mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Start decompiling mystery gift
This commit is contained in:
parent
ccac4694cd
commit
ed53220be2
@ -5,236 +5,6 @@
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.text
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thumb_func_start sub_8018424
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sub_8018424: @ 8018424
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push {lr}
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bl ProcessSpriteCopyRequests
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bl LoadOam
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bl TransferPlttBuffer
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pop {r0}
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bx r0
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thumb_func_end sub_8018424
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thumb_func_start sub_8018438
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sub_8018438: @ 8018438
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push {lr}
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bl RunTasks
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bl RunTextPrinters
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bl AnimateSprites
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bl BuildOamBuffer
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pop {r0}
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bx r0
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thumb_func_end sub_8018438
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thumb_func_start sub_8018450
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sub_8018450: @ 8018450
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push {r4-r7,lr}
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sub sp, 0xC
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adds r7, r0, 0
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ldr r0, =gMain
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movs r1, 0x87
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lsls r1, 3
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adds r6, r0, r1
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ldrb r0, [r6]
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cmp r0, 0x1
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bne _08018466
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b _08018574
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_08018466:
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cmp r0, 0x1
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bgt _08018474
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cmp r0, 0
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beq _08018482
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b _08018644
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.pool
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_08018474:
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cmp r0, 0x2
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bne _0801847A
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b _080185F8
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_0801847A:
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cmp r0, 0x3
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bne _08018480
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b _08018618
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_08018480:
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b _08018644
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_08018482:
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movs r0, 0
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bl SetVBlankCallback
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bl ResetPaletteFade
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bl ResetSpriteData
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bl FreeAllSpritePalettes
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bl ResetTasks
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bl ScanlineEffect_Stop
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movs r0, 0
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bl ResetBgsAndClearDma3BusyFlags
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ldr r1, =gUnknown_082F0598
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movs r0, 0
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movs r2, 0x4
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bl InitBgsFromTemplates
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movs r0, 0
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movs r1, 0
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movs r2, 0
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bl ChangeBgX
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movs r0, 0
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movs r1, 0
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movs r2, 0
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bl ChangeBgY
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movs r0, 0x1
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movs r1, 0
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movs r2, 0
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bl ChangeBgX
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movs r0, 0x1
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movs r1, 0
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movs r2, 0
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bl ChangeBgY
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movs r0, 0x2
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movs r1, 0
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movs r2, 0
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bl ChangeBgX
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movs r0, 0x2
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movs r1, 0
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movs r2, 0
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bl ChangeBgY
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movs r0, 0x3
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movs r1, 0
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movs r2, 0
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bl ChangeBgX
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movs r0, 0x3
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movs r1, 0
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movs r2, 0
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bl ChangeBgY
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movs r4, 0x80
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lsls r4, 4
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adds r0, r4, 0
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bl Alloc
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adds r1, r0, 0
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movs r0, 0x3
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bl SetBgTilemapBuffer
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adds r0, r4, 0
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bl Alloc
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adds r1, r0, 0
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movs r0, 0x2
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bl SetBgTilemapBuffer
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adds r0, r4, 0
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bl Alloc
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adds r1, r0, 0
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movs r0, 0x1
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bl SetBgTilemapBuffer
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adds r0, r4, 0
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bl Alloc
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adds r1, r0, 0
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movs r0, 0
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bl SetBgTilemapBuffer
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movs r0, 0x3
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bl bgid_upload_textbox_1
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ldr r0, =gUnknown_082F05A8
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bl InitWindows
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bl DeactivateAllTextPrinters
