Merge pull request #437 from DizzyEggg/storage

Pokemon Storage System
This commit is contained in:
Diegoisawesome 2018-12-22 16:12:27 -06:00 committed by GitHub
commit ebbe826133
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GPG Key ID: 4AEE18F83AFDEB23
104 changed files with 10877 additions and 22983 deletions

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@ -1657,7 +1657,7 @@ _080DC506:
lsls r0, r5, 3
ldr r1, =gUnknown_08587AE8
adds r0, r1
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gSpriteTemplate_8587B18
adds r0, r6, r0
ldr r2, =gUnknown_08587A70
@ -1713,7 +1713,7 @@ _080DC506:
sub_80DC594: @ 80DC594
push {lr}
ldr r0, =gUnknown_08587BB0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_08587BB8
bl LoadSpritePalette
ldr r0, =gSpriteTemplate_8587BC8
@ -2286,7 +2286,7 @@ sub_80DC9EC: @ 80DC9EC
lsls r4, r1, 3
ldr r0, =gUnknown_08589904
adds r0, r4, r0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_08589924
adds r4, r0
adds r0, r4, 0

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@ -1417,7 +1417,7 @@ _080F64F2:
adds r2, r4, 0
bl GetMonSpritePalStructFromOtIdPersonality
adds r4, r0, 0
bl LoadCompressedObjectPalette
bl LoadCompressedSpritePalette
adds r0, r6, 0
movs r1, 0x1
bl SetMultiuseSpriteTemplateToPokemon
@ -1451,9 +1451,9 @@ _080F64F2:
ldr r1, [r1]
strb r0, [r1, 0x8]
ldr r0, =gUnknown_0858D878
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_0858D880
bl LoadCompressedObjectPalette
bl LoadCompressedSpritePalette
ldr r0, =sub_80F7670
movs r1, 0xA
bl CreateTask
@ -2093,7 +2093,7 @@ _080F6AA6:
adds r0, r1
ldrh r0, [r0]
movs r1, 0
bl mon_icon_convert_unown_species_id
bl GetIconSpecies
lsls r0, 16
lsrs r0, 16
adds r0, r6

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@ -6455,7 +6455,7 @@ sub_811DE90: @ 811DE90
ldr r4, =gUnknown_08597CE8
_0811DEA2:
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x8
adds r5, 0x1
cmp r5, 0x3

File diff suppressed because it is too large Load Diff

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@ -409,14 +409,14 @@ _081C73C2:
_081C73C6:
adds r0, r4, 0
adds r1, r5, 0
bl sub_80D2270
bl CheckBoxMonSanityAt
cmp r0, 0
beq _081C73EC
lsls r1, r5, 24
lsrs r1, 24
lsrs r0, r6, 24
movs r2, 0x52
bl GetBoxMonDataFromAnyBox
bl GetBoxMonDataAt
cmp r0, 0
beq _081C73EC
_081C73E2:
@ -1524,7 +1524,7 @@ sub_81C7C28: @ 81C7C28
ldr r4, =gUnknown_0861FA4C
_081C7C36:
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x8
adds r5, 0x1
cmp r5, 0
@ -1648,7 +1648,7 @@ sub_81C7D28: @ 81C7D28
bl sub_81C763C
adds r6, r0, 0
ldr r0, =gUnknown_0861FA64
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
movs r0, 0x1
bl AllocSpritePalette
movs r0, 0x2
@ -3924,7 +3924,7 @@ sub_81C8ED0: @ 81C8ED0
ldr r4, =gUnknown_0861FBFC
_081C8ED6:
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x8
adds r5, 0x1
cmp r5, 0
@ -6086,7 +6086,7 @@ sub_81C9FC4: @ 81C9FC4
ldr r4, =gUnknown_086201C4
_081C9FCA:
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x8
adds r5, 0x1
cmp r5, 0x1
@ -10537,7 +10537,7 @@ sub_81CC214: @ 81CC214
ldr r4, =gUnknown_08622810
_081CC224:
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x8
adds r5, 0x1
cmp r5, 0
@ -11509,7 +11509,7 @@ sub_81CC9C0: @ 81CC9C0
ldr r4, =gUnknown_086230F8
_081CC9C6:
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x8
adds r5, 0x1
cmp r5, 0
@ -12444,7 +12444,7 @@ _081CD174:
adds r1, r3, 0
movs r2, 0x8
mov r3, sp
bl SetBoxMonDataFromAnyBox
bl SetBoxMonDataAt
_081CD180:
ldr r0, =0x00006304
adds r1, r6, r0
@ -16376,7 +16376,7 @@ _081CF1F4:
_081CF1FC:
adds r0, r5, 0
adds r1, r4, 0
bl sub_80D2270
bl CheckBoxMonSanityAt
cmp r0, 0
beq _081CF23A
ldr r1, =0xffffff00
@ -16392,7 +16392,7 @@ _081CF1FC:
str r0, [sp]
ldr r2, [r6, 0x14]
adds r0, r7, 0
bl GetBoxMonDataFromAnyBox
bl GetBoxMonDataAt
lsls r0, 16
ldr r2, =0x0000ffff
ldr r1, [sp]
@ -17735,7 +17735,7 @@ sub_81CFC40: @ 81CFC40
_081CFC60:
adds r0, r7, 0
adds r1, r6, 0
bl sub_80D2270
bl CheckBoxMonSanityAt
cmp r0, 0
beq _081CFCA6
lsls r0, r7, 24
@ -17745,7 +17745,7 @@ _081CFC60:
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0x52
bl GetBoxMonDataFromAnyBox
bl GetBoxMonDataAt
adds r3, r0, 0
cmp r3, 0
beq _081CFCA6
@ -17900,14 +17900,14 @@ _081CFD92:
_081CFD96:
adds r0, r5, 0
adds r1, r4, 0
bl sub_80D2270
bl CheckBoxMonSanityAt
cmp r0, 0
beq _081CFDBC
lsls r1, r4, 24
lsrs r1, 24
lsrs r0, r6, 24
movs r2, 0x53
bl GetBoxMonDataFromAnyBox
bl GetBoxMonDataAt
cmp r0, 0
beq _081CFDBC
_081CFDB2:
@ -19257,7 +19257,7 @@ sub_81D07D8: @ 81D07D8
beq _081D07FA
ldrb r1, [r1, 0x1]
movs r2, 0x52
bl GetBoxMonDataFromAnyBox
bl GetBoxMonDataAt
b _081D080A
_081D07FA:
ldrb r1, [r1, 0x1]
@ -19302,7 +19302,7 @@ _081D0848:
ldrb r0, [r1]
ldrb r1, [r1, 0x1]
movs r2, 0x53
bl GetBoxMonDataFromAnyBox
bl GetBoxMonDataAt
_081D0852:
mov r12, r0
movs r0, 0
@ -20756,7 +20756,7 @@ sub_81D13FC: @ 81D13FC
push {r4,lr}
adds r4, r0, 0
ldr r0, =gUnknown_08624C78
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_08624C80
bl sub_81C795C
ldr r0, =gUnknown_08624D04
@ -23046,14 +23046,14 @@ _081D2CB0:
lsrs r0, 24
lsls r1, 24
lsrs r1, 24
bl GetAndCopyBoxMonDataFromAnyBox
bl GetAndCopyBoxMonDataAt
b _081D2CCA
_081D2CBE:
lsls r0, 24
lsrs r0, 24
lsls r1, 24
lsrs r1, 24
bl GetBoxMonDataFromAnyBox
bl GetBoxMonDataAt
_081D2CCA:
pop {r1}
bx r1

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@ -11006,7 +11006,7 @@ _0801C52C:
cmp r0, 0x1
bne _0801C5EE
ldr r0, =gUnknown_082F1D00
bl LoadCompressedObjectPicUsingHeap
bl LoadCompressedSpriteSheetUsingHeap
ldr r0, [r4]
movs r2, 0xB8
lsls r2, 1
@ -14596,7 +14596,7 @@ _0801E1B4:
movs r0, 0x5
bl PlaySE
movs r0, 0x1
bl MoveMenuCursor
bl Menu_MoveCursor
b _0801E23A
.pool
_0801E1D4:
@ -19425,7 +19425,7 @@ sub_8020890: @ 8020890
ldr r4, =gUnknown_082F3134
_08020896:
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x8
adds r5, 0x1
cmp r5, 0x4
@ -23100,7 +23100,7 @@ sub_8022730: @ 8022730
_08022746:
lsls r0, r5, 3
adds r0, r4
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r0, r5, 0x1
lsls r0, 24
lsrs r5, r0, 24
@ -43324,7 +43324,7 @@ sub_802C974: @ 802C974
ldr r5, =gUnknown_082FBE08
_0802C97C:
adds r0, r5, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r5, 0x8
adds r4, 0x1
cmp r4, 0x4
@ -43447,7 +43447,7 @@ _0802CA32:
ands r1, r5
orrs r1, r4
str r1, [r0, 0x4]
bl LoadCompressedObjectPalette
bl LoadCompressedSpritePalette
mov r0, r8
bl Free
mov r0, r10
@ -47113,7 +47113,7 @@ sub_802E75C: @ 802E75C
lsls r0, 3
ldr r1, =gUnknown_082FE6C8
adds r0, r1
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
movs r2, 0x8
ldrsh r0, [r4, r2]
lsls r0, 3
@ -48126,7 +48126,7 @@ sub_802EF50: @ 802EF50
orrs r0, r1
str r0, [r4, 0x4]
mov r0, sp
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r0, r4, 0
bl LoadSpritePalette
add sp, 0x10

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@ -4865,11 +4865,11 @@ sub_8142C0C: @ 8142C0C
ldr r0, =gUnknown_085B7384
bl LoadSpritePalettes
ldr r0, =gUnknown_085B7864
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_085B7978
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_085B7A40
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
b _08142C5A
.pool
_08142C44:

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@ -7156,7 +7156,7 @@ _0807AD94:
_0807ADB2:
mov r0, r8
bl GetMonSpritePalStruct
bl LoadCompressedObjectPalette
bl LoadCompressedSpritePalette
ldr r0, =gUnknown_020322A0
ldr r1, [r0]
adds r0, r1, 0

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@ -6952,10 +6952,10 @@ sub_80C62DC: @ 80C62DC
bl LoadSpritePalettes
ldr r4, =gUnknown_085714BC
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
adds r4, 0x10
adds r0, r4, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_085715B4
ldr r1, =gUnknown_02039CEC
ldr r2, [r1]
@ -7706,7 +7706,7 @@ sub_80C6974: @ 80C6974
bl LoadSpritePalettes
ldr r6, =gUnknown_085714BC
adds r0, r6, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
ldr r0, =gUnknown_085715B4
mov r8, r0
ldr r4, =gUnknown_02039CF4
@ -7747,7 +7747,7 @@ sub_80C6974: @ 80C6974
bl StartSpriteAnim
adds r6, 0x8
adds r0, r6, 0
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
movs r3, 0x18
add r8, r3
ldr r6, =gUnknown_08571650
@ -7875,7 +7875,7 @@ _080C6AEE:
lsrs r4, r0, 16
_080C6AF2:
ldr r0, =gUnknown_085714D4
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
mov r1, sp
ldr r0, =gUnknown_085715FC
ldm r0!, {r2,r3,r6}

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@ -3273,7 +3273,7 @@ sub_8168248: @ 8168248
orrs r0, r1
str r0, [sp, 0x4]
mov r0, sp
bl LoadCompressedObjectPic
bl LoadCompressedSpriteSheet
add r0, sp, 0x8
bl LoadSpritePalette
add sp, 0x10

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@ -1674,7 +1674,7 @@ EventScript_271E0E:: @ 8271E0E
checkflag FLAG_SYS_PC_LANETTE
call_if 1, EventScript_271E3E
msgbox gUnknown_082726A3, MSGBOX_DEFAULT
special ShowPokemonStorageSystem
special ShowPokemonStorageSystemPC
waitstate
goto EventScript_271DAC
end

File diff suppressed because it is too large Load Diff

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@ -71,7 +71,7 @@ gSpecials:: @ 81DBA64
def_special ShouldTryRematchBattle
def_special IsTrainerReadyForRematch
def_special BattleSetup_StartRematchBattle
def_special ShowPokemonStorageSystem
def_special ShowPokemonStorageSystemPC
def_special HasEnoughMonsForDoubleBattle
def_special TurnOffTVScreen
def_special DoTVShow

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@ -56,11 +56,11 @@ void ShowBg(u8 bg);
void HideBg(u8 bg);
void SetBgAttribute(u8 bg, u8 attributeId, u8 value);
u16 GetBgAttribute(u8 bg, u8 attributeId);
u32 ChangeBgX(u8 bg, u32 value, u8 op);
u32 GetBgX(u8 bg);
u32 ChangeBgY(u8 bg, u32 value, u8 op);
u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op);
u32 GetBgY(u8 bg);
s32 ChangeBgX(u8 bg, s32 value, u8 op);
s32 GetBgX(u8 bg);
s32 ChangeBgY(u8 bg, s32 value, u8 op);
s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op);
s32 GetBgY(u8 bg);
void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle);
u8 Unused_AdjustBgMosaic(u8 a1, u8 a2);
void SetBgTilemapBuffer(u8 bg, void *tilemap);

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@ -3,15 +3,15 @@
struct Bitmap
{
u8* pixels;
u8 *pixels;
u32 width:16;
u32 height:16;
};
void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height);
void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey);
void BlitBitmapRect4BitWithoutColorKey(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height);
void BlitBitmapRect4Bit(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey);
void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset);
void BlitBitmapRect4BitTo8Bit(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset);
void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
#endif // GUARD_BLIT_H

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@ -587,6 +587,7 @@
// Map Group 33
#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8))
#define MAP_GROUPS_COUNT 34
#define MAP_NONE (0x7F | (0x7F << 8))
#define MAP_UNDEFINED (0xFF | (0xFF << 8))

