Document union_room_player_avatar.c

This commit is contained in:
GriffinR 2020-06-01 10:23:12 -04:00
parent 4fe507e453
commit f53e2491bf
15 changed files with 373 additions and 376 deletions

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@ -1,6 +1,8 @@
#ifndef GUARD_CONSTANTS_UNION_ROOM_H #ifndef GUARD_CONSTANTS_UNION_ROOM_H
#define GUARD_CONSTANTS_UNION_ROOM_H #define GUARD_CONSTANTS_UNION_ROOM_H
#define MAX_UNION_ROOM_PLAYERS 8
#define UNION_ROOM_SPAWN_NONE 0 #define UNION_ROOM_SPAWN_NONE 0
#define UNION_ROOM_SPAWN_IN 1 #define UNION_ROOM_SPAWN_IN 1
#define UNION_ROOM_SPAWN_OUT 2 #define UNION_ROOM_SPAWN_OUT 2

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@ -81,11 +81,11 @@ void sub_808E16C(s16, s16);
void OverrideSecretBaseDecorationSpriteScript(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat); void OverrideSecretBaseDecorationSpriteScript(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat);
void sub_8092FF0(s16, s16, s16 *, s16 *); void sub_8092FF0(s16, s16, s16 *, s16 *);
u8 GetFaceDirectionAnimNum(u8); u8 GetFaceDirectionAnimNum(u8);
void sub_80930E0(s16 *, s16 *, s16, s16); void SetSpritePosToOffsetMapCoords(s16 *, s16 *, s16, s16);
void ObjectEventClearHeldMovement(struct ObjectEvent *); void ObjectEventClearHeldMovement(struct ObjectEvent *);
void ObjectEventClearHeldMovementIfActive(struct ObjectEvent *); void ObjectEventClearHeldMovementIfActive(struct ObjectEvent *);
void TrySpawnObjectEvents(s16, s16); void TrySpawnObjectEvents(s16, s16);
u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction); u8 CreateObjectSprite(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction);
u8 AddPseudoObjectEvent(u16, void (*)(struct Sprite *), s16 x, s16 y, u8 subpriority); u8 AddPseudoObjectEvent(u16, void (*)(struct Sprite *), s16 x, s16 y, u8 subpriority);
u8 TrySpawnObjectEvent(u8, u8, u8); u8 TrySpawnObjectEvent(u8, u8, u8);
u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z); u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z);
@ -180,7 +180,7 @@ void CreateLevitateMovementTask(struct ObjectEvent *);
void DestroyExtraMovementTask(u8); void DestroyExtraMovementTask(u8);
void UnfreezeObjectEvents(void); void UnfreezeObjectEvents(void);
void FreezeObjectEventsExceptOne(u8 objectEventId); void FreezeObjectEventsExceptOne(u8 objectEventId);
void sub_8097B78(u8, u8); void TurnObjectEventSprite(u8, u8);
void sub_8098074(u8 var1, u8 var2); void sub_8098074(u8 var1, u8 var2);
void FreezeObjectEvents(void); void FreezeObjectEvents(void);
bool8 FreezeObjectEvent(struct ObjectEvent *objectEvent); bool8 FreezeObjectEvent(struct ObjectEvent *objectEvent);
@ -194,7 +194,7 @@ void UpdateObjectEventSpriteVisibility(struct Sprite *sprite, bool8 invisible);
s16 sub_809773C(s16 a1); s16 sub_809773C(s16 a1);
s16 sub_8097728(s16 a1); s16 sub_8097728(s16 a1);
