mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-18 09:24:19 +01:00
Minor labelling
This commit is contained in:
parent
4418189d4c
commit
ef4695a72c
@ -172,7 +172,7 @@ static void sub_81C2074(u16 a, s16 b);
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static void sub_81C20F0(u8 taskId);
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static void sub_81C2194(u16 *a, u16 b, u8 c);
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static void sub_81C2228(struct Pokemon* mon);
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static void sub_81C22CC(struct Pokemon* mon);
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static void DrawExperienceProgressBar(struct Pokemon* mon);
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static void sub_81C240C(u16 a);
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static void sub_81C2524(void);
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static void sub_81C2554(void);
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@ -313,48 +313,304 @@ static const struct UnkStruct_61CC04 gUnknown_0861CC10 =
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static const s8 gUnknown_0861CC1C[] = {0, 2, 3, 1, 4, 5};
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static const struct WindowTemplate gUnknown_0861CC24[] =
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{
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{ 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x0001 },
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{ 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x0017 },
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{ 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x002d },
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{ 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x0043 },
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{ 0x00, 0x16, 0x00, 0x08, 0x02, 0x07, 0x0059 },
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{ 0x00, 0x16, 0x00, 0x08, 0x02, 0x07, 0x0069 },
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{ 0x00, 0x16, 0x00, 0x08, 0x02, 0x07, 0x0079 },
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{ 0x00, 0x0b, 0x04, 0x00, 0x02, 0x06, 0x0089 },
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{ 0x00, 0x0b, 0x04, 0x12, 0x02, 0x06, 0x0089 },
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{ 0x00, 0x0b, 0x06, 0x12, 0x02, 0x06, 0x00ad },
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{ 0x00, 0x0a, 0x07, 0x06, 0x06, 0x06, 0x00d1 },
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{ 0x00, 0x16, 0x07, 0x05, 0x06, 0x06, 0x00f5 },
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{ 0x00, 0x0a, 0x0e, 0x0b, 0x04, 0x06, 0x0113 },
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{ 0x00, 0x00, 0x12, 0x06, 0x02, 0x06, 0x013f },
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{ 0x00, 0x01, 0x0f, 0x09, 0x04, 0x06, 0x014b },
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{ 0x00, 0x01, 0x0f, 0x05, 0x04, 0x06, 0x016f },
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{ 0x00, 0x16, 0x04, 0x00, 0x02, 0x06, 0x0183 },
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{ 0x00, 0x01, 0x02, 0x04, 0x02, 0x07, 0x0183 },
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{ 0x00, 0x01, 0x0c, 0x09, 0x02, 0x06, 0x018b },
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{ 0x00, 0x01, 0x0e, 0x09, 0x04, 0x06, 0x019d },
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{
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.priority = 0,
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.tilemapLeft = 0,
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.tilemapTop = 0,
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.width = 11,
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.height = 2,
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.paletteNum = 6,
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.baseBlock = 1,
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},
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{
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.priority = 0,
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.tilemapLeft = 0,
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.tilemapTop = 0,
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.width = 11,
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.height = 2,
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.paletteNum = 6,
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.baseBlock = 23,
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},
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{
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.priority = 0,
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.tilemapLeft = 0,
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.tilemapTop = 0,
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.width = 11,
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.height = 2,
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.paletteNum = 6,
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.baseBlock = 45,
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},
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{
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.priority = 0,
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.tilemapLeft = 0,
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.tilemapTop = 0,
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.width = 11,
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.height = 2,
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.paletteNum = 6,
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.baseBlock = 67,
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},
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{
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.priority = 0,
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.tilemapLeft = 22,
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.tilemapTop = 0,
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.width = 8,
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.height = 2,
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.paletteNum = 7,
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.baseBlock = 89,
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},
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{
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.priority = 0,
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.tilemapLeft = 22,
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.tilemapTop = 0,
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.width = 8,
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.height = 2,
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.paletteNum = 7,
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.baseBlock = 105,
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},
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{
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.priority = 0,
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.tilemapLeft = 22,
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.tilemapTop = 0,
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.width = 8,
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.height = 2,
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.paletteNum = 7,
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.baseBlock = 121,
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},
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{
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.priority = 0,
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.tilemapLeft = 11,
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.tilemapTop = 4,
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.width = 0,
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.height = 2,
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.paletteNum = 6,
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.baseBlock = 137,
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},
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{
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.priority = 0,
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.tilemapLeft = 11,
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.tilemapTop = 4,
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.width = 18,
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.height = 2,
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.paletteNum = 6,
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.baseBlock = 137,
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},
