[4] = 0xF0;
|
||||
task->data[5] = 0;
|
||||
task->data[6] = 0xA0;
|
||||
task->tWinLeft = 0;
|
||||
task->tWinRight = DISPLAY_WIDTH;
|
||||
task->tWinTop = 0;
|
||||
task->tWinBottom = DISPLAY_HEIGHT;
|
||||
|
||||
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
||||
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
|
||||
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
|
||||
SetGpuReg(REG_OFFSET_WININ, 0x3F);
|
||||
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->tWinLeft, task->tWinRight));
|
||||
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->tWinTop, task->tWinBottom));
|
||||
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR);
|
||||
SetGpuReg(REG_OFFSET_WINOUT, 0);
|
||||
break;
|
||||
case 2:
|
||||
task->data[5] += task->data[2];
|
||||
task->data[6] -= task->data[2];
|
||||
task->tWinTop += task->tVertIncrement;
|
||||
task->tWinBottom -= task->tVertIncrement;
|
||||
|
||||
if (task->data[5] > 0x4F || task->data[6] < 0x52)
|
||||
if (task->tWinTop >= DISPLAY_HEIGHT / 2 || task->tWinBottom <= DISPLAY_HEIGHT / 2 + 1)
|
||||
{
|
||||
task->data[5] = 0x50;
|
||||
task->data[6] = 0x51;
|
||||
task->tWinTop = DISPLAY_HEIGHT / 2;
|
||||
task->tWinBottom = DISPLAY_HEIGHT / 2 + 1;
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN);
|
||||
SetGpuReg(REG_OFFSET_BLDY, 0x10);
|
||||
SetGpuReg(REG_OFFSET_BLDY, 16);
|
||||
}
|
||||
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
|
||||
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->tWinTop, task->tWinBottom));
|
||||
|
||||
if (task->data[5] != 0x50)
|
||||
if (task->tWinTop != DISPLAY_HEIGHT / 2)
|
||||
return;
|
||||
break;
|
||||
case 3:
|
||||
task->data[3] += task->data[1];
|
||||
task->data[4] -= task->data[1];
|
||||
task->tWinLeft += task->tHorzIncrement;
|
||||
task->tWinRight -= task->tHorzIncrement;
|
||||
|
||||
if (task->data[3] > 0x77 || task->data[4] < 0x79)
|
||||
if (task->tWinLeft >= DISPLAY_WIDTH / 2 || task->tWinRight <= DISPLAY_WIDTH / 2)
|
||||
{
|
||||
task->data[3] = 0x78;
|
||||
task->data[4] = 0x78;
|
||||
BlendPalettes(-1, 0x10, 0);
|
||||
task->tWinLeft = DISPLAY_WIDTH / 2;
|
||||
task->tWinRight = DISPLAY_WIDTH / 2;
|
||||
BlendPalettes(-1, 16, 0);
|
||||
gPlttBufferFaded[0] = 0;
|
||||
}
|
||||
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
|
||||
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->tWinLeft, task->tWinRight));
|
||||
|
||||
if (task->data[3] != 0x78)
|
||||
if (task->tWinLeft != DISPLAY_WIDTH / 2)
|
||||
return;
|
||||
break;
|
||||
default:
|
||||
@ -486,9 +480,19 @@ static void sub_80F9DFC(u8 taskId)
|
||||
DestroyTask(taskId);
|
||||
return;
|
||||
}
|
||||
task->data[0]++;
|
||||
task->tState++;
|
||||
}
|
||||
|
||||
#undef tState
|
||||
#undef tHorzIncrement
|
||||
#undef tVertIncrement
|
||||
#undef tWinLeft
|
||||
#undef tWinRight
|
||||
#undef tWinTop
|
||||
#undef tWinBottom
|
||||
#undef tBlendCnt
|
||||
#undef tBlendY
|
||||
|
||||
static void SetCurrentSecretBase(void)
|
||||
{
|
||||