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movs r1, 0xC0
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lsls r1, 7
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movs r0, 0
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bl ClearGpuRegBits
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movs r0, 0x50
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x52
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x54
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movs r1, 0
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bl SetGpuReg
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b _08018610
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.pool
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_08018574:
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ldr r0, =gUnkTextboxBorderPal
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movs r1, 0
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movs r2, 0x20
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bl LoadPalette
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movs r0, 0x2
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bl stdpal_get
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movs r1, 0xD0
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movs r2, 0x20
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bl LoadPalette
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movs r0, 0xC0
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bl sub_81978B0
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movs r0, 0
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movs r1, 0xA
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movs r2, 0xE0
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bl LoadUserWindowBorderGfx
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movs r0, 0
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movs r1, 0x1
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movs r2, 0xF0
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bl LoadUserWindowBorderGfx_
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movs r4, 0x20
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str r4, [sp]
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str r4, [sp, 0x4]
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movs r5, 0x11
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str r5, [sp, 0x8]
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movs r0, 0
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movs r1, 0
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movs r2, 0
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movs r3, 0
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bl FillBgTilemapBufferRect
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str r4, [sp]
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str r4, [sp, 0x4]
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str r5, [sp, 0x8]
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movs r0, 0x1
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movs r1, 0
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movs r2, 0
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movs r3, 0
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bl FillBgTilemapBufferRect
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str r4, [sp]
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str r4, [sp, 0x4]
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str r5, [sp, 0x8]
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movs r0, 0x2
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movs r1, 0
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movs r2, 0
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movs r3, 0
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bl FillBgTilemapBufferRect
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movs r0, 0x3
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bl sub_8018798
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lsls r0, r7, 24
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lsrs r0, 24
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movs r1, 0
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bl sub_80186EC
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b _08018610
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.pool
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_080185F8:
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movs r0, 0x3
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bl CopyBgTilemapBufferToVram
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movs r0, 0x2
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bl CopyBgTilemapBufferToVram
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movs r0, 0x1
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bl CopyBgTilemapBufferToVram
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movs r0, 0
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bl CopyBgTilemapBufferToVram
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_08018610:
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ldrb r0, [r6]
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adds r0, 0x1
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strb r0, [r6]
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b _08018644
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_08018618:
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movs r0, 0
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bl ShowBg
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movs r0, 0x3
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bl ShowBg
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ldr r0, =0x0000021d
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bl PlayBGM
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ldr r0, =sub_8018424
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bl SetVBlankCallback
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movs r0, 0xC5
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bl EnableInterrupts
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movs r0, 0x1
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b _08018646
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.pool
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_08018644:
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movs r0, 0
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_08018646:
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add sp, 0xC
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pop {r4-r7}
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pop {r1}
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bx r1
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thumb_func_end sub_8018450
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thumb_func_start c2_mystery_gift
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c2_mystery_gift: @ 8018650
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push {lr}
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@ -3,60 +3,6 @@
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.section .rodata
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.align 2
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gUnkTextboxBorderPal:: @ 82F0548
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.incbin "graphics/interface/unk_textbox_border.gbapal"
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.align 2
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gUnkTextboxBorderGfx:: @ 82F0568
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.incbin "graphics/interface/unk_textbox_border.4bpp.lz"
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.align 2
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gUnknown_082F0598:: @ 82F0598 struct BgTemplate
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.4byte 0x000000f8
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.4byte 0x000010e1
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.4byte 0x000020d2
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.4byte 0x000030c3
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.align 2
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gUnknown_082F05A8:: @ 82F05A8
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window_template 0x00, 0x00, 0x00, 0x1e, 0x02, 0x0c, 0x0013
