mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Done documenting link code in overworld.c
This commit is contained in:
parent
3fd878483f
commit
f2f1b1978b
@ -12,7 +12,7 @@ sub_81C7078: @ 81C7078
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push {r4,r5,lr}
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adds r5, r0, 0
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adds r4, r1, 0
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bl is_c1_link_related_active
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bl IsUpdateLinkStateCBActive
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cmp r0, 0
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bne _081C7090
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ldr r0, =sub_81C7170
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@ -1,8 +1,8 @@
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gBGTilemapBuffers1
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gBGTilemapBuffers2
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gBGTilemapBuffers3
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gUnknown_03005DA8
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gHeldKeyCodeToSend
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gFieldCallback
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gFieldCallback2
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gLinkGuestPlayerId
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gLinkSelfPlayerId
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gFieldLinkPlayerCount
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@ -967,7 +967,7 @@ RecordCorner_EventScript_2774E0:: @ 82774E0
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closemessage
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end
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gUnknown_082774EF:: @ 82774EF
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gEventScript_ConfirmLeaveTradeRoom:: @ 82774EF
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msgbox Text_2783A8, MSGBOX_YESNO
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compare VAR_RESULT, 1
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goto_if_eq gUnknown_08277509
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@ -907,13 +907,13 @@ struct MapPosition
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s8 height;
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};
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struct TradeRoomTrainer
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struct TradeRoomPlayer
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{
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u8 a;
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u8 b;
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u8 playerId;
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u8 isSelf;
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u8 c;
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u8 facing;
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struct MapPosition sub;
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struct MapPosition pos;
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u16 field_C;
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};
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@ -312,7 +312,7 @@ void sub_800AB18(void);
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void sub_8009F18(void);
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bool8 sub_800AA60(void);
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void sub_800ABF4(u16 a0);
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bool32 sub_8009F3C(void);
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u32 sub_800B4DC(void);
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bool32 IsSendingKeysToLink(void);
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u32 GetLinkRecvQueueLength(void);
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#endif // GUARD_LINK_H
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@ -218,7 +218,7 @@ void sub_800E700(void);
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void sub_800EDD4(void);
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void sub_800F6FC(u8 who);
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void sub_800F728(u8 who);
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bool32 sub_800F7E4(void);
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bool32 IsSendingKeysToRfu(void);
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void sub_800F804(void);
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void sub_800F850(void);
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u8 sub_800FCD8(void);
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@ -237,8 +237,8 @@ void sub_800E6D0(void);
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bool32 sub_8010EC0(void);
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bool32 sub_8010F1C(void);
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bool32 sub_8011A80(void);
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bool32 sub_800F0B8(void);
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u32 sub_80124D4(void);
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bool32 IsRfuRecvQueueEmpty(void);
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u32 GetRfuRecvQueueLength(void);
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void RfuVSync(void);
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void sub_80111B0(bool32 a0);
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u8 sub_8011A74(void);
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@ -1,6 +1,18 @@
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#ifndef GUARD_OVERWORLD_H
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#define GUARD_OVERWORLD_H
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#define LINK_KEY_CODE_NULL 0x00
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#define LINK_KEY_CODE_EMPTY 0x11
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#define LINK_KEY_CODE_DPAD_DOWN 0x12
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#define LINK_KEY_CODE_DPAD_UP 0x13
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#define LINK_KEY_CODE_DPAD_LEFT 0x14
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#define LINK_KEY_CODE_DPAD_RIGHT 0x15
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#define LINK_KEY_CODE_UNK_2 0x16
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#define LINK_KEY_CODE_UNK_3 0x17
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#define LINK_KEY_CODE_START_BUTTON 0x18
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#define LINK_KEY_CODE_A_BUTTON 0x19
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#define LINK_KEY_CODE_UNK_4 0x1A // I'd guess this is the B button?