void CameraObjectReset2(void); void CameraObjectReset2(void);
u8 ObjectEventGetBerryTreeId(u8 objectEventId); u8 GetObjectEventBerryTreeId(u8 objectEventId);
void sub_8092EF0(u8 mapId, u8 mapNumber, u8 mapGroup); void sub_8092EF0(u8 mapId, u8 mapNumber, u8 mapGroup);
bool8 IsBerryTreeSparkling(u8, u8, u8); bool8 IsBerryTreeSparkling(u8, u8, u8);
@ -414,10 +414,10 @@ u8 MovementType_RunInPlace_Step0(struct ObjectEvent *, struct Sprite *);
u8 MovementType_Invisible_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementType_Invisible_Step0(struct ObjectEvent *, struct Sprite *);
u8 MovementType_Invisible_Step1(struct ObjectEvent *, struct Sprite *); u8 MovementType_Invisible_Step1(struct ObjectEvent *, struct Sprite *);
u8 MovementType_Invisible_Step2(struct ObjectEvent *, struct Sprite *); u8 MovementType_Invisible_Step2(struct ObjectEvent *, struct Sprite *);
void sub_8097C44(u8 var, bool32 var2); void SetObjectEventSpriteInvisibility(u8 var, bool32 var2);
bool32 sub_8097C8C(u8 var); bool32 IsObjectEventSpriteInvisible(u8 var);
void sub_8097BB4(u8 var1, u8 graphicsId); void SetObjectEventSpriteGraphics(u8 var1, u8 graphicsId);
void sub_8097CC4(u8 var1, u8 var2); void SetObjectEventSpriteAnim(u8 var1, u8 var2);
bool32 sub_8097D9C(u8 var); bool32 IsObjectEventSpriteAnimating(u8 var);
#endif //GUARD_EVENT_OBJECT_MOVEMENT_H #endif //GUARD_EVENT_OBJECT_MOVEMENT_H

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@ -43,6 +43,7 @@ void copy_map_tileset1_to_vram(const struct MapLayout *);
void copy_map_tileset2_to_vram(const struct MapLayout *); void copy_map_tileset2_to_vram(const struct MapLayout *);
struct MapHeader const *const mapconnection_get_mapheader(struct MapConnection *connection); struct MapHeader const *const mapconnection_get_mapheader(struct MapConnection *connection);
struct MapConnection *GetConnectionAtCoords(s16 x, s16 y); struct MapConnection *GetConnectionAtCoords(s16 x, s16 y);
void MapGridSetMetatileImpassabilityAt(int x, int y, bool32 impassable);
void SpriteCB_PokeballGlow(struct Sprite *); void SpriteCB_PokeballGlow(struct Sprite *);
void SpriteCB_PokecenterMonitor(struct Sprite *); void SpriteCB_PokecenterMonitor(struct Sprite *);
@ -50,6 +51,5 @@ void SpriteCB_HallOfFameMonitor(struct Sprite *);
// field_region_map.c // field_region_map.c
void FieldInitRegionMap(MainCallback callback); void FieldInitRegionMap(MainCallback callback);
void sub_8088B94(int x, int y, int a2);
#endif //GUARD_FIELDMAP_H #endif //GUARD_FIELDMAP_H

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@ -2,6 +2,7 @@
#define GUARD_UNION_ROOM_H #define GUARD_UNION_ROOM_H
#include "link_rfu.h" #include "link_rfu.h"
#include "constants/union_room.h"
// Exported type declarations // Exported type declarations
@ -31,7 +32,7 @@ struct UnkStruct_x20 // WirelessLink_Member?