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@ -8,13 +8,13 @@ extern u8 gDecompressionBuffer[0x4000];
void LZDecompressWram(const u32 *src, void *dest);
void LZDecompressVram(const u32 *src, void *dest);
u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src);
void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer);
bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src);
u16 LoadCompressedSpriteSheet(const struct CompressedSpriteSheet *src);
void LoadCompressedSpriteSheetOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer);
bool8 LoadCompressedSpriteSheetUsingHeap(const struct CompressedSpriteSheet* src);
void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src);
void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer);
bool8 LoadCompressedObjectPaletteUsingHeap(const struct CompressedSpritePalette *src);
void LoadCompressedSpritePalette(const struct CompressedSpritePalette *src);
void LoadCompressedSpritePaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer);
bool8 LoadCompressedSpritePaletteUsingHeap(const struct CompressedSpritePalette *src);
void DecompressPicFromTable(const struct CompressedSpriteSheet *src, void* buffer, s32 species);
void DecompressPicFromTable_2(const struct CompressedSpriteSheet *src, void* buffer, s32 species);

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@ -1,6 +1,51 @@
#ifndef GUARD_DMA3_H
#define GUARD_DMA3_H
// Maximum amount of data we will transfer in one operation
#define MAX_DMA_BLOCK_SIZE 0x1000
#define Dma3CopyLarge_(src, dest, size, bit) \
{ \
const void *_src = src; \
void *_dest = dest; \
u32 _size = size; \
while (1) \
{ \
if (_size <= MAX_DMA_BLOCK_SIZE) \
{ \
DmaCopy##bit(3, _src, _dest, _size); \
break; \
} \
DmaCopy##bit(3, _src, _dest, MAX_DMA_BLOCK_SIZE); \
_src += MAX_DMA_BLOCK_SIZE; \
_dest += MAX_DMA_BLOCK_SIZE; \
_size -= MAX_DMA_BLOCK_SIZE; \
} \
}
#define Dma3CopyLarge16_(src, dest, size) Dma3CopyLarge_(src, dest, size, 16)
#define Dma3CopyLarge32_(src, dest, size) Dma3CopyLarge_(src, dest, size, 32)
#define Dma3FillLarge_(value, dest, size, bit) \
{ \
void *_dest = dest; \
u32 _size = size; \
while (1) \
{ \
if (_size <= MAX_DMA_BLOCK_SIZE) \
{ \
DmaFill##bit(3, value, _dest, _size); \
break; \
} \
DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \
_dest += MAX_DMA_BLOCK_SIZE; \
_size -= MAX_DMA_BLOCK_SIZE; \
} \
}
#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16)
#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32)
void ClearDma3Requests(void);
void ProcessDma3Requests(void);
s16 RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode);

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@ -872,15 +872,15 @@ typedef union // 3b58
struct WaldaPhrase
{
u16 field_0;
u16 field_2;
u16 colors[2]; // Background, foreground.
u8 text[16];
u8 iconId;
u8 patternId;
bool8 patternUnlocked;
};
struct UnkSaveSubstruct_3b98 {
struct UnkSaveSubstruct_3b98
{
u32 trainerId;
u8 trainerName[PLAYER_NAME_LENGTH + 1];
};

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@ -4771,6 +4771,20 @@ extern const u32 gUnknown_08D8D58C[];
extern const u32 gPokedexAreaScreenAreaUnknown_Gfx[];
extern const u16 gPokedexAreaScreenAreaUnknown_Pal[];
// Pokemon Storage System
extern const u32 gPSSMenu_Gfx[];
extern const u16 gPSSMenu_Pal[];
extern const u32 gWallpaperIcon_Plusle[];
extern const u32 gWallpaperIcon_Cross[];
extern const u32 gWallpaperIcon_Bolt[];
extern const u32 gUnknown_08DD36C8[];
extern const u32 gWallpaperTiles_Ribbon[];
extern const u32 gWallpaperTilemap_Ribbon[];
extern const u16 gWallpaperPalettes_Ribbon[][16];
extern const u32 gWallpaperTiles_Horizontal[];
extern const u32 gWallpaperTilemap_Horizontal[];
extern const u16 gWallpaperPalettes_Horizontal[][16];
// Cable Car
extern const u32 gUnknown_08DBA5B8[];
extern const u16 gUnknown_08DBA518[];

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@ -44,16 +44,16 @@ void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palet
void schedule_bg_copy_tilemap_to_vram(u8 bgNum);
void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs);
u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 numItems, u8 initialCursorPos);
u8 GetMenuCursorPos(void);
u8 Menu_GetCursorPos(void);
s8 Menu_ProcessInput(void);
s8 Menu_ProcessInputNoWrap(void);
void blit_move_info_icon(u8 winId, u8 a2, u16 x, u16 y);
void reset_temp_tile_data_buffers(void);
void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size, u16 offset, u8 mode);
void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, u32 size, u16 offset, u8 mode);
bool8 free_temp_tile_data_buffers_if_possible(void);
struct WindowTemplate CreateWindowTemplate(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock);
void CreateYesNoMenu(const struct WindowTemplate *windowTemplate, u16 borderFirstTileNum, u8 borderPalette, u8 initialCursorPos);
void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, int size, u16 offset, u8 mode);
void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, u32 size, u16 offset, u8 mode);
s8 Menu_ProcessInputNoWrapClearOnChoose(void);
s8 ProcessMenuInput_other(void);
void do_scheduled_bg_tilemap_copies_to_vram(void);
@ -63,7 +63,7 @@ void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u8 a3);
void sub_81995E4(u8 windowId, u8 optionsNo, const struct MenuAction *actions, const u8 *actionIds);
void sub_8197DF8(u8 windowId, bool8 copyToVram);
u16 sub_8198AA4(u8, u8, u8, u8, u8, u8, u16);
void *malloc_and_decompress(const void *src, int *sizeOut);
void *malloc_and_decompress(const void *src, u32 *sizeOut);
u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode);
void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress);
void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a8);
@ -72,7 +72,8 @@ u8 sub_8199944(u8 windowId, u8 optionWidth, u8 horizontalCount, u8 verticalCount
u8 sub_8199134(s8, s8);
u8 GetStartMenuWindowId(void);
void sub_819A2BC(u8, u8);
u8 MoveMenuCursor(s8 cursorDelta);
u8 Menu_MoveCursor(s8 cursorDelta);
u8 Menu_MoveCursorNoWrapAround(s8 cursorDelta);
void NewMenuHelpers_DrawStdWindowFrame(u8 windowId, bool8 CopyToVram);
u8 sub_81979C4(u8 a1);
u8 sub_81983AC(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos);

View File

@ -21,6 +21,15 @@ struct PokemonMarkMenu
/*0x10B4*/ u8 tileLoadState;
}; // 10b8
void sub_811F90C(struct PokemonMarkMenu *ptr);
void sub_811F918(void);
bool8 sub_811F960(void);
void sub_811FA90(void);
void sub_811FAA4(u8 markings, s16 x, s16 y);
void sub_811FAF8(void);
bool8 sub_811FBA4(void);
struct Sprite *sub_811FF94(u16 tileTag, u16 paletteTag, const u16 *palette);
struct Sprite *sub_811FFB4(u16 tileTag, u16 paletteTag, const u16 *palette);
void sub_8120084(u8 markings, void *dest);
#endif //POKEEMERALD_MON_MARKINGS_H

View File

@ -8,9 +8,9 @@
#define MON_DATA_OT_ID 1
#define MON_DATA_NICKNAME 2
#define MON_DATA_LANGUAGE 3
#define MON_DATA_SANITY_BIT1 4
#define MON_DATA_SANITY_BIT2 5
#define MON_DATA_SANITY_BIT3 6
#define MON_DATA_SANITY_IS_BAD_EGG 4
#define MON_DATA_SANITY_HAS_SPECIES 5
#define MON_DATA_SANITY_IS_EGG 6
#define MON_DATA_OT_NAME 7
#define MON_DATA_MARKINGS 8
#define MON_DATA_CHECKSUM 9
@ -251,14 +251,6 @@ struct Pokemon
u16 spDefense;
};
struct PokemonStorage
{
/*0x0000*/ u8 currentBox;
/*0x0001*/ struct BoxPokemon boxes[14][30];
/*0x8344*/ u8 boxNames[14][9];
/*0x83C2*/ u8 boxWallpapers[14];
};
struct Unknown_806F160_Struct
{
u8 field_0_0:4;
@ -430,7 +422,6 @@ extern struct Pokemon gPlayerParty[PARTY_SIZE];
extern u8 gEnemyPartyCount;
extern struct Pokemon gEnemyParty[PARTY_SIZE];
extern struct SpriteTemplate gMultiuseSpriteTemplate;
extern struct PokemonStorage* gPokemonStoragePtr;
extern const struct BattleMove gBattleMoves[];
extern const u8 gFacilityClassToPicIndex[];

View File

@ -1,9 +1,14 @@
#ifndef GUARD_POKEMON_ICON_H
#define GUARD_POKEMON_ICON_H
extern const u8 gMonIconPaletteIndices[];
const u8 *GetMonIconTiles(u16 species, bool32);
void sub_80D304C(u16 offset);
u8 GetValidMonIconPalIndex(u16 species);
const u8 *GetMonIconPtr(u16 speciesId, u32 personality, u32 frameNo);
const u16 *GetValidMonIconPalettePtr(u16 speciesId);
u16 GetIconSpecies(u16 species, u32 personality);
u16 GetUnownLetterByPersonality(u32 personality);
u16 sub_80D2E84(u16 speciesId);
void LoadMonIconPalettes(void);

View File

@ -2,88 +2,73 @@
#define GUARD_POKEMON_STORAGE_SYSTEM_H
#define TOTAL_BOXES_COUNT 14
#define IN_BOX_COUNT 30
#define IN_BOX_ROWS 6
#define IN_BOX_COLUMNS 5
#define IN_BOX_COUNT (IN_BOX_ROWS * IN_BOX_COLUMNS)
#include "pc_screen_effect.h"
#include "mon_markings.h"
/*
ROWS
COLUMNS 0 1 2 3 4 5
6 7 8 9 10 11
12 13 14 15 16 17
18 19 20 21 22 23
24 25 26 27 28 29
*/
struct PokemonStorageSystemFunc
struct PokemonStorage
{
u8 (*func)(void);
s8 unk4;
/*0x0000*/ u8 currentBox;
/*0x0001*/ struct BoxPokemon boxes[TOTAL_BOXES_COUNT][IN_BOX_COUNT];
/*0x8344*/ u8 boxNames[TOTAL_BOXES_COUNT][9];
/*0x83C2*/ u8 boxWallpapers[TOTAL_BOXES_COUNT];
};
struct StorageAction
{
const u8 *text;
u8 format;
};
extern struct PokemonStorage *gPokemonStoragePtr;
struct StorageText
{
const u8 *text;
int textId;
};
struct PSS_MenuStringPtrs
{
const u8 *text;
const u8 *desc;
};
struct UnkStruct_2000028
{
const u8 *unk_00;
u8 *unk_04;
u16 unk_08;
u16 unk_0a;
void (*unk_0c)(struct UnkStruct_2000028 *data);
};
struct UnkStruct_2000020
{
struct UnkStruct_2000028 *unk_00;
u8 unk_04;
u8 unk_05;
};
struct UnkPSSStruct_2002370
{
struct Sprite *unk_0000;
struct Sprite *unk_0004[4];
u32 unk_0014[3];
struct Sprite *unk_0020[2];
u8 filler_0028[0x214];
u32 unk_023c;
u16 unk_0240;
u16 unk_0242;
u8 curBox;
u8 unk_0245;
u8 unk_0246;
};
struct PokemonStorageSystemData
{
u8 state;
u8 boxOption;
u8 unk_0002;
u8 unk_0003;
u8 taskId;
u8 unk_0005[710];
u16 bg2_X;
};
extern struct UnkPSSStruct_2002370 *gUnknown_02039D04;
extern struct PokemonStorageSystemData *gUnknown_02039D08;
u8* GetBoxNamePtr(u8 boxNumber);
struct BoxPokemon *GetBoxedMonPtr(u8, u8);
void SetBoxMonNickFromAnyBox(u8, u8, u8 *);
void CompactPartySlots(void);
u32 GetBoxMonDataFromAnyBox(u8 boxId, u8 monPosition, u32 request);
bool8 CheckFreePokemonStorageSpace(void);
u8 CountMonsInBox(u8 boxId);
s16 GetFirstFreeBoxSpot(u8 boxId);
u8 CountPartyAliveNonEggMonsExcept(u8 slotToIgnore);
u16 CountPartyAliveNonEggMons_IgnoreVar0x8004Slot(void);
u8 CountPartyMons(void);
u8 *StringCopyAndFillWithSpaces(u8 *dst, const u8 *src, u16 n);
void ShowPokemonStorageSystemPC(void);
void ResetPokemonStorageSystem(void);
s16 CompactPartySlots(void);
u8 StorageGetCurrentBox(void);
u8 sub_80D214C(struct BoxPokemon *a, u8 b, u8 c, u8 d);
bool32 sub_80D23A8(u16 move);
u32 GetBoxMonDataAt(u8 boxId, u8 boxPosition, s32 request);
void SetBoxMonDataAt(u8 boxId, u8 boxPosition, s32 request, const void *value);
u32 GetCurrentBoxMonData(u8 boxPosition, s32 request);
void SetCurrentBoxMonData(u8 boxPosition, s32 request, const void *value);
void GetBoxMonNickAt(u8 boxId, u8 boxPosition, u8 *dst);
u32 GetBoxMonLevelAt(u8 boxId, u8 boxPosition);
void SetBoxMonNickAt(u8 boxId, u8 boxPosition, const u8 *nick);
u32 GetAndCopyBoxMonDataAt(u8 boxId, u8 boxPosition, s32 request, void *dst);
void SetBoxMonAt(u8 boxId, u8 boxPosition, struct BoxPokemon *src);
void CopyBoxMonAt(u8 boxId, u8 boxPosition, struct BoxPokemon *dst);
void CreateBoxMonAt(u8 boxId, u8 boxPosition, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 personality, u8 otIDType, u32 otID);
void ZeroBoxMonAt(u8 boxId, u8 boxPosition);
void BoxMonAtToMon(u8 boxId, u8 boxPosition, struct Pokemon *dst);
struct BoxPokemon *GetBoxedMonPtr(u8 boxId, u8 boxPosition);
u8 *GetBoxNamePtr(u8 boxId);
u8 GetBoxWallpaper(u8 boxId);
void SetBoxWallpaper(u8 boxId, u8 wallpaperId);
s16 sub_80D214C(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3);
bool8 CheckFreePokemonStorageSpace(void);
bool32 CheckBoxMonSanityAt(u32 boxId, u32 boxPosition);
u32 CountStorageNonEggMons(void);
u32 CountAllStorageMons(void);
bool32 AnyStorageMonWithMove(u16 moveId);
void ResetWaldaWallpaper(void);
void SetWaldaWallpaperLockedOrUnlocked(bool32 unlocked);
bool32 IsWaldaWallpaperUnlocked(void);
u32 GetWaldaWallpaperPatternId(void);
void SetWaldaWallpaperPatternId(u8 id);
u32 GetWaldaWallpaperIconId(void);
void SetWaldaWallpaperIconId(u8 id);
u16 *GetWaldaWallpaperColorsPtr(void);
void SetWaldaWallpaperColors(u16 color1, u16 color2);
u8 *GetWaldaPhrasePtr(void);
void SetWaldaPhrase(const u8 *src);
bool32 IsWaldaPhraseEmpty(void);
#endif // GUARD_POKEMON_STORAGE_SYSTEM_H

