begin porting and decomping battle tower

This commit is contained in:
DizzyEggg 2018-10-20 00:33:51 +02:00
parent bf8fa23462
commit f4e55999a5
6 changed files with 125 additions and 313 deletions

View File

@ -6,270 +6,6 @@
.text .text
thumb_func_start sub_81621C0
sub_81621C0: @ 81621C0
push {r4,r5,lr}
ldr r0, =gTrainerBattleOpponent_A
ldrh r1, [r0]
movs r0, 0xFA
lsls r0, 1
cmp r1, r0
bne _081621DA
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldr r1, =0x00000bec
adds r0, r1
bl sub_816534C
_081621DA:
ldr r5, =gSaveBlock2Ptr
ldr r0, [r5]
ldr r1, =0x00000d04
adds r2, r0, r1
ldrh r1, [r2]
ldr r0, =0x0000270e
cmp r1, r0
bhi _081621EE
adds r0, r1, 0x1
strh r0, [r2]
_081621EE:
ldr r1, [r5]
ldr r4, =0x00000cb2
adds r1, r4
ldrh r0, [r1]
adds r0, 0x1
strh r0, [r1]
bl sub_8163E90
ldr r1, =gSpecialVar_Result
ldr r0, [r5]
adds r0, r4
ldrh r0, [r0]
strh r0, [r1]
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_81621C0
thumb_func_start sub_816222C
sub_816222C: @ 816222C
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x3C
movs r0, 0
str r0, [sp, 0x24]
ldr r4, =gSaveBlock2Ptr
ldr r0, [r4]
ldr r1, =0x00000ca9
adds r0, r1
ldrb r0, [r0]
lsls r0, 30
lsrs r0, 30
mov r10, r0
ldr r0, =0x000040ce
bl VarGet
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x2C]
ldr r0, =0x000040cf
bl VarGet
lsls r0, 16
cmp r0, 0
beq _08162266
b _0816239C
_08162266:
mov r0, r10
ldr r1, [sp, 0x2C]
bl sub_8164FCC
lsls r0, 16
lsrs r0, 16
str r0, [sp, 0x28]
movs r7, 0
mov r2, sp
str r2, [sp, 0x34]
_0816227A:
movs r3, 0xEC
adds r0, r7, 0
muls r0, r3
movs r4, 0xE7
lsls r4, 3
adds r0, r4
ldr r5, =gSaveBlock2Ptr
ldr r1, [r5]
movs r2, 0
mov r8, r2
mov r9, r2
movs r5, 0
adds r3, r7, 0x1
str r3, [sp, 0x30]
adds r1, r0
_08162298:
ldm r1!, {r0}
mov r4, r8
orrs r4, r0
mov r8, r4
add r9, r0
adds r5, 0x1
cmp r5, 0x39
bls _08162298
movs r6, 0
movs r5, 0
movs r0, 0xEC
adds r2, r7, 0
muls r2, r0
_081622B2:
ldr r3, =gSaveBlock2Ptr
ldr r1, [r3]
movs r0, 0x2C
muls r0, r5
adds r0, r2
adds r1, r0
ldr r4, =0x0000076c
adds r0, r1, r4
ldrh r0, [r0]
cmp r0, 0
beq _081622E4
movs r0, 0xEF
lsls r0, 3
adds r4, r1, r0
mov r0, r10
str r2, [sp, 0x38]
bl GetFrontierEnemyMonLevel
ldrb r1, [r4]
lsls r0, 24
lsrs r0, 24
ldr r2, [sp, 0x38]
cmp r1, r0
bhi _081622E4
adds r6, 0x1
_081622E4:
adds r5, 0x1
cmp r5, 0x3
ble _081622B2
ldr r0, =gUnknown_085DF9F6
ldr r1, [sp, 0x2C]
adds r0, r1, r0
ldrb r0, [r0]
cmp r6, r0
blt _0816233E
ldr r3, =gSaveBlock2Ptr
ldr r2, [r3]
movs r4, 0xEC
adds r3, r7, 0
muls r3, r4
adds r1, r2, r3
ldr r5, =0x0000073a
adds r0, r1, r5
ldrh r0, [r0]
ldr r4, [sp, 0x28]
cmp r0, r4
bne _0816233E
subs r5, 0x2
adds r0, r1, r5
ldrb r0, [r0]
cmp r0, r10
bne _0816233E
mov r0, r8
cmp r0, 0
beq _0816233E
movs r1, 0x82
lsls r1, 4
adds r0, r2, r1
adds r0, r3
ldr r0, [r0]
cmp r0, r9
bne _0816233E
movs r2, 0x96
lsls r2, 1
adds r0, r7, r2
