mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 19:24:16 +01:00
pokemon animation is decompiled
This commit is contained in:
parent
16c46905ff
commit
ed546d680f
File diff suppressed because it is too large
Load Diff
@ -1,33 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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gUnknown_0860ADCC:: @ 860ADCC
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.byte 0x00, 0x01, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00
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.byte 0x00, 0x0f, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00
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.byte 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00
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.byte 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00
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.byte 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00
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gUnknown_0860AE1C:: @ 860AE1C
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.byte 0x00, 0x05, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00
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.byte 0x00, 0x02, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00
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.byte 0x00, 0x02, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00
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.byte 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00
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gUnknown_0860AE54:: @ 860AE54
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.byte 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00
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.byte 0x00, 0x14, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00
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.byte 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00
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.align 2
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gUnknown_0860AE7C:: @ 860AE7C
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.4byte gUnknown_0860ADCC
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.4byte gUnknown_0860AE1C
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.4byte gUnknown_0860AE54
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.align 1
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gUnknown_0860AE88:: @ 860AE88
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.2byte 0x001f, 0x03e0, 0x7c00, 0x0000
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@ -1,7 +1,10 @@
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#ifndef GUARD_POKEMON_ANIMATION_H
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#ifndef GUARD_POKEMON_ANIMATION_H
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#define GUARD_POKEMON_ANIMATION_H
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#define GUARD_POKEMON_ANIMATION_H
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u8 GetSpeciesBackAnimSet(u16 species);
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void LaunchAnimationTaskForFrontSprite(struct Sprite *sprite, u8 frontAnimId);
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void LaunchAnimationTaskForFrontSprite(struct Sprite *sprite, u8 frontAnimId);
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void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimId);
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void StartMonSummaryAnimation(struct Sprite *sprite, u8 frontAnimId);
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void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimSet);
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void SetSpriteCB_MonAnimDummy(struct Sprite *sprite);
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#endif // GUARD_POKEMON_ANIMATION_H
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#endif // GUARD_POKEMON_ANIMATION_H
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@ -241,7 +241,6 @@ SECTIONS {
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src/fldeff_teleport.o(.text);
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src/fldeff_teleport.o(.text);
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asm/battle_link_817C95C.o(.text);
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asm/battle_link_817C95C.o(.text);
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src/pokemon_animation.o(.text);
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src/pokemon_animation.o(.text);
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asm/pokemon_animation.o(.text);
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src/recorded_battle.o(.text);
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src/recorded_battle.o(.text);
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src/battle_controller_recorded_opponent.o(.text);
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src/battle_controller_recorded_opponent.o(.text);
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src/battle_controller_recorded_player.o(.text);
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src/battle_controller_recorded_player.o(.text);
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@ -516,7 +515,6 @@ SECTIONS {
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src/bard_music.o(.rodata);
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src/bard_music.o(.rodata);
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data/battle_link_817C95C.o(.rodata);
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data/battle_link_817C95C.o(.rodata);
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src/pokemon_animation.o(.rodata);
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src/pokemon_animation.o(.rodata);
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data/pokemon_animation.o(.rodata);
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src/battle_controller_recorded_opponent.o(.rodata);
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src/battle_controller_recorded_opponent.o(.rodata);
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src/battle_controller_recorded_player.o(.rodata);
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src/battle_controller_recorded_player.o(.rodata);
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src/battle_dome_cards.o(.rodata);
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src/battle_dome_cards.o(.rodata);
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@ -25,6 +25,7 @@
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#include "random.h"
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#include "random.h"
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#include "event_data.h"
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#include "event_data.h"
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#include "overworld.h"
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#include "overworld.h"
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#include "new_menu_helpers.h"
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struct HallofFameMon
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struct HallofFameMon
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{
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{
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@ -53,7 +54,6 @@ static EWRAM_DATA struct HofGfx *sHofGfxPtr = NULL;
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extern bool8 gHasHallOfFameRecords;
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extern bool8 gHasHallOfFameRecords;
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extern u32 gUnknown_0203BCD4;
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extern u32 gUnknown_0203BCD4;
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extern u8 gDecompressionBuffer[];
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern MainCallback gGameContinueCallback;
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extern MainCallback gGameContinueCallback;
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extern u32 gDamagedSaveSectors;
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extern u32 gDamagedSaveSectors;
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@ -82,7 +82,6 @@ extern const u8 gContestConfetti_Gfx[];
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extern const u8 gContestConfetti_Pal[];