SetCurSecretBaseIdFromPosition(&gPlayerFacingPosition, gMapHeader.events);
|
||||
@ -607,22 +611,22 @@ static void StartSecretBaseCaveFieldEffect(void)
|
||||
bool8 FldEff_SecretPowerCave(void)
|
||||
{
|
||||
AdjustSecretPowerSpritePixelOffsets();
|
||||
CreateSprite(&gUnknown_0858E600,
|
||||
CreateSprite(&sSpriteTemplate_SecretPowerCave,
|
||||
gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5],
|
||||
gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6],
|
||||
148);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void CaveEntranceSpriteCallback1(struct Sprite *sprite)
|
||||
static void SpriteCB_CaveEntranceInit(struct Sprite *sprite)
|
||||
{
|
||||
PlaySE(SE_W088);
|
||||
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = CaveEntranceSpriteCallback2;
|
||||
sprite->callback = SpriteCB_CaveEntranceOpen;
|
||||
}
|
||||
|
||||
static void CaveEntranceSpriteCallback2(struct Sprite *sprite)
|
||||
static void SpriteCB_CaveEntranceOpen(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->data[0] < 40)
|
||||
{
|
||||
@ -632,11 +636,11 @@ static void CaveEntranceSpriteCallback2(struct Sprite *sprite)
|
||||
else
|
||||
{
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = CaveEntranceSpriteCallbackEnd;
|
||||
sprite->callback = SpriteCB_CaveEntranceEnd;
|
||||
}
|
||||
}
|
||||
|
||||
static void CaveEntranceSpriteCallbackEnd(struct Sprite *sprite)
|
||||
static void SpriteCB_CaveEntranceEnd(struct Sprite *sprite)
|
||||
{
|
||||
FieldEffectStop(sprite, FLDEFF_SECRET_POWER_CAVE);
|
||||
EnableBothScriptContexts();
|
||||
@ -676,7 +680,7 @@ bool8 FldEff_SecretPowerTree(void)
|
||||
|
||||
AdjustSecretPowerSpritePixelOffsets();
|
||||
|
||||
CreateSprite(&gUnknown_0858E618,
|
||||
CreateSprite(&sSpriteTemplate_SecretPowerTree,
|
||||
gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5],
|
||||
gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6],
|
||||
148);
|
||||
@ -687,16 +691,16 @@ bool8 FldEff_SecretPowerTree(void)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void TreeEntranceSpriteCallback1(struct Sprite *sprite)
|
||||
static void SpriteCB_TreeEntranceInit(struct Sprite *sprite)
|
||||
{
|
||||
PlaySE(SE_W010);
|
||||
|
||||
sprite->animNum = gFieldEffectArguments[7];
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = TreeEntranceSpriteCallback2;
|
||||
sprite->callback = SpriteCB_TreeEntranceOpen;
|
||||
}
|
||||
|
||||
static void TreeEntranceSpriteCallback2(struct Sprite *sprite)
|
||||
static void SpriteCB_TreeEntranceOpen(struct Sprite *sprite)
|
||||
{
|
||||
sprite->data[0]++;
|
||||
|
||||
@ -706,11 +710,11 @@ static void TreeEntranceSpriteCallback2(struct Sprite *sprite)
|
||||
ToggleSecretBaseEntranceMetatile();
|
||||
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = TreeEntranceSpriteCallbackEnd;
|
||||
sprite->callback = SpriteCB_TreeEntranceEnd;
|
||||
}
|
||||
}
|
||||
|
||||
static void TreeEntranceSpriteCallbackEnd(struct Sprite *sprite)
|
||||
static void SpriteCB_TreeEntranceEnd(struct Sprite *sprite)
|
||||
{
|
||||
FieldEffectStop(sprite, FLDEFF_SECRET_POWER_TREE);