struct UnkStruct_Main0 struct UnkStruct_Main0
{ {
struct UnkStruct_x20 arr[8]; struct UnkStruct_x20 arr[MAX_UNION_ROOM_PLAYERS];
}; };
struct UnkStruct_Main4 struct UnkStruct_Main4
@ -85,12 +86,12 @@ struct WirelessLink_Group
u8 delayBeforePrint; u8 delayBeforePrint;
}; };
struct UnkStruct_8019BA8 struct UnionRoomObject
{ {
u8 field_0; u8 state;
u8 field_1; u8 gfxId;
s8 field_2; s8 animState;
u8 field_3; u8 schedAnim;
}; };
struct WirelessLink_URoom struct WirelessLink_URoom
@ -121,7 +122,7 @@ struct WirelessLink_URoom
u8 activityRequestStrbufs[4][16]; u8 activityRequestStrbufs[4][16];
u16 partnerYesNoResponse; u16 partnerYesNoResponse;
u16 recvActivityRequest[3]; u16 recvActivityRequest[3];
struct UnkStruct_8019BA8 field_A0[8]; struct UnionRoomObject objects[MAX_UNION_ROOM_PLAYERS];
u8 field_C0[12][15]; u8 field_C0[12][15];
u8 field_174[48]; u8 field_174[48];
u8 field_1A4[200]; u8 field_1A4[200];

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@ -1,14 +1,14 @@
#ifndef GUARD_UNION_ROOM_PLAYER_AVATAR_H #ifndef GUARD_UNION_ROOM_PLAYER_AVATAR_H
#define GUARD_UNION_ROOM_PLAYER_AVATAR_H #define GUARD_UNION_ROOM_PLAYER_AVATAR_H
u8 sub_8019BA8(struct UnkStruct_8019BA8 * ptr); u8 InitUnionRoomPlayerObjects(struct UnionRoomObject *players);
void sub_8019E3C(void); void DestroyUnionRoomPlayerObjects(void);
void CreateGroupMemberObjectsInvisible(u8 *arg0, s32 arg1); void CreateGroupMemberSpritesInvisible(u8 *spriteIds, s32 playerIdx);
void DestroyGroupMemberObjects(u8 *spriteIds); void DestroyGroupMemberSprites(u8 *spriteIds);
void sub_8019F2C(void); void SetTilesAroundUnionRoomPlayersPassable(void);
void ScheduleUnionRoomPlayerRefresh(struct WirelessLink_URoom *arg0); void ScheduleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom);
void HandleUnionRoomPlayerRefresh(struct WirelessLink_URoom *arg0); void HandleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom);
bool32 RfuUnionTool_GetGroupAndMemberInFrontOfPlayer(struct UnkStruct_Main0 *arg0, s16 *arg1, s16 *arg2, u8 *arg3); bool32 TrySetUnionRoomMemberFacePlayer(struct UnkStruct_Main0 *main0, s16 *directionPtr, s16 *playerIdxPtr, u8 *spriteIds);
void UpdateUnionGroupMemberFacing(u32 arg0, u32 arg1, struct UnkStruct_Main0 *arg2); void UpdateUnionRoomMemberFacing(u32 currDirection, u32 playerIdx, struct UnkStruct_Main0 *main0);
#endif //GUARD_UNION_ROOM_PLAYER_AVATAR_H #endif //GUARD_UNION_ROOM_PLAYER_AVATAR_H

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@ -997,7 +997,7 @@ struct BerryTree *GetBerryTreeInfo(u8 id)
bool32 ObjectEventInteractionWaterBerryTree(void) bool32 ObjectEventInteractionWaterBerryTree(void)
{ {
struct BerryTree *tree = GetBerryTreeInfo(ObjectEventGetBerryTreeId(gSelectedObjectEvent)); struct BerryTree *tree = GetBerryTreeInfo(GetObjectEventBerryTreeId(gSelectedObjectEvent));
switch (tree->stage) switch (tree->stage)
{ {
@ -1022,7 +1022,7 @@ bool32 ObjectEventInteractionWaterBerryTree(void)
bool8 IsPlayerFacingEmptyBerryTreePatch(void) bool8 IsPlayerFacingEmptyBerryTreePatch(void)
{ {
if (GetObjectEventScriptPointerPlayerFacing() == BerryTreeScript if (GetObjectEventScriptPointerPlayerFacing() == BerryTreeScript
&& GetStageByBerryTreeId(ObjectEventGetBerryTreeId(gSelectedObjectEvent)) == BERRY_STAGE_NO_BERRY) && GetStageByBerryTreeId(GetObjectEventBerryTreeId(gSelectedObjectEvent)) == BERRY_STAGE_NO_BERRY)
