mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 20:24:18 +01:00
Review changes 2
This commit is contained in:
parent
e87f0f1ddb
commit
f0154028ff
File diff suppressed because it is too large
Load Diff
@ -775,6 +775,6 @@
|
||||
|
||||
#define MOVES_COUNT_GEN8 747
|
||||
|
||||
#define MOVES_COUNT MOVES_COUNT_GEN8
|
||||
#define MOVES_COUNT MOVES_COUNT_GEN8
|
||||
|
||||
#endif // GUARD_CONSTANTS_MOVES_H
|
||||
|
@ -10321,11 +10321,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
#if B_UPDATED_MOVE_DATA >= GEN_8
|
||||
.power = 80,
|
||||
.pp = 10,
|
||||
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
|
||||
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
|
||||
#else
|
||||
.power = 50,
|
||||
.pp = 15,
|
||||
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED,
|
||||
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED,
|
||||
#endif
|
||||
.effect = EFFECT_ALWAYS_CRIT,
|
||||
.type = TYPE_ELECTRIC,
|
||||
@ -10339,9 +10339,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
[MOVE_SPLISHY_SPLASH] =
|
||||
{
|
||||
#if B_UPDATED_MOVE_DATA >= GEN_8
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
|
||||
#else
|
||||
.flags = FLAG_PROTECT_AFFECTED,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED,
|
||||
#endif
|
||||
.effect = EFFECT_PARALYZE_HIT,
|
||||
.power = 90,
|
||||
@ -10396,6 +10396,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
.power = 60,
|
||||
.pp = 20,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
|
||||
.argument = 100, // restores 100% HP instead of 50% HP
|
||||
#else
|
||||
.power = 90,
|
||||
.pp = 15,
|
||||
@ -10408,7 +10409,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
.target = MOVE_TARGET_SELECTED,
|
||||
.priority = 0,
|
||||
.split = SPLIT_SPECIAL,
|
||||
.argument = 100, // restores 100% HP instead of 50% HP
|
||||
},
|
||||
|
||||
[MOVE_BUZZY_BUZZ] =
|
||||
@ -10497,12 +10497,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
||||
.power = 100,
|
||||
.accuracy = 90,
|
||||
.pp = 10,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
|
||||
#else
|
||||
.power = 90,
|
||||
.accuracy = 100,
|
||||
.pp = 15,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_KINGSROCK_AFFECTED,
|
||||
#endif
|
||||
.effect = EFFECT_PLACEHOLDER, //TODO (Leech Seed + Hit)
|
||||
.type = TYPE_GRASS,
|
||||
|
@ -2639,7 +2639,11 @@ static const u8 sPIKA_PAPOWDescription[] = _(
|
||||
|
||||
static const u8 sBOUNCY_BUBBLEDescription[] = _(
|
||||
"An attack that absorbs\n"
|
||||
#if B_UPDATED_MOVE_DATA >= GEN_8
|
||||
"all the damage inflicted.");
|
||||
#else
|
||||
"half the damage inflicted.");
|
||||
#endif
|
||||
|
||||
static const u8 sBUZZY_BUZZDescription[] = _(
|
||||
"Shoots a jolt of electricity\n"
|
||||
@ -2835,7 +2839,7 @@ static const u8 sMETEOR_BEAMDescription[] = _(
|
||||
"Sp. Attack before attacking.");
|
||||
|
||||
static const u8 sSHELL_SIDE_ARMDescription[] = _(
|
||||
"Uses higher of physical and \n"
|
||||
"Uses higher of physical and\n"
|
||||
"special damage. May poison.");
|
||||
|
||||
static const u8 sMISTY_EXPLOSIONDescription[] = _(
|
||||
@ -2856,7 +2860,7 @@ static const u8 sTERRAIN_PULSEDescription[] = _(
|
||||
|
||||
static const u8 sSKITTER_SMACKDescription[] = _(
|
||||
"User skitters behind foe to\n"
|
||||
"attack. Lowers foe’s Sp. Atk.");
|
||||
"attack. Lowers foe's Sp. Atk.");
|
||||
|
||||
static const u8 sBURNING_JEALOUSYDescription[] = _(
|
||||
"Foes that have stats upped\n"
|
||||
@ -2867,7 +2871,7 @@ static const u8 sLASH_OUTDescription[] = _(
|
||||
"turn, power is doubled.");
|
||||
|
||||
static const u8 sPOLTERGEISTDescription[] = _(
|
||||
"Control foe’s item to attack.\n"
|
||||
"Control foe's item to attack.\n"
|
||||
"Fails if foe has no item.");
|
||||
|
||||
static const u8 sCORROSIVE_GASDescription[] = _(
|
||||
|
Loading…
Reference in New Issue
Block a user