mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Rename battle anim cmds, move its data, name remaining symbols
This commit is contained in:
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b8a44bf10a
commit
f23e0beeba
@ -14,7 +14,7 @@
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.byte 0x02
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.4byte \template
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.if \anim_battler == ANIM_TARGET
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.byte 0x80 | (\subpriority_offset & 0x7F)
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.byte ANIMSPRITE_IS_TARGET | (\subpriority_offset & 0x7F)
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.else
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.byte (\subpriority_offset & 0x7F)
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.endif
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@ -193,12 +193,12 @@
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.4byte \ptr
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.endm
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.macro monbg_22 battler:req
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.macro monbg_static battler:req
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.byte 0x22
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.byte \battler
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.endm
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.macro clearmonbg_23 battler:req
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.macro clearmonbg_static battler:req
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.byte 0x23
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.byte \battler
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.endm
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@ -233,16 +233,16 @@
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.byte \delay
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.endm
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.macro monbgprio_28 battler:req
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.macro splitbgprio battler:req
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.byte 0x28
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.byte \battler
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.endm
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.macro monbgprio_29
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.macro splitbgprio_all
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.byte 0x29
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.endm
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.macro monbgprio_2A battler:req
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.macro splitbgprio_foes battler:req
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.byte 0x2a
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.byte \battler
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.endm
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@ -257,12 +257,12 @@
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.byte \battler
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.endm
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.macro doublebattle_2D battler:req
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.macro teamattack_moveback battler:req
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.byte 0x2d
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.byte \battler
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.endm
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.macro doublebattle_2E battler:req
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.macro teamattack_movefwd battler:req
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.byte 0x2e
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.byte \battler
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.endm
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@ -622,7 +622,7 @@ Move_BODY_SLAM:
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Move_SUPERSONIC:
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loadspritegfx ANIM_TAG_GOLD_RING
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monbg ANIM_ATK_PARTNER
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monbgprio_2A ANIM_ATTACKER
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splitbgprio_foes ANIM_ATTACKER
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setalpha 12, 8
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createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1
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call SupersonicRing
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@ -659,7 +659,7 @@ ScreechRing:
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Move_FLAME_WHEEL:
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loadspritegfx ANIM_TAG_SMALL_EMBER
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monbg ANIM_DEF_PARTNER
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monbgprio_2A ANIM_TARGET
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splitbgprio_foes ANIM_TARGET
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createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 0
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playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER
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delay 2
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@ -702,7 +702,7 @@ Move_PIN_MISSILE:
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loadspritegfx ANIM_TAG_NEEDLE
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_TARGET
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER
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createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32
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@ -731,7 +731,7 @@ Move_ICICLE_SPEAR:
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loadspritegfx ANIM_TAG_ICICLE_SPEAR