|
||||
EnableBothScriptContexts();
|
||||
@ -742,7 +746,7 @@ bool8 FldEff_SecretPowerShrub(void)
|
||||
{
|
||||
AdjustSecretPowerSpritePixelOffsets();
|
||||
|
||||
CreateSprite(&gUnknown_0858E630,
|
||||
CreateSprite(&sSpriteTemplate_SecretPowerShrub,
|
||||
gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5],
|
||||
gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6],
|
||||
148);
|
||||
@ -750,15 +754,15 @@ bool8 FldEff_SecretPowerShrub(void)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void ShrubEntranceSpriteCallback1(struct Sprite *sprite)
|
||||
static void SpriteCB_ShrubEntranceInit(struct Sprite *sprite)
|
||||
{
|
||||
PlaySE(SE_W077);
|
||||
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = ShrubEntranceSpriteCallback2;
|
||||
sprite->callback = SpriteCB_ShrubEntranceOpen;
|
||||
}
|
||||
|
||||
static void ShrubEntranceSpriteCallback2(struct Sprite *sprite)
|
||||
static void SpriteCB_ShrubEntranceOpen(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->data[0] < 40)
|
||||
{
|
||||
@ -770,16 +774,20 @@ static void ShrubEntranceSpriteCallback2(struct Sprite *sprite)
|
||||
else
|
||||
{
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = ShrubEntranceSpriteCallbackEnd;
|
||||
sprite->callback = SpriteCB_ShrubEntranceEnd;
|
||||
}
|
||||
}
|
||||
|
||||
static void ShrubEntranceSpriteCallbackEnd(struct Sprite *sprite)
|
||||
static void SpriteCB_ShrubEntranceEnd(struct Sprite *sprite)
|
||||
{
|
||||
FieldEffectStop(sprite, FLDEFF_SECRET_POWER_SHRUB);
|
||||
EnableBothScriptContexts();
|
||||
}
|
||||
|
||||
#define tX data[0]
|
||||
#define tY data[1]
|
||||
#define tState data[2]
|
||||
|
||||
bool8 FldEff_SecretBasePCTurnOn(void)
|
||||
{
|
||||
s16 x, y;
|
||||
@ -788,9 +796,9 @@ bool8 FldEff_SecretBasePCTurnOn(void)
|
||||
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
||||
|
||||
taskId = CreateTask(Task_SecretBasePCTurnOn, 0);
|
||||
gTasks[taskId].data[0] = x;
|
||||
gTasks[taskId].data[1] = y;
|
||||
gTasks[taskId].data[2] = 0;
|
||||
gTasks[taskId].tX = x;
|
||||
gTasks[taskId].tY = y;
|
||||
gTasks[taskId].tState = 0;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
@ -799,30 +807,34 @@ static void Task_SecretBasePCTurnOn(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
|
||||
switch (data[2])
|
||||
switch (tState)
|
||||
{
|
||||
case 4:
|
||||
case 12:
|
||||
MapGridSetMetatileIdAt(data[0], data[1], METATILE_SecretBase_PC_On);
|
||||
CurrentMapDrawMetatileAt(data[0], data[1]);
|
||||
MapGridSetMetatileIdAt(tX, tY, METATILE_SecretBase_PC_On);
|
||||
CurrentMapDrawMetatileAt(tX, tY);
|
||||
break;
|
||||
case 8:
|
||||
case 16:
|
||||
MapGridSetMetatileIdAt(data[0], data[1], METATILE_SecretBase_PC);
|
||||
CurrentMapDrawMetatileAt(data[0], data[1]);
|
||||
MapGridSetMetatileIdAt(tX, tY, METATILE_SecretBase_PC);
|
||||
CurrentMapDrawMetatileAt(tX, tY);
|
||||
break;
|
||||
case 20:
|
||||
MapGridSetMetatileIdAt(data[0], data[1], METATILE_SecretBase_PC_On);
|
||||
CurrentMapDrawMetatileAt(data[0], data[1]);
|