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{
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.priority = 0,
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.tilemapLeft = 11,
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.tilemapTop = 6,
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.width = 18,
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.height = 2,
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.paletteNum = 6,
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.baseBlock = 173,
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},
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{
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.priority = 0,
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.tilemapLeft = 10,
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.tilemapTop = 7,
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.width = 6,
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.height = 6,
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.paletteNum = 6,
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.baseBlock = 209,
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},
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{
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.priority = 0,
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.tilemapLeft = 22,
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.tilemapTop = 7,
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.width = 5,
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.height = 6,
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.paletteNum = 6,
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.baseBlock = 245,
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},
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{
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.priority = 0,
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.tilemapLeft = 10,
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.tilemapTop = 14,
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.width = 11,
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.height = 4,
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.paletteNum = 6,
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.baseBlock = 275,
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},
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{
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.priority = 0,
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.tilemapLeft = 0,
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.tilemapTop = 18,
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.width = 6,
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.height = 2,
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.paletteNum = 6,
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.baseBlock = 319,
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},
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{
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.priority = 0,
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.tilemapLeft = 1,
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.tilemapTop = 15,
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.width = 9,
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.height = 4,
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.paletteNum = 6,
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.baseBlock = 331,
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},
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{
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.priority = 0,
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.tilemapLeft = 1,
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.tilemapTop = 15,
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.width = 5,
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.height = 4,
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.paletteNum = 6,
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.baseBlock = 367,
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},
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{
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.priority = 0,
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.tilemapLeft = 22,
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.tilemapTop = 4,
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.width = 0,
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.height = 2,
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.paletteNum = 6,
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.baseBlock = 387,
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},
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{
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.priority = 0,
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.tilemapLeft = 1,
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.tilemapTop = 2,
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.width = 4,
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.height = 2,
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.paletteNum = 7,
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.baseBlock = 387,
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},
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{
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.priority = 0,
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.tilemapLeft = 1,
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.tilemapTop = 12,
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.width = 9,
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.height = 2,
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.paletteNum = 6,
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.baseBlock = 395,
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},
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{
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.priority = 0,
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.tilemapLeft = 1,
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.tilemapTop = 14,
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.width = 9,
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.height = 4,
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.paletteNum = 6,
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.baseBlock = 413,
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},
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DUMMY_WIN_TEMPLATE
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};
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static const struct WindowTemplate gUnknown_0861CCCC[] =
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{
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{ 0x00, 0x0b, 0x04, 0x0b, 0x02, 0x06, 0x01c1 },
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{ 0x00, 0x16, 0x04, 0x07, 0x02, 0x06, 0x01d7 },
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{ 0x00, 0x0b, 0x09, 0x12, 0x04, 0x06, 0x01e5 },
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{ 0x00, 0x0b, 0x0e, 0x12, 0x06, 0x06, 0x022d },
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{
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.priority = 0,
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.tilemapLeft = 11,
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.tilemapTop = 4,
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.width = 11,
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.height = 2,
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.paletteNum = 6,
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.baseBlock = 449,
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},
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{
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.priority = 0,
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.tilemapLeft = 22,
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.tilemapTop = 4,
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.width = 7,
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.height = 2,
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.paletteNum = 6,
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.baseBlock = 471,
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},
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{
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.priority = 0,
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.tilemapLeft = 11,
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.tilemapTop = 9,
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.width = 18,
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.height = 4,