return TRUE; return TRUE;
else else
return FALSE; return FALSE;
@ -1260,7 +1260,7 @@ void ObjectEventInteractionGetBerryTreeData(void)
u8 group; u8 group;
u8 num; u8 num;
id = ObjectEventGetBerryTreeId(gSelectedObjectEvent); id = GetObjectEventBerryTreeId(gSelectedObjectEvent);
berry = GetBerryTypeByBerryTreeId(id); berry = GetBerryTypeByBerryTreeId(id);
ResetBerryTreeSparkleFlag(id); ResetBerryTreeSparkleFlag(id);
localId = gSpecialVar_LastTalked; localId = gSpecialVar_LastTalked;
@ -1277,13 +1277,13 @@ void ObjectEventInteractionGetBerryTreeData(void)
void ObjectEventInteractionGetBerryName(void) void ObjectEventInteractionGetBerryName(void)
{ {
u8 berryType = GetBerryTypeByBerryTreeId(ObjectEventGetBerryTreeId(gSelectedObjectEvent)); u8 berryType = GetBerryTypeByBerryTreeId(GetObjectEventBerryTreeId(gSelectedObjectEvent));
GetBerryNameByBerryType(berryType, gStringVar1); GetBerryNameByBerryType(berryType, gStringVar1);
} }
void ObjectEventInteractionGetBerryCountString(void) void ObjectEventInteractionGetBerryCountString(void)
{ {
u8 treeId = ObjectEventGetBerryTreeId(gSelectedObjectEvent); u8 treeId = GetObjectEventBerryTreeId(gSelectedObjectEvent);
u8 berry = GetBerryTypeByBerryTreeId(treeId); u8 berry = GetBerryTypeByBerryTreeId(treeId);
u8 count = GetBerryCountByBerryTreeId(treeId); u8 count = GetBerryCountByBerryTreeId(treeId);
GetBerryCountStringByBerryType(berry, gStringVar1, count); GetBerryCountStringByBerryType(berry, gStringVar1, count);
@ -1298,13 +1298,13 @@ void ObjectEventInteractionPlantBerryTree(void)
{ {
u8 berry = ItemIdToBerryType(gSpecialVar_ItemId); u8 berry = ItemIdToBerryType(gSpecialVar_ItemId);
PlantBerryTree(ObjectEventGetBerryTreeId(gSelectedObjectEvent), berry, 1, TRUE); PlantBerryTree(GetObjectEventBerryTreeId(gSelectedObjectEvent), berry, 1, TRUE);
ObjectEventInteractionGetBerryTreeData(); ObjectEventInteractionGetBerryTreeData();
} }
void ObjectEventInteractionPickBerryTree(void) void ObjectEventInteractionPickBerryTree(void)
{ {
u8 id = ObjectEventGetBerryTreeId(gSelectedObjectEvent); u8 id = GetObjectEventBerryTreeId(gSelectedObjectEvent);
u8 berry = GetBerryTypeByBerryTreeId(id); u8 berry = GetBerryTypeByBerryTreeId(id);
gSpecialVar_0x8004 = AddBagItem(BerryTypeToItemId(berry), GetBerryCountByBerryTreeId(id)); gSpecialVar_0x8004 = AddBagItem(BerryTypeToItemId(berry), GetBerryCountByBerryTreeId(id));
@ -1312,7 +1312,7 @@ void ObjectEventInteractionPickBerryTree(void)
void ObjectEventInteractionRemoveBerryTree(void) void ObjectEventInteractionRemoveBerryTree(void)
{ {
RemoveBerryTree(ObjectEventGetBerryTreeId(gSelectedObjectEvent)); RemoveBerryTree(GetObjectEventBerryTreeId(gSelectedObjectEvent));
sub_8092EF0(gSpecialVar_LastTalked, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); sub_8092EF0(gSpecialVar_LastTalked, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
} }

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@ -28,6 +28,7 @@
#include "constants/items.h" #include "constants/items.h"
#include "constants/mauville_old_man.h" #include "constants/mauville_old_man.h"
#include "constants/trainer_types.h" #include "constants/trainer_types.h"
#include "constants/union_room.h"
// this file was known as evobjmv.c in Game Freak's original source // this file was known as evobjmv.c in Game Freak's original source