||||
MapGridSetMetatileIdAt(tX, tY, METATILE_SecretBase_PC_On);
|
||||
CurrentMapDrawMetatileAt(tX, tY);
|
||||
FieldEffectActiveListRemove(FLDEFF_PCTURN_ON);
|
||||
EnableBothScriptContexts();
|
||||
DestroyTask(taskId);
|
||||
return;
|
||||
}
|
||||
|
||||
data[2]++;
|
||||
tState++;
|
||||
}
|
||||
|
||||
#undef tX
|
||||
#undef tY
|
||||
#undef tState
|
||||
|
||||
void DoSecretBasePCTurnOffEffect(void)
|
||||
{
|
||||
s16 x, y;
|
||||
@ -892,12 +904,12 @@ static void DoBalloonSoundEffect(s16 metatileId)
|
||||
}
|
||||
}
|
||||
|
||||
bool8 FldEff_NopA6FC(void)
|
||||
bool8 FldEff_Nop47(void)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 FldEff_NopA700(void)
|
||||
bool8 FldEff_Nop48(void)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
@ -1034,7 +1046,7 @@ bool8 FldEff_SandPillar(void)
|
||||
switch (GetPlayerFacingDirection())
|
||||
{
|
||||
case DIR_SOUTH:
|
||||
CreateSprite(&gUnknown_0858E68C,
|
||||
CreateSprite(&sSpriteTemplate_SandPillar,
|
||||
gSprites[gPlayerAvatar.spriteId].oam.x + 8,
|
||||
gSprites[gPlayerAvatar.spriteId].oam.y + 32,
|
||||
0);
|
||||
@ -1042,7 +1054,7 @@ bool8 FldEff_SandPillar(void)
|
||||
break;
|
||||
|
||||
case DIR_NORTH:
|
||||
CreateSprite(&gUnknown_0858E68C,
|
||||
CreateSprite(&sSpriteTemplate_SandPillar,
|
||||
gSprites[gPlayerAvatar.spriteId].oam.x + 8,
|
||||
gSprites[gPlayerAvatar.spriteId].oam.y,
|
||||
148);
|
||||
@ -1050,7 +1062,7 @@ bool8 FldEff_SandPillar(void)
|
||||
break;
|
||||
|
||||
case DIR_WEST:
|
||||
CreateSprite(&gUnknown_0858E68C,
|
||||
CreateSprite(&sSpriteTemplate_SandPillar,
|
||||
gSprites[gPlayerAvatar.spriteId].oam.x - 8,
|
||||
gSprites[gPlayerAvatar.spriteId].oam.y + 16,
|
||||
148);
|
||||
@ -1058,7 +1070,7 @@ bool8 FldEff_SandPillar(void)
|
||||
break;
|
||||
|
||||
case DIR_EAST:
|
||||
CreateSprite(&gUnknown_0858E68C,
|
||||
CreateSprite(&sSpriteTemplate_SandPillar,
|
||||
gSprites[gPlayerAvatar.spriteId].oam.x + 24,
|
||||
gSprites[gPlayerAvatar.spriteId].oam.y + 16,
|
||||
148);
|
||||
@ -1069,7 +1081,7 @@ bool8 FldEff_SandPillar(void)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void SpriteCB_SandPillar_0(struct Sprite *sprite)
|
||||
static void SpriteCB_SandPillar_BreakTop(struct Sprite *sprite)
|
||||
{
|
||||
PlaySE(SE_W088);
|
||||
|
||||
@ -1083,10 +1095,10 @@ static void SpriteCB_SandPillar_0(struct Sprite *sprite)
|
||||
CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]);
|
||||
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = SpriteCB_SandPillar_1;
|
||||
sprite->callback = SpriteCB_SandPillar_BreakBase;
|
||||
}
|
||||
|
||||
static void SpriteCB_SandPillar_1(struct Sprite *sprite)
|
||||
static void SpriteCB_SandPillar_BreakBase(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->data[0] < 18)
|
||||
{
|
||||
@ -1097,11 +1109,11 @@ static void SpriteCB_SandPillar_1(struct Sprite *sprite)
|
||||
MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], METATILE_SecretBase_SandOrnament_BrokenBase | METATILE_COLLISION_MASK);
|
||||
CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]);