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.paletteNum = 6,
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.baseBlock = 485,
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},
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{
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.priority = 0,
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.tilemapLeft = 11,
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.tilemapTop = 14,
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.width = 18,
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.height = 6,
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.paletteNum = 6,
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.baseBlock = 557,
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},
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};
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static const struct WindowTemplate gUnknown_0861CCEC[] =
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{
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{ 0x00, 0x0a, 0x04, 0x0a, 0x02, 0x06, 0x01c1 },
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{ 0x00, 0x14, 0x04, 0x0a, 0x02, 0x06, 0x01d5 },
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{ 0x00, 0x10, 0x07, 0x06, 0x06, 0x06, 0x01e9 },
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{ 0x00, 0x1b, 0x07, 0x03, 0x06, 0x06, 0x020d },
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{ 0x00, 0x18, 0x0e, 0x06, 0x04, 0x06, 0x021f },
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{
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.priority = 0,
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.tilemapLeft = 10,
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.tilemapTop = 4,
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.width = 10,
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.height = 2,
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.paletteNum = 6,
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.baseBlock = 449,
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},
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{
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.priority = 0,
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.tilemapLeft = 20,
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.tilemapTop = 4,
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.width = 10,
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.height = 2,
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.paletteNum = 6,
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.baseBlock = 469,
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},
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{
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.priority = 0,
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.tilemapLeft = 16,
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.tilemapTop = 7,
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.width = 6,
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.height = 6,
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.paletteNum = 6,
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.baseBlock = 489,
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},
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{
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.priority = 0,
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.tilemapLeft = 27,
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.tilemapTop = 7,
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.width = 3,
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.height = 6,
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.paletteNum = 6,
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.baseBlock = 525,
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},
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{
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.priority = 0,
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.tilemapLeft = 24,
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.tilemapTop = 14,
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.width = 6,
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.height = 4,
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.paletteNum = 6,
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.baseBlock = 543,
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},
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};
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static const struct WindowTemplate gUnknown_0861CD14[] =
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{
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{ 0x00, 0x0f, 0x04, 0x09, 0x0a, 0x06, 0x01c1 },
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{ 0x00, 0x18, 0x04, 0x06, 0x0a, 0x08, 0x021b },
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{ 0x00, 0x0a, 0x0f, 0x14, 0x04, 0x06, 0x0257 },
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{
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.priority = 0,
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.tilemapLeft = 15,
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.tilemapTop = 4,
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.width = 9,
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.height = 10,
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.paletteNum = 6,
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.baseBlock = 449,
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},
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{
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.priority = 0,
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.tilemapLeft = 24,
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.tilemapTop = 4,
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.width = 6,
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.height = 10,
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.paletteNum = 8,
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.baseBlock = 539,
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},
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{
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.priority = 0,
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.tilemapLeft = 10,
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.tilemapTop = 15,
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.width = 20,
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.height = 4,
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.paletteNum = 6,
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.baseBlock = 599,
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},
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};
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static const u8 sTextColors_861CD2C[][3] =
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{
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@ -661,7 +917,7 @@ static const struct SpriteTemplate gUnknown_0861D084 =
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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};
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static const struct OamData gOamData_861D09C =
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static const struct OamData sOamData_StatusCondition =
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{
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.y = 0,
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.affineMode = 0,
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@ -677,42 +933,42 @@ static const struct OamData gOamData_861D09C =
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.paletteNum = 0,
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.affineParam = 0,
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};
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static const union AnimCmd gSpriteAnim_861D0A4[] = {
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static const union AnimCmd sSpriteAnim_StatusPoison[] = {
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ANIMCMD_FRAME(0, 0, FALSE, FALSE),
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ANIMCMD_END
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};
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static const union AnimCmd gSpriteAnim_861D0AC[] = {
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static const union AnimCmd sSpriteAnim_StatusParalyzed[] = {
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ANIMCMD_FRAME(4, 0, FALSE, FALSE),
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ANIMCMD_END
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};