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extern const u8 gContestConfetti_Pal[];
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extern void sub_81973C4(u8, u8);
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extern void sub_81973C4(u8, u8);
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extern u16 AddTextPrinterParametrized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void ( *callback)(u16, struct TextPrinter *), u8 fgColor, u8 bgColor, u8 shadowColor);
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extern void sub_8175620(void);
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extern void sub_8175620(void);
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extern u8 TrySavingData(u8);
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extern u8 TrySavingData(u8);
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extern u8 sub_818D3E4(u16 species, u32 trainerId, u32 personality, u8 flags, s16 x, s16 y, u8, u16);
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extern u8 sub_818D3E4(u16 species, u32 trainerId, u32 personality, u8 flags, s16 x, s16 y, u8, u16);
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@ -74,8 +74,6 @@ extern u8 GetFrontierOpponentClass(u16 trainerId);
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extern u8 pokemon_order_func(u8 bankPartyId);
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extern u8 pokemon_order_func(u8 bankPartyId);
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extern void GetFrontierTrainerName(u8* dest, u16 trainerId);
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extern void GetFrontierTrainerName(u8* dest, u16 trainerId);
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extern void sub_81C488C(u8);
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extern void sub_81C488C(u8);
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extern void sub_817F578(struct Sprite*, u8 frontAnimId);
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extern u8 GetSpeciesBackAnimId(u16 species);
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static void sub_806E6CC(u8 taskId);
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static void sub_806E6CC(u8 taskId);
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@ -1508,7 +1506,7 @@ static void Task_PokemonSummaryAnimateAfterDelay(u8 taskId)
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{
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{
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if (--gTasks[taskId].data[3] == 0)
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if (--gTasks[taskId].data[3] == 0)
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{
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{
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sub_817F578(READ_PTR_FROM_TASK(taskId, 0), gTasks[taskId].data[2]);
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StartMonSummaryAnimation(READ_PTR_FROM_TASK(taskId, 0), gTasks[taskId].data[2]);
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sub_81C488C(0xFF);
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sub_81C488C(0xFF);
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DestroyTask(taskId);
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DestroyTask(taskId);
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}
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}
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@ -1523,7 +1521,6 @@ void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u
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}
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}
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extern void SpriteCallbackDummy_2(struct Sprite*);
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extern void SpriteCallbackDummy_2(struct Sprite*);
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extern void sub_817F60C(struct Sprite*);
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void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3)
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void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3)
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{
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{
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@ -1580,11 +1577,11 @@ void PokemonSummaryDoMonAnimation(struct Sprite* sprite, u16 species, bool8 oneF
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gTasks[taskId].data[2] = gMonFrontAnimIdsTable[species - 1];
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gTasks[taskId].data[2] = gMonFrontAnimIdsTable[species - 1];
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gTasks[taskId].data[3] = gMonAnimationDelayTable[species - 1];
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gTasks[taskId].data[3] = gMonAnimationDelayTable[species - 1];
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sub_81C488C(taskId);
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sub_81C488C(taskId);
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sub_817F60C(sprite);
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SetSpriteCB_MonAnimDummy(sprite);
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}
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}
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else
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else
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{
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{
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sub_817F578(sprite, gMonFrontAnimIdsTable[species - 1]);
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StartMonSummaryAnimation(sprite, gMonFrontAnimIdsTable[species - 1]);
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}
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}
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}
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}
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@ -1603,7 +1600,7 @@ void BattleAnimateBackSprite(struct Sprite* sprite, u16 species)
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}
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}
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else
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else
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{
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{
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LaunchAnimationTaskForBackSprite(sprite, GetSpeciesBackAnimId(species));
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LaunchAnimationTaskForBackSprite(sprite, GetSpeciesBackAnimSet(species));
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sprite->callback = SpriteCallbackDummy_2;
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sprite->callback = SpriteCallbackDummy_2;
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}
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}
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}
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}
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File diff suppressed because it is too large
Load Diff
12
sym_bss.txt
12
sym_bss.txt
@ -74,16 +74,8 @@ gUnknown_03001204: @ 3001204
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.space 0x4
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.space 0x4
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.include "src/battle_transition.o"
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.include "src/battle_transition.o"
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.include "src/pokemon_animation.o"
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gUnknown_03001240: @ 3001240
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.space 0x30
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gUnknown_03001270: @ 3001270
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.space 0x4
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gUnknown_03001274: @ 3001274
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.space 0x4
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gUnknown_03001278: @ 3001278
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gUnknown_03001278: @ 3001278
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.space 0x1
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.space 0x1
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