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_TARGET
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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playsewithpan SE_M_ICY_WIND, SOUND_PAN_ATTACKER
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createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32
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@ -817,7 +817,7 @@ Move_POISON_STING:
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loadspritegfx ANIM_TAG_IMPACT
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loadspritegfx ANIM_TAG_POISON_BUBBLE
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monbg ANIM_TARGET
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER
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createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 0, -8, 0, 20
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@ -836,7 +836,7 @@ Move_TWINEEDLE:
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loadspritegfx ANIM_TAG_NEEDLE
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_TARGET
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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loopsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER, 6, 2
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createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 10, -4, 0, -4, 20
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@ -1029,7 +1029,7 @@ Move_SONIC_BOOM:
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loadspritegfx ANIM_TAG_AIR_WAVE
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_DEF_PARTNER
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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call SonicBoomProjectile
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call SonicBoomProjectile
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@ -1300,7 +1300,7 @@ Move_SPIKE_CANNON:
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loadspritegfx ANIM_TAG_NEEDLE
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_TARGET
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -4, 0, 4, 6, 8, 4
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waitforvisualfinish
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@ -1668,7 +1668,7 @@ Move_DEFENSE_CURL:
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Move_PROTECT:
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loadspritegfx ANIM_TAG_PROTECT
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monbg ANIM_ATK_PARTNER
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monbgprio_28 ANIM_ATTACKER
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splitbgprio ANIM_ATTACKER
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waitplaysewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER, 16
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createsprite gProtectSpriteTemplate, ANIM_ATTACKER, 2, 24, 0, 90
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waitforvisualfinish
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@ -1882,7 +1882,7 @@ Move_PAY_DAY:
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loadspritegfx ANIM_TAG_COIN
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_TARGET
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER
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createsprite gCoinThrowSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 1152
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@ -2190,7 +2190,7 @@ Move_BUBBLE_BEAM:
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loadspritegfx ANIM_TAG_BUBBLE
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loadspritegfx ANIM_TAG_SMALL_BUBBLES
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monbg ANIM_TARGET
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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delay 1
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call BulbblebeamCreateBubbles
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@ -2287,7 +2287,7 @@ Move_SMOKESCREEN:
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Move_CONVERSION:
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loadspritegfx ANIM_TAG_CONVERSION
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monbg ANIM_ATK_PARTNER
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monbgprio_28 ANIM_ATTACKER
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splitbgprio ANIM_ATTACKER
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setalpha 16, 0
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delay 0
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playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER
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@ -2339,7 +2339,7 @@ Move_CONVERSION:
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Move_CONVERSION_2:
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loadspritegfx ANIM_TAG_CONVERSION
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monbg ANIM_DEF_PARTNER
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monbgprio_2A ANIM_TARGET
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splitbgprio_foes ANIM_TARGET
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setalpha 0, 16
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delay 0
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playsewithpan SE_M_BARRIER, SOUND_PAN_TARGET
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@ -2657,7 +2657,7 @@ DigSetUp:
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loadspritegfx ANIM_TAG_DIRT_MOUND
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createsprite gDirtMoundSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 180
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createsprite gDirtMoundSpriteTemplate, ANIM_ATTACKER, 1, 0, 1, 180
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monbg_22 ANIM_ATTACKER
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monbg_static ANIM_ATTACKER
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delay 1
