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f125de3e66
@ -1,10 +0,0 @@
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#ifndef GUARD_POKEMON_3_H
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#define GUARD_POKEMON_3_H
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u16 sub_806EFF0(u16);
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const u8* GetTrainerClassNameFromId(u16 trainerId);
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const u8* GetTrainerNameFromId(u16 trainerId);
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void PlayMapChosenOrBattleBGM(u16 song);
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u8 GetTrainerEncounterMusicId(u16 trainerOpponentId);
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#endif // GUARD_POKEMON_3_H
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@ -23,7 +23,7 @@
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#include "palette.h"
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#include "pokeball.h"
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#include "pokedex.h"
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#include "pokemon_3.h"
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#include "pokemon.h"
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#include "random.h"
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#include "rtc.h"
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#include "save.h"
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