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fixed heal party bug, thanks to jaizu for poitning it out
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@ -683,6 +683,7 @@ static void DebugAction_Util_HealParty(u8 taskId)
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{
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PlaySE(SE_USE_ITEM);
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HealPlayerParty();
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EnableBothScriptContexts();
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Debug_DestroyMenu(taskId);
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}
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static void DebugAction_Util_Fly(u8 taskId)
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@ -944,8 +945,8 @@ static void DebugAction_Util_Trainer_Gender(u8 taskId)
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gSaveBlock2Ptr->playerGender = 1;
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else
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gSaveBlock2Ptr->playerGender = 0;
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Debug_DestroyMenu(taskId);
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EnableBothScriptContexts();
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Debug_DestroyMenu(taskId);
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}
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static void DebugAction_Util_Trainer_Id(u8 taskId)
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{
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