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window_template 0x00, 0x01, 0x0f, 0x1c, 0x04, 0x0c, 0x004f
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window_template 0x00, 0x00, 0x0f, 0x1e, 0x05, 0x0d, 0x004f
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null_window_template
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.align 2
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gUnknown_082F05C8:: @ 82F05C8
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window_template 0x00, 0x01, 0x0f, 0x1c, 0x04, 0x0c, 0x00e5
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.align 2
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gUnknown_082F05D0:: @ 82F05D0
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window_template 0x00, 0x01, 0x0f, 0x14, 0x04, 0x0c, 0x00e5
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.align 2
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gUnknown_082F05D8:: @ 82F05D8
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window_template 0x00, 0x01, 0x0f, 0x13, 0x04, 0x0c, 0x00e5
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.align 2
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gUnknown_082F05E0:: @ 82F05E0
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window_template 0x00, 0x08, 0x06, 0x0e, 0x06, 0x0c, 0x0155
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.align 2
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gUnknown_082F05E8:: @ 82F05E8
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window_template 0x00, 0x17, 0x0f, 0x06, 0x04, 0x0c, 0x0155
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.align 2
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gUnknown_082F05F0:: @ 82F05F0
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window_template 0x00, 0x16, 0x0b, 0x07, 0x08, 0x0c, 0x0155
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.align 2
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gUnknown_082F05F8:: @ 82F05F8
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window_template 0x00, 0x16, 0x0d, 0x07, 0x06, 0x0c, 0x0155
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.align 2
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gUnknown_082F0600:: @ 82F0600
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window_template 0x00, 0x16, 0x0f, 0x07, 0x04, 0x0c, 0x0155
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.align 2
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gUnknown_082F0608:: @ 82F0608
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.4byte gText_WonderCards, 0x00000000
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4
include/mystery_gift.h
Normal file
4
include/mystery_gift.h
Normal file
@ -0,0 +1,4 @@
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#ifndef GUARD_MYSTERY_GIFT_H
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#define GUARD_MYSTERY_GIFT_H
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#endif //GUARD_MYSTERY_GIFT_H
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@ -55,7 +55,8 @@ SECTIONS {
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src/link.o(.text);
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src/link_rfu.o(.text);
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src/union_room.o(.text);
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asm/union_room.o(.text);
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src/mystery_gift.o(.text);
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asm/mystery_gift.o(.text);
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src/mevent2.o(.text);
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src/mevent_801BAAC.o(.text);
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asm/mevent_server.o(.text);
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@ -408,7 +409,8 @@ SECTIONS {
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src/link.o(.rodata);
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src/link_rfu.o(.rodata);
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src/union_room.o(.rodata);
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data/union_room.o(.rodata);
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src/mystery_gift.o(.rodata);
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data/mystery_gift.o(.rodata);
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src/mevent2.o(.rodata);
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src/mevent_801BAAC.o(.rodata);
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data/mevent_server.o(.rodata);
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253
src/mystery_gift.c
Normal file
253
src/mystery_gift.c
Normal file
@ -0,0 +1,253 @@
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#include "global.h"
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#include "main.h"
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#include "text.h"
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#include "task.h"
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#include "alloc.h"
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#include "gpu_regs.h"
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#include "scanline_effect.h"
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#include "text_window.h"
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#include "bg.h"
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#include "window.h"
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#include "text_window.h"
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#include "menu.h"
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#include "palette.h"
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#include "constants/songs.h"
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#include "sound.h"
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#include "mystery_gift.h"
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void bgid_upload_textbox_1(u8 bgId);
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void sub_8018798(u8);
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void sub_80186EC(u8, u8);
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const u16 gUnkTextboxBorderPal[] = INCBIN_U16("graphics/interface/unk_textbox_border.gbapal");
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const u32 gUnkTextboxBorderGfx[] = INCBIN_U32("graphics/interface/unk_textbox_border.4bpp.lz");
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const struct BgTemplate gUnknown_082F0598[] = {
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{
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.bg = 0,
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.charBaseIndex = 2,
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.mapBaseIndex = 15,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0x000
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}, {
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.bg = 1,
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.charBaseIndex = 0,
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.mapBaseIndex = 14,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 1,
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.baseTile = 0x000
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}, {
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.bg = 2,
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.charBaseIndex = 0,
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.mapBaseIndex = 13,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 2,
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.baseTile = 0x000
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}, {
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.bg = 3,
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.charBaseIndex = 0,
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.mapBaseIndex = 12,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0x000
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}
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};
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const struct WindowTemplate gUnknown_082F05A8[] = {
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{
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.bg = 0x00,
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.tilemapLeft = 0x00,
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.tilemapTop = 0x00,
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.width = 0x1e,