View File

@ -6,6 +6,7 @@ extern u8 gUnknown_0203CF20;
void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
void sub_81C4F98(u8, void(*)(void));
void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16);
void ShowPokemonSummaryScreenSet40EF(u8 mode, struct BoxPokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
u8 sub_81C1B94(void);
// The Pokemon Summary Screen can operate in different modes. Certain features,
@ -14,7 +15,7 @@ enum PokemonSummaryScreenMode
{
PSS_MODE_NORMAL,
PSS_MODE_UNK1,
PSS_MODE_UNK2,
PSS_MODE_BOX,
PSS_MODE_SELECT_MOVE,
};

View File

@ -1801,4 +1801,78 @@ extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254F47[];
extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254F0E[];
extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254ED3[];
// PC strings
extern const u8 gText_ExitFromBox[];
extern const u8 gText_WhatDoYouWantToDo[];
extern const u8 gText_PleasePickATheme[];
extern const u8 gText_PickTheWallpaper[];
extern const u8 gText_PkmnIsSelected[];
extern const u8 gText_JumpToWhichBox[];
extern const u8 gText_DepositInWhichBox[];
extern const u8 gText_PkmnWasDeposited[];
extern const u8 gText_BoxIsFull2[];
extern const u8 gText_ReleaseThisPokemon[];
extern const u8 gText_PkmnWasReleased[];
extern const u8 gText_ByeByePkmn[];
extern const u8 gText_MarkYourPkmn[];
extern const u8 gText_ThatsYourLastPkmn[];
extern const u8 gText_YourPartysFull[];
extern const u8 gText_YoureHoldingAPkmn[];
extern const u8 gText_WhichOneWillYouTake[];
extern const u8 gText_YouCantReleaseAnEgg[];
extern const u8 gText_ContinueBoxOperations[];
extern const u8 gText_PkmnCameBack[];
extern const u8 gText_WasItWorriedAboutYou[];
extern const u8 gText_FourEllipsesExclamation[];
extern const u8 gText_PleaseRemoveTheMail[];
extern const u8 gText_GiveToAPkmn[];
extern const u8 gText_PlacedItemInBag[];
extern const u8 gText_BagIsFull2[];
extern const u8 gText_PutItemInBag[];
extern const u8 gText_ItemIsNowHeld[];
extern const u8 gText_ChangedToNewItem[];
extern const u8 gText_MailCantBeStored[];
extern const u8 gPCText_Cancel[];
extern const u8 gPCText_Store[];
extern const u8 gPCText_Withdraw[];
extern const u8 gPCText_Move[];
extern const u8 gPCText_Shift[];
extern const u8 gPCText_Place[];
extern const u8 gPCText_Summary[];
extern const u8 gPCText_Release[];
extern const u8 gPCText_Mark[];
extern const u8 gPCText_Jump[];
extern const u8 gPCText_Wallpaper[];
extern const u8 gPCText_Name[];
extern const u8 gPCText_Take[];
extern const u8 gPCText_Give[];
extern const u8 gPCText_Give[];
extern const u8 gPCText_Switch[];
extern const u8 gPCText_Bag[];
extern const u8 gPCText_Info[];
extern const u8 gPCText_Scenery1[];
extern const u8 gPCText_Scenery2[];
extern const u8 gPCText_Scenery3[];
extern const u8 gPCText_Etcetera[];
extern const u8 gPCText_Friends[];
extern const u8 gPCText_Forest[];
extern const u8 gPCText_City[];
extern const u8 gPCText_Desert[];
extern const u8 gPCText_Savanna[];
extern const u8 gPCText_Crag[];
extern const u8 gPCText_Volcano[];
extern const u8 gPCText_Snow[];
extern const u8 gPCText_Cave[];
extern const u8 gPCText_Beach[];
extern const u8 gPCText_Seafloor[];
extern const u8 gPCText_River[];
extern const u8 gPCText_Sky[];
extern const u8 gPCText_PolkaDot[];
extern const u8 gPCText_Pokecenter[];
extern const u8 gPCText_Machine[];
extern const u8 gPCText_Simple[];
extern const u8 gText_PartyFull[];
extern const u8 gText_Box[];
extern const u8 gText_JustOnePkmn[];
#endif //GUARD_STRINGS_H

View File

@ -258,7 +258,7 @@ void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *c
u16 RenderText(struct TextPrinter *textPrinter);
u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing);
u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32);
u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing);
s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing);
u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str);
u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y);
u8 GetKeypadIconTileOffset(u8 keypadIconId);

View File

@ -61,10 +61,10 @@ void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue);
void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8));
bool8 SetWindowAttribute(u8 windowId, u8 attributeId, u32 value);
u32 GetWindowAttribute(u8 windowId, u8 attributeId);
u16 AddWindow8Bit(struct WindowTemplate *template);
u16 AddWindow8Bit(struct WindowTemplate *template);
u16 AddWindow8Bit(const struct WindowTemplate *template);
void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue);
void FillWindowPixelRect8Bit(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 paletteNum);
void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 paletteNum);
void CopyWindowToVram8Bit(u8 windowId, u8 mode);
extern struct Window gWindows[];

View File

@ -126,7 +126,6 @@ SECTIONS {
src/pokedex.o(.text);
asm/trainer_card.o(.text);
src/pokemon_storage_system.o(.text);
asm/pokemon_storage_system.o(.text);
src/pokemon_icon.o(.text);
src/script_movement.o(.text);
src/fldeff_cut.o(.text);
@ -459,7 +458,6 @@ SECTIONS {
src/pokedex.o(.rodata);
data/trainer_card.o(.rodata);
src/pokemon_storage_system.o(.rodata);
data/pokemon_storage_system.o(.rodata);
src/pokemon_icon.o(.rodata);
src/fldeff_cut.o(.rodata);
src/map_name_popup.o(.rodata);

View File

@ -1605,8 +1605,8 @@ static void ScriptCmd_loadspritegfx(void)
sBattleAnimScriptPtr++;
index = T1_READ_16(sBattleAnimScriptPtr);
LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)]);
LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]);
LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)]);
LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]);
sBattleAnimScriptPtr += 2;
AddSpriteIndex(GET_TRUE_SPRITE_INDEX(index));
gAnimFramesToWait = 1;

View File

@ -71,8 +71,8 @@ u8 sub_80A9C70(u8 battlerId, bool8 b)
u8 spriteId2;
u8 i;
LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]);
LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]);
LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]);
LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]);
gTasks[taskId].data[0] = battlerId;
if (b)
{

View File

@ -1376,8 +1376,8 @@ static void sub_8171D60(u8 ballId)
if (GetSpriteTileStartByTag(gBallOpenParticleSpritesheets[ballId].tag) == 0xFFFF)
{
LoadCompressedObjectPicUsingHeap(&gBallOpenParticleSpritesheets[ballId]);
LoadCompressedObjectPaletteUsingHeap(&gBallOpenParticlePalettes[ballId]);
LoadCompressedSpriteSheetUsingHeap(&gBallOpenParticleSpritesheets[ballId]);
LoadCompressedSpritePaletteUsingHeap(&gBallOpenParticlePalettes[ballId]);
}
}
@ -2032,8 +2032,8 @@ void sub_8172EF0(u8 battler, struct Pokemon *mon)
{
if (GetSpriteTileStartByTag(0x27F9) == 0xFFFF)
{
LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[233]);
LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[233]);
LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[233]);
LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[233]);
}
taskId1 = CreateTask(sub_8172FEC, 10);
@ -2173,8 +2173,8 @@ void sub_81732B0(u8 taskId)
{
u8 paletteIndex;
LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[269]);
LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[269]);
LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[269]);
LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[269]);
paletteIndex = IndexOfSpritePaletteTag(0x281D); // unused
DestroyAnimVisualTask(taskId);
}

View File

@ -499,7 +499,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
case 0:
BeginNormalPaletteFade(0x7FFFFF1C, 4, 0, 8, 0);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
LoadCompressedObjectPic(gUnknown_08611F74);
LoadCompressedSpriteSheet(gUnknown_08611F74);
LoadCompressedPalette(gUnknown_08D855E8, 0x1F0, 0x20);
gBattle_WIN0H = 0xFF;
gBattle_WIN0V = 0x70;

View File

@ -1103,7 +1103,7 @@ void DrawBattleEntryBackground(void)
SetGpuReg(REG_OFFSET_WINOUT, 0x36);
gBattle_BG1_Y = 0xFF5C;
gBattle_BG2_Y = 0xFF5C;
LoadCompressedObjectPicUsingHeap(&gUnknown_0831AA00);
LoadCompressedSpriteSheetUsingHeap(&gUnknown_0831AA00);
}
else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
{

View File

@ -3536,7 +3536,7 @@ static void sub_8190400(u8 taskId)
DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D83D50, 0x2000, 0, 0);
DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D84970, 0x2000, 0, 1);
DecompressAndLoadBgGfxUsingHeap(3, gUnknown_08D84F00, 0x800, 0, 1);
LoadCompressedObjectPic(gUnknown_0860CF50);
LoadCompressedSpriteSheet(gUnknown_0860CF50);
LoadCompressedPalette(gUnknown_08D85358, 0, 0x200);
LoadCompressedPalette(gUnknown_08D85444, 0x100, 0x200);
LoadCompressedPalette(gUnknown_08D85600, 0xF0, 0x20);
@ -5707,7 +5707,7 @@ static void sub_8194220(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 3:
LoadCompressedObjectPic(gUnknown_0860CF50);
LoadCompressedSpriteSheet(gUnknown_0860CF50);
if (r10 == 0)
{
for (i = 0; i < (unsigned) 31; i++)

View File

@ -131,8 +131,6 @@ struct FactorySwapMonsStruct
bool8 unk30;
};
extern u8 gUnknown_0203CF20;
extern const u16 gBattleFrontierHeldItems[];
extern const struct FacilityMon gBattleFrontierMons[];
extern const struct FacilityMon gSlateportBattleTentMons[];
@ -1167,7 +1165,7 @@ static void CB2_InitSelectScreen(void)
case 4:
LoadSpritePalettes(gUnknown_086103F4);
LoadSpriteSheets(gUnknown_086103BC);
LoadCompressedObjectPic(gUnknown_086103E4);
LoadCompressedSpriteSheet(gUnknown_086103E4);
ShowBg(0);
ShowBg(1);
SetVBlankCallback(Select_VblankCb);
@ -3171,7 +3169,7 @@ static void CB2_InitSwapScreen(void)
case 4:
LoadSpritePalettes(gUnknown_086106B0);
LoadSpriteSheets(gUnknown_08610650);
LoadCompressedObjectPic(gUnknown_086106A0);
LoadCompressedSpriteSheet(gUnknown_086106A0);
SetVBlankCallback(Swap_VblankCb);
gMain.state++;
break;

View File

@ -643,7 +643,7 @@ void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId)
DecompressPicFromTable_2(&gTrainerFrontPicTable[frontPicId],
gMonSpritesGfxPtr->sprites[position],
SPECIES_NONE);
LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[frontPicId]);
LoadCompressedSpritePalette(&gTrainerFrontPicPaletteTable[frontPicId]);
}
void DecompressTrainerBackPic(u16 backPicId, u8 battlerId)
@ -675,20 +675,20 @@ void BattleLoadAllHealthBoxesGfxAtOnce(void)
LoadSpritePalette(&sSpritePalettes_HealthBoxHealthBar[1]);
if (!IsDoubleBattle())
{
LoadCompressedObjectPic(&sSpriteSheet_SinglesPlayerHealthbox);
LoadCompressedObjectPic(&sSpriteSheet_SinglesOpponentHealthbox);
LoadCompressedSpriteSheet(&sSpriteSheet_SinglesPlayerHealthbox);
LoadCompressedSpriteSheet(&sSpriteSheet_SinglesOpponentHealthbox);
numberOfBattlers = 2;
}
else
{
LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[0]);
LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[1]);
LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[0]);
LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[1]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[0]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[1]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[0]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[1]);
numberOfBattlers = 4;
}
for (i = 0; i < numberOfBattlers; i++)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[i]]);
LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[i]]);
}
bool8 BattleLoadAllHealthBoxesGfx(u8 state)
@ -707,37 +707,37 @@ bool8 BattleLoadAllHealthBoxesGfx(u8 state)
if (state == 2)
{
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
LoadCompressedObjectPic(&sSpriteSheet_SafariHealthbox);
LoadCompressedSpriteSheet(&sSpriteSheet_SafariHealthbox);
else
LoadCompressedObjectPic(&sSpriteSheet_SinglesPlayerHealthbox);
LoadCompressedSpriteSheet(&sSpriteSheet_SinglesPlayerHealthbox);
}
else if (state == 3)
LoadCompressedObjectPic(&sSpriteSheet_SinglesOpponentHealthbox);
LoadCompressedSpriteSheet(&sSpriteSheet_SinglesOpponentHealthbox);
else if (state == 4)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[0]]);
LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[0]]);
else if (state == 5)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[1]]);
LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[1]]);
else
retVal = TRUE;
}
else
{
if (state == 2)
LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[0]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[0]);
else if (state == 3)
LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[1]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[1]);
else if (state == 4)
LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[0]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[0]);
else if (state == 5)
LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[1]);
LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[1]);
else if (state == 6)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[0]]);
LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[0]]);
else if (state == 7)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[1]]);
LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[1]]);
else if (state == 8)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[2]]);
LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[2]]);
else if (state == 9)
LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[3]]);
LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[3]]);
else
retVal = TRUE;
}
@ -1116,7 +1116,7 @@ void LoadAndCreateEnemyShadowSprites(void)
{
u8 battlerId;
LoadCompressedObjectPic(&gSpriteSheet_EnemyShadow);
LoadCompressedSpriteSheet(&gSpriteSheet_EnemyShadow);
battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBattlerSpriteCoord(battlerId, 0), GetBattlerSpriteCoord(battlerId, 1) + 29, 0xC8);

