Minor labelling

This commit is contained in:
Slawter666 2018-09-02 13:47:12 +01:00
parent 4418189d4c
commit ef4695a72c

View File

@ -172,7 +172,7 @@ static void sub_81C2074(u16 a, s16 b);
static void sub_81C20F0(u8 taskId);
static void sub_81C2194(u16 *a, u16 b, u8 c);
static void sub_81C2228(struct Pokemon* mon);
static void sub_81C22CC(struct Pokemon* mon);
static void DrawExperienceProgressBar(struct Pokemon* mon);
static void sub_81C240C(u16 a);
static void sub_81C2524(void);
static void sub_81C2554(void);
@ -313,48 +313,304 @@ static const struct UnkStruct_61CC04 gUnknown_0861CC10 =
static const s8 gUnknown_0861CC1C[] = {0, 2, 3, 1, 4, 5};
static const struct WindowTemplate gUnknown_0861CC24[] =
{
{ 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x0001 },
{ 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x0017 },
{ 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x002d },
{ 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x0043 },
{ 0x00, 0x16, 0x00, 0x08, 0x02, 0x07, 0x0059 },
{ 0x00, 0x16, 0x00, 0x08, 0x02, 0x07, 0x0069 },
{ 0x00, 0x16, 0x00, 0x08, 0x02, 0x07, 0x0079 },
{ 0x00, 0x0b, 0x04, 0x00, 0x02, 0x06, 0x0089 },
{ 0x00, 0x0b, 0x04, 0x12, 0x02, 0x06, 0x0089 },
{ 0x00, 0x0b, 0x06, 0x12, 0x02, 0x06, 0x00ad },
{ 0x00, 0x0a, 0x07, 0x06, 0x06, 0x06, 0x00d1 },
{ 0x00, 0x16, 0x07, 0x05, 0x06, 0x06, 0x00f5 },
{ 0x00, 0x0a, 0x0e, 0x0b, 0x04, 0x06, 0x0113 },
{ 0x00, 0x00, 0x12, 0x06, 0x02, 0x06, 0x013f },
{ 0x00, 0x01, 0x0f, 0x09, 0x04, 0x06, 0x014b },
{ 0x00, 0x01, 0x0f, 0x05, 0x04, 0x06, 0x016f },
{ 0x00, 0x16, 0x04, 0x00, 0x02, 0x06, 0x0183 },
{ 0x00, 0x01, 0x02, 0x04, 0x02, 0x07, 0x0183 },
{ 0x00, 0x01, 0x0c, 0x09, 0x02, 0x06, 0x018b },
{ 0x00, 0x01, 0x0e, 0x09, 0x04, 0x06, 0x019d },
{
.priority = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 11,
.height = 2,
.paletteNum = 6,
.baseBlock = 1,
},
{
.priority = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 11,
.height = 2,
.paletteNum = 6,
.baseBlock = 23,
},
{
.priority = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 11,
.height = 2,
.paletteNum = 6,
.baseBlock = 45,
},
{
.priority = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 11,
.height = 2,
.paletteNum = 6,
.baseBlock = 67,
},
{
.priority = 0,
.tilemapLeft = 22,
.tilemapTop = 0,
.width = 8,
.height = 2,
.paletteNum = 7,
.baseBlock = 89,
},
{
.priority = 0,
.tilemapLeft = 22,
.tilemapTop = 0,
.width = 8,
.height = 2,
.paletteNum = 7,
.baseBlock = 105,
},
{
.priority = 0,
.tilemapLeft = 22,
.tilemapTop = 0,
.width = 8,
.height = 2,
.paletteNum = 7,
.baseBlock = 121,
},
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 4,
.width = 0,
.height = 2,
.paletteNum = 6,
.baseBlock = 137,
},
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 4,
.width = 18,
.height = 2,
.paletteNum = 6,
.baseBlock = 137,
},
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 6,
.width = 18,
.height = 2,
.paletteNum = 6,
.baseBlock = 173,
},
{
.priority = 0,
.tilemapLeft = 10,
.tilemapTop = 7,
.width = 6,
.height = 6,
.paletteNum = 6,
.baseBlock = 209,
},
{
.priority = 0,
.tilemapLeft = 22,
.tilemapTop = 7,
.width = 5,
.height = 6,
.paletteNum = 6,
.baseBlock = 245,
},
{
.priority = 0,
.tilemapLeft = 10,
.tilemapTop = 14,
.width = 11,
.height = 4,
.paletteNum = 6,
.baseBlock = 275,
},
{
.priority = 0,
.tilemapLeft = 0,
.tilemapTop = 18,
.width = 6,
.height = 2,
.paletteNum = 6,
.baseBlock = 319,
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 15,
.width = 9,
.height = 4,
.paletteNum = 6,
.baseBlock = 331,
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 15,
.width = 5,
.height = 4,
.paletteNum = 6,
.baseBlock = 367,
},
{
.priority = 0,