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struct InitialPlayerAvatarState
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{
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u8 transitionFlags;
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@ -22,10 +34,10 @@ extern struct LinkPlayerEventObject gLinkPlayerEventObjects[4];
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extern u16 *gBGTilemapBuffers1;
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extern u16 *gBGTilemapBuffers2;
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extern u16 *gBGTilemapBuffers3;
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extern u16 gUnknown_03005DA8;
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extern u16 gHeldKeyCodeToSend;
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extern void (*gFieldCallback)(void);
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extern bool8 (*gFieldCallback2)(void);
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extern u8 gLinkGuestPlayerId;
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extern u8 gLinkSelfPlayerId;
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extern u8 gFieldLinkPlayerCount;
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// Exported ROM declarations
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@ -103,7 +115,7 @@ u8 GetSavedWarpRegionMapSectionId(void);
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u8 GetCurrentRegionMapSectionId(void);
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u8 GetCurrentMapBattleScene(void);
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void CleanupOverworldWindowsAndTilemaps(void);
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bool32 is_c1_link_related_active(void);
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bool32 IsUpdateLinkStateCBActive(void);
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void CB1_Overworld(void);
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void CB2_OverworldBasic(void);
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void CB2_Overworld(void);
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@ -117,13 +129,13 @@ void sub_8086074(void);
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void CB2_ReturnToField(void);
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void CB2_ReturnToFieldLocal(void);
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void CB2_ReturnToFieldLink(void);
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void c2_8056854(void);
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void CB2_ReturnToFieldFromMultiplayer(void);
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void CB2_ReturnToFieldWithOpenMenu(void);
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void CB2_ReturnToFieldContinueScript(void);
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void CB2_ReturnToFieldContinueScriptPlayMapMusic(void);
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void sub_80861E8(void);
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void CB2_ContinueSavedGame(void);
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void sub_8086C2C(void);
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void ResetAllMultiplayerState(void);
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u32 sub_8087214(void);
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bool32 sub_808727C(void);
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u16 sub_8087288(void);
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@ -352,7 +352,7 @@ static void sub_80B2918(u8 taskId)
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else
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{
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gFieldLinkPlayerCount = GetLinkPlayerCount_2();
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gLinkGuestPlayerId = GetMultiplayerId();
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gLinkSelfPlayerId = GetMultiplayerId();
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sub_800AA04(gFieldLinkPlayerCount);
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card = (struct TrainerCard *)gBlockSendBuffer;
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TrainerCard_GenerateCardForPlayer(card);
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@ -399,7 +399,7 @@ static void sub_80B2A08(u8 taskId)
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else
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{
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gFieldLinkPlayerCount = GetLinkPlayerCount_2();
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gLinkGuestPlayerId = GetMultiplayerId();
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gLinkSelfPlayerId = GetMultiplayerId();
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sub_800AA04(gFieldLinkPlayerCount);
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card = (struct TrainerCard *)gBlockSendBuffer;
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TrainerCard_GenerateCardForPlayer(card);
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@ -972,7 +972,7 @@ void sub_80B360C(void)
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if (gSpecialVar_0x8004 == 1 || gSpecialVar_0x8004 == 2)
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{
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UpdatePlayerLinkBattleRecords(gLinkGuestPlayerId ^ 1);
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UpdatePlayerLinkBattleRecords(gLinkSelfPlayerId ^ 1);
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if (gWirelessCommType)
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{
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switch (gBattleOutcome)
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@ -993,7 +993,7 @@ void sub_80B360C(void)
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}
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else
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{
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gMain.savedCallback = c2_8056854;
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gMain.savedCallback = CB2_ReturnToFieldFromMultiplayer;
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}
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SetMainCallback2(sub_80A0514);
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@ -146,7 +146,7 @@ static void sub_811A2A4(u8 taskId, TaskFunc taskFunc)
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static void sub_811A2C0(u8 taskId)
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{
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if (!is_c1_link_related_active())
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if (!IsUpdateLinkStateCBActive())
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{
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while (sub_811A428(taskId));
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}
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@ -255,7 +255,7 @@ void sub_80AF2B4(u8 taskId)
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break;
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case 2:
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sub_8009F18();
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sub_8086C2C();
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ResetAllMultiplayerState();
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ScriptContext2_Disable();
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DestroyTask(taskId);
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break;
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18
src/link.c
18
src/link.c
@ -28,7 +28,7 @@
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#include "link.h"
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#include "link_rfu.h"
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extern u16 gUnknown_03005DA8;
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extern u16 gHeldKeyCodeToSend;
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// Static type declarations
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@ -695,12 +695,12 @@ static void BuildSendCmd(u16 command)
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gSendCmd[0] = LINKCMD_0x5566;
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break;
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case LINKCMD_SEND_HELD_KEYS_2:
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if (gUnknown_03005DA8 == 0 || gLinkTransferringData)
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if (gHeldKeyCodeToSend == 0 || gLinkTransferringData)
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{