View File

@ -1523,7 +1523,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo,
bar_data0 = 5;
}
LoadCompressedObjectPicUsingHeap(&sStatusSummaryBarSpriteSheet);
LoadCompressedSpriteSheetUsingHeap(&sStatusSummaryBarSpriteSheet);
LoadSpriteSheet(&sStatusSummaryBallsSpriteSheet);
LoadSpritePalette(&sStatusSummaryBarSpritePal);
LoadSpritePalette(&sStatusSummaryBallsSpritePal);

View File

@ -1611,7 +1611,7 @@ static void sub_81A8830(void)
static bool8 CanEncounterWildMon(u8 enemyMonLevel)
{
if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3))
if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
{
u8 monAbility = GetMonAbility(&gPlayerParty[0]);
if (monAbility == ABILITY_KEEN_EYE || monAbility == ABILITY_INTIMIDATE)

View File

@ -547,7 +547,7 @@ static bool8 sub_81C5238(void)
gPyramidBagResources->state++;
break;
case 3:
LoadCompressedObjectPic(&gUnknown_0861F3CC);
LoadCompressedSpriteSheet(&gUnknown_0861F3CC);
gPyramidBagResources->state++;
break;
case 4:
@ -964,7 +964,7 @@ static void HandleMenuActionInput(u8 taskId)
{
if (sub_81221EC() != TRUE)
{
s8 id = GetMenuCursorPos();
s8 id = Menu_GetCursorPos();
if (gMain.newKeys & DPAD_UP)
{
if (id > 0 && IsValidMenuAction(id - 2))

View File

@ -2147,7 +2147,7 @@ static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId)
void FrontierSpeechToString(const u16 *words)
{
ConvertEasyChatWordsToString(gStringVar4, words, 3, 2);
if (GetStringWidth(1, gStringVar4, -1) > 204)
if (GetStringWidth(1, gStringVar4, -1) > 204u)
{
s32 i = 0;

View File

@ -349,11 +349,11 @@ static bool8 LoadBerryTagGfx(void)
sBerryTag->gfxState++;
break;
case 5:
LoadCompressedObjectPic(&gUnknown_0857FDEC);
LoadCompressedSpriteSheet(&gUnknown_0857FDEC);
sBerryTag->gfxState++;
break;
default:
LoadCompressedObjectPalette(&gUnknown_0857FDF4);
LoadCompressedSpritePalette(&gUnknown_0857FDF4);
return TRUE; // done
}

View File

@ -33,8 +33,8 @@ struct BgConfig2
u32 unk_3:18;
void* tilemap;
u32 bg_x;
u32 bg_y;
s32 bg_x;
s32 bg_y;
};
static IWRAM_DATA struct BgControl sGpuBgConfigs;
@ -524,12 +524,12 @@ u16 GetBgAttribute(u8 bg, u8 attributeId)
case 8:
switch (GetBgType(bg))
{
case 0:
return GetBgMetricTextMode(bg, 0) * 0x800;
case 1:
return GetBgMetricAffineMode(bg, 0) * 0x100;
default:
return 0;
case 0:
return GetBgMetricTextMode(bg, 0) * 0x800;
case 1:
return GetBgMetricAffineMode(bg, 0) * 0x100;
default:
return 0;
}
case 9:
return GetBgType(bg);
@ -540,7 +540,7 @@ u16 GetBgAttribute(u8 bg, u8 attributeId)
}
}
u32 ChangeBgX(u8 bg, u32 value, u8 op)
s32 ChangeBgX(u8 bg, s32 value, u8 op)
{
u8 mode;
u16 temp1;
@ -610,7 +610,7 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
return sGpuBgConfigs2[bg].bg_x;
}
u32 GetBgX(u8 bg)
s32 GetBgX(u8 bg)
{
if (IsInvalidBg32(bg) != FALSE)
return -1;
@ -620,7 +620,7 @@ u32 GetBgX(u8 bg)
return sGpuBgConfigs2[bg].bg_x;
}
u32 ChangeBgY(u8 bg, u32 value, u8 op)
s32 ChangeBgY(u8 bg, s32 value, u8 op)
{
u8 mode;
u16 temp1;
@ -690,7 +690,7 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
return sGpuBgConfigs2[bg].bg_y;
}
u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
{
u8 mode;
u16 temp1;
@ -761,7 +761,7 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
return sGpuBgConfigs2[bg].bg_y;
}
u32 GetBgY(u8 bg)
s32 GetBgY(u8 bg)
{
if (IsInvalidBg32(bg) != FALSE)
return -1;
@ -778,14 +778,10 @@ void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dis
u8 Unused_AdjustBgMosaic(u8 a1, u8 a2)
{
u16 result;
s16 test1;
s16 test2;
u16 result = GetGpuReg(REG_OFFSET_MOSAIC);
s16 test1 = result & 0xF;
s16 test2 = (result >> 4) & 0xF;
result = GetGpuReg(REG_OFFSET_MOSAIC);
test1 = result & 0xF;
test2 = (result >> 4) & 0xF;
result &= 0xFF00;
switch (a2)
@ -1039,47 +1035,43 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
u16 mode2;
u16 attribute;
u16 mode3;
u16 x16, y16;
u16 x16;
u16 y16;
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
{
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
mode = GetBgMetricTextMode(bg, 0x1) * 0x20;
mode2 = GetBgMetricTextMode(bg, 0x2) * 0x20;
switch (GetBgType(bg))
{
case 0:
for (y16 = y; y16 < (y + height); y16++)
case 0:
for (y16 = y; y16 < (y + height); y16++)
{
for (x16 = x; x16 < (x + width); x16++)
{
for (x16 = x; x16 < (x + width); x16++)
{
CopyTileMapEntry(&firstTileNum, &((u16*)sGpuBgConfigs2[bg].tilemap)[(u16)GetTileMapIndexFromCoords(x16, y16, attribute, mode, mode2)], paletteSlot, 0, 0);
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
}
CopyTileMapEntry(&firstTileNum, &((u16*)sGpuBgConfigs2[bg].tilemap)[(u16)GetTileMapIndexFromCoords(x16, y16, attribute, mode, mode2)], paletteSlot, 0, 0);
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
}
break;
case 1:
mode3 = GetBgMetricAffineMode(bg, 0x1);
for (y16 = y; y16 < (y + height); y16++)
}
break;
case 1:
mode3 = GetBgMetricAffineMode(bg, 0x1);
for (y16 = y; y16 < (y + height); y16++)
{
for (x16 = x; x16 < (x + width); x16++)
{
for (x16 = x; x16 < (x + width); x16++)
{
((u8*)sGpuBgConfigs2[bg].tilemap)[(y16 * mode3) + x16] = firstTileNum;
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
}
((u8*)sGpuBgConfigs2[bg].tilemap)[(y16 * mode3) + x16] = firstTileNum;
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
}
break;
}
break;
}
}
}
u16 GetBgMetricTextMode(u8 bg, u8 whichMetric)
{
u8 attribute;
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
u8 attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
switch (whichMetric)
{
@ -1125,9 +1117,7 @@ u16 GetBgMetricTextMode(u8 bg, u8 whichMetric)
u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric)
{
u8 attribute;
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
u8 attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
switch (whichMetric)
{

View File

@ -1,12 +1,12 @@
#include "global.h"
#include "blit.h"
void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height)
void BlitBitmapRect4BitWithoutColorKey(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height)
{
BlitBitmapRect4Bit(src, dst, srcX, srcY, dstX, dstY, width, height, 0xFF);
}
void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey)
void BlitBitmapRect4Bit(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey)
{
s32 xEnd;
s32 yEnd;
@ -14,7 +14,7 @@ void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 sr
s32 multiplierDstY;
s32 loopSrcY, loopDstY;
s32 loopSrcX, loopDstX;
u8 *pixelsSrc;
const u8 *pixelsSrc;
u8 *pixelsDst;
s32 toOrr;
s32 toAnd;
@ -103,7 +103,7 @@ void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 hei
}
}
void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset)
void BlitBitmapRect4BitTo8Bit(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset)
{
s32 palOffsetBits;
s32 xEnd;
@ -112,7 +112,7 @@ void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX,
s32 multiplierDstY;
s32 loopSrcY, loopDstY;
s32 loopSrcX, loopDstX;
u8 *pixelsSrc;
const u8 *pixelsSrc;
u8 *pixelsDst;
s32 colorKeyBits;

View File

@ -259,7 +259,7 @@ static void CableCarMainCallback_Setup(void)
break;
case 2:
for (i = 0; i < 3; i++)
LoadCompressedObjectPic(&gUnknown_085CDB54[i]);
LoadCompressedSpriteSheet(&gUnknown_085CDB54[i]);
LoadSpritePalettes(gUnknown_085CDB74);
sCableCar->mtChimneyTilemap = malloc_and_decompress(gCableCarMtChimneyTilemap, &sizeOut);
@ -351,7 +351,7 @@ static void CableCarMainCallback_Run(void)
static void CleanupCableCar(void)
{
u8 i = 0;
HideBg(0);
HideBg(1);
HideBg(2);
@ -361,7 +361,7 @@ static void CleanupCableCar(void)
sub_80AB130(WEATHER_NONE);
for (i = 0; i < 20; i++)
gWeatherPtr->sprites.s2.ashSprites[i] = NULL;
ResetTasks();
ResetSpriteData();
ResetPaletteFade();

View File

@ -2484,7 +2484,7 @@ u8 sub_80DB0C4(void)
{
u8 spriteId;
LoadCompressedObjectPic(&gUnknown_08587C00);
LoadCompressedSpriteSheet(&gUnknown_08587C00);
LoadCompressedPalette(gContest2Pal, 0x110, 32);
spriteId = CreateSprite(&gSpriteTemplate_8587BE8, 112, 36, 30);
gSprites[spriteId].oam.paletteNum = 1;
@ -2496,8 +2496,8 @@ u8 sub_80DB120(void)
{
u8 spriteId;
LoadCompressedObjectPic(&gUnknown_08587C08);
LoadCompressedObjectPalette(&gUnknown_08587C10);
LoadCompressedSpriteSheet(&gUnknown_08587C08);
LoadCompressedSpritePalette(&gUnknown_08587C10);
spriteId = CreateSprite(&gSpriteTemplate_8587C18, 96, 10, 29);
gSprites[spriteId].invisible = TRUE;
gSprites[spriteId].data[0] = gSprites[spriteId].oam.tileNum;

View File

@ -1964,9 +1964,9 @@ static bool8 sub_8176AB0(u8 data, u8 taskIdA)
case 2:
if (gSaveBlock2Ptr->playerGender == MALE)
{
LoadCompressedObjectPic(gUnknown_085F5334);
LoadCompressedObjectPic(gUnknown_085F53BC);
LoadCompressedObjectPic(gUnknown_085F5354);
LoadCompressedSpriteSheet(gUnknown_085F5334);
LoadCompressedSpriteSheet(gUnknown_085F53BC);
LoadCompressedSpriteSheet(gUnknown_085F5354);
LoadSpritePalettes(gUnknown_085F5384);
spriteId = intro_create_brendan_sprite(120, 46);
@ -1981,9 +1981,9 @@ static bool8 sub_8176AB0(u8 data, u8 taskIdA)
}
else
{
LoadCompressedObjectPic(gUnknown_085F5344);
LoadCompressedObjectPic(gUnknown_085F53AC);
LoadCompressedObjectPic(gUnknown_085F5354);
LoadCompressedSpriteSheet(gUnknown_085F5344);
LoadCompressedSpriteSheet(gUnknown_085F53AC);
LoadCompressedSpriteSheet(gUnknown_085F5354);
LoadSpritePalettes(gUnknown_085F5384);
spriteId = intro_create_may_sprite(120, 46);

View File

@ -901,7 +901,7 @@ static bool8 _DoEggActions_CheckHatch(struct DayCare *daycare)
for (i = 0; i < DAYCARE_MON_COUNT; i++)
{
if (GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SANITY_BIT2))
if (GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SANITY_HAS_SPECIES))
daycare->mons[i].steps++, validEggs++;
}
@ -922,7 +922,7 @@ static bool8 _DoEggActions_CheckHatch(struct DayCare *daycare)
{
if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
continue;
if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_BIT1))
if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_BAD_EGG))
continue;
steps = GetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP);

View File

@ -22,7 +22,7 @@ void LZDecompressVram(const u32 *src, void *dest)
LZ77UnCompVram(src, dest);
}
u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src)
u16 LoadCompressedSpriteSheet(const struct CompressedSpriteSheet *src)
{
struct SpriteSheet dest;
@ -33,7 +33,7 @@ u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src)
return LoadSpriteSheet(&dest);
}
void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer)
void LoadCompressedSpriteSheetOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer)
{
struct SpriteSheet dest;
@ -44,7 +44,7 @@ void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *s
LoadSpriteSheet(&dest);
}
void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src)
void LoadCompressedSpritePalette(const struct CompressedSpritePalette *src)
{
struct SpritePalette dest;
@ -54,7 +54,7 @@ void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src)
LoadSpritePalette(&dest);
}
void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer)
void LoadCompressedSpritePaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer)
{
struct SpritePalette dest;
@ -465,7 +465,7 @@ u32 GetDecompressedDataSize(const u32 *ptr)
return (ptr8[3] << 16) | (ptr8[2] << 8) | (ptr8[1]);
}
bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src)
bool8 LoadCompressedSpriteSheetUsingHeap(const struct CompressedSpriteSheet* src)
{
struct SpriteSheet dest;
void* buffer;
@ -482,7 +482,7 @@ bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src)
return FALSE;
}
bool8 LoadCompressedObjectPaletteUsingHeap(const struct CompressedSpritePalette *src)
bool8 LoadCompressedSpritePaletteUsingHeap(const struct CompressedSpritePalette *src)
{
struct SpritePalette dest;
void* buffer;