.tilemapLeft = 22,
.tilemapTop = 4,
.width = 0,
.height = 2,
.paletteNum = 6,
.baseBlock = 387,
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 2,
.width = 4,
.height = 2,
.paletteNum = 7,
.baseBlock = 387,
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 12,
.width = 9,
.height = 2,
.paletteNum = 6,
.baseBlock = 395,
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 14,
.width = 9,
.height = 4,
.paletteNum = 6,
.baseBlock = 413,
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate gUnknown_0861CCCC[] =
{
{ 0x00, 0x0b, 0x04, 0x0b, 0x02, 0x06, 0x01c1 },
{ 0x00, 0x16, 0x04, 0x07, 0x02, 0x06, 0x01d7 },
{ 0x00, 0x0b, 0x09, 0x12, 0x04, 0x06, 0x01e5 },
{ 0x00, 0x0b, 0x0e, 0x12, 0x06, 0x06, 0x022d },
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 4,
.width = 11,
.height = 2,
.paletteNum = 6,
.baseBlock = 449,
},
{
.priority = 0,
.tilemapLeft = 22,
.tilemapTop = 4,
.width = 7,
.height = 2,
.paletteNum = 6,
.baseBlock = 471,
},
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 9,
.width = 18,
.height = 4,
.paletteNum = 6,
.baseBlock = 485,
},
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 14,
.width = 18,
.height = 6,
.paletteNum = 6,
.baseBlock = 557,
},
};
static const struct WindowTemplate gUnknown_0861CCEC[] =
{
{ 0x00, 0x0a, 0x04, 0x0a, 0x02, 0x06, 0x01c1 },
{ 0x00, 0x14, 0x04, 0x0a, 0x02, 0x06, 0x01d5 },
{ 0x00, 0x10, 0x07, 0x06, 0x06, 0x06, 0x01e9 },
{ 0x00, 0x1b, 0x07, 0x03, 0x06, 0x06, 0x020d },
{ 0x00, 0x18, 0x0e, 0x06, 0x04, 0x06, 0x021f },
{
.priority = 0,
.tilemapLeft = 10,
.tilemapTop = 4,
.width = 10,
.height = 2,
.paletteNum = 6,
.baseBlock = 449,
},
{
.priority = 0,
.tilemapLeft = 20,
.tilemapTop = 4,
.width = 10,
.height = 2,
.paletteNum = 6,
.baseBlock = 469,
},
{
.priority = 0,
.tilemapLeft = 16,
.tilemapTop = 7,
.width = 6,
.height = 6,
.paletteNum = 6,
.baseBlock = 489,
},
{
.priority = 0,
.tilemapLeft = 27,
.tilemapTop = 7,
.width = 3,
.height = 6,
.paletteNum = 6,
.baseBlock = 525,
},
{
.priority = 0,
.tilemapLeft = 24,
.tilemapTop = 14,
.width = 6,
.height = 4,
.paletteNum = 6,
.baseBlock = 543,
},
};
static const struct WindowTemplate gUnknown_0861CD14[] =
{
{ 0x00, 0x0f, 0x04, 0x09, 0x0a, 0x06, 0x01c1 },
{ 0x00, 0x18, 0x04, 0x06, 0x0a, 0x08, 0x021b },
{ 0x00, 0x0a, 0x0f, 0x14, 0x04, 0x06, 0x0257 },
{
.priority = 0,
.tilemapLeft = 15,
.tilemapTop = 4,
.width = 9,
.height = 10,
.paletteNum = 6,
.baseBlock = 449,
},
{
.priority = 0,
.tilemapLeft = 24,
.tilemapTop = 4,
.width = 6,
.height = 10,
.paletteNum = 8,
.baseBlock = 539,
},
{
.priority = 0,
.tilemapLeft = 10,
.tilemapTop = 15,
.width = 20,
.height = 4,
.paletteNum = 6,
.baseBlock = 599,
},
};
static const u8 sTextColors_861CD2C[][3] =
{
@ -661,7 +917,7 @@ static const struct SpriteTemplate gUnknown_0861D084 =
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct OamData gOamData_861D09C =
static const struct OamData sOamData_StatusCondition =
{
.y = 0,
.affineMode = 0,
@ -677,42 +933,42 @@ static const struct OamData gOamData_861D09C =
.paletteNum = 0,
.affineParam = 0,
};
static const union AnimCmd gSpriteAnim_861D0A4[] = {
static const union AnimCmd sSpriteAnim_StatusPoison[] = {
ANIMCMD_FRAME(0, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_861D0AC[] = {
static const union AnimCmd sSpriteAnim_StatusParalyzed[] = {
ANIMCMD_FRAME(4, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_861D0B4[] = {
static const union AnimCmd sSpriteAnim_StatusSleep[] = {
ANIMCMD_FRAME(8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_861D0BC[] = {
static const union AnimCmd sSpriteAnim_StatusFrozen[] = {
ANIMCMD_FRAME(12, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_861D0C4[] = {