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createvisualtask AnimTask_DigDownMovement, 2, FALSE
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delay 6
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@ -2667,7 +2667,7 @@ DigSetUp:
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call DigThrowDirt
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call DigThrowDirt
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waitforvisualfinish
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clearmonbg_23 ANIM_ATTACKER
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clearmonbg_static ANIM_ATTACKER
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delay 1
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createvisualtask AnimTask_DigDownMovement, 2, TRUE
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goto DigEnd
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@ -3156,7 +3156,7 @@ MachPunchAgainstPlayer:
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Move_FORESIGHT:
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loadspritegfx ANIM_TAG_MAGNIFYING_GLASS
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monbg ANIM_DEF_PARTNER
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 16, 0
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createsprite gForesightMagnifyingGlassSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET
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delay 17
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@ -3236,7 +3236,7 @@ Move_ROLLOUT:
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loadspritegfx ANIM_TAG_MUD_SAND
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loadspritegfx ANIM_TAG_ROCKS
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monbg ANIM_DEF_PARTNER
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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createvisualtask AnimTask_Rollout, 2
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waitforvisualfinish
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@ -3518,11 +3518,11 @@ Move_MEMENTO:
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delay 12
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setalpha 0, 16
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delay 1
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monbg_22 ANIM_TARGET
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monbg_static ANIM_TARGET
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createvisualtask AnimTask_MoveTargetMementoShadow, 5
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playsewithpan SE_M_PSYBEAM, SOUND_PAN_TARGET
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waitforvisualfinish
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clearmonbg_23 ANIM_TARGET
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clearmonbg_static ANIM_TARGET
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delay 1
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blendoff
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delay 1
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@ -3654,7 +3654,7 @@ Move_SUPERPOWER:
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loadspritegfx ANIM_TAG_METEOR
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loadspritegfx ANIM_TAG_FLAT_ROCK
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monbg ANIM_ATK_PARTNER
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monbgprio_28 ANIM_ATTACKER
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splitbgprio ANIM_ATTACKER
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setalpha 12, 8
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createsprite gSuperpowerOrbSpriteTemplate, ANIM_TARGET, 2, ANIM_ATTACKER
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playsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER
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@ -3853,7 +3853,7 @@ Move_IMPRISON:
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Move_GRUDGE:
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loadspritegfx ANIM_TAG_PURPLE_FLAME
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monbg ANIM_ATTACKER
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monbgprio_29
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splitbgprio_all
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fadetobg BG_GHOST
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playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
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waitbgfadein
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@ -3870,7 +3870,7 @@ Move_GRUDGE:
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Move_CAMOUFLAGE:
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monbg ANIM_ATK_PARTNER
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monbgprio_28 ANIM_ATTACKER
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splitbgprio ANIM_ATTACKER
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setalpha 16, 0
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createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 3, 0, 14
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delay 16
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@ -3968,7 +3968,7 @@ Move_MIST_BALL:
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Move_FEATHER_DANCE:
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loadspritegfx ANIM_TAG_WHITE_FEATHER
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monbg ANIM_DEF_PARTNER
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monbgprio_29
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splitbgprio_all
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playsewithpan SE_M_PETAL_DANCE, SOUND_PAN_TARGET
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delay 0
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createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1
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@ -4518,7 +4518,7 @@ Move_LEAF_BLADE:
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Move_DRAGON_DANCE:
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loadspritegfx ANIM_TAG_HOLLOW_ORB
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monbg ANIM_ATTACKER
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monbgprio_28 ANIM_ATTACKER
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splitbgprio ANIM_ATTACKER
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delay 1
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createvisualtask AnimTask_DragonDanceWaver, 5
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playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER
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@ -4924,7 +4924,7 @@ Move_SCRATCH:
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Move_DRAGON_BREATH:
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loadspritegfx ANIM_TAG_SMALL_EMBER
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monbg ANIM_DEF_PARTNER
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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loopsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER, 7, 7
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createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
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delay 2
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@ -4958,7 +4958,7 @@ Move_DRAGON_BREATH:
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Move_ROAR:
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loadspritegfx ANIM_TAG_NOISE_LINE
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monbg ANIM_ATTACKER
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monbgprio_28 ANIM_ATTACKER
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splitbgprio ANIM_ATTACKER
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setalpha 8, 8
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createvisualtask SoundTask_PlayDoubleCry, 2, ANIM_ATTACKER, 2
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createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
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@ -5122,7 +5122,7 @@ Move_BUBBLE:
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Move_SMOG:
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loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD
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monbg ANIM_DEF_PARTNER
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monbgprio_29
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splitbgprio_all
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setalpha 12, 8
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loopsewithpan SE_M_MIST, SOUND_PAN_TARGET, 17, 10
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call SmogCloud
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@ -5185,7 +5185,7 @@ Move_FAINT_ATTACK:
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Move_SAND_ATTACK:
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loadspritegfx ANIM_TAG_MUD_SAND
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monbg ANIM_ATK_PARTNER
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monbgprio_28 ANIM_ATTACKER
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splitbgprio ANIM_ATTACKER
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setalpha 12, 8
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playsewithpan SE_M_SAND_ATTACK, SOUND_PAN_ATTACKER
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createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3
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@ -5343,7 +5343,7 @@ Move_CLAMP:
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Move_ICE_BEAM:
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monbg ANIM_TARGET
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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loadspritegfx ANIM_TAG_ICE_CRYSTALS
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK
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@ -5606,7 +5606,7 @@ Move_HYDRO_PUMP:
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loadspritegfx ANIM_TAG_WATER_ORB
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loadspritegfx ANIM_TAG_WATER_IMPACT
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monbg ANIM_DEF_PARTNER
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1
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delay 6
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@ -5695,7 +5695,7 @@ Move_ABSORB:
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loadspritegfx ANIM_TAG_BLUE_STAR
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_DEF_PARTNER
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monbgprio_2A ANIM_TARGET
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splitbgprio_foes ANIM_TARGET
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setalpha 12, 8
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12)
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waitforvisualfinish
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@ -5748,7 +5748,7 @@ Move_MEGA_DRAIN:
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loadspritegfx ANIM_TAG_BLUE_STAR
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_DEF_PARTNER
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monbgprio_2A ANIM_TARGET
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splitbgprio_foes ANIM_TARGET
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setalpha 12, 8
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 8, RGB(13, 31, 12)
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waitforvisualfinish
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@ -5809,7 +5809,7 @@ Move_GIGA_DRAIN:
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loadspritegfx ANIM_TAG_BLUE_STAR
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_DEF_PARTNER
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monbgprio_2A ANIM_TARGET