@ -97,7 +98,7 @@ static void DoRippleFieldEffect(struct ObjectEvent*, struct Sprite*);
static void DoGroundEffects_OnSpawn(struct ObjectEvent*, struct Sprite*); static void DoGroundEffects_OnSpawn(struct ObjectEvent*, struct Sprite*);
static void DoGroundEffects_OnBeginStep(struct ObjectEvent*, struct Sprite*); static void DoGroundEffects_OnBeginStep(struct ObjectEvent*, struct Sprite*);
static void DoGroundEffects_OnFinishStep(struct ObjectEvent*, struct Sprite*); static void DoGroundEffects_OnFinishStep(struct ObjectEvent*, struct Sprite*);
static void sub_8097D68(struct Sprite*); static void UpdateObjectEventSpritePosition(struct Sprite*);
static void ApplyLevitateMovement(u8); static void ApplyLevitateMovement(u8);
static bool8 MovementType_Disguise_Callback(struct ObjectEvent *, struct Sprite *); static bool8 MovementType_Disguise_Callback(struct ObjectEvent *, struct Sprite *);
static bool8 MovementType_Hidden_Callback(struct ObjectEvent *, struct Sprite *); static bool8 MovementType_Hidden_Callback(struct ObjectEvent *, struct Sprite *);
@ -129,7 +130,7 @@ static struct ObjectEventTemplate *FindObjectEventTemplateByLocalId(u8 localId,
static void ClearObjectEventMovement(struct ObjectEvent *, struct Sprite *); static void ClearObjectEventMovement(struct ObjectEvent *, struct Sprite *);
static void ObjectEventSetSingleMovement(struct ObjectEvent *, struct Sprite *, u8); static void ObjectEventSetSingleMovement(struct ObjectEvent *, struct Sprite *, u8);
static void oamt_npc_ministep_reset(struct Sprite *, u8, u8); static void oamt_npc_ministep_reset(struct Sprite *, u8, u8);
static void UpdateObjectEventSpriteSubpriorityAndVisibility(struct Sprite *); static void UpdateObjectEventSprite(struct Sprite *);
const u8 gReflectionEffectPaletteMap[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, 0, 0, 0, 0}; const u8 gReflectionEffectPaletteMap[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, 0, 0, 0, 0};
@ -1522,7 +1523,9 @@ u8 AddPseudoObjectEvent(u16 graphicsId, void (*callback)(struct Sprite *), s16 x
return spriteId; return spriteId;
} }
u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction) // Used to create sprite object events instead of a full object event
// Used when resources are limiting, e.g. for the audience in contests or group members in Union Room
u8 CreateObjectSprite(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction)
{ {
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
@ -1531,11 +1534,11 @@ u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction)
const struct ObjectEventGraphicsInfo *graphicsInfo; const struct ObjectEventGraphicsInfo *graphicsInfo;
graphicsInfo = GetObjectEventGraphicsInfo(graphicsId); graphicsInfo = GetObjectEventGraphicsInfo(graphicsId);
MakeObjectTemplateFromObjectEventGraphicsInfo(graphicsId, UpdateObjectEventSpriteSubpriorityAndVisibility, &spriteTemplate, &subspriteTables); MakeObjectTemplateFromObjectEventGraphicsInfo(graphicsId, UpdateObjectEventSprite, &spriteTemplate, &subspriteTables);
*(u16 *)&spriteTemplate.paletteTag = 0xFFFF; *(u16 *)&spriteTemplate.paletteTag = 0xFFFF;
x += 7; x += 7;
y += 7; y += 7;
sub_80930E0(&x, &y, 8, 16); SetSpritePosToOffsetMapCoords(&x, &y, 8, 16);
