mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-03-13 09:12:24 +01:00
fix gBattleMons using party indices instead of battle indices
This commit is contained in:
parent
7d4807d956
commit
efd7465c12
@ -16500,7 +16500,9 @@ void BS_ItemCureStatus(void) {
|
||||
|
||||
// Heal Status2 conditions if battler is active.
|
||||
if (gBattleStruct->itemPartyIndex[gBattlerAttacker] == gBattlerPartyIndexes[gBattlerAttacker])
|
||||
gBattleMons[gBattleStruct->itemPartyIndex[gBattlerAttacker]].status2 &= ~GetItemStatus2Mask(gLastUsedItem);
|
||||
{
|
||||
gBattleMons[gBattlerAttacker].status2 &= ~GetItemStatus2Mask(gLastUsedItem);
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
|
||||
&& gBattleStruct->itemPartyIndex[gBattlerAttacker] == gBattlerPartyIndexes[BATTLE_PARTNER(gBattlerAttacker)])
|
||||
{
|
||||
|
Loading…
x
Reference in New Issue
Block a user