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Undo bad idea with BLDALPHA_BLEND macro
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@ -600,7 +600,7 @@
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#define BLDCNT_TGT2_ALL (BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD)
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// BLDALPHA
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#define BLDALPHA_BLEND(target1, target2) ((target1)) | ((target2) << 8)
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#define BLDALPHA_BLEND(target1, target2) (((target2) << 8) | (target1))
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// SOUNDCNT_H
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#define SOUND_CGB_MIX_QUARTER 0x0000
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