spriteId = CreateSpriteAtEnd(&spriteTemplate, x, y, 0); spriteId = CreateSpriteAtEnd(&spriteTemplate, x, y, 0);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -2363,7 +2366,8 @@ static u8 GetObjectTrainerTypeByObjectEventId(u8 objectEventId)
return gObjectEvents[objectEventId].trainerType; return gObjectEvents[objectEventId].trainerType;
} }
u8 sub_808F0D4(u8 localId, u8 mapNum, u8 mapGroup) // Unused
u8 GetObjectEventBerryTreeIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
{ {
u8 objectEventId; u8 objectEventId;
@ -2374,7 +2378,7 @@ u8 sub_808F0D4(u8 localId, u8 mapNum, u8 mapGroup)
return gObjectEvents[objectEventId].trainerRange_berryTreeId; return gObjectEvents[objectEventId].trainerRange_berryTreeId;
} }
u8 ObjectEventGetBerryTreeId(u8 objectEventId) u8 GetObjectEventBerryTreeId(u8 objectEventId)
{ {
return gObjectEvents[objectEventId].trainerRange_berryTreeId; return gObjectEvents[objectEventId].trainerRange_berryTreeId;
} }
@ -4864,22 +4868,22 @@ void SetSpritePosToMapCoords(s16 mapX, s16 mapY, s16 *destX, s16 *destY)
s16 dx = -gTotalCameraPixelOffsetX - gFieldCamera.x; s16 dx = -gTotalCameraPixelOffsetX - gFieldCamera.x;
s16 dy = -gTotalCameraPixelOffsetY - gFieldCamera.y; s16 dy = -gTotalCameraPixelOffsetY - gFieldCamera.y;
if (gFieldCamera.x > 0) if (gFieldCamera.x > 0)
dx += 1 << 4; dx += 16;
if (gFieldCamera.x < 0) if (gFieldCamera.x < 0)
dx -= 1 << 4; dx -= 16;
if (gFieldCamera.y > 0) if (gFieldCamera.y > 0)
dy += 1 << 4; dy += 16;
if (gFieldCamera.y < 0) if (gFieldCamera.y < 0)
dy -= 1 << 4; dy -= 16;
*destX = ((mapX - gSaveBlock1Ptr->pos.x) << 4) + dx; *destX = ((mapX - gSaveBlock1Ptr->pos.x) << 4) + dx;
*destY = ((mapY - gSaveBlock1Ptr->pos.y) << 4) + dy; *destY = ((mapY - gSaveBlock1Ptr->pos.y) << 4) + dy;
} }
void sub_80930E0(s16 *x, s16 *y, s16 dx, s16 dy) void SetSpritePosToOffsetMapCoords(s16 *x, s16 *y, s16 dx, s16 dy)
{ {
SetSpritePosToMapCoords(*x, *y, x, y); SetSpritePosToMapCoords(*x, *y, x, y);
*x += dx; *x += dx;
@ -8630,51 +8634,56 @@ void UpdateObjectEventSpriteVisibility(struct Sprite *sprite, bool8 invisible)
sprite->invisible = TRUE; sprite->invisible = TRUE;
} }
static void UpdateObjectEventSpriteSubpriorityAndVisibility(struct Sprite *sprite) #define tInvisible data[2]
#define tAnimNum data[3]
#define tAnimState data[4]
static void UpdateObjectEventSprite(struct Sprite *sprite)
{ {
sub_8097D68(sprite); UpdateObjectEventSpritePosition(sprite);
SetObjectSubpriorityByZCoord(sprite->data[1], sprite, 1); SetObjectSubpriorityByZCoord(sprite->data[1], sprite, 1);
UpdateObjectEventSpriteVisibility(sprite, sprite->data[2]); UpdateObjectEventSpriteVisibility(sprite, sprite->tInvisible);
} }
void sub_8097AF0(void) // Unused
static void DestroyObjectEventSprites(void)
{ {
int i; int i;
for(i = 0; i < MAX_SPRITES; i++) for (i = 0; i < MAX_SPRITES; i++)
{ {
struct Sprite *sprite = &gSprites[i]; struct Sprite *sprite = &gSprites[i];
if(sprite->inUse && sprite->callback == UpdateObjectEventSpriteSubpriorityAndVisibility) if(sprite->inUse && sprite->callback == UpdateObjectEventSprite)
DestroySprite(sprite); DestroySprite(sprite);
} }
} }
int sub_8097B2C(u8 var) // this should return a u8, because all that call this shifts to u8, but it wont match because it doesnt shift u8 at the end. static int GetObjectEventSpriteId(u8 var) // this should return a u8, because all that call this shifts to u8, but it wont match because it doesnt shift u8 at the end.
