Review changes 2

This commit is contained in:
Eduardo Quezada D'Ottone 2020-11-14 09:01:43 -03:00
parent e87f0f1ddb
commit f0154028ff
4 changed files with 274 additions and 456 deletions

File diff suppressed because it is too large Load Diff

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@ -775,6 +775,6 @@
#define MOVES_COUNT_GEN8 747
#define MOVES_COUNT MOVES_COUNT_GEN8
#define MOVES_COUNT MOVES_COUNT_GEN8
#endif // GUARD_CONSTANTS_MOVES_H

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@ -10321,11 +10321,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
#if B_UPDATED_MOVE_DATA >= GEN_8
.power = 80,
.pp = 10,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
#else
.power = 50,
.pp = 15,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED,
#endif
.effect = EFFECT_ALWAYS_CRIT,
.type = TYPE_ELECTRIC,
@ -10339,9 +10339,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_SPLISHY_SPLASH] =
{
#if B_UPDATED_MOVE_DATA >= GEN_8
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
#else
.flags = FLAG_PROTECT_AFFECTED,
.flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED,
#endif
.effect = EFFECT_PARALYZE_HIT,
.power = 90,
@ -10396,6 +10396,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
.power = 60,
.pp = 20,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
.argument = 100, // restores 100% HP instead of 50% HP
#else
.power = 90,
.pp = 15,
@ -10408,7 +10409,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.split = SPLIT_SPECIAL,
.argument = 100, // restores 100% HP instead of 50% HP
},
[MOVE_BUZZY_BUZZ] =
@ -10497,12 +10497,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
.power = 100,
.accuracy = 90,
.pp = 10,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
#else
.power = 90,
.accuracy = 100,
.pp = 15,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_KINGSROCK_AFFECTED,
#endif
.effect = EFFECT_PLACEHOLDER, //TODO (Leech Seed + Hit)
.type = TYPE_GRASS,

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@ -2639,7 +2639,11 @@ static const u8 sPIKA_PAPOWDescription[] = _(
static const u8 sBOUNCY_BUBBLEDescription[] = _(
"An attack that absorbs\n"
#if B_UPDATED_MOVE_DATA >= GEN_8
"all the damage inflicted.");
#else
"half the damage inflicted.");
#endif
static const u8 sBUZZY_BUZZDescription[] = _(
"Shoots a jolt of electricity\n"
@ -2835,7 +2839,7 @@ static const u8 sMETEOR_BEAMDescription[] = _(
"Sp. Attack before attacking.");
static const u8 sSHELL_SIDE_ARMDescription[] = _(
"Uses higher of physical and \n"
"Uses higher of physical and\n"
"special damage. May poison.");
static const u8 sMISTY_EXPLOSIONDescription[] = _(
@ -2856,7 +2860,7 @@ static const u8 sTERRAIN_PULSEDescription[] = _(
static const u8 sSKITTER_SMACKDescription[] = _(
"User skitters behind foe to\n"
"attack. Lowers foes Sp. Atk.");
"attack. Lowers foe's Sp. Atk.");
static const u8 sBURNING_JEALOUSYDescription[] = _(
"Foes that have stats upped\n"
@ -2867,7 +2871,7 @@ static const u8 sLASH_OUTDescription[] = _(
"turn, power is doubled.");
static const u8 sPOLTERGEISTDescription[] = _(
"Control foes item to attack.\n"
"Control foe's item to attack.\n"
"Fails if foe has no item.");
static const u8 sCORROSIVE_GASDescription[] = _(