ldr r3, [sp, 0x34]
stm r3!, {r0}
str r3, [sp, 0x34]
ldr r4, [sp, 0x24]
adds r4, 0x1
str r4, [sp, 0x24]
_0816233E:
ldr r7, [sp, 0x30]
cmp r7, 0x4
ble _0816227A
ldr r5, [sp, 0x2C]
cmp r5, 0
bne _08162396
bl sub_8165B20
movs r7, 0
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldr r4, =gUnknown_085DF9EC
adds r2, r0, 0
adds r2, 0xDC
ldr r1, [sp, 0x24]
lsls r0, r1, 2
mov r5, sp
adds r3, r0, r5
_08162362:
ldrb r0, [r2]
lsls r1, r0, 25
lsrs r0, r1, 30
cmp r0, 0
beq _0816238E
ldrb r0, [r2, 0x1]
adds r0, r4
ldrb r0, [r0]
ldr r5, [sp, 0x28]
cmp r0, r5
bne _0816238E
lsrs r0, r1, 30
subs r0, 0x1
cmp r0, r10
bne _0816238E
movs r1, 0xC8
lsls r1, 1
adds r0, r7, r1
stm r3!, {r0}
ldr r5, [sp, 0x24]
adds r5, 0x1
str r5, [sp, 0x24]
_0816238E:
adds r2, 0x44
adds r7, 0x1
cmp r7, 0x3
ble _08162362
_08162396:
ldr r0, [sp, 0x24]
cmp r0, 0
bne _081623C0
_0816239C:
movs r0, 0
b _081623DA
.pool
_081623C0:
ldr r4, =gTrainerBattleOpponent_A
bl Random
lsls r0, 16
lsrs r0, 16
ldr r1, [sp, 0x24]
bl __modsi3
lsls r0, 2
add r0, sp
ldr r0, [r0]
strh r0, [r4]
movs r0, 0x1
_081623DA:
add sp, 0x3C
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end sub_816222C
thumb_func_start sub_81623F0 thumb_func_start sub_81623F0
sub_81623F0: @ 81623F0 sub_81623F0: @ 81623F0
push {r4-r7,lr} push {r4-r7,lr}
@ -329,7 +65,7 @@ _08162414:
b _08162530 b _08162530
.pool .pool
_08162488: _08162488:
bl sub_816222C bl ChooseSpecialBattleTowerTrainer
lsls r0, 24 lsls r0, 24
cmp r0, 0 cmp r0, 0
beq _081624B4 beq _081624B4
@ -3334,7 +3070,7 @@ sub_8163E90: @ 8163E90
lsrs r4, 24 lsrs r4, 24
adds r0, r5, 0 adds r0, r5, 0
adds r1, r4, 0 adds r1, r4, 0
bl sub_8164FCC bl GetCurrentBattleTowerWinStreak
lsls r0, 16 lsls r0, 16
lsrs r2, r0, 16 lsrs r2, r0, 16
ldr r0, [r6] ldr r0, [r6]
@ -3420,7 +3156,7 @@ _08163F52:
bl StringCopy7 bl StringCopy7
adds r0, r6, 0 adds r0, r6, 0
adds r1, r7, 0 adds r1, r7, 0
bl sub_8164FCC bl GetCurrentBattleTowerWinStreak
strh r0, [r5, 0x2] strh r0, [r5, 0x2]
movs r4, 0 movs r4, 0
movs r2, 0x10 movs r2, 0x10
@ -5289,8 +5025,8 @@ _08164FBE:
bx r0 bx r0
thumb_func_end sub_8164FB8 thumb_func_end sub_8164FB8
thumb_func_start sub_8164FCC thumb_func_start GetCurrentBattleTowerWinStreak
sub_8164FCC: @ 8164FCC GetCurrentBattleTowerWinStreak: @ 8164FCC
push {lr} push {lr}
lsls r0, 24 lsls r0, 24
lsls r1, 24 lsls r1, 24
@ -5312,7 +5048,7 @@ _08164FEE:
pop {r1} pop {r1}
bx r1 bx r1
.pool .pool
thumb_func_end sub_8164FCC thumb_func_end GetCurrentBattleTowerWinStreak
thumb_func_start sub_8164FFC thumb_func_start sub_8164FFC
sub_8164FFC: @ 8164FFC sub_8164FFC: @ 8164FFC
@ -5378,7 +5114,7 @@ _0816506A:
strh r0, [r1] strh r0, [r1]
adds r0, r5, 0 adds r0, r5, 0
adds r1, r4, 0 adds r1, r4, 0
bl sub_8164FCC bl GetCurrentBattleTowerWinStreak
lsls r0, 16 lsls r0, 16
lsrs r0, 16 lsrs r0, 16
cmp r0, 0x37 cmp r0, 0x37