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.height = 0x02,
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.paletteNum = 0x0c,
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.baseBlock = 0x0013
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}, {
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.bg = 0x00,
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.tilemapLeft = 0x01,
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.tilemapTop = 0x0f,
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.width = 0x1c,
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.height = 0x04,
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.paletteNum = 0x0c,
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.baseBlock = 0x004f
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}, {
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.bg = 0x00,
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.tilemapLeft = 0x00,
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.tilemapTop = 0x0f,
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.width = 0x1e,
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.height = 0x05,
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.paletteNum = 0x0d,
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.baseBlock = 0x004f
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}, {
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0xFF
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}
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};
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const struct WindowTemplate gUnknown_082F05C8 = {
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.bg = 0x00,
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.tilemapLeft = 0x01,
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.tilemapTop = 0x0f,
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.width = 0x1c,
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.height = 0x04,
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.paletteNum = 0x0c,
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.baseBlock = 0x00e5
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};
|
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const struct WindowTemplate gUnknown_082F05D0 = {
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.bg = 0x00,
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.tilemapLeft = 0x01,
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.tilemapTop = 0x0f,
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.width = 0x14,
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.height = 0x04,
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.paletteNum = 0x0c,
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.baseBlock = 0x00e5
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};
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const struct WindowTemplate gUnknown_082F05D8 = {
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.bg = 0x00,
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.tilemapLeft = 0x01,
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.tilemapTop = 0x0f,
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.width = 0x13,
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.height = 0x04,
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.paletteNum = 0x0c,
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.baseBlock = 0x00e5
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};
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|
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const struct WindowTemplate gUnknown_082F05E0 = {
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.bg = 0x00,
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.tilemapLeft = 0x08,
|
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.tilemapTop = 0x06,
|
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.width = 0x0e,
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.height = 0x06,
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.paletteNum = 0x0c,
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.baseBlock = 0x0155
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};
|
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|
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const struct WindowTemplate gUnknown_082F05E8 = {
|
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.bg = 0x00,
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.tilemapLeft = 0x17,
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.tilemapTop = 0x0f,
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.width = 0x06,
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.height = 0x04,
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.paletteNum = 0x0c,
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.baseBlock = 0x0155
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};
|
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|
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const struct WindowTemplate gUnknown_082F05F0 = {
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.bg = 0x00,
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.tilemapLeft = 0x16,
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.tilemapTop = 0x0b,
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.width = 0x07,
|
||||
.height = 0x08,
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||||
.paletteNum = 0x0c,
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.baseBlock = 0x0155
|
||||
};
|
||||
|
||||
const struct WindowTemplate gUnknown_082F05F8 = {
|
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.bg = 0x00,
|
||||
.tilemapLeft = 0x16,
|
||||
.tilemapTop = 0x0d,
|
||||
.width = 0x07,
|
||||
.height = 0x06,
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||||
.paletteNum = 0x0c,
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.baseBlock = 0x0155
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||||
};
|
||||
|
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const struct WindowTemplate gUnknown_082F0600 = {
|
||||
.bg = 0x00,
|
||||
.tilemapLeft = 0x16,
|
||||
.tilemapTop = 0x0f,
|
||||
.width = 0x07,
|
||||
.height = 0x04,
|
||||
.paletteNum = 0x0c,
|
||||
.baseBlock = 0x0155
|
||||
};
|
||||
|
||||
void sub_8018424(void)
|
||||
{
|
||||
ProcessSpriteCopyRequests();
|
||||
LoadOam();
|
||||
TransferPlttBuffer();
|
||||
}
|
||||
|
||||
void sub_8018438(void)
|
||||
{
|
||||
RunTasks();
|
||||
RunTextPrinters();
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
}
|
||||
|
||||
bool32 sub_8018450(s32 arg)
|
||||
{
|
||||
switch (gMain.state)
|
||||
{
|
||||
case 0:
|
||||
SetVBlankCallback(NULL);
|
||||
ResetPaletteFade();
|
||||
ResetSpriteData();
|
||||
FreeAllSpritePalettes();
|
||||
ResetTasks();
|
||||
ScanlineEffect_Stop();
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
|
||||
InitBgsFromTemplates(0, gUnknown_082F0598, ARRAY_COUNT(gUnknown_082F0598));
|
||||
ChangeBgX(0, 0, 0);
|
||||
ChangeBgY(0, 0, 0);
|
||||
ChangeBgX(1, 0, 0);
|
||||
ChangeBgY(1, 0, 0);
|
||||
ChangeBgX(2, 0, 0);
|
||||
ChangeBgY(2, 0, 0);
|
||||
ChangeBgX(3, 0, 0);
|
||||
ChangeBgY(3, 0, 0);
|
||||
|
||||
SetBgTilemapBuffer(3, Alloc(0x800));
|
||||
SetBgTilemapBuffer(2, Alloc(0x800));
|
||||
SetBgTilemapBuffer(1, Alloc(0x800));
|
||||
SetBgTilemapBuffer(0, Alloc(0x800));
|
||||
|
||||
bgid_upload_textbox_1(3);
|
||||
InitWindows(gUnknown_082F05A8);
|
||||
DeactivateAllTextPrinters();
|
||||
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDY, 0);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 1:
|
||||
LoadPalette(gUnkTextboxBorderPal, 0, 0x20);
|
||||
LoadPalette(stdpal_get(2), 0xd0, 0x20);
|
||||
sub_81978B0(0xC0);
|
||||
LoadUserWindowBorderGfx(0, 0xA, 0xE0);
|
||||
LoadUserWindowBorderGfx_(0, 0x1, 0xF0);
|
||||
FillBgTilemapBufferRect(0, 0x000, 0, 0, 32, 32, 0x11);
|
||||
FillBgTilemapBufferRect(1, 0x000, 0, 0, 32, 32, 0x11);
|
||||
FillBgTilemapBufferRect(2, 0x000, 0, 0, 32, 32, 0x11);
|
||||
sub_8018798(3);
|
||||
sub_80186EC(arg, 0);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 2:
|
||||
CopyBgTilemapBufferToVram(3);
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 3:
|
||||
ShowBg(0);
|
||||
ShowBg(3);
|
||||
PlayBGM(MUS_RG_OKURIMONO);
|
||||
SetVBlankCallback(sub_8018424);
|
||||
EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
Loading…
Reference in New Issue
Block a user