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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 11:44:17 +01:00
Add some missing sizeof usage for SpriteSheets
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10230799d3
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@ -867,17 +867,17 @@ static const u8 *const sEasyChatKeyboardAlphabet[NUM_ALPHABET_ROWS] =
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static const struct SpriteSheet sSpriteSheets[] = {
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{
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.data = sTriangleCursor_Gfx,
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.size = 0x20,
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.size = sizeof(sTriangleCursor_Gfx),
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.tag = GFXTAG_TRIANGLE_CURSOR
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},
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{
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.data = sScrollIndicator_Gfx,
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.size = 0x100,
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.size = sizeof(sScrollIndicator_Gfx),
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.tag = GFXTAG_SCROLL_INDICATOR
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},
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{
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.data = sStartSelectButtons_Gfx,
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.size = 0x100,
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.size = sizeof(sStartSelectButtons_Gfx),
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.tag = GFXTAG_START_SELECT_BUTTONS
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},
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{0}
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@ -145,14 +145,14 @@ static const union AnimCmd *const sSpriteAnimTable_Egg[] =
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static const struct SpriteSheet sEggHatch_Sheet =
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{
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.data = sEggHatchTiles,
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.size = 0x800,
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.size = sizeof(sEggHatchTiles),
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.tag = GFXTAG_EGG,
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};
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static const struct SpriteSheet sEggShards_Sheet =
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{
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.data = sEggShardTiles,
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.size = 0x80,
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.size = sizeof(sEggShardTiles),
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.tag = GFXTAG_EGG_SHARD,
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};
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@ -205,7 +205,7 @@ static const union AffineAnimCmd *const sRotatingBallAnimCmds_FullRotation[] =
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static const struct SpriteSheet sRotatingBallTable =
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{
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sRotatingBall_Gfx, 0x80, TAG_ROTATING_BALL_GFX
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sRotatingBall_Gfx, sizeof(sRotatingBall_Gfx), TAG_ROTATING_BALL_GFX
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};
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static const struct SpritePalette sRotatingBallPaletteTable =
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@ -96,7 +96,7 @@ static const s16 sCeilingCrumblePositions[][3] =
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static const struct SpriteSheet sCeilingCrumbleSpriteSheets[] =
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{
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{sMirageTowerCrumbles_Gfx, 0x80, TAG_CEILING_CRUMBLE},
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{sMirageTowerCrumbles_Gfx, sizeof(sMirageTowerCrumbles_Gfx), TAG_CEILING_CRUMBLE},
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{}
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};
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@ -145,10 +145,17 @@
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// The different versions of hearts are selected using animation
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// commands.
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#define APPEAL_HEART_EMPTY 0
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#define APPEAL_HEART_FULL 1
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#define JAM_HEART_EMPTY 2
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#define JAM_HEART_FULL 3
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enum {
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APPEAL_HEART_EMPTY,
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APPEAL_HEART_FULL,
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JAM_HEART_EMPTY,
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JAM_HEART_FULL,
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};
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#define TAG_MODE_ARROWS 5325
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#define TAG_LIST_ARROWS 5425
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#define GFXTAG_UI 5525
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#define PALTAG_UI 5526
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#define MAX_RELEARNER_MOVES max(MAX_LEVEL_UP_MOVES, 25)
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@ -174,11 +181,11 @@ static EWRAM_DATA struct {
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bool8 showContestInfo;
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} sMoveRelearnerMenuSate = {0};
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static const u16 sMoveRelearnerPaletteData[] = INCBIN_U16("graphics/interface/ui_learn_move.gbapal");
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static const u16 sUI_Pal[] = INCBIN_U16("graphics/interface/ui_learn_move.gbapal");
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// The arrow sprites in this spritesheet aren't used. The scroll-arrow system provides its own
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// arrow sprites.