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break;
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}
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gSendCmd[0] = LINKCMD_SEND_HELD_KEYS_2;
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gSendCmd[1] = gUnknown_03005DA8;
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gSendCmd[1] = gHeldKeyCodeToSend;
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break;
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}
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}
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@ -714,11 +714,11 @@ void sub_8009F18(void)
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gLinkCallback = sub_8009F70;
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}
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bool32 sub_8009F3C(void)
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bool32 IsSendingKeysToLink(void)
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{
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if (gWirelessCommType)
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{
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return sub_800F7E4();
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return IsSendingKeysToRfu();
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}
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if (gLinkCallback == sub_8009F70)
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{
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@ -1849,7 +1849,7 @@ bool8 HandleLinkConnection(void)
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r5 = sub_8010F1C();
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if (sub_808766C() == TRUE)
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{
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if (r4 == TRUE || sub_800F0B8() || r5)
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if (r4 == TRUE || IsRfuRecvQueueEmpty() || r5)
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{
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return TRUE;
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}
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@ -1882,18 +1882,18 @@ void sub_800B4C0(void)
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}
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}
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u32 sub_800B4DC(void)
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u32 GetLinkRecvQueueLength(void)
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{
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if (gWirelessCommType != 0)
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{
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return sub_80124D4();
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return GetRfuRecvQueueLength();
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}
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return gLink.recvQueue.count;
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}
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bool8 sub_800B504(void)
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{
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if (sub_800B4DC() > 2)
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if (GetLinkRecvQueueLength() > 2)
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{
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return TRUE;
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}
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#include "text.h"
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#include "constants/species.h"
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extern u16 gUnknown_03005DA8;
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extern u16 gHeldKeyCodeToSend;
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extern void nullsub_89(u8 taskId);
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struct UnkRfuStruct_1 gUnknown_03004140;
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@ -2978,7 +2978,7 @@ static void sub_800F048(void)
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}
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}
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bool32 sub_800F0B8(void)
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bool32 IsRfuRecvQueueEmpty(void)
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{
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s32 i;
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s32 j;
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@ -3199,7 +3199,7 @@ bool32 sub_800F4F0(void)
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for (i = 0; i < CMD_LENGTH - 1; i++)
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gSendCmd[i] = 0;
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}
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return sub_800F0B8();
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return IsRfuRecvQueueEmpty();
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}
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void sub_800F638(u8 unused, u32 flags)
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@ -3259,10 +3259,12 @@ u8 sub_800F74C(const u8 *a0)
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void rfu_func_080F97B8(void)
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{
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if (gReceivedRemoteLinkPlayers && gUnknown_03005DA8 && gLinkTransferringData != 1)
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if (gReceivedRemoteLinkPlayers
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&& gHeldKeyCodeToSend != LINK_KEY_CODE_NULL
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&& gLinkTransferringData != TRUE)
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{
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gUnknown_03000D78[0]++;
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gUnknown_03005DA8 |= (gUnknown_03000D78[0] << 8);
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gHeldKeyCodeToSend |= (gUnknown_03000D78[0] << 8);
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sub_800FD14(0xbe00);
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}
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}
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@ -3272,7 +3274,7 @@ struct UnkLinkRfuStruct_02022B14 *sub_800F7DC(void)
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return &gUnknown_02022B14;
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}
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bool32 sub_800F7E4(void)
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bool32 IsSendingKeysToRfu(void)
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{
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return gUnknown_03005000.unk_00 == rfu_func_080F97B8;
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}
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@ -3496,7 +3498,7 @@ void sub_800FD14(u16 command)
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gSendCmd[1 + i] = gUnknown_03005000.unk_f2[i];
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break;
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case 0xbe00:
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gSendCmd[1] = gUnknown_03005DA8;
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gSendCmd[1] = gHeldKeyCodeToSend;
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break;
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case 0xee00:
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break;
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@ -5150,7 +5152,7 @@ u32 sub_80124C0(void)
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return gUnknown_03005000.unk_9e8.unk_232;
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}
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u32 sub_80124D4(void)
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u32 GetRfuRecvQueueLength(void)
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{
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return gUnknown_03005000.unk_124.unk_8c2;
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}
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@ -293,7 +293,7 @@ bool8 sub_8122148(u16 itemId)
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bool8 itemid_80BF6D8_mail_related(u16 itemId)
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{
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if (is_c1_link_related_active() != TRUE && InUnionRoom() != TRUE)