|
||||
sprite->data[0] = 0;
|
||||
sprite->callback = SpriteCB_SandPillar_2;
|
||||
sprite->callback = SpriteCB_SandPillar_End;
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_SandPillar_2(struct Sprite *sprite)
|
||||
static void SpriteCB_SandPillar_End(struct Sprite *sprite)
|
||||
{
|
||||
FieldEffectStop(sprite, FLDEFF_SAND_PILLAR);
|
||||
EnableBothScriptContexts();
|
||||
@ -1167,12 +1179,13 @@ void InteractWithShieldOrTVDecoration(void)
|
||||
}
|
||||
}
|
||||
|
||||
bool8 sub_80FADE4(u16 metatileId, u8 arg1)
|
||||
// As opposed to a small one (single metatile) like the balloons
|
||||
bool8 IsLargeBreakableDecoration(u16 metatileId, bool8 checkBase)
|
||||
{
|
||||
if (!CurMapIsSecretBase())
|
||||
return FALSE;
|
||||
|
||||
if (!arg1)
|
||||
if (!checkBase)
|
||||
{
|
||||
if (metatileId == METATILE_SecretBase_SandOrnament_Top || metatileId == METATILE_SecretBase_SandOrnament_TopWall)
|
||||
return TRUE;
|
||||
@ -1224,25 +1237,26 @@ bool32 FldEffPoison_IsActive(void)
|
||||
return FuncIsActiveTask(Task_FieldPoisonEffect);
|
||||
}
|
||||
|
||||
static void Task_WateringBerryTreeAnim_0(u8 taskId)
|
||||
static void Task_WateringBerryTreeAnim(u8 taskId)
|
||||
{
|
||||
gTasks[taskId].func = Task_WateringBerryTreeAnim_1;
|
||||
gTasks[taskId].func = Task_WateringBerryTreeAnim_Start;
|
||||
}
|
||||
|
||||
static void Task_WateringBerryTreeAnim_1(u8 taskId)
|
||||
static void Task_WateringBerryTreeAnim_Start(u8 taskId)
|
||||
{
|
||||
struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
||||
|
||||
if (!ObjectEventIsMovementOverridden(playerObjEvent)
|
||||
|| ObjectEventClearHeldMovementIfFinished(playerObjEvent))
|
||||
{
|
||||
// Start watering
|
||||
SetPlayerAvatarWatering(GetPlayerFacingDirection());
|
||||
ObjectEventSetHeldMovement(playerObjEvent, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
|
||||
gTasks[taskId].func = Task_WateringBerryTreeAnim_2;
|
||||
gTasks[taskId].func = Task_WateringBerryTreeAnim_Continue;
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_WateringBerryTreeAnim_2(u8 taskId)
|
||||
static void Task_WateringBerryTreeAnim_Continue(u8 taskId)
|
||||
{
|
||||
struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
||||
|
||||
@ -1250,15 +1264,15 @@ static void Task_WateringBerryTreeAnim_2(u8 taskId)
|
||||
{
|
||||
s16 value = gTasks[taskId].data[1]++;
|
||||
|
||||
// Continue holding watering action 10 times, then end
|
||||
if (value < 10)
|
||||
ObjectEventSetHeldMovement(playerObjEvent, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
|
||||
|
||||
else
|
||||
gTasks[taskId].func = Task_WateringBerryTreeAnim_3;
|
||||
gTasks[taskId].func = Task_WateringBerryTreeAnim_End;
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_WateringBerryTreeAnim_3(u8 taskId)
|
||||
static void Task_WateringBerryTreeAnim_End(u8 taskId)
|
||||
{
|
||||
SetPlayerAvatarTransitionFlags(GetPlayerAvatarFlags());
|
||||
DestroyTask(taskId);
|
||||
@ -1267,16 +1281,17 @@ static void Task_WateringBerryTreeAnim_3(u8 taskId)