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splitbgprio_foes ANIM_TARGET
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setalpha 12, 8
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 12, RGB(13, 31, 12)
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waitforvisualfinish
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@ -5880,7 +5880,7 @@ Move_LEECH_LIFE:
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loadspritegfx ANIM_TAG_BLUE_STAR
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_DEF_PARTNER
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monbgprio_2A ANIM_TARGET
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splitbgprio_foes ANIM_TARGET
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setalpha 12, 8
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delay 1
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createsprite gLeechLifeNeedleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 12
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@ -6032,7 +6032,7 @@ Move_BONEMERANG:
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loadspritegfx ANIM_TAG_BONE
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_DEF_PARTNER
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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playsewithpan SE_M_BONEMERANG, SOUND_PAN_ATTACKER
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createsprite gBonemerangSpriteTemplate, ANIM_ATTACKER, 2
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@ -6052,7 +6052,7 @@ Move_BONE_CLUB:
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loadspritegfx ANIM_TAG_BONE
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_DEF_PARTNER
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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playsewithpan SE_M_BONEMERANG, SOUND_PAN_TARGET
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createsprite gSpinningBoneSpriteTemplate, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15
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@ -6146,7 +6146,7 @@ Move_GUST:
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loadspritegfx ANIM_TAG_GUST
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_DEF_PARTNER
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monbgprio_28 ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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playsewithpan SE_M_GUST, SOUND_PAN_TARGET
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createsprite gEllipticalGustSpriteTemplate, ANIM_ATTACKER, 2, 0, -16
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@ -6164,7 +6164,7 @@ Move_WING_ATTACK:
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loadspritegfx ANIM_TAG_GUST
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_DEF_PARTNER
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
loopsewithpan SE_M_WING_ATTACK, SOUND_PAN_ATTACKER, 20, 2
|
||||
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
|
||||
@ -6197,7 +6197,7 @@ Move_AEROBLAST:
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
monbg ANIM_DEF_PARTNER
|
||||
call SetSkyBg
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
call AeroblastBeam
|
||||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 50, 1
|
||||
@ -6237,7 +6237,7 @@ Move_WATER_GUN:
|
||||
loadspritegfx ANIM_TAG_SMALL_BUBBLES
|
||||
loadspritegfx ANIM_TAG_WATER_IMPACT
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
createsprite gWaterGunProjectileSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25
|
||||
playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER
|
||||
@ -6304,7 +6304,7 @@ Move_SURF:
|
||||
Move_FLAMETHROWER:
|
||||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1
|
||||
delay 6
|
||||
@ -6358,7 +6358,7 @@ Move_SANDSTORM:
|
||||
Move_WHIRLPOOL:
|
||||
loadspritegfx ANIM_TAG_WATER_ORB
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
delay 0
|
||||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23)
|
||||
@ -6445,7 +6445,7 @@ Move_KARATE_CHOP:
|
||||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET
|
||||
createsprite gKarateChopSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0
|
||||
@ -6742,7 +6742,7 @@ SunnyDayLightRay:
|
||||
Move_COTTON_SPORE:
|
||||
loadspritegfx ANIM_TAG_SPORE
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET, 18, 10
|
||||
call CreateCottonSpores
|
||||
call CreateCottonSpores
|
||||
@ -6988,7 +6988,7 @@ FireSpreadEffect:
|
||||
Move_LEER:
|
||||
loadspritegfx ANIM_TAG_LEER
|
||||
monbg ANIM_ATTACKER
|
||||
monbgprio_28 ANIM_ATTACKER
|
||||
splitbgprio ANIM_ATTACKER
|
||||
setalpha 8, 8
|
||||
playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER
|
||||
createsprite gLeerSpriteTemplate, ANIM_ATTACKER, 2, 24, -12
|
||||
@ -7008,7 +7008,7 @@ Move_DREAM_EATER:
|
||||
loadspritegfx ANIM_TAG_ORBS
|
||||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_2A ANIM_TARGET
|
||||
splitbgprio_foes ANIM_TARGET
|
||||
playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
|
||||
call SetPsychicBackground
|
||||
setalpha 8, 8
|
||||
@ -7076,7 +7076,7 @@ Move_POISON_GAS:
|
||||
loadspritegfx ANIM_TAG_POISON_BUBBLE
|
||||
delay 0
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_29
|
||||
splitbgprio_all
|
||||
setalpha 12, 8
|
||||
delay 0
|
||||
playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER
|
||||
@ -7221,7 +7221,7 @@ Move_STEEL_WING:
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
|
||||
waitforvisualfinish
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
loopsewithpan SE_M_WING_ATTACK, SOUND_PAN_ATTACKER, 20, 2
|
||||
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
|
||||
@ -7304,7 +7304,7 @@ Move_METAL_CLAW:
|
||||
|
||||
Move_NIGHT_SHADE:
|
||||
monbg ANIM_ATTACKER
|
||||
monbgprio_28 ANIM_ATTACKER
|
||||
splitbgprio ANIM_ATTACKER
|
||||
playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
|
||||
fadetobg BG_GHOST
|
||||
waitbgfadein
|
||||
@ -7475,7 +7475,7 @@ Move_SPIDER_WEB:
|
||||
delay 0
|
||||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