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static const u8 sMoveRelearnerSpriteSheetData[] = INCBIN_U8("graphics/interface/ui_learn_move.4bpp");
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static const u8 sUI_Tiles[] = INCBIN_U8("graphics/interface/ui_learn_move.4bpp");
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static const struct OamData sHeartSpriteOamData =
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{
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@ -233,15 +240,15 @@ static const struct OamData sUnusedOam2 =
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static const struct SpriteSheet sMoveRelearnerSpriteSheet =
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{
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.data = sMoveRelearnerSpriteSheetData,
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.size = 0x180,
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.tag = 5525
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.data = sUI_Tiles,
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.size = sizeof(sUI_Tiles),
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.tag = GFXTAG_UI
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};
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static const struct SpritePalette sMoveRelearnerPalette =
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{
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.data = sMoveRelearnerPaletteData,
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.tag = 5526
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.data = sUI_Pal,
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.tag = PALTAG_UI
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};
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static const struct ScrollArrowsTemplate sDisplayModeArrowsTemplate =
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@ -254,8 +261,8 @@ static const struct ScrollArrowsTemplate sDisplayModeArrowsTemplate =
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.secondY = 16,
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.fullyUpThreshold = -1,
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.fullyDownThreshold = -1,
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.tileTag = 5325,
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.palTag = 5325,
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.tileTag = TAG_MODE_ARROWS,
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.palTag = TAG_MODE_ARROWS,
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.palNum = 0,
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};
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@ -269,8 +276,8 @@ static const struct ScrollArrowsTemplate sMoveListScrollArrowsTemplate =
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.secondY = 104,
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.fullyUpThreshold = 0,
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.fullyDownThreshold = 0,
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.tileTag = 5425,
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.palTag = 5425,
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.tileTag = TAG_LIST_ARROWS,
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.palTag = TAG_LIST_ARROWS,
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.palNum = 0,
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};
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@ -308,8 +315,8 @@ static const union AnimCmd *const sHeartSpriteAnimationCommands[] =
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static const struct SpriteTemplate sConstestMoveHeartSprite =
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{
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.tileTag = 5525,
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.paletteTag = 5526,
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.tileTag = GFXTAG_UI,
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.paletteTag = PALTAG_UI,
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.oam = &sHeartSpriteOamData,
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.anims = sHeartSpriteAnimationCommands,
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.images = NULL,
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@ -27,6 +27,8 @@
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#define WAVEFORM_WINDOW_HEIGHT 56
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#define TAG_NEEDLE 0x2000
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struct PokedexCryMeterNeedle {
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s8 rotation;
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s8 targetRotation;
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@ -202,8 +204,8 @@ static const struct OamData sOamData_CryMeterNeedle =
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static const struct SpriteTemplate sCryMeterNeedleSpriteTemplate =
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{
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.tileTag = 0x2000,
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.paletteTag = 0x2000,
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.tileTag = TAG_NEEDLE,
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.paletteTag = TAG_NEEDLE,
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.oam = &sOamData_CryMeterNeedle,
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.anims = sSpriteAnimTable_CryMeterNeedle,
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.images = NULL,
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@ -213,13 +215,13 @@ static const struct SpriteTemplate sCryMeterNeedleSpriteTemplate =
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static const struct SpriteSheet sCryMeterNeedleSpriteSheets[] =
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{
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{sCryMeterNeedle_Gfx, 0x800, 0x2000},
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{sCryMeterNeedle_Gfx, sizeof(sCryMeterNeedle_Gfx), TAG_NEEDLE},
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{}
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};
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static const struct SpritePalette sCryMeterNeedleSpritePalettes[] =
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{
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{sCryMeterNeedle_Pal, 0x2000},
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{sCryMeterNeedle_Pal, TAG_NEEDLE},
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{}
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};
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@ -1240,7 +1240,7 @@ static const union AffineAnimCmd *const sAffineAnims_ReleaseMon[] =
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static const u16 sUnusedColor = RGB(26, 29, 8);
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static const struct SpriteSheet sSpriteSheet_Arrow = {sArrow_Gfx, 0x80, GFXTAG_ARROW};
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static const struct SpriteSheet sSpriteSheet_Arrow = {sArrow_Gfx, sizeof(sArrow_Gfx), GFXTAG_ARROW};
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static const struct OamData sOamData_BoxTitle =
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{
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@ -264,14 +264,14 @@ static const struct OamData sOamData_RotatingGateRegular =
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static const struct SpriteSheet sRotatingGatesGraphicsTable[] =
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{
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{sRotatingGateTiles_1, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L1},
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{sRotatingGateTiles_2, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L2},
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{sRotatingGateTiles_3, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L3},
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{sRotatingGateTiles_4, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L4},
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{sRotatingGateTiles_5, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T1},
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{sRotatingGateTiles_6, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T2},
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{sRotatingGateTiles_7, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T3},
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{sRotatingGateTiles_8, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T4},
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{sRotatingGateTiles_1, sizeof(sRotatingGateTiles_1), ROTATING_GATE_TILE_TAG + GATE_SHAPE_L1},
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{sRotatingGateTiles_2, sizeof(sRotatingGateTiles_2), ROTATING_GATE_TILE_TAG + GATE_SHAPE_L2},
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{sRotatingGateTiles_3, sizeof(sRotatingGateTiles_3), ROTATING_GATE_TILE_TAG + GATE_SHAPE_L3},
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{sRotatingGateTiles_4, sizeof(sRotatingGateTiles_4), ROTATING_GATE_TILE_TAG + GATE_SHAPE_L4},
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{sRotatingGateTiles_5, sizeof(sRotatingGateTiles_5), ROTATING_GATE_TILE_TAG + GATE_SHAPE_T1},
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{sRotatingGateTiles_6, sizeof(sRotatingGateTiles_6), ROTATING_GATE_TILE_TAG + GATE_SHAPE_T2},
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{sRotatingGateTiles_7, sizeof(sRotatingGateTiles_7), ROTATING_GATE_TILE_TAG + GATE_SHAPE_T3},
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{sRotatingGateTiles_8, sizeof(sRotatingGateTiles_8), ROTATING_GATE_TILE_TAG + GATE_SHAPE_T4},
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{NULL},
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};
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