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Allow Kubfu evolution with Scroll items
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@ -542,7 +542,9 @@ const struct Evolution gEvolutionTable[NUM_SPECIES][EVOS_PER_MON] =
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[SPECIES_DREEPY] = {{EVO_LEVEL, 50, SPECIES_DRAKLOAK}},
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[SPECIES_DREEPY] = {{EVO_LEVEL, 50, SPECIES_DRAKLOAK}},
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[SPECIES_DRAKLOAK] = {{EVO_LEVEL, 60, SPECIES_DRAGAPULT}},
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[SPECIES_DRAKLOAK] = {{EVO_LEVEL, 60, SPECIES_DRAGAPULT}},
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[SPECIES_KUBFU] = {{EVO_DARK_SCROLL, 0, SPECIES_URSHIFU},
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[SPECIES_KUBFU] = {{EVO_DARK_SCROLL, 0, SPECIES_URSHIFU},
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{EVO_WATER_SCROLL, 0, SPECIES_URSHIFU_RAPID_STRIKE_STYLE}},
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{EVO_ITEM, ITEM_SCROLL_OF_DARKNESS, SPECIES_URSHIFU},
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{EVO_WATER_SCROLL, 0, SPECIES_URSHIFU_RAPID_STRIKE_STYLE},
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{EVO_ITEM, ITEM_SCROLL_OF_WATERS, SPECIES_URSHIFU_RAPID_STRIKE_STYLE}},
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#endif
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#endif
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[SPECIES_RATTATA_ALOLAN] = {{EVO_LEVEL_NIGHT, 20, SPECIES_RATICATE_ALOLAN}},
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[SPECIES_RATTATA_ALOLAN] = {{EVO_LEVEL_NIGHT, 20, SPECIES_RATICATE_ALOLAN}},
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[SPECIES_SANDSHREW_ALOLAN] = {{EVO_ITEM, ITEM_ICE_STONE, SPECIES_SANDSLASH_ALOLAN}},
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[SPECIES_SANDSHREW_ALOLAN] = {{EVO_ITEM, ITEM_ICE_STONE, SPECIES_SANDSLASH_ALOLAN}},
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@ -552,6 +552,10 @@ const u8 *const gItemEffectTable[ITEMS_COUNT] =
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[ITEM_CHIPPED_POT] = gItemEffect_EvoItem,
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[ITEM_CHIPPED_POT] = gItemEffect_EvoItem,
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[ITEM_GALARICA_CUFF] = gItemEffect_EvoItem,
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[ITEM_GALARICA_CUFF] = gItemEffect_EvoItem,
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[ITEM_GALARICA_WREATH] = gItemEffect_EvoItem,
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[ITEM_GALARICA_WREATH] = gItemEffect_EvoItem,
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[ITEM_AUSPICIOUS_ARMOR] = gItemEffect_EvoItem,
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[ITEM_MALICIOUS_ARMOR] = gItemEffect_EvoItem,
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[ITEM_SCROLL_OF_DARKNESS] = gItemEffect_EvoItem,
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[ITEM_SCROLL_OF_WATERS] = gItemEffect_EvoItem,
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// Berries
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// Berries
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[ITEM_CHERI_BERRY] = gItemEffect_CheriBerry,
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[ITEM_CHERI_BERRY] = gItemEffect_CheriBerry,
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@ -5516,6 +5516,7 @@ void ItemUseCB_EvolutionStone(u8 taskId, TaskFunc task)
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}
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}
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else
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else
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{
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{
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if (ItemId_GetPocket(gSpecialVar_ItemId) != POCKET_KEY_ITEMS)
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RemoveBagItem(gSpecialVar_ItemId, 1);
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RemoveBagItem(gSpecialVar_ItemId, 1);
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FreePartyPointers();
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FreePartyPointers();
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}
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}
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