View File

@ -1,6 +1,10 @@
#ifndef GUARD_BATTLE_TOWER_H #ifndef GUARD_BATTLE_TOWER_H
#define GUARD_BATTLE_TOWER_H #define GUARD_BATTLE_TOWER_H
#define BATTLE_TOWER_EREADER_TRAINER_ID 200
#define BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID 300
#define BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID 400
struct RSBattleTowerRecord struct RSBattleTowerRecord
{ {
/*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100 /*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100
@ -46,7 +50,7 @@ struct FacilityMon
extern const struct BattleFrontierTrainer *gFacilityTrainers; extern const struct BattleFrontierTrainer *gFacilityTrainers;
extern const struct FacilityMon *gFacilityTrainerMons; extern const struct FacilityMon *gFacilityTrainerMons;
u16 sub_8164FCC(u8, u8); u16 GetCurrentBattleTowerWinStreak(u8, u8);
void sub_81659DC(struct RSBattleTowerRecord *a0, struct RSBattleTowerRecord *a1); void sub_81659DC(struct RSBattleTowerRecord *a0, struct RSBattleTowerRecord *a1);
bool32 sub_816587C(union BattleTowerRecord *, union BattleTowerRecord *); bool32 sub_816587C(union BattleTowerRecord *, union BattleTowerRecord *);
void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *); void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *);

View File

@ -275,26 +275,6 @@ struct BerryCrush
u32 unk; u32 unk;
}; };
struct UnknownSaveBlock2Struct
{
u8 field_0;
u8 field_1;
u8 field_2[2];
u8 field_4[8];
u8 field_C[16];
u16 field_1C[6];
u16 field_28[6];
u8 field_34[176];
u8 field_E4;
u8 field_E5;
u8 field_E6;
u8 field_E7;
u8 field_E8;
u8 field_E9;
u8 field_EA;
u8 field_EB;
}; // sizeof = 0xEC
struct ApprenticeMon struct ApprenticeMon
{ {
u16 species; u16 species;
@ -345,7 +325,7 @@ struct UnknownPokemonStruct
struct EmeraldBattleTowerRecord struct EmeraldBattleTowerRecord
{ {
/*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100 /*0x00*/ u8 lvlMode; // 0 = level 50, 1 = level 100
/*0x01*/ u8 trainerClass; /*0x01*/ u8 trainerClass;
/*0x02*/ u16 winStreak; /*0x02*/ u16 winStreak;
/*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1]; /*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1];
@ -387,7 +367,7 @@ struct BattleDomeTrainer
struct BattleFrontier struct BattleFrontier
{ {
/*0x64C*/ struct EmeraldBattleTowerRecord battleTower; /*0x64C*/ struct EmeraldBattleTowerRecord battleTower;
/*0x738*/ struct UnknownSaveBlock2Struct field_738[5]; // No idea here, it's probably wrong, no clue. /*0x738*/ struct EmeraldBattleTowerRecord records[5]; // No idea here, it's probably wrong, no clue.
/*0xBD4*/ u16 field_BD4; /*0xBD4*/ u16 field_BD4;
/*0xBD6*/ u16 field_BD6; /*0xBD6*/ u16 field_BD6;
/*0xBD8*/ u8 field_BD8[11]; /*0xBD8*/ u8 field_BD8[11];
@ -415,7 +395,10 @@ struct BattleFrontier
/*0xCF0*/ u16 field_CF0[2]; /*0xCF0*/ u16 field_CF0[2];
/*0xCF4*/ u16 field_CF4[2]; /*0xCF4*/ u16 field_CF4[2];
/*0xCF8*/ u16 field_CF8[2]; /*0xCF8*/ u16 field_CF8[2];
/*0xCFC*/ u16 field_CFC[5]; /*0xCFC*/ u16 field_CFC[2];
/*0xD06*/ u16 field_D00;
/*0xD06*/ u16 field_D02;
/*0xD06*/ u16 field_D04;
/*0xD06*/ u8 field_D06; /*0xD06*/ u8 field_D06;
/*0xD07*/ u8 field_D07; /*0xD07*/ u8 field_D07;
/*0xD08*/ u8 field_D08_0:1; /*0xD08*/ u8 field_D08_0:1;