View File

@ -519,7 +519,7 @@ void sub_8126B80(u8 taskId)
if (!gPaletteFade.active)
{
menuPos = GetMenuCursorPos();
menuPos = Menu_GetCursorPos();
switch (Menu_ProcessInput())
{
default:
@ -527,7 +527,7 @@ void sub_8126B80(u8 taskId)
sSecretBasePCMenuActions[sSecretBasePCMenuCursorPos].func.void_u8(taskId);
break;
case -2:
sSecretBasePCMenuCursorPos = GetMenuCursorPos();
sSecretBasePCMenuCursorPos = Menu_GetCursorPos();
if ((s8)menuPos != sSecretBasePCMenuCursorPos)
{
sub_8126C08();
@ -2065,7 +2065,7 @@ u8 AddDecorationIconObjectFromIconTable(u16 tilesTag, u16 paletteTag, u8 decor)
LoadSpriteSheet(&sheet);
palette.data = GetDecorationIconPicOrPalette(decor, 1);
palette.tag = paletteTag;
LoadCompressedObjectPalette(&palette);
LoadCompressedSpritePalette(&palette);
template = malloc(sizeof(struct SpriteTemplate));
*template = gItemIconSpriteTemplate;
template->tileTag = tilesTag;

View File

@ -1,9 +1,6 @@
#include "global.h"
#include "dma3.h"
// Maximum amount of data we will transfer in one operation
#define MAX_DMA_BLOCK_SIZE 0x1000
#define MAX_DMA_REQUESTS 128
#define DMA_REQUEST_COPY32 1
@ -40,49 +37,6 @@ void ClearDma3Requests(void)
gDma3ManagerLocked = FALSE;
}
#define Dma3CopyLarge_(src, dest, size, bit) \
{ \
const void *_src = src; \
void *_dest = dest; \
u32 _size = size; \
while (1) \
{ \
if (_size <= MAX_DMA_BLOCK_SIZE) \
{ \
DmaCopy##bit(3, _src, _dest, _size); \
break; \
} \
DmaCopy##bit(3, _src, _dest, MAX_DMA_BLOCK_SIZE); \
_src += MAX_DMA_BLOCK_SIZE; \
_dest += MAX_DMA_BLOCK_SIZE; \
_size -= MAX_DMA_BLOCK_SIZE; \
} \
}
#define Dma3CopyLarge16_(src, dest, size) Dma3CopyLarge_(src, dest, size, 16)
#define Dma3CopyLarge32_(src, dest, size) Dma3CopyLarge_(src, dest, size, 32)
#define Dma3FillLarge_(value, dest, size, bit) \
{ \
void *_dest = dest; \
u32 _size = size; \
while (1) \
{ \
if (_size <= MAX_DMA_BLOCK_SIZE) \
{ \
DmaFill##bit(3, value, _dest, _size); \
break; \
} \
DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \
_dest += MAX_DMA_BLOCK_SIZE; \
_size -= MAX_DMA_BLOCK_SIZE; \
} \
}
#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16)
#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32)
void ProcessDma3Requests(void)
{
u16 bytesTransferred;

View File

@ -30,6 +30,7 @@
#include "field_weather.h"
#include "international_string_util.h"
#include "naming_screen.h"
#include "pokemon_storage_system.h"
#include "field_screen_effect.h"
#include "battle.h" // to get rid of later
@ -60,10 +61,6 @@ extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
extern const u8 gText_HatchedFromEgg[];
extern const u8 gText_NickHatchPrompt[];
extern void PlayRainSoundEffect(void);
extern u16 sub_80D22D0(void);
extern u8 CountPartyAliveNonEggMonsExcept(u8);
static void Task_EggHatch(u8 taskID);
static void CB2_EggHatch_0(void);
static void CB2_EggHatch_1(void);
@ -442,7 +439,7 @@ static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
gMonSpritesGfxPtr->sprites[(a0 * 2) + 1],
species, pid);
LoadCompressedObjectPalette(GetMonSpritePalStruct(mon));
LoadCompressedSpritePalette(GetMonSpritePalStruct(mon));
*speciesLoc = species;
}
break;
@ -876,7 +873,7 @@ u8 GetEggStepsToSubtract(void)
u8 count, i;
for (count = CalculatePlayerPartyCount(), i = 0; i < count; i++)
{
if (!GetMonData(&gPlayerParty[i], MON_DATA_SANITY_BIT3))
if (!GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_EGG))
{
u8 ability = GetMonAbility(&gPlayerParty[i]);
if (ability == ABILITY_MAGMA_ARMOR || ability == ABILITY_FLAME_BODY)
@ -888,7 +885,7 @@ u8 GetEggStepsToSubtract(void)
u16 sub_80722E0(void)
{
u16 value = sub_80D22D0();
value += CountPartyAliveNonEggMonsExcept(6);
return value;
u16 aliveNonEggMonsCount = CountStorageNonEggMons();
aliveNonEggMonsCount += CountPartyAliveNonEggMonsExcept(6);
return aliveNonEggMonsCount;
}

View File

@ -251,7 +251,7 @@ static void CreatePostEvoSparkleSet2(u8 arg0)
void LoadEvoSparkleSpriteAndPal(void)
{
LoadCompressedObjectPicUsingHeap(&sEvoSparkleSpriteSheets[0]);
LoadCompressedSpriteSheetUsingHeap(&sEvoSparkleSpriteSheets[0]);
LoadSpritePalettes(sEvoSparkleSpritePals);
}

View File

@ -733,8 +733,8 @@ bool8 FieldEffectActiveListContains(u8 id)
u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer)
{
struct SpriteTemplate spriteTemplate;
LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer);
LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer);
LoadCompressedSpritePaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer);
LoadCompressedSpriteSheetOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer);
spriteTemplate.tileTag = gTrainerFrontPicTable[trainerSpriteID].tag;
spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[trainerSpriteID].tag;
spriteTemplate.oam = &gNewGameBirchOamAttributes;

View File

@ -1845,7 +1845,7 @@ static bool8 Fishing6(struct Task *task)
}
else
{
if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3))
if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
{
u8 ability = GetMonAbility(&gPlayerParty[0]);
if (ability == ABILITY_SUCTION_CUPS || ability == ABILITY_STICKY_HOLD)

View File

@ -122,7 +122,7 @@ s32 DoPoisonFieldEffect(void)
u32 numFainted = 0;
for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(pokemon, MON_DATA_SANITY_BIT2) && pokemon_ailments_get_primary(GetMonData(pokemon, MON_DATA_STATUS)) == AILMENT_PSN)
if (GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES) && pokemon_ailments_get_primary(GetMonData(pokemon, MON_DATA_STATUS)) == AILMENT_PSN)
{
hp = GetMonData(pokemon, MON_DATA_HP);
if (hp == 0 || --hp == 0)

View File

@ -1266,7 +1266,7 @@ void IsGrassTypeInParty(void)
for (i = 0; i < PARTY_SIZE; i++)
{
pokemon = &gPlayerParty[i];
if (GetMonData(pokemon, MON_DATA_SANITY_BIT2) && !GetMonData(pokemon, MON_DATA_IS_EGG))
if (GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES) && !GetMonData(pokemon, MON_DATA_IS_EGG))
{
species = GetMonData(pokemon, MON_DATA_SPECIES);
if (gBaseStats[species].type1 == TYPE_GRASS || gBaseStats[species].type2 == TYPE_GRASS)
@ -1658,7 +1658,7 @@ bool8 sub_813990C(void)
for (i = 0; i < partyCount; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_BIT1) == 1)
if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_BAD_EGG) == 1)
return TRUE;
}

View File

@ -1283,8 +1283,8 @@ static void sub_8174F70(void)
ResetAllPicSprites();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 8;
LoadCompressedObjectPic(sHallOfFame_ConfettiSpriteSheet);
LoadCompressedObjectPalette(sHallOfFame_ConfettiSpritePalette);
LoadCompressedSpriteSheet(sHallOfFame_ConfettiSpriteSheet);
LoadCompressedSpritePalette(sHallOfFame_ConfettiSpritePalette);
}
static void sub_8174FAC(void)
@ -1475,8 +1475,8 @@ static void sub_8175364(u8 taskId)
gSpecialVar_0x8004 = var;
gSpecialVar_0x8005 = 0xFFFF;
}
LoadCompressedObjectPic(sHallOfFame_ConfettiSpriteSheet);
LoadCompressedObjectPalette(sHallOfFame_ConfettiSpritePalette);
LoadCompressedSpriteSheet(sHallOfFame_ConfettiSpriteSheet);
LoadCompressedSpritePalette(sHallOfFame_ConfettiSpritePalette);
data[0]++;
break;
case 1:

View File

@ -1044,10 +1044,10 @@ static void Task_IntroLoadPart1Graphics(u8 taskId)
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(20) | BGCNT_16COLOR | BGCNT_TXT256x512);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(18) | BGCNT_16COLOR | BGCNT_TXT256x512);
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(16) | BGCNT_16COLOR | BGCNT_TXT256x512);
LoadCompressedObjectPic(gUnknown_085E4FDC);
LoadCompressedObjectPic(gUnknown_085E4FEC);
LoadCompressedSpriteSheet(gUnknown_085E4FDC);
LoadCompressedSpriteSheet(gUnknown_085E4FEC);
LoadSpritePalettes(gUnknown_085E4FFC);
LoadCompressedObjectPic(gUnknown_085E4A74);
LoadCompressedSpriteSheet(gUnknown_085E4A74);
LoadSpritePalettes(gUnknown_085E4A84);
CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1F0, 0x20);
CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1E1, 0x1E);
@ -1204,16 +1204,16 @@ static void Task_IntroStartBikeRide(u8 taskId)
u8 spriteId;
if (gUnknown_0203BCC8 == 0)
LoadCompressedObjectPic(gIntro2BrendanSpriteSheet);
LoadCompressedSpriteSheet(gIntro2BrendanSpriteSheet);
else
LoadCompressedObjectPic(gIntro2MaySpriteSheet);
LoadCompressedSpriteSheet(gIntro2MaySpriteSheet);
LoadCompressedObjectPic(gIntro2BicycleSpriteSheet);
LoadCompressedObjectPic(gIntro2FlygonSpriteSheet);
LoadCompressedSpriteSheet(gIntro2BicycleSpriteSheet);
LoadCompressedSpriteSheet(gIntro2FlygonSpriteSheet);
for (spriteId = 0; spriteId < 3; spriteId++)
{
LoadCompressedObjectPic(&gUnknown_085E4AE8[spriteId]);
LoadCompressedSpriteSheet(&gUnknown_085E4AE8[spriteId]);
}
LoadSpritePalettes(gUnknown_085F530C);
@ -1542,8 +1542,8 @@ static void Task_IntroLoadPart1Graphics3(u8 taskId)
LZDecompressVram(gIntro3GroudonTilemap, (void *)(VRAM + 0xC000));
LZDecompressVram(gIntro3LegendBgGfx, (void *)(VRAM + 0x4000));
LZDecompressVram(gIntro3GroudonBgTilemap, (void *)(VRAM + 0xE000));
LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]);
LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]);
LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]);
LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]);
CpuCopy16(gIntro3BgPal, gPlttBufferUnfaded, sizeof(gIntro3BgPal));
gTasks[taskId].func = Task_IntroLoadPart1Graphics4;
}
@ -1764,7 +1764,7 @@ static void Task_IntroLoadPart1Graphics9(u8 taskId)
LZDecompressVram(gIntro3KyogreGfx, (void *)VRAM);
LZDecompressVram(gIntro3KyogreTilemap, (void *)(VRAM + 0xC000));
LZDecompressVram(gIntro3KyogreBgTilemap, (void *)(VRAM + 0xE000));
LoadCompressedObjectPic(gUnknown_085E4C88);
LoadCompressedSpriteSheet(gUnknown_085E4C88);
LoadSpritePalette(gUnknown_085E4C98);
BeginNormalPaletteFade(0xFFFFFFFE, 0, 0x10, 0, RGB_WHITEALPHA);
gTasks[taskId].func = Task_IntroFadeIn0;
@ -2092,7 +2092,7 @@ static void Task_IntroFadeIn5(u8 taskId)
gTasks[taskId].data[0] = 0;
gTasks[taskId].data[6] = 1;
gTasks[taskId].data[7] = 0;
LoadCompressedObjectPicUsingHeap(gUnknown_085E4BF4);
LoadCompressedSpriteSheetUsingHeap(gUnknown_085E4BF4);
LoadSpritePalettes(gUnknown_085E4C04);
}
@ -2169,7 +2169,7 @@ static void Task_IntroFadeIn7(u8 taskId)
{
u8 newTaskId;
LoadCompressedObjectPic(gUnknown_085E5048);
LoadCompressedSpriteSheet(gUnknown_085E5048);
LoadSpritePalettes(gUnknown_085E5058);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
| DISPCNT_OBJ_1D_MAP