|
||||
|
||||
void DoWateringBerryTreeAnim(void)
|
||||
{
|
||||
CreateTask(Task_WateringBerryTreeAnim_0, 80);
|
||||
CreateTask(Task_WateringBerryTreeAnim, 80);
|
||||
}
|
||||
|
||||
u8 CreateRecordMixingSprite(void)
|
||||
// The lights that blink on the counter when mixing records in the cable club
|
||||
u8 CreateRecordMixingLights(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
|
||||
LoadSpritePalette(&gUnknown_0858E864);
|
||||
LoadSpritePalette(&sSpritePalette_RecordMixLights);
|
||||
|
||||
spriteId = CreateSprite(&gUnknown_0858E880, 0, 0, 82);
|
||||
spriteId = CreateSprite(&sSpriteTemplate_RecordMixLights, 0, 0, 82);
|
||||
|
||||
if (spriteId == MAX_SPRITES)
|
||||
{
|
||||
@ -1293,13 +1308,13 @@ u8 CreateRecordMixingSprite(void)
|
||||
return spriteId;
|
||||
}
|
||||
|
||||
void DestroyRecordMixingSprite(void)
|
||||
void DestroyRecordMixingLights(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < MAX_SPRITES; i++)
|
||||
{
|
||||
if (gSprites[i].template == &gUnknown_0858E880)
|
||||
if (gSprites[i].template == &sSpriteTemplate_RecordMixLights)
|
||||
{
|
||||
FreeSpritePalette(&gSprites[i]);
|
||||
DestroySprite(&gSprites[i]);
|
||||
|
@ -20,13 +20,13 @@
|
||||
#include "constants/songs.h"
|
||||
|
||||
// static functions
|
||||
static void Task_DoFieldMove_0(u8 taskId);
|
||||
static void Task_DoFieldMove_1(u8 taskId);
|
||||
static void Task_DoFieldMove_2(u8 taskId);
|
||||
static void Task_DoFieldMove_3(u8 taskId);
|
||||
static void Task_DoFieldMove_Init(u8 taskId);
|
||||
static void Task_DoFieldMove_ShowMonAfterPose(u8 taskId);
|
||||
static void Task_DoFieldMove_WaitForMon(u8 taskId);
|
||||
static void Task_DoFieldMove_RunFunc(u8 taskId);
|
||||
|
||||
static void FieldCallback_RockSmash(void);
|
||||
static void sub_8135714(void);
|
||||
static void FieldMove_RockSmash(void);
|
||||
|
||||
// text
|
||||
bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId)
|
||||
@ -50,10 +50,10 @@ bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId)
|
||||
u8 CreateFieldMoveTask(void)
|
||||
{
|
||||
GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
|
||||
return CreateTask(Task_DoFieldMove_0, 8);
|
||||
return CreateTask(Task_DoFieldMove_Init, 8);
|
||||
}
|
||||
|
||||
static void Task_DoFieldMove_0(u8 taskId)
|
||||
static void Task_DoFieldMove_Init(u8 taskId)
|
||||
{
|
||||
u8 objEventId;
|
||||
|
||||
@ -65,28 +65,30 @@ static void Task_DoFieldMove_0(u8 taskId)
|
||||
{
|
||||
if (gMapHeader.mapType == MAP_TYPE_UNDERWATER)
|
||||
{
|
||||
// Skip field move pose underwater
|
||||
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
|
||||
gTasks[taskId].func = Task_DoFieldMove_2;
|
||||
gTasks[taskId].func = Task_DoFieldMove_WaitForMon;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Do field move pose
|
||||
SetPlayerAvatarFieldMove();
|
||||
ObjectEventSetHeldMovement(&gObjectEvents[objEventId], MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
|
||||
gTasks[taskId].func = Task_DoFieldMove_1;
|
||||