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if (IsUpdateLinkStateCBActive() != TRUE && InUnionRoom() != TRUE)
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return TRUE;
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else if (ItemIsMail(itemId) != TRUE)
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return TRUE;
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@ -303,7 +303,7 @@ bool8 itemid_80BF6D8_mail_related(u16 itemId)
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bool8 sub_81221AC(void)
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{
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if (is_c1_link_related_active() == TRUE || gReceivedRemoteLinkPlayers == 1)
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if (IsUpdateLinkStateCBActive() == TRUE || gReceivedRemoteLinkPlayers == 1)
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return TRUE;
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else
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return FALSE;
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602
src/overworld.c
602
src/overworld.c
File diff suppressed because it is too large
Load Diff
@ -188,7 +188,7 @@ extern u8 gUnknown_02022C3E;
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extern u16 gUnknown_02022C3C;
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extern u8 gUnknown_02022C20[];
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extern u8 gFieldLinkPlayerCount;
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extern u8 gLinkGuestPlayerId;
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extern u8 gLinkSelfPlayerId;
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// IWRAM vars
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IWRAM_DATA struct UnkStruct_Leader *gUnknown_03000DA0;
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@ -1641,7 +1641,7 @@ void sub_8014304(s8 mapGroup, s8 mapNum, s32 x, s32 y, u16 arg4)
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gSpecialVar_0x8004 = arg4;
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VarSet(VAR_0x4087, arg4);
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gFieldLinkPlayerCount = GetLinkPlayerCount();
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gLinkGuestPlayerId = GetMultiplayerId();
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gLinkSelfPlayerId = GetMultiplayerId();
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SetCableClubWarp();
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SetWarpDestination(mapGroup, mapNum, -1, x, y);
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WarpIntoMap();
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@ -1203,7 +1203,7 @@ bool8 ScrCmd_turnvobject(struct ScriptContext *ctx)
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bool8 ScrCmd_lockall(struct ScriptContext *ctx)
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{
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if (is_c1_link_related_active())
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if (IsUpdateLinkStateCBActive())
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{
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return FALSE;
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}
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@ -1217,7 +1217,7 @@ bool8 ScrCmd_lockall(struct ScriptContext *ctx)
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bool8 ScrCmd_lock(struct ScriptContext *ctx)
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{
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if (is_c1_link_related_active())
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if (IsUpdateLinkStateCBActive())
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{
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return FALSE;
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}
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@ -2182,7 +2182,7 @@ bool8 ScrCmd_cmdD8(struct ScriptContext *ctx)
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bool8 ScrCmd_cmdD9(struct ScriptContext *ctx)
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{
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if (is_c1_link_related_active())
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if (IsUpdateLinkStateCBActive())
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{
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return FALSE;
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}
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|
@ -84,7 +84,7 @@ EWRAM_DATA static bool8 sSavingComplete = FALSE;
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EWRAM_DATA static u8 sSaveInfoWindowId = 0;
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// Extern variables.
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extern u8 gLinkGuestPlayerId;
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extern u8 gLinkSelfPlayerId;
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// Extern functions in not decompiled files.
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extern void sub_80AF688(void);
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@ -244,7 +244,7 @@ static void BuildStartMenuActions(void)
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{
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sNumStartMenuActions = 0;
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if (is_c1_link_related_active() == TRUE)
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if (IsUpdateLinkStateCBActive() == TRUE)
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{
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BuildLinkModeStartMenu();
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}
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@ -547,7 +547,7 @@ void sub_809FA34(u8 taskId) // Referenced in field_screen.s and rom_8011DC0.s
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void ShowStartMenu(void) // Called from overworld.c and field_control_avatar.s
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{
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if (!is_c1_link_related_active())
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if (!IsUpdateLinkStateCBActive())
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{
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FreezeEventObjects();
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sub_808B864();
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@ -672,7 +672,7 @@ static bool8 StartMenuPlayerNameCallback(void)
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RemoveExtraStartMenuWindows();
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CleanupOverworldWindowsAndTilemaps();
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if (is_c1_link_related_active() || InUnionRoom())
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if (IsUpdateLinkStateCBActive() || InUnionRoom())
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ShowPlayerTrainerCard(CB2_ReturnToFieldWithOpenMenu); // Display trainer card
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else if (FlagGet(FLAG_SYS_FRONTIER_PASS))
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ShowFrontierPass(CB2_ReturnToFieldWithOpenMenu); // Display frontier pass
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@ -734,7 +734,7 @@ static bool8 StartMenuLinkModePlayerNameCallback(void)
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{
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PlayRainSoundEffect();
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CleanupOverworldWindowsAndTilemaps();
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ShowTrainerCardInLink(gLinkGuestPlayerId, CB2_ReturnToFieldWithOpenMenu);
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ShowTrainerCardInLink(gLinkSelfPlayerId, CB2_ReturnToFieldWithOpenMenu);
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return TRUE;
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}
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|
@ -2762,7 +2762,7 @@ static void sub_80794CC(void)
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Free(gUnknown_0203229C);
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FreeAllWindowBuffers();
|
||||
sub_800E084();
|
||||
SetMainCallback2(c2_8056854);
|
||||
SetMainCallback2(CB2_ReturnToFieldFromMultiplayer);
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -2772,7 +2772,7 @@ static void sub_80794CC(void)
|
||||
Free(gUnknown_02032184);
|
||||
Free(gUnknown_0203229C);
|
||||
FreeAllWindowBuffers();
|
||||
SetMainCallback2(c2_8056854);
|
||||
SetMainCallback2(CB2_ReturnToFieldFromMultiplayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user