View File

@ -341,7 +341,7 @@ void load_intro_part2_graphics(u8 a)
LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F0CFC, 0, 96);
LoadCompressedObjectPic(gUnknown_085F5064);
LoadCompressedSpriteSheet(gUnknown_085F5064);
LoadPalette(&gUnknown_085F1668, 256, 32);
sub_817B76C();
break;
@ -349,7 +349,7 @@ void load_intro_part2_graphics(u8 a)
LZ77UnCompVram(gUnknown_085F1824, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F1EAC, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F17E4, 0, 32);
LoadCompressedObjectPic(gUnknown_085F50EC);
LoadCompressedSpriteSheet(gUnknown_085F50EC);
LoadPalette(&gUnknown_085F21B0, 256, 32);
sub_817B788();
break;
@ -447,7 +447,7 @@ void sub_817B1C8(u8 a)
LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F0CFC, 0, 96);
LoadCompressedObjectPic(gUnknown_085F5064);
LoadCompressedSpriteSheet(gUnknown_085F5064);
LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000));
LoadPalette(&gUnknown_085F1668, 256, 32);
sub_817B76C();
@ -457,7 +457,7 @@ void sub_817B1C8(u8 a)
LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F0D5C, 0, 96);
LoadCompressedObjectPic(gUnknown_085F5064);
LoadCompressedSpriteSheet(gUnknown_085F5064);
LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000));
LoadPalette(&gUnknown_085F1688, 256, 32);
sub_817B76C();
@ -468,7 +468,7 @@ void sub_817B1C8(u8 a)
LZ77UnCompVram(gUnknown_085F1824, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F1EAC, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F1804, 0, 32);
LoadCompressedObjectPic(gUnknown_085F50EC);
LoadCompressedSpriteSheet(gUnknown_085F50EC);
LoadPalette(&gUnknown_085F1804, 256, 32);
sub_817B788();
break;
@ -477,7 +477,7 @@ void sub_817B1C8(u8 a)
LZ77UnCompVram(gUnknown_085F235C, (void *)(VRAM));
LZ77UnCompVram(gUnknown_085F2568, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F231C, 0, 64);
LoadCompressedObjectPic(gUnknown_085F5180);
LoadCompressedSpriteSheet(gUnknown_085F5180);
LoadPalette(&gUnknown_085F2548, 256, 32);
sub_817B7A4();
break;

View File

@ -107,7 +107,7 @@ u8 AddItemIconSprite(u16 tilesTag, u16 paletteTag, u16 itemId)
spritePalette.data = GetItemIconPicOrPalette(itemId, 1);
spritePalette.tag = paletteTag;
LoadCompressedObjectPalette(&spritePalette);
LoadCompressedSpritePalette(&spritePalette);
spriteTemplate = Alloc(sizeof(*spriteTemplate));
CpuCopy16(&gItemIconSpriteTemplate, spriteTemplate, sizeof(*spriteTemplate));
@ -144,7 +144,7 @@ u8 AddCustomItemIconSprite(struct SpriteTemplate *customSpriteTemplate, u16 tile
spritePalette.data = GetItemIconPicOrPalette(itemId, 1);
spritePalette.tag = paletteTag;
LoadCompressedObjectPalette(&spritePalette);
LoadCompressedSpritePalette(&spritePalette);
spriteTemplate = Alloc(sizeof(*spriteTemplate));
CpuCopy16(customSpriteTemplate, spriteTemplate, sizeof(*spriteTemplate));

View File

@ -713,13 +713,13 @@ bool8 load_bag_menu_graphics(void)
break;
case 3:
if (IsWallysBag() == TRUE || gSaveBlock2Ptr->playerGender == MALE)
LoadCompressedObjectPic(&gUnknown_0857FB34);
LoadCompressedSpriteSheet(&gUnknown_0857FB34);
else
LoadCompressedObjectPic(&gUnknown_0857FB3C);
LoadCompressedSpriteSheet(&gUnknown_0857FB3C);
gUnknown_0203CE54->unk834++;
break;
case 4:
LoadCompressedObjectPalette(&gUnknown_0857FB44);
LoadCompressedSpritePalette(&gUnknown_0857FB44);
gUnknown_0203CE54->unk834++;
break;
default:
@ -1564,7 +1564,7 @@ void Task_HandleOutOfBattleItemMenuInput(u8 taskId)
{
if (sub_81221EC() != TRUE)
{
s8 cursorPos = GetMenuCursorPos();
s8 cursorPos = Menu_GetCursorPos();
if (gMain.newKeys & DPAD_UP)
{
if (cursorPos > 0 && sub_81ACDFC(cursorPos - 2))

View File

@ -583,7 +583,7 @@ static void sub_80D5070(u8 berryId)
pal.data = gBerryPicTable[berryId].pal;
pal.tag = 0x7544;
LoadCompressedObjectPalette(&pal);
LoadCompressedSpritePalette(&pal);
LZDecompressWram(gBerryPicTable[berryId].tiles, &gDecompressionBuffer[0x1000]);
sub_80D5018(&gDecompressionBuffer[0x1000], &gDecompressionBuffer[0]);
}

View File

@ -2244,7 +2244,7 @@ void sub_800E0E8(void)
{
if (GetSpriteTileStartByTag(sWirelessStatusIndicatorSpriteSheet.tag) == 0xFFFF)
{
LoadCompressedObjectPic(&sWirelessStatusIndicatorSpriteSheet);
LoadCompressedSpriteSheet(&sWirelessStatusIndicatorSpriteSheet);
}
LoadSpritePalette(&sWirelessStatusIndicatorSpritePalette);
gWirelessStatusIndicatorSpriteId = 0xFF;

View File

@ -1074,7 +1074,7 @@ u8 AddScrollIndicatorArrowPair(const struct ScrollArrowsTemplate *arrowInfo, u16
spriteSheet.data = sRedArrowOtherGfx;
spriteSheet.size = 0x100;
spriteSheet.tag = arrowInfo->tileTag;
LoadCompressedObjectPic(&spriteSheet);
LoadCompressedSpriteSheet(&spriteSheet);
if (arrowInfo->palTag == SPRITE_INVALID_TAG)
{
@ -1320,7 +1320,7 @@ static u8 ListMenuAddRedOutlineCursorObject(struct CursorStruct *cursor)
spriteSheet.data = sSelectorOutlineGfx;
spriteSheet.size = 0x100;
spriteSheet.tag = cursor->tileTag;
LoadCompressedObjectPic(&spriteSheet);
LoadCompressedSpriteSheet(&spriteSheet);
if (cursor->palTag == SPRITE_INVALID_TAG)
{
@ -1405,7 +1405,7 @@ static u8 ListMenuAddRedArrowCursorObject(struct CursorStruct *cursor)
spriteSheet.data = sRedArrowGfx;
spriteSheet.size = 0x80;
spriteSheet.tag = cursor->tileTag;
LoadCompressedObjectPic(&spriteSheet);
LoadCompressedSpriteSheet(&spriteSheet);
if (cursor->palTag == SPRITE_INVALID_TAG)
{

View File

@ -3,6 +3,7 @@
#include "load_save.h"
#include "main.h"
#include "pokemon.h"
#include "pokemon_storage_system.h"
#include "random.h"
#include "alloc.h"
#include "item.h"

View File

@ -1394,7 +1394,7 @@ static void Task_NewGameBirchSpeech_ChooseGender(u8 taskId)
gTasks[taskId].func = Task_NewGameBirchSpeech_WhatsYourName;
break;
}
gender2 = GetMenuCursorPos();
gender2 = Menu_GetCursorPos();
if (gender2 != gTasks[taskId].tPlayerGender)
{
gTasks[taskId].tPlayerGender = gender2;

View File

@ -132,7 +132,7 @@ extern void sub_8197BB4(u8, u8, u8, u8, u8, u8);
extern void sub_8197E30(u8, u8, u8, u8, u8, u8);
extern void DrawWindowBorder(u8, u8, u8, u8, u8, u8);
extern void sub_81980A8(u8, u8, u8, u8, u8, u8);
extern u8 MoveMenuCursor(s8);
extern u8 Menu_MoveCursor(s8);
extern u8 sub_8199134(s8, s8);
extern void sub_8198C78(void);
extern void task_free_buf_after_copying_tile_data_to_vram(u8 taskId);
@ -910,7 +910,7 @@ u8 sub_8198348(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numC
else
gUnknown_0203CD90.cursorPos = pos;
MoveMenuCursor(0);
Menu_MoveCursor(0);
return gUnknown_0203CD90.cursorPos;
}
@ -935,7 +935,7 @@ void RedrawMenuCursor(u8 oldPos, u8 newPos)
AddTextPrinterParameterized(gUnknown_0203CD90.windowId, gUnknown_0203CD90.fontId, gText_SelectorArrow3, gUnknown_0203CD90.left, gUnknown_0203CD90.optionHeight * newPos + gUnknown_0203CD90.top, 0, 0);
}
u8 MoveMenuCursor(s8 cursorDelta)
u8 Menu_MoveCursor(s8 cursorDelta)
{
u8 oldPos = gUnknown_0203CD90.cursorPos;
int newPos = gUnknown_0203CD90.cursorPos + cursorDelta;
@ -951,7 +951,7 @@ u8 MoveMenuCursor(s8 cursorDelta)
return gUnknown_0203CD90.cursorPos;
}
u8 MoveMenuCursorNoWrapAround(s8 cursorDelta)
u8 Menu_MoveCursorNoWrapAround(s8 cursorDelta)
{
u8 oldPos = gUnknown_0203CD90.cursorPos;
int newPos = gUnknown_0203CD90.cursorPos + cursorDelta;
@ -967,7 +967,7 @@ u8 MoveMenuCursorNoWrapAround(s8 cursorDelta)
return gUnknown_0203CD90.cursorPos;
}
u8 GetMenuCursorPos(void)
u8 Menu_GetCursorPos(void)
{
return gUnknown_0203CD90.cursorPos;
}
@ -987,13 +987,13 @@ s8 Menu_ProcessInput(void)
else if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
MoveMenuCursor(-1);
Menu_MoveCursor(-1);
return MENU_NOTHING_CHOSEN;
}
else if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
MoveMenuCursor(1);
Menu_MoveCursor(1);
return MENU_NOTHING_CHOSEN;
}
@ -1016,13 +1016,13 @@ s8 Menu_ProcessInputNoWrap(void)
}
else if (gMain.newKeys & DPAD_UP)
{
if (oldPos != MoveMenuCursorNoWrapAround(-1))
if (oldPos != Menu_MoveCursorNoWrapAround(-1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if (gMain.newKeys & DPAD_DOWN)
{
if (oldPos != MoveMenuCursorNoWrapAround(1))
if (oldPos != Menu_MoveCursorNoWrapAround(1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
@ -1045,13 +1045,13 @@ s8 ProcessMenuInput_other(void)
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
PlaySE(SE_SELECT);
MoveMenuCursor(-1);
Menu_MoveCursor(-1);
return MENU_NOTHING_CHOSEN;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
PlaySE(SE_SELECT);
MoveMenuCursor(1);
Menu_MoveCursor(1);
return MENU_NOTHING_CHOSEN;
}
@ -1074,13 +1074,13 @@ s8 Menu_ProcessInputNoWrapAround_other(void)
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
if (oldPos != MoveMenuCursorNoWrapAround(-1))
if (oldPos != Menu_MoveCursorNoWrapAround(-1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
if (oldPos != MoveMenuCursorNoWrapAround(1))
if (oldPos != Menu_MoveCursorNoWrapAround(1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
@ -1588,7 +1588,7 @@ u8 InitMenuInUpperLeftCorner(u8 windowId, u8 itemCount, u8 initialCursorPos, boo
else
gUnknown_0203CD90.cursorPos = pos;
return MoveMenuCursor(0);
return Menu_MoveCursor(0);
}
u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 itemCount, u8 initialCursorPos)
@ -1797,9 +1797,9 @@ bool8 free_temp_tile_data_buffers_if_possible(void)
}
}
void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size, u16 offset, u8 mode)
void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
{
int sizeOut;
u32 sizeOut;
if (gUnknown_0203CDA8 < ARRAY_COUNT(gUnknown_0203CDAC))
{
void *ptr = malloc_and_decompress(src, &sizeOut);
@ -1815,9 +1815,9 @@ void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size,
return NULL;
}
void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, int size, u16 offset, u8 mode)
void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
{
int sizeOut;
u32 sizeOut;
void *ptr = malloc_and_decompress(src, &sizeOut);
if (!size)
size = sizeOut;
@ -1838,7 +1838,7 @@ void task_free_buf_after_copying_tile_data_to_vram(u8 taskId)
}
}
void *malloc_and_decompress(const void *src, int *size)
void *malloc_and_decompress(const void *src, u32 *size)
{
void *ptr;
u8 *sizeAsBytes = (u8 *)size;

View File

@ -394,8 +394,8 @@ void sub_8122298(u16 *arg0, u16 *arg1, u8 arg2, u8 arg3, u8 arg4)
void LoadListMenuArrowsGfx(void)
{
LoadCompressedObjectPic(&gUnknown_0859F514);
LoadCompressedObjectPalette(&gUnknown_0859F51C);
LoadCompressedSpriteSheet(&gUnknown_0859F514);
LoadCompressedSpritePalette(&gUnknown_0859F51C);
}
void sub_8122344(u8 *spriteIds, u8 count)

View File

@ -390,7 +390,6 @@ void sub_811FAF8(void)
}
}
bool8 sub_811FBA4(void)
{
u16 i;

View File

@ -186,8 +186,8 @@ void HideMoneyBox(void)
void AddMoneyLabelObject(u16 x, u16 y)
{
LoadCompressedObjectPic(&sSpriteSheet_MoneyLabel);
LoadCompressedObjectPalette(&sSpritePalette_MoneyLabel);
LoadCompressedSpriteSheet(&sSpriteSheet_MoneyLabel);
LoadCompressedSpritePalette(&sSpritePalette_MoneyLabel);
sMoneyLabelSpriteId = CreateSprite(&sSpriteTemplate_MoneyLabel, x, y, 0);
}

View File

@ -1340,7 +1340,7 @@ void UpdateAmbientCry(s16 *state, u16 *delayCounter)
monsCount = CalculatePlayerPartyCount();
for (i = 0; i < monsCount; i++)
{
if (!GetMonData(&gPlayerParty[i], MON_DATA_SANITY_BIT3)
if (!GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_EGG)
&& GetMonAbility(&gPlayerParty[0]) == ABILITY_SWARM)
{
divBy = 2;

File diff suppressed because it is too large Load Diff

View File

@ -461,9 +461,9 @@ static void ItemStorageMenuProcessInput(u8 taskId)
s8 r2;
s8 inputOptionId;
r5 = GetMenuCursorPos();
r5 = Menu_GetCursorPos();
inputOptionId = Menu_ProcessInput();
r2 = GetMenuCursorPos();
r2 = Menu_GetCursorPos();
switch(inputOptionId)
{
case -2:

View File

@ -999,8 +999,8 @@ void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 battlerId, u8 x, u8 y,
{
u8 spriteId;
LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[0]);
LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[0]);
LoadCompressedSpriteSheetUsingHeap(&gBallSpriteSheets[0]);
LoadCompressedSpritePaletteUsingHeap(&gBallSpritePalettes[0]);
spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subpriortiy);
gSprites[spriteId].data[0] = monSpriteId;
@ -1101,8 +1101,8 @@ u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32
{
u8 spriteId;
LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[0]);
LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[0]);
LoadCompressedSpriteSheetUsingHeap(&gBallSpriteSheets[0]);
LoadCompressedSpritePaletteUsingHeap(&gBallSpritePalettes[0]);
spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subPriority);
gSprites[spriteId].data[0] = a;
gSprites[spriteId].data[1] = g;
@ -1245,8 +1245,8 @@ void LoadBallGfx(u8 ballId)
if (GetSpriteTileStartByTag(gBallSpriteSheets[ballId].tag) == 0xFFFF)
{
LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[ballId]);
LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[ballId]);
LoadCompressedSpriteSheetUsingHeap(&gBallSpriteSheets[ballId]);
LoadCompressedSpritePaletteUsingHeap(&gBallSpritePalettes[ballId]);
}
switch (ballId)
{

View File

@ -640,11 +640,11 @@ static bool8 LoadPokeblockMenuGfx(void)
sPokeblockMenu->gfxState++;
break;
case 3:
LoadCompressedObjectPic(&gPokeblockCase_SpriteSheet);
LoadCompressedSpriteSheet(&gPokeblockCase_SpriteSheet);
sPokeblockMenu->gfxState++;
break;
case 4:
LoadCompressedObjectPalette(&gPokeblockCase_SpritePal);
LoadCompressedSpritePalette(&gPokeblockCase_SpritePal);
sPokeblockMenu->gfxState++;
break;
case 5:

View File

@ -656,25 +656,25 @@ static bool8 LoadMonAndSceneGfx(struct Pokemon *mon)
trainerId = GetMonData(mon, MON_DATA_OT_ID);
palette = GetMonSpritePalStructFromOtIdPersonality(species, trainerId, personality);
LoadCompressedObjectPalette(palette);
LoadCompressedSpritePalette(palette);
SetMultiuseSpriteTemplateToPokemon(palette->tag, 1);
sPokeblockFeed->loadGfxState++;
break;
case 2:
LoadCompressedObjectPic(&gPokeblockCase_SpriteSheet);
LoadCompressedSpriteSheet(&gPokeblockCase_SpriteSheet);
sPokeblockFeed->loadGfxState++;
break;
case 3:
LoadCompressedObjectPalette(&gPokeblockCase_SpritePal);
LoadCompressedSpritePalette(&gPokeblockCase_SpritePal);
sPokeblockFeed->loadGfxState++;
break;
case 4:
LoadCompressedObjectPic(&sPokeblock_SpriteSheet);
LoadCompressedSpriteSheet(&sPokeblock_SpriteSheet);
sPokeblockFeed->loadGfxState++;
break;
case 5:
SetPokeblockSpritePal(gSpecialVar_ItemId);
LoadCompressedObjectPalette(&sPokeblockSpritePal);
LoadCompressedSpritePalette(&sPokeblockSpritePal);
sPokeblockFeed->loadGfxState++;
break;
case 6:

View File

@ -1803,7 +1803,7 @@ bool8 sub_80BC514(u8 a)
ResetSpriteData();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 8;
LoadCompressedObjectPic(&sInterfaceSpriteSheet[0]);
LoadCompressedSpriteSheet(&sInterfaceSpriteSheet[0]);
LoadSpritePalettes(sInterfaceSpritePalette);
CreateInterfaceSprites(a);
gMain.state++;
@ -4815,7 +4815,7 @@ void sub_80C12E0(u8 taskId)
}
break;
case 1:
LoadCompressedObjectPic(sInterfaceSpriteSheet);
LoadCompressedSpriteSheet(sInterfaceSpriteSheet);
LoadSpritePalettes(sInterfaceSpritePalette);
sub_80C2594(taskId);
for (i = 0; i < 16; i++)

View File

@ -4091,13 +4091,13 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
case MON_DATA_LANGUAGE:
retVal = boxMon->language;
break;
case MON_DATA_SANITY_BIT1:
case MON_DATA_SANITY_IS_BAD_EGG:
retVal = boxMon->isBadEgg;
break;
case MON_DATA_SANITY_BIT2:
case MON_DATA_SANITY_HAS_SPECIES:
retVal = boxMon->hasSpecies;
break;
case MON_DATA_SANITY_BIT3:
case MON_DATA_SANITY_IS_EGG:
retVal = boxMon->isEgg;
break;
case MON_DATA_OT_NAME:
@ -4298,7 +4298,7 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
u16 *moves = (u16 *)data;
s32 i = 0;
while (moves[i] != 355)
while (moves[i] != MOVES_COUNT)
{
u16 move = moves[i];
if (substruct1->moves[0] == move
@ -4460,13 +4460,13 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg)
case MON_DATA_LANGUAGE:
SET8(boxMon->language);
break;
case MON_DATA_SANITY_BIT1:
case MON_DATA_SANITY_IS_BAD_EGG:
SET8(boxMon->isBadEgg);
break;
case MON_DATA_SANITY_BIT2:
case MON_DATA_SANITY_HAS_SPECIES:
SET8(boxMon->hasSpecies);
break;
case MON_DATA_SANITY_BIT3:
case MON_DATA_SANITY_IS_EGG:
SET8(boxMon->isEgg);
break;
case MON_DATA_OT_NAME:
@ -4722,7 +4722,7 @@ u8 SendMonToPC(struct Pokemon* mon)
do
{
for (boxPos = 0; boxPos < 30; boxPos++)
for (boxPos = 0; boxPos < IN_BOX_COUNT; boxPos++)
{
struct BoxPokemon* checkingMon = GetBoxedMonPtr(boxNo, boxPos);
if (GetBoxMonData(checkingMon, MON_DATA_SPECIES, NULL) == SPECIES_NONE)
@ -4739,7 +4739,7 @@ u8 SendMonToPC(struct Pokemon* mon)
}
boxNo++;
if (boxNo == 14)
if (boxNo == TOTAL_BOXES_COUNT)
boxNo = 0;
} while (boxNo != StorageGetCurrentBox());
@ -4889,9 +4889,9 @@ bool8 IsPokemonStorageFull(void)
{
s32 i, j;
for (i = 0; i < 14; i++)
for (j = 0; j < 30; j++)
if (GetBoxMonDataFromAnyBox(i, j, MON_DATA_SPECIES) == SPECIES_NONE)
for (i = 0; i < TOTAL_BOXES_COUNT; i++)
for (j = 0; j < IN_BOX_COUNT; j++)
if (GetBoxMonDataAt(i, j, MON_DATA_SPECIES) == SPECIES_NONE)
return FALSE;
return TRUE;
@ -6847,7 +6847,7 @@ void SetWildMonHeldItem(void)
u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, 0);
u16 var1 = 45;
u16 var2 = 95;
if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3, 0)
if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG, 0)
&& GetMonAbility(&gPlayerParty[0]) == ABILITY_COMPOUND_EYES)
{
var1 = 20;

View File

@ -1076,7 +1076,7 @@ u8 sub_80D2D78(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8
return spriteId;
}
u16 mon_icon_convert_unown_species_id(u16 species, u32 personality)
u16 GetIconSpecies(u16 species, u32 personality)
{
u16 result;
@ -1104,7 +1104,8 @@ u16 GetUnownLetterByPersonality(u32 personality)
{
if (!personality)
return 0;
return (((personality & 0x3000000) >> 18) | ((personality & 0x30000) >> 12) | ((personality & 0x300) >> 6) | (personality & 0x3)) % 0x1C;
else
return (((personality & 0x3000000) >> 18) | ((personality & 0x30000) >> 12) | ((personality & 0x300) >> 6) | (personality & 0x3)) % 0x1C;
}
u16 sub_80D2E84(u16 species)
@ -1121,19 +1122,17 @@ u16 sub_80D2E84(u16 species)
}
else
{
if(species > (SPECIES_UNOWN_B - 1))
species = 260;
return mon_icon_convert_unown_species_id(species, 0);
if (species > (SPECIES_UNOWN_B - 1))
species = SPECIES_OLD_UNOWN_J; // That's an oddly specific species.
return GetIconSpecies(species, 0);
}
}
const u8 *GetMonIconPtr(u16 species, u32 personality, bool32 extra)
{
return GetMonIconTiles(mon_icon_convert_unown_species_id(species, personality), extra);
return GetMonIconTiles(GetIconSpecies(species, personality), extra);
}
void sub_80D2EF8(struct Sprite *sprite)
{
sub_80D328C(sprite);
@ -1220,7 +1219,7 @@ void sub_80D304C(u16 offset)
}
}
u8 sub_80D3080(u16 species)
u8 GetValidMonIconPalIndex(u16 species)
{
if (species > SPECIES_EGG)
species = 260;

View File

@ -210,7 +210,7 @@ void GiveGiftRibbonToParty(u8 index, u8 ribbonId)
{
struct Pokemon *mon = &gPlayerParty[i];
if (GetMonData(mon, MON_DATA_SPECIES) != 0 && GetMonData(mon, MON_DATA_SANITY_BIT3) == 0)
if (GetMonData(mon, MON_DATA_SPECIES) != 0 && GetMonData(mon, MON_DATA_SANITY_IS_EGG) == 0)
{
SetMonData(mon, array[index], &data);
gotRibbon = TRUE;

File diff suppressed because it is too large Load Diff

View File

@ -1005,7 +1005,7 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex,
pssData->maxMonIndex = maxMonIndex;
pssData->callback = callback;
if (mode == PSS_MODE_UNK2)
if (mode == PSS_MODE_BOX)
pssData->isBoxMon = TRUE;
else
pssData->isBoxMon = FALSE;
@ -1013,7 +1013,7 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex,
switch (mode)
{
case PSS_MODE_NORMAL:
case PSS_MODE_UNK2:
case PSS_MODE_BOX:
pssData->minPageIndex = 0;
pssData->maxPageIndex = 3;
break;
@ -1255,23 +1255,23 @@ static bool8 SummaryScreen_DecompressGraphics(void)
pssData->unk40F0++;
break;
case 7:
LoadCompressedObjectPic(&sSpriteSheet_MoveTypes);
LoadCompressedSpriteSheet(&sSpriteSheet_MoveTypes);
pssData->unk40F0++;
break;
case 8:
LoadCompressedObjectPic(&gUnknown_0861D074);
LoadCompressedSpriteSheet(&gUnknown_0861D074);
pssData->unk40F0++;
break;
case 9:
LoadCompressedObjectPic(&gUnknown_0861D0F8);
LoadCompressedSpriteSheet(&gUnknown_0861D0F8);
pssData->unk40F0++;
break;
case 10:
LoadCompressedObjectPalette(&gUnknown_0861D100);
LoadCompressedSpritePalette(&gUnknown_0861D100);
pssData->unk40F0++;
break;
case 11:
LoadCompressedObjectPalette(&gUnknown_0861D07C);
LoadCompressedSpritePalette(&gUnknown_0861D07C);
pssData->unk40F0++;
break;
case 12:
@ -1310,7 +1310,7 @@ static bool8 ExtractMonDataToSummaryStruct(struct Pokemon *a)
sum->altAbility = GetMonData(a, MON_DATA_ALT_ABILITY);
sum->item = GetMonData(a, MON_DATA_HELD_ITEM);
sum->pid = GetMonData(a, MON_DATA_PERSONALITY);
sum->sanity = GetMonData(a, MON_DATA_SANITY_BIT1);
sum->sanity = GetMonData(a, MON_DATA_SANITY_IS_BAD_EGG);
if (sum->sanity)
sum->isEgg = TRUE;
@ -1327,7 +1327,7 @@ static bool8 ExtractMonDataToSummaryStruct(struct Pokemon *a)
sum->ppBonuses = GetMonData(a, MON_DATA_PP_BONUSES);
break;
case 2:
if (pssData->monList.mons == gPlayerParty || pssData->mode == PSS_MODE_UNK2 || pssData->unk40EF == TRUE)
if (pssData->monList.mons == gPlayerParty || pssData->mode == PSS_MODE_BOX || pssData->unk40EF == TRUE)
{
sum->nature = GetNature(a);
sum->currentHP = GetMonData(a, MON_DATA_HP);
@ -3829,7 +3829,7 @@ static u8 sub_81C45F4(struct Pokemon *mon, s16 *a1)
{
if (gMonSpritesGfxPtr != NULL)
{
if (pssData->monList.mons == gPlayerParty || pssData->mode == PSS_MODE_UNK2 || pssData->unk40EF == TRUE)
if (pssData->monList.mons == gPlayerParty || pssData->mode == PSS_MODE_BOX || pssData->unk40EF == TRUE)
{
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], gMonSpritesGfxPtr->sprites[1], summary->species2, summary->pid);
}
@ -3840,7 +3840,7 @@ static u8 sub_81C45F4(struct Pokemon *mon, s16 *a1)
}
else
{
if (pssData->monList.mons == gPlayerParty || pssData->mode == PSS_MODE_UNK2 || pssData->unk40EF == TRUE)
if (pssData->monList.mons == gPlayerParty || pssData->mode == PSS_MODE_BOX || pssData->unk40EF == TRUE)
{
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], sub_806F4F8(0, 1), summary->species2, summary->pid);
}
@ -3854,7 +3854,7 @@ static u8 sub_81C45F4(struct Pokemon *mon, s16 *a1)
return -1;
case 1:
pal = GetMonSpritePalStructFromOtIdPersonality(summary->species2, summary->OTID, summary->pid);
LoadCompressedObjectPalette(pal);
LoadCompressedSpritePalette(pal);
SetMultiuseSpriteTemplateToPokemon(pal->tag, 1);
(*a1)++;
return -1;