View File

@ -4,16 +4,24 @@
#include "overworld.h" #include "overworld.h"
#include "random.h" #include "random.h"
#include "battle_tower.h" #include "battle_tower.h"
#include "battle_frontier_1.h"
#include "constants/battle_frontier.h"
extern void sub_81A3ACC(void); extern void sub_81A3ACC(void);
extern u8 GetFrontierEnemyMonLevel(u8);
extern const u32 gUnknown_085DF9AC[][2]; extern const u32 gUnknown_085DF9AC[][2];
extern const u32 gUnknown_085DF9CC[][2]; extern const u32 gUnknown_085DF9CC[][2];
extern void (* const gUnknown_085DF96C[])(void); extern void (* const gUnknown_085DF96C[])(void);
extern const u8 gUnknown_085DF9F6[];
extern const u8 gUnknown_085DF9EC[];
// This file's functions. // This file's functions.
void sub_8164ED8(void); void sub_8164ED8(void);
u16 sub_8164FCC(u8, u8); void sub_8163E90(void);
void sub_8165B20(void);
u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode);
void sub_816534C(void *);
// code // code
void sub_8161F74(void) void sub_8161F74(void)
@ -49,7 +57,7 @@ void sub_8162054(void)
case 0: case 0:
break; break;
case 1: case 1:
gSpecialVar_Result = sub_8164FCC(lvlMode, battleMode); gSpecialVar_Result = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
break; break;
case 2: case 2:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode]) != 0); gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode]) != 0);
@ -83,3 +91,84 @@ void sub_81620F4(void)
break; break;
} }
} }
void sub_81621C0(void)
{
if (gTrainerBattleOpponent_A == 500)
sub_816534C(&gSaveBlock2Ptr->frontier.filler_BEC);
if (gSaveBlock2Ptr->frontier.field_D04 < 9999)
gSaveBlock2Ptr->frontier.field_D04++;
gSaveBlock2Ptr->frontier.field_CB2++;
sub_8163E90();
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CB2;
}
bool8 ChooseSpecialBattleTowerTrainer(void)
{
s32 i, j, validMons;
s32 trainerIds[9];
s32 idsCount = 0;
s32 winStreak = 0;
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
if (VarGet(VAR_FRONTIER_FACILITY) != FRONTIER_FACILITY_TOWER)
return FALSE;
winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
for (i = 0; i < 5; i++)
{
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.records[i]);
u32 recordHasData = 0;
u32 checksum = 0;
for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself.
{
recordHasData |= record[j];
checksum += record[j];
}
validMons = 0;
for (j = 0; j < 4; j++)
{
if (gSaveBlock2Ptr->frontier.records[i].party[j].species != 0
&& gSaveBlock2Ptr->frontier.records[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode))
validMons++;
}
if (validMons >= gUnknown_085DF9F6[battleMode]
&& gSaveBlock2Ptr->frontier.records[i].winStreak == winStreak
&& gSaveBlock2Ptr->frontier.records[i].lvlMode == lvlMode
&& recordHasData
&& gSaveBlock2Ptr->frontier.records[i].checksum == checksum)
{
trainerIds[idsCount] = i + BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID;
idsCount++;
}
}
if (battleMode == FRONTIER_MODE_SINGLES)
{
sub_8165B20();
for (i = 0; i < 4; i++)
{
if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0
&& gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].field_1] == winStreak
&& gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode)
{
trainerIds[idsCount] = i + BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID;
idsCount++;
}
}
}
if (idsCount != 0)
{
gTrainerBattleOpponent_A = trainerIds[Random() % idsCount];
return TRUE;
}
else
{
return FALSE;
}
}

