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@ -107,7 +107,11 @@ struct Struct203CEC4
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u8 windowId[3];
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u8 windowId[3];
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u8 actions[8];
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u8 actions[8];
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u8 listSize;
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u8 listSize;
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u16 palBuffer[0x100];
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// In vanilla Emerald, only the first 0xB0 hwords (0x160 bytes) are actually used.
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// However, a full 0x100 hwords (0x200 bytes) are allocated.
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// It is likely that the 0x160 value used below is a constant defined by
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// bin2c, the utility used to encode the compressed palette data.
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u16 palBuffer[BG_PLTT_SIZE / sizeof(u16)];
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s16 data[16];
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s16 data[16];
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};
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};
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