static const union AnimCmd sSpriteAnim_StatusBurn[] = {
ANIMCMD_FRAME(16, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_861D0CC[] = {
static const union AnimCmd sSpriteAnim_StatusPokerus[] = {
ANIMCMD_FRAME(20, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_861D0D4[] = {
static const union AnimCmd sSpriteAnim_StatusFaint[] = {
ANIMCMD_FRAME(24, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd *const gSpriteAnimTable_861D0DC[] = {
gSpriteAnim_861D0A4,
gSpriteAnim_861D0AC,
gSpriteAnim_861D0B4,
gSpriteAnim_861D0BC,
gSpriteAnim_861D0C4,
gSpriteAnim_861D0CC,
gSpriteAnim_861D0D4,
static const union AnimCmd *const sSpriteAnimTable_StatusCondition[] = {
sSpriteAnim_StatusPoison,
sSpriteAnim_StatusParalyzed,
sSpriteAnim_StatusSleep,
sSpriteAnim_StatusFrozen,
sSpriteAnim_StatusBurn,
sSpriteAnim_StatusPokerus,
sSpriteAnim_StatusFaint,
};
static const struct CompressedSpriteSheet gUnknown_0861D0F8 =
{
@ -725,12 +981,12 @@ static const struct CompressedSpritePalette gUnknown_0861D100 =
.data = gStatusPal_Icons,
.tag = 30001
};
static const struct SpriteTemplate gUnknown_0861D108 =
static const struct SpriteTemplate sSpriteTemplate_StatusCondition =
{
.tileTag = 30001,
.paletteTag = 30001,
.oam = &gOamData_861D09C,
.anims = gSpriteAnimTable_861D0DC,
.oam = &sOamData_StatusCondition,
.anims = sSpriteAnimTable_StatusCondition,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
@ -1521,7 +1777,7 @@ static void sub_81C0D44(u8 taskId)
static void sub_81C0E24(void)
{
if (pssData->currPageIndex == 1)
sub_81C22CC(&pssData->currentMon);
DrawExperienceProgressBar(&pssData->currentMon);
}
static void sub_81C0E48(u8 taskId)
@ -2270,37 +2526,40 @@ static void sub_81C228C(bool8 isMonShiny)
schedule_bg_copy_tilemap_to_vram(3);
}
static void sub_81C22CC(struct Pokemon *unused)
static void DrawExperienceProgressBar(struct Pokemon *unused)
{
s64 r6r7;
s64 numExpProgressBarTicks;
struct PokeSummary *summary = &pssData->summary;
u16 *r9;
u8 i;
if (summary->level < MAX_MON_LEVEL)
{
u32 r1 = gExperienceTables[gBaseStats[summary->species].growthRate][summary->level + 1] - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
u32 r4 = summary->exp - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
u32 expBetweenLevels = gExperienceTables[gBaseStats[summary->species].growthRate][summary->level + 1] - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
u32 expSinceLastLevel = summary->exp - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
r6r7 = r4 * 64 / r1;
if (r6r7 == 0 && r4 != 0)
r6r7 = 1;
// Calculate the number of 1-pixel "ticks" to illuminate in the experience progress bar.
// There are 8 tiles that make up the bar, and each tile has 8 "ticks". Hence, the numerator
// is multiplied by 64.
numExpProgressBarTicks = expSinceLastLevel * 64 / expBetweenLevels;
if (numExpProgressBarTicks == 0 && expSinceLastLevel != 0)
numExpProgressBarTicks = 1;
}
else
{
r6r7 = 0;
numExpProgressBarTicks = 0;
}
r9 = &pssData->bgTilemapBuffers[PSS_PAGE_SKILLS][1][0x255];
for (i = 0; i < 8; i++)
{
if (r6r7 > 7)
if (numExpProgressBarTicks > 7)
r9[i] = 0x206A;
else
r9[i] = 0x2062 + (r6r7 % 8);
r6r7 -= 8;
if (r6r7 < 0)
r6r7 = 0;
r9[i] = 0x2062 + (numExpProgressBarTicks % 8);
numExpProgressBarTicks -= 8;
if (numExpProgressBarTicks < 0)
numExpProgressBarTicks = 0;
}
if (GetBgTilemapBuffer(1) == pssData->bgTilemapBuffers[PSS_PAGE_SKILLS][0])
@ -3735,7 +3994,7 @@ static void CreateSetStatusSprite(void)
if (*spriteId == 0xFF)
{
*spriteId = CreateSprite(&gUnknown_0861D108, 64, 152, 0);
*spriteId = CreateSprite(&sSpriteTemplate_StatusCondition, 64, 152, 0);
}
anim = sub_81B205C(&pssData->currentMon);