View File

@ -402,73 +402,73 @@ u32 MoveRecordedBattleToSaveData(void)
{ {
for (i = 0; i < 8; i++) for (i = 0; i < 8; i++)
{ {
battleSave->field_504[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_4[i]; battleSave->field_504[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_A - 300].field_4[i];
} }
battleSave->field_50C = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_1; battleSave->field_50C = gSaveBlock2Ptr->records[gTrainerBattleOpponent_A - 300].field_1;
if (sUnknown_0203CCE8 == 1) if (sUnknown_0203CCE8 == 1)
{ {
for (i = 0; i < 6; i++) for (i = 0; i < 6; i++)
{ {
battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_28[i]; battleSave->field_50E[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_A - 300].field_28[i];
} }
} }
else else
{ {
for (i = 0; i < 6; i++) for (i = 0; i < 6; i++)
{ {
battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_1C[i]; battleSave->field_50E[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_A - 300].field_1C[i];
} }
} }
battleSave->field_51A = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_E4; battleSave->field_51A = gSaveBlock2Ptr->records[gTrainerBattleOpponent_A - 300].field_E4;
} }
else if (gTrainerBattleOpponent_B >= 300 && gTrainerBattleOpponent_B <= 399) else if (gTrainerBattleOpponent_B >= 300 && gTrainerBattleOpponent_B <= 399)
{ {
for (i = 0; i < 8; i++) for (i = 0; i < 8; i++)
{ {
battleSave->field_504[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_4[i]; battleSave->field_504[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_B - 300].field_4[i];
} }
battleSave->field_50C = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_1; battleSave->field_50C = gSaveBlock2Ptr->records[gTrainerBattleOpponent_B - 300].field_1;
if (sUnknown_0203CCE8 == 1) if (sUnknown_0203CCE8 == 1)
{ {
for (i = 0; i < 6; i++) for (i = 0; i < 6; i++)
{ {
battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_28[i]; battleSave->field_50E[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_B - 300].field_28[i];
} }
} }
else else
{ {
for (i = 0; i < 6; i++) for (i = 0; i < 6; i++)
{ {
battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_1C[i]; battleSave->field_50E[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_B - 300].field_1C[i];
} }
} }
battleSave->field_51A = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_E4; battleSave->field_51A = gSaveBlock2Ptr->records[gTrainerBattleOpponent_B - 300].field_E4;
} }
else if (gPartnerTrainerId >= 300 && gPartnerTrainerId <= 399) else if (gPartnerTrainerId >= 300 && gPartnerTrainerId <= 399)
{ {
for (i = 0; i < 8; i++) for (i = 0; i < 8; i++)
{ {
battleSave->field_504[i] = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_4[i]; battleSave->field_504[i] = gSaveBlock2Ptr->records[gPartnerTrainerId - 300].field_4[i];
} }
battleSave->field_50C = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_1; battleSave->field_50C = gSaveBlock2Ptr->records[gPartnerTrainerId - 300].field_1;
if (sUnknown_0203CCE8 == 1) if (sUnknown_0203CCE8 == 1)
{ {
for (i = 0; i < 6; i++) for (i = 0; i < 6; i++)
{ {
battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_28[i]; battleSave->field_50E[i] = gSaveBlock2Ptr->records[gPartnerTrainerId - 300].field_28[i];
} }
} }
else else
{ {
for (i = 0; i < 6; i++) for (i = 0; i < 6; i++)
{ {
battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_1C[i]; battleSave->field_50E[i] = gSaveBlock2Ptr->records[gPartnerTrainerId - 300].field_1C[i];
} }
} }
battleSave->field_51A = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_E4; battleSave->field_51A = gSaveBlock2Ptr->records[gPartnerTrainerId - 300].field_E4;
} }
*/ */

View File

@ -1544,7 +1544,7 @@ static void InterviewAfter_BravoTrainerBattleTowerProfile(void)
StringCopy(show->bravoTrainerTower.pokemonName, gSaveBlock2Ptr->frontier.field_BD8); StringCopy(show->bravoTrainerTower.pokemonName, gSaveBlock2Ptr->frontier.field_BD8);
show->bravoTrainerTower.species = gSaveBlock2Ptr->frontier.field_BD4; show->bravoTrainerTower.species = gSaveBlock2Ptr->frontier.field_BD4;
show->bravoTrainerTower.defeatedSpecies = gSaveBlock2Ptr->frontier.field_BD6; show->bravoTrainerTower.defeatedSpecies = gSaveBlock2Ptr->frontier.field_BD6;
show->bravoTrainerTower.numFights = sub_8164FCC(gSaveBlock2Ptr->frontier.field_D07, 0); show->bravoTrainerTower.numFights = GetCurrentBattleTowerWinStreak(gSaveBlock2Ptr->frontier.field_D07, 0);
show->bravoTrainerTower.wonTheChallenge = gSaveBlock2Ptr->frontier.field_D06; show->bravoTrainerTower.wonTheChallenge = gSaveBlock2Ptr->frontier.field_D06;
if (gSaveBlock2Ptr->frontier.field_D07 == 0) if (gSaveBlock2Ptr->frontier.field_D07 == 0)
{ {