gTasks[taskId].func = Task_DoFieldMove_ShowMonAfterPose;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_DoFieldMove_1(u8 taskId)
|
||||
static void Task_DoFieldMove_ShowMonAfterPose(u8 taskId)
|
||||
{
|
||||
if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[gPlayerAvatar.objectEventId]) == TRUE)
|
||||
{
|
||||
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
|
||||
gTasks[taskId].func = Task_DoFieldMove_2;
|
||||
gTasks[taskId].func = Task_DoFieldMove_WaitForMon;
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_DoFieldMove_2(u8 taskId)
|
||||
static void Task_DoFieldMove_WaitForMon(u8 taskId)
|
||||
{
|
||||
if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
|
||||
{
|
||||
@ -102,19 +104,22 @@ static void Task_DoFieldMove_2(u8 taskId)
|
||||
ObjectEventSetGraphicsId(&gObjectEvents[gPlayerAvatar.objectEventId], GetPlayerAvatarGraphicsIdByCurrentState());
|
||||
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gFieldEffectArguments[2]);
|
||||
FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON);
|
||||
gTasks[taskId].func = Task_DoFieldMove_3;
|
||||
gTasks[taskId].func = Task_DoFieldMove_RunFunc;
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_DoFieldMove_3(u8 taskId)
|
||||
static void Task_DoFieldMove_RunFunc(u8 taskId)
|
||||
{
|
||||
void (*func)(void) = (void (*)(void))(((u16)gTasks[taskId].data[8] << 16) | (u16)gTasks[taskId].data[9]);
|
||||
// The function for the field move to do is stored in halves across data[8] and data[9]
|
||||
void (*fieldMoveFunc)(void) = (void (*)(void))(((u16)gTasks[taskId].data[8] << 16) | (u16)gTasks[taskId].data[9]);
|
||||
|
||||
func();
|
||||
fieldMoveFunc();
|
||||
gPlayerAvatar.preventStep = FALSE;
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
|
||||
// Called when Rock Smash is used from the party menu
|
||||
// For interacting with a smashable rock in the field, see EventScript_RockSmash
|
||||
bool8 SetUpFieldMove_RockSmash(void)
|
||||
{
|
||||
// In Ruby and Sapphire, Regirock's tomb is opened by using Strength. In Emerald,
|
||||
@ -141,20 +146,21 @@ bool8 SetUpFieldMove_RockSmash(void)
|
||||
static void FieldCallback_RockSmash(void)
|
||||
{
|
||||
gFieldEffectArguments[0] = GetCursorSelectionMonId();
|
||||
ScriptContext1_SetupScript(EventScript_FldEffRockSmash);
|
||||
ScriptContext1_SetupScript(EventScript_RockSmashFromPartyMenu);
|
||||
}
|
||||
|
||||
bool8 FldEff_UseRockSmash(void)
|
||||
{
|
||||
u8 taskId = CreateFieldMoveTask();
|
||||
|
||||
gTasks[taskId].data[8] = (u32)sub_8135714 >> 16;
|
||||
gTasks[taskId].data[9] = (u32)sub_8135714;
|
||||
gTasks[taskId].data[8] = (u32)FieldMove_RockSmash >> 16;
|
||||
gTasks[taskId].data[9] = (u32)FieldMove_RockSmash;
|
||||
IncrementGameStat(GAME_STAT_USED_ROCK_SMASH);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void sub_8135714(void)
|
||||
// The actual rock smashing is handled by EventScript_SmashRock, so this function does very little
|
||||
static void FieldMove_RockSmash(void)
|
||||
{
|
||||
PlaySE(SE_W088);
|
||||
FieldEffectActiveListRemove(FLDEFF_USE_ROCK_SMASH);