View File

@ -50,8 +50,8 @@ int GameClear(void)
ribbonCounts[i].partyIndex = i;
ribbonCounts[i].count = 0;
if (GetMonData(mon, MON_DATA_SANITY_BIT2)
&& !GetMonData(mon, MON_DATA_SANITY_BIT3)
if (GetMonData(mon, MON_DATA_SANITY_HAS_SPECIES)
&& !GetMonData(mon, MON_DATA_SANITY_IS_EGG)
&& !GetMonData(mon, MON_DATA_CHAMPION_RIBBON))
{
u8 val[1] = {TRUE};

View File

@ -1528,14 +1528,14 @@ static void sub_81D706C(void)
LZDecompressWram(gRaySceneClouds1_Tilemap, sRayScene->tilemapBuffers[1]);
LZDecompressWram(gRaySceneClouds3_Tilemap, sRayScene->tilemapBuffers[2]);
LoadCompressedPalette(gRaySceneClouds_Pal, 0, 0x40);
LoadCompressedObjectPic(&sUnknown_0862A8C4);
LoadCompressedObjectPic(&sUnknown_0862A8F8);
LoadCompressedObjectPic(&sUnknown_0862A924);
LoadCompressedObjectPic(&sUnknown_0862A9D4);
LoadCompressedObjectPic(&sUnknown_0862AA14);
LoadCompressedObjectPic(&sUnknown_0862AA34);
LoadCompressedObjectPalette(&sUnknown_0862A8CC);
LoadCompressedObjectPalette(&sUnknown_0862A9DC);
LoadCompressedSpriteSheet(&sUnknown_0862A8C4);
LoadCompressedSpriteSheet(&sUnknown_0862A8F8);
LoadCompressedSpriteSheet(&sUnknown_0862A924);
LoadCompressedSpriteSheet(&sUnknown_0862A9D4);
LoadCompressedSpriteSheet(&sUnknown_0862AA14);
LoadCompressedSpriteSheet(&sUnknown_0862AA34);
LoadCompressedSpritePalette(&sUnknown_0862A8CC);
LoadCompressedSpritePalette(&sUnknown_0862A9DC);
}
static void Task_DuoFightAnim(u8 taskId)
@ -1943,8 +1943,8 @@ static void sub_81D7E9C(void)
LZDecompressWram(gRaySceneOvercast_Tilemap, sRayScene->tilemapBuffers[1]);
LZDecompressWram(gRaySceneRayquaza_Tilemap, sRayScene->tilemapBuffers[2]);
LoadCompressedPalette(gRaySceneRayquaza_Pal, 0, 0x40);
LoadCompressedObjectPic(&sUnknown_0862AA90);
LoadCompressedObjectPalette(&sUnknown_0862AA98);
LoadCompressedSpriteSheet(&sUnknown_0862AA90);
LoadCompressedSpritePalette(&sUnknown_0862AA98);
}
static void Task_RayTakesFlightAnim(u8 taskId)
@ -2118,9 +2118,9 @@ static void sub_81D8358(void)
LoadCompressedPalette(gRaySceneOvercast2_Pal, 0, 0x40);
gPlttBufferUnfaded[0] = RGB_WHITE;
gPlttBufferFaded[0] = RGB_WHITE;
LoadCompressedObjectPic(&sUnknown_0862AAFC);
LoadCompressedObjectPic(&sUnknown_0862AB04);
LoadCompressedObjectPalette(&sUnknown_0862AB0C);
LoadCompressedSpriteSheet(&sUnknown_0862AAFC);
LoadCompressedSpriteSheet(&sUnknown_0862AB04);
LoadCompressedSpritePalette(&sUnknown_0862AB0C);
}
static void sub_81D844C(void)
@ -2489,16 +2489,16 @@ static void sub_81D8CC4(void)
LZDecompressWram(gRaySceneHushBg_Tilemap, sRayScene->tilemapBuffers[0]);
LZDecompressWram(gRaySceneHushRing_Map, sRayScene->tilemapBuffers[2]);
LoadCompressedPalette(gRaySceneHushBg_Pal, 0, 0x60);
LoadCompressedObjectPic(&sUnknown_0862AC28);
LoadCompressedObjectPic(&sUnknown_0862AC30);
LoadCompressedObjectPic(&sUnknown_0862AC38);
LoadCompressedObjectPic(&sUnknown_0862AC40);
LoadCompressedObjectPic(&sUnknown_0862AC48);
LoadCompressedObjectPic(&sUnknown_0862AC50);
LoadCompressedObjectPalette(&sUnknown_0862AC58);
LoadCompressedObjectPalette(&sUnknown_0862AC60);
LoadCompressedObjectPalette(&sUnknown_0862AC68);
LoadCompressedObjectPalette(&sUnknown_0862AC70);
LoadCompressedSpriteSheet(&sUnknown_0862AC28);
LoadCompressedSpriteSheet(&sUnknown_0862AC30);
LoadCompressedSpriteSheet(&sUnknown_0862AC38);
LoadCompressedSpriteSheet(&sUnknown_0862AC40);
LoadCompressedSpriteSheet(&sUnknown_0862AC48);
LoadCompressedSpriteSheet(&sUnknown_0862AC50);
LoadCompressedSpritePalette(&sUnknown_0862AC58);
LoadCompressedSpritePalette(&sUnknown_0862AC60);
LoadCompressedSpritePalette(&sUnknown_0862AC68);
LoadCompressedSpritePalette(&sUnknown_0862AC70);
}
static void Task_RayChasesAwayAnim(u8 taskId)

View File

@ -133,7 +133,7 @@ bool32 sub_8034D14(u32 id, s32 arg1, const struct UnkStruct3 *arg2)
compSpriteSheet = *(struct CompressedSpriteSheet*)(arg2->spriteSheet);
compSpriteSheet.size = GetDecompressedDataSize(arg2->spriteSheet->data);
gUnknown_02022E10->array[id].tileStart = LoadCompressedObjectPic(&compSpriteSheet);
gUnknown_02022E10->array[id].tileStart = LoadCompressedSpriteSheet(&compSpriteSheet);
}
if (gUnknown_02022E10->array[id].tileStart == 0xFFFF)

View File

@ -5,6 +5,7 @@
#include "decompress.h"
#include "load_save.h"
#include "overworld.h"
#include "pokemon_storage_system.h"
#include "main.h"
#include "constants/game_stat.h"

View File

@ -1485,7 +1485,7 @@ bool8 ScrCmd_braillemessage(struct ScriptContext *ctx)
StringExpandPlaceholders(gStringVar4, ptr + 6);
width = GetStringWidth(6, gStringVar4, -1) / 8;
width = GetStringWidth(6, gStringVar4, -1) / 8u;
if (width > 0x1C)
width = 0x1C;

View File

@ -1640,27 +1640,27 @@ static void sub_80E2A94(u8 multichoiceId)
{
case 77:
FillWindowPixelBuffer(0, 0x11);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BBAC[GetMenuCursorPos()], 0, NULL, 2, 1, 3);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BBAC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3);
break;
case 76:
FillWindowPixelBuffer(0, 0x11);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BB9C[GetMenuCursorPos()], 0, NULL, 2, 1, 3);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BB9C[Menu_GetCursorPos()], 0, NULL, 2, 1, 3);
break;
case 78:
FillWindowPixelBuffer(0, 0x11);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BBBC[GetMenuCursorPos()], 0, NULL, 2, 1, 3);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BBBC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3);
break;
case 79:
FillWindowPixelBuffer(0, 0x11);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BBCC[GetMenuCursorPos()], 0, NULL, 2, 1, 3);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BBCC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3);
break;
case 75:
FillWindowPixelBuffer(0, 0x11);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BBEC[GetMenuCursorPos()], 0, NULL, 2, 1, 3);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BBEC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3);
break;
case 74:
FillWindowPixelBuffer(0, 0x11);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BBE0[GetMenuCursorPos()], 0, NULL, 2, 1, 3);
AddTextPrinterParameterized2(0, 1, gUnknown_0858BBE0[Menu_GetCursorPos()], 0, NULL, 2, 1, 3);
break;
}
}

View File

@ -335,7 +335,7 @@ void ShowContestEntryMonPic(void)
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality);
palette = GetMonSpritePalStructFromOtIdPersonality(species, otId, personality);
LoadCompressedObjectPalette(palette);
LoadCompressedSpritePalette(palette);
SetMultiuseSpriteTemplateToPokemon(species, 1);
gMultiuseSpriteTemplate.paletteTag = palette->tag;
spriteId = CreateSprite(&gMultiuseSpriteTemplate, (left + 1) * 8 + 32, (top * 8) + 40, 0);

View File

@ -14,8 +14,8 @@ u8 sub_807521C(s16 x, s16 y, u8 a3)
if (GetSpriteTileStartByTag(gUnknown_0831C620.tag) == 0xFFFF)
{
LoadCompressedObjectPicUsingHeap(&gUnknown_0831C620);
LoadCompressedObjectPaletteUsingHeap(&gUnknown_0831C628);
LoadCompressedSpriteSheetUsingHeap(&gUnknown_0831C620);
LoadCompressedSpritePaletteUsingHeap(&gUnknown_0831C628);
}
mainSpriteId = CreateInvisibleSpriteWithCallback(sub_8075370);

View File

@ -574,13 +574,13 @@ static bool8 HandleStartMenuInput(void)
if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
sStartMenuCursorPos = MoveMenuCursor(-1);
sStartMenuCursorPos = Menu_MoveCursor(-1);
}
if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
sStartMenuCursorPos = MoveMenuCursor(1);
sStartMenuCursorPos = Menu_MoveCursor(1);
}
if (gMain.newKeys & A_BUTTON)

View File

@ -412,8 +412,8 @@ void CB2_ChooseStarter(void)
LoadPalette(GetOverworldTextboxPalettePtr(), 0xE0, 0x20);
LoadPalette(gBirchBagGrassPal, 0, 0x40);
LoadCompressedObjectPic(&gUnknown_085B1ED8[0]);
LoadCompressedObjectPic(&gUnknown_085B1EE8[0]);
LoadCompressedSpriteSheet(&gUnknown_085B1ED8[0]);
LoadCompressedSpriteSheet(&gUnknown_085B1EE8[0]);
LoadSpritePalettes(gUnknown_085B1EF8);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);

View File

@ -1858,7 +1858,7 @@ u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32)
return NULL;
}
u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
{
bool8 isJapanese;
int minGlyphWidth;
@ -1868,7 +1868,7 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
u32 lineWidth;
const u8 *bufferPointer;
int glyphWidth;
u32 width;
s32 width;
isJapanese = 0;
minGlyphWidth = 0;
@ -2028,7 +2028,8 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
if (lineWidth > width)
return lineWidth;
return width;
else
return width;
}
u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str)

View File

@ -518,9 +518,9 @@ void CB2_InitTitleScreen(void)
ResetSpriteData();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 9;
LoadCompressedObjectPic(&sSpriteSheet_EmeraldVersion[0]);
LoadCompressedObjectPic(&sSpriteSheet_PressStart[0]);
LoadCompressedObjectPic(&sPokemonLogoShineSpriteSheet[0]);
LoadCompressedSpriteSheet(&sSpriteSheet_EmeraldVersion[0]);
LoadCompressedSpriteSheet(&sSpriteSheet_PressStart[0]);
LoadCompressedSpriteSheet(&sPokemonLogoShineSpriteSheet[0]);
LoadPalette(gTitleScreenEmeraldVersionPal, 0x100, 0x20);
LoadSpritePalette(&sSpritePalette_PressStart[0]);
gMain.state = 2;

View File

@ -115,7 +115,7 @@ static void LoadPicPaletteByTagOrSlot(u16 species, u32 otId, u32 personality, u8
else
{
sCreatingSpriteTemplate.paletteTag = paletteTag;
LoadCompressedObjectPalette(GetMonSpritePalStructFromOtIdPersonality(species, otId, personality));
LoadCompressedSpritePalette(GetMonSpritePalStructFromOtIdPersonality(species, otId, personality));
}
}
else
@ -128,7 +128,7 @@ static void LoadPicPaletteByTagOrSlot(u16 species, u32 otId, u32 personality, u8
else
{
sCreatingSpriteTemplate.paletteTag = paletteTag;
LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[species]);
LoadCompressedSpritePalette(&gTrainerFrontPicPaletteTable[species]);
}
}
}

View File

@ -3469,7 +3469,7 @@ void ChangeBoxPokemonNickname(void)
void ChangeBoxPokemonNickname_CB(void)
{
SetBoxMonNickFromAnyBox(gSpecialVar_MonBoxId, gSpecialVar_MonBoxPos, gStringVar2);
SetBoxMonNickAt(gSpecialVar_MonBoxId, gSpecialVar_MonBoxPos, gStringVar2);
CB2_ReturnToFieldContinueScriptPlayMapMusic();
}

View File

@ -185,7 +185,7 @@ static void sub_81DA700(void)
LZ77UnCompVram(gUnknown_0862AD54, dst2);
LZ77UnCompVram(gUnknown_0862AF30, dst1);
LoadPalette(gUnknown_0862B53C, 0xF0, 0x20);
LoadCompressedObjectPic(&sUnknown_0862B724);
LoadCompressedSpriteSheet(&sUnknown_0862B724);
LoadSpritePalette(&sUnknown_0862B72C);
}

View File

@ -7,18 +7,11 @@
#include "text.h"
#include "new_game.h"
#include "overworld.h"
#include "pokemon_storage_system.h"
#include "field_screen_effect.h"
extern const u8 gText_Peekaboo[];
extern u8 *GetWaldaPhrasePtr(void);
extern bool32 IsWaldaPhraseEmpty(void);
extern void sub_80AF168(void);
extern void SetWaldaPhrase(const u8 *src);
extern void SetWaldaWallpaperPatternId(u8 patternId);
extern void SetWaldaWallpaperIconId(u8 iconId);
extern void SetWaldaWallpaperColors(u16 backgroundColor, u16 foregroundColor);
extern void SetWaldaWallpaperLockedOrUnlocked(bool32 unlocked);
// this file's functions
static void CB2_HandleGivenWaldaPhrase(void);
static u32 GetWaldaPhraseInputCase(u8 *inputPtr);

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