loopsewithpan SE_M_STRING_SHOT, SOUND_PAN_ATTACKER, 9, 6
|
||||
call SpiderWebThread
|
||||
call SpiderWebThread
|
||||
@ -7546,7 +7546,7 @@ RazorWindUnleash:
|
||||
Move_DISABLE:
|
||||
loadspritegfx ANIM_TAG_SPARKLE_4
|
||||
monbg ANIM_TARGET
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
setalpha 8, 8
|
||||
playsewithpan SE_M_DETECT, SOUND_PAN_ATTACKER
|
||||
createsprite gSpinningSparkleSpriteTemplate, ANIM_ATTACKER, 13, 24, -16
|
||||
@ -7597,8 +7597,8 @@ RecoverAbsorbEffect:
|
||||
Move_MIMIC:
|
||||
loadspritegfx ANIM_TAG_ORBS
|
||||
setalpha 11, 5
|
||||
monbg_22 ANIM_DEF_PARTNER
|
||||
monbgprio_29
|
||||
monbg_static ANIM_DEF_PARTNER
|
||||
splitbgprio_all
|
||||
panse SE_M_MINIMIZE, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0
|
||||
createvisualtask AnimTask_ShrinkTargetCopy, 5, 128, 24
|
||||
delay 15
|
||||
@ -7609,7 +7609,7 @@ Move_MIMIC:
|
||||
playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
|
||||
createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 2, 0, 11, RGB_WHITE
|
||||
waitforvisualfinish
|
||||
clearmonbg_23 ANIM_DEF_PARTNER
|
||||
clearmonbg_static ANIM_DEF_PARTNER
|
||||
blendoff
|
||||
end
|
||||
|
||||
@ -8070,7 +8070,7 @@ Move_WILL_O_WISP:
|
||||
loadspritegfx ANIM_TAG_WISP_FIRE
|
||||
loadspritegfx ANIM_TAG_WISP_ORB
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_2A ANIM_TARGET
|
||||
splitbgprio_foes ANIM_TARGET
|
||||
playsewithpan SE_M_EMBER, SOUND_PAN_ATTACKER
|
||||
waitplaysewithpan SE_M_EMBER, SOUND_PAN_ATTACKER, 10
|
||||
createvisualtask SoundTask_AdjustPanningVar, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0
|
||||
@ -8084,7 +8084,7 @@ Move_WILL_O_WISP:
|
||||
delay 40
|
||||
createvisualtask SoundTask_AdjustPanningVar, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
|
||||
waitforvisualfinish
|
||||
monbgprio_29
|
||||
splitbgprio_all
|
||||
playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET
|
||||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1
|
||||
createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 0
|
||||
@ -8552,7 +8552,7 @@ Move_SHEER_COLD:
|
||||
waitbgfadein
|
||||
loadspritegfx ANIM_TAG_ICE_CUBE
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
createvisualtask AnimTask_FrozenIceCube, 2
|
||||
waitplaysewithpan SE_M_HAIL, SOUND_PAN_TARGET, 17
|
||||
@ -8566,7 +8566,7 @@ Move_SHEER_COLD:
|
||||
Move_ARM_THRUST:
|
||||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
createvisualtask AnimTask_RotateMonSpriteToSide, 5, 8, 5, 0, 0
|
||||
delay 6
|
||||
@ -8684,7 +8684,7 @@ DragonClawFireSpiral:
|
||||
Move_MUD_SHOT:
|
||||
loadspritegfx ANIM_TAG_BROWN_ORB
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1
|
||||
delay 6
|
||||
@ -8789,7 +8789,7 @@ Move_FRENZY_PLANT:
|
||||
loadspritegfx ANIM_TAG_ROOTS
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
monbg ANIM_TARGET
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 0, 5, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
@ -8848,7 +8848,7 @@ Move_FRENZY_PLANT:
|
||||
Move_METAL_SOUND:
|
||||
loadspritegfx ANIM_TAG_METAL_SOUND_WAVES
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_2A ANIM_TARGET
|
||||
splitbgprio_foes ANIM_TARGET
|
||||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1
|
||||
call MetalSoundRings
|
||||
call MetalSoundRings
|
||||
@ -9158,7 +9158,7 @@ Move_SILVER_WIND:
|
||||
playsewithpan SE_M_MORNING_SUN, 0
|
||||
delay 0
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_29
|
||||
splitbgprio_all
|
||||
delay 0
|
||||
createvisualtask AnimTask_BlendBattleAnimPalExclude, 10, ANIM_TARGET, 0, 0, 4, RGB_BLACK
|
||||
createvisualtask AnimTask_GetTargetSide, 2
|
||||
@ -9494,7 +9494,7 @@ Move_WATER_PULSE:
|
||||
loadspritegfx ANIM_TAG_SMALL_BUBBLES
|
||||
loadspritegfx ANIM_TAG_BLUE_RING_2
|
||||
monbg ANIM_TARGET
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER
|
||||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 7, RGB(0, 25, 28)
|
||||
delay 10
|
||||
@ -9531,7 +9531,7 @@ Move_PSYCHO_BOOST:
|
||||
delay 6
|
||||
createvisualtask AnimTask_BlendColorCycle, 2, 1, 2, 8, 0, 10, RGB_BLACK
|
||||
delay 0
|
||||
monbgprio_28 ANIM_ATTACKER
|
||||
splitbgprio ANIM_ATTACKER
|
||||
setalpha 8, 8
|
||||
delay 10
|
||||
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 240, 0
|
||||
@ -9591,7 +9591,7 @@ Move_DOOM_DESIRE:
|
||||
Move_SKY_UPPERCUT:
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
fadetobg BG_IN_AIR
|
||||
waitbgfadeout
|
||||
playsewithpan SE_M_SKY_UPPERCUT, SOUND_PAN_ATTACKER
|
||||
@ -9650,7 +9650,7 @@ Move_TWISTER:
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loadspritegfx ANIM_TAG_ROCKS
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
playsewithpan SE_M_TWISTER, SOUND_PAN_TARGET
|
||||
createsprite gTwisterLeafSpriteTemplate, ANIM_TARGET, 2, 120, 70, 5, 70, 30
|
||||
delay 1
|
||||
@ -10267,7 +10267,7 @@ Status_Freeze:
|
||||
playsewithpan SE_M_ICY_WIND, 0
|
||||
loadspritegfx ANIM_TAG_ICE_CUBE
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
waitplaysewithpan SE_M_HAIL, SOUND_PAN_TARGET, 17
|
||||
createvisualtask AnimTask_FrozenIceCube, 2
|
||||
waitforvisualfinish
|
||||
@ -10384,7 +10384,7 @@ Status_FireSpin:
|
||||
Status_Whirlpool:
|
||||
loadspritegfx ANIM_TAG_WATER_ORB
|
||||
monbg ANIM_DEF_PARTNER
|
||||
monbgprio_28 ANIM_TARGET
|
||||
splitbgprio ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
delay 0
|
||||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23)
|
||||
|
@ -395,6 +395,9 @@
|
||||
// Tasks with return values often assign them to gBattleAnimArgs[7].
|
||||
#define ARG_RET_ID 7
|
||||
|
||||
// For createsprite macro to use internally
|
||||
#define ANIMSPRITE_IS_TARGET (1 << 7)
|
||||
|
||||
// Trapping Wrap-like moves end turn animation.
|
||||
#define TRAP_ANIM_BIND 0
|
||||
#define TRAP_ANIM_WRAP 0
|
||||
|
2099
src/battle_anim.c
2099
src/battle_anim.c
File diff suppressed because it is too large
Load Diff
1625
src/data/battle_anim.h
Normal file
1625
src/data/battle_anim.h
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user