|
||||
|
@ -799,7 +799,7 @@ void CB2_DoHallOfFamePC(void)
|
||||
{
|
||||
struct HallofFameTeam *fameTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
|
||||
fameTeam->mon[0] = sDummyFameMon;
|
||||
sub_80F9BCC(0, 0, 0);
|
||||
ComputerScreenOpenEffect(0, 0, 0);
|
||||
SetVBlankCallback(VBlankCB_HallOfFame);
|
||||
gMain.state++;
|
||||
}
|
||||
@ -809,7 +809,7 @@ void CB2_DoHallOfFamePC(void)
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
UpdatePaletteFade();
|
||||
if (!sub_80F9C1C())
|
||||
if (!IsComputerScreenOpenEffectActive())
|
||||
gMain.state++;
|
||||
break;
|
||||
case 5:
|
||||
@ -1023,13 +1023,13 @@ static void Task_HofPC_HandlePaletteOnExit(u8 taskId)
|
||||
CpuCopy16(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
|
||||
fameTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
|
||||
fameTeam->mon[0] = sDummyFameMon;
|
||||
sub_80F9BF4(0, 0, 0);
|
||||
ComputerScreenCloseEffect(0, 0, 0);
|
||||
gTasks[taskId].func = Task_HofPC_HandleExit;
|
||||
}
|
||||
|
||||
static void Task_HofPC_HandleExit(u8 taskId)
|
||||
{
|
||||
if (!sub_80F9C30())
|
||||
if (!IsComputerScreenCloseEffectActive())
|
||||
{
|
||||
u8 i;
|
||||
|
||||
|
@ -2360,11 +2360,11 @@ static void Cb_ShowPSS(u8 taskId)
|
||||
{
|
||||
case 0:
|
||||
PlaySE(SE_PC_LOGIN);
|
||||
sub_80F9BCC(0x14, 0, 1);
|
||||
ComputerScreenOpenEffect(20, 0, 1);
|
||||
sPSSData->state++;
|
||||
break;
|
||||
case 1:
|
||||
if (!sub_80F9C1C())
|
||||
if (!IsComputerScreenOpenEffectActive())
|
||||
SetPSSCallback(Cb_MainPSS);
|
||||
break;
|
||||
}
|
||||
@ -3781,11 +3781,11 @@ static void Cb_OnCloseBoxPressed(u8 taskId)
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
sub_80F9BF4(0x14, 0, 1);
|
||||
ComputerScreenCloseEffect(20, 0, 1);
|
||||
sPSSData->state++;
|
||||
break;
|
||||
case 4:
|
||||
if (!sub_80F9C30())
|
||||
if (!IsComputerScreenCloseEffectActive())
|
||||
{
|
||||
sub_80CABE0();
|
||||
gPlayerPartyCount = CalculatePlayerPartyCount();
|
||||
@ -3842,11 +3842,11 @@ static void Cb_OnBPressed(u8 taskId)
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
sub_80F9BF4(0x14, 0, 0);
|
||||
ComputerScreenCloseEffect(20, 0, 0);
|
||||
sPSSData->state++;
|
||||
break;
|
||||
case 4:
|
||||
if (!sub_80F9C30())
|
||||
if (!IsComputerScreenCloseEffectActive())
|
||||
{
|
||||
sub_80CABE0();
|
||||
gPlayerPartyCount = CalculatePlayerPartyCount();
|
||||
|
@ -327,7 +327,7 @@ static void Task_RecordMixing_Main(u8 taskId)
|
||||
VarSet(VAR_TEMP_0, 1);
|
||||
gUnknown_03001130 = FALSE;
|
||||
PrepareExchangePacket();
|
||||
CreateRecordMixingSprite();
|
||||
CreateRecordMixingLights();
|
||||
tState = 1;
|
||||
data[10] = CreateTask(Task_MixingRecordsRecv, 80);
|
||||
tSndEffTaskId = CreateTask(Task_RecordMixing_SoundEffect, 81);
|
||||
@ -337,7 +337,7 @@ static void Task_RecordMixing_Main(u8 taskId)
|
||||
{
|
||||
tState = 2;
|
||||
FlagSet(FLAG_SYS_MIX_RECORD);
|
||||
DestroyRecordMixingSprite();
|
||||
DestroyRecordMixingLights();
|
||||
DestroyTask(tSndEffTaskId);
|
||||
}
|
||||
break;
|
||||
|