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static const union AnimCmd gSpriteAnim_861D0B4[] = {
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static const union AnimCmd sSpriteAnim_StatusSleep[] = {
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ANIMCMD_FRAME(8, 0, FALSE, FALSE),
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ANIMCMD_END
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};
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static const union AnimCmd gSpriteAnim_861D0BC[] = {
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static const union AnimCmd sSpriteAnim_StatusFrozen[] = {
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ANIMCMD_FRAME(12, 0, FALSE, FALSE),
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ANIMCMD_END
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};
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static const union AnimCmd gSpriteAnim_861D0C4[] = {
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static const union AnimCmd sSpriteAnim_StatusBurn[] = {
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ANIMCMD_FRAME(16, 0, FALSE, FALSE),
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ANIMCMD_END
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};
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static const union AnimCmd gSpriteAnim_861D0CC[] = {
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static const union AnimCmd sSpriteAnim_StatusPokerus[] = {
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ANIMCMD_FRAME(20, 0, FALSE, FALSE),
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ANIMCMD_END
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};
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static const union AnimCmd gSpriteAnim_861D0D4[] = {
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static const union AnimCmd sSpriteAnim_StatusFaint[] = {
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ANIMCMD_FRAME(24, 0, FALSE, FALSE),
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ANIMCMD_END
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};
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static const union AnimCmd *const gSpriteAnimTable_861D0DC[] = {
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gSpriteAnim_861D0A4,
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gSpriteAnim_861D0AC,
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gSpriteAnim_861D0B4,
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gSpriteAnim_861D0BC,
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gSpriteAnim_861D0C4,
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gSpriteAnim_861D0CC,
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gSpriteAnim_861D0D4,
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static const union AnimCmd *const sSpriteAnimTable_StatusCondition[] = {
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sSpriteAnim_StatusPoison,
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sSpriteAnim_StatusParalyzed,
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sSpriteAnim_StatusSleep,
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sSpriteAnim_StatusFrozen,
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sSpriteAnim_StatusBurn,
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sSpriteAnim_StatusPokerus,
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sSpriteAnim_StatusFaint,
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};
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static const struct CompressedSpriteSheet gUnknown_0861D0F8 =
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{
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@ -725,12 +981,12 @@ static const struct CompressedSpritePalette gUnknown_0861D100 =
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.data = gStatusPal_Icons,
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.tag = 30001
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};
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static const struct SpriteTemplate gUnknown_0861D108 =
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static const struct SpriteTemplate sSpriteTemplate_StatusCondition =
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{
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.tileTag = 30001,
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.paletteTag = 30001,
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.oam = &gOamData_861D09C,
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.anims = gSpriteAnimTable_861D0DC,
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.oam = &sOamData_StatusCondition,
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.anims = sSpriteAnimTable_StatusCondition,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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@ -1521,7 +1777,7 @@ static void sub_81C0D44(u8 taskId)
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static void sub_81C0E24(void)
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{
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if (pssData->currPageIndex == 1)
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sub_81C22CC(&pssData->currentMon);
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DrawExperienceProgressBar(&pssData->currentMon);
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}
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static void sub_81C0E48(u8 taskId)
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@ -2270,37 +2526,40 @@ static void sub_81C228C(bool8 isMonShiny)
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schedule_bg_copy_tilemap_to_vram(3);
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}
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static void sub_81C22CC(struct Pokemon *unused)
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static void DrawExperienceProgressBar(struct Pokemon *unused)
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{
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s64 r6r7;
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s64 numExpProgressBarTicks;
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struct PokeSummary *summary = &pssData->summary;
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u16 *r9;
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u8 i;
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if (summary->level < MAX_MON_LEVEL)
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{
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u32 r1 = gExperienceTables[gBaseStats[summary->species].growthRate][summary->level + 1] - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
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u32 r4 = summary->exp - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
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u32 expBetweenLevels = gExperienceTables[gBaseStats[summary->species].growthRate][summary->level + 1] - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
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u32 expSinceLastLevel = summary->exp - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
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r6r7 = r4 * 64 / r1;
|
||||
if (r6r7 == 0 && r4 != 0)
|
||||
r6r7 = 1;
|
||||
// Calculate the number of 1-pixel "ticks" to illuminate in the experience progress bar.
|
||||
// There are 8 tiles that make up the bar, and each tile has 8 "ticks". Hence, the numerator
|
||||
// is multiplied by 64.
|
||||
numExpProgressBarTicks = expSinceLastLevel * 64 / expBetweenLevels;
|
||||
if (numExpProgressBarTicks == 0 && expSinceLastLevel != 0)
|
||||
numExpProgressBarTicks = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
r6r7 = 0;
|
||||
numExpProgressBarTicks = 0;
|
||||
}
|
||||
|
||||
r9 = &pssData->bgTilemapBuffers[PSS_PAGE_SKILLS][1][0x255];
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
if (r6r7 > 7)
|
||||
if (numExpProgressBarTicks > 7)
|
||||
r9[i] = 0x206A;
|
||||
else
|
||||
r9[i] = 0x2062 + (r6r7 % 8);
|
||||
r6r7 -= 8;
|
||||
if (r6r7 < 0)
|
||||
r6r7 = 0;
|
||||
r9[i] = 0x2062 + (numExpProgressBarTicks % 8);
|
||||
numExpProgressBarTicks -= 8;
|
||||
if (numExpProgressBarTicks < 0)
|
||||
numExpProgressBarTicks = 0;
|
||||
}
|
||||
|
||||
if (GetBgTilemapBuffer(1) == pssData->bgTilemapBuffers[PSS_PAGE_SKILLS][0])
|
||||
@ -3735,7 +3994,7 @@ static void CreateSetStatusSprite(void)
|
||||
|
||||
if (*spriteId == 0xFF)
|
||||
{
|
||||
*spriteId = CreateSprite(&gUnknown_0861D108, 64, 152, 0);
|
||||
*spriteId = CreateSprite(&sSpriteTemplate_StatusCondition, 64, 152, 0);
|
||||
}
|
||||
|
||||
anim = sub_81B205C(&pssData->currentMon);
|
||||
|
Loading…
x
Reference in New Issue
Block a user