{ {
int i; int i;
for(i = 0; i < MAX_SPRITES; i++) for (i = 0; i < MAX_SPRITES; i++)
{ {
struct Sprite *sprite = &gSprites[i]; struct Sprite *sprite = &gSprites[i];
if(sprite->inUse && sprite->callback == UpdateObjectEventSpriteSubpriorityAndVisibility && (u8)sprite->data[0] == var) if(sprite->inUse && sprite->callback == UpdateObjectEventSprite && (u8)sprite->data[0] == var)
return i; return i;
} }
return MAX_SPRITES; return MAX_SPRITES;
} }
void sub_8097B78(u8 var1, u8 var2) void TurnObjectEventSprite(u8 objectEventId, u8 direction)
{ {
u8 spriteId = sub_8097B2C(var1); u8 spriteId = GetObjectEventSpriteId(objectEventId);
if(spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
StartSpriteAnim(&gSprites[spriteId], GetFaceDirectionAnimNum(var2)); StartSpriteAnim(&gSprites[spriteId], GetFaceDirectionAnimNum(direction));
} }
void sub_8097BB4(u8 var1, u8 graphicsId) void SetObjectEventSpriteGraphics(u8 objectEventId, u8 graphicsId)
{ {
int spriteId = sub_8097B2C(var1); int spriteId = GetObjectEventSpriteId(objectEventId);
if(spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
struct Sprite *sprite = &gSprites[spriteId]; struct Sprite *sprite = &gSprites[spriteId];
const struct ObjectEventGraphicsInfo *graphicsInfo = GetObjectEventGraphicsInfo(graphicsId); const struct ObjectEventGraphicsInfo *graphicsInfo = GetObjectEventGraphicsInfo(graphicsId);
@ -8685,7 +8694,7 @@ void sub_8097BB4(u8 var1, u8 graphicsId)
sprite->oam.paletteNum = graphicsInfo->paletteSlot; sprite->oam.paletteNum = graphicsInfo->paletteSlot;
sprite->images = graphicsInfo->images; sprite->images = graphicsInfo->images;
if(graphicsInfo->subspriteTables == NULL) if (graphicsInfo->subspriteTables == NULL)
{ {
sprite->subspriteTables = NULL; sprite->subspriteTables = NULL;
sprite->subspriteTableNum = 0; sprite->subspriteTableNum = 0;
@ -8700,102 +8709,102 @@ void sub_8097BB4(u8 var1, u8 graphicsId)
} }
} }
void sub_8097C44(u8 var, bool32 var2) void SetObjectEventSpriteInvisibility(u8 objectEventId, bool32 invisible)
{ {
u8 spriteId = sub_8097B2C(var); u8 spriteId = GetObjectEventSpriteId(objectEventId);
if(spriteId == MAX_SPRITES) if (spriteId == MAX_SPRITES)
return; return;
if(var2) if (invisible)
gSprites[spriteId].data[2] = 1; gSprites[spriteId].tInvisible = TRUE;
else else
gSprites[spriteId].data[2] = 0; gSprites[spriteId].tInvisible = FALSE;
} }
bool32 sub_8097C8C(u8 var) bool32 IsObjectEventSpriteInvisible(u8 objectEventId)
{ {
u8 spriteId = sub_8097B2C(var); u8 spriteId = GetObjectEventSpriteId(objectEventId);
if(spriteId == MAX_SPRITES) if (spriteId == MAX_SPRITES)
return FALSE; return FALSE;
return (gSprites[spriteId].data[2] == TRUE); return (gSprites[spriteId].tInvisible == TRUE);
} }
void sub_8097CC4(u8 var1, u8 var2) void SetObjectEventSpriteAnim(u8 objectEventId, u8 animNum)
{ {
u8 spriteId = sub_8097B2C(var1); u8 spriteId = GetObjectEventSpriteId(objectEventId);
if(spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
gSprites[spriteId].data[3] = var2; gSprites[spriteId].tAnimNum = animNum;
gSprites[spriteId].data[4] = 0; gSprites[spriteId].tAnimState = 0;
} }
} }
void sub_8097CF4(struct Sprite *sprite) static void MoveUnionRoomObjectUp(struct Sprite *sprite)
{ {
switch(sprite->data[4]) switch(sprite->tAnimState)
{ {
case 0: case 0:
sprite->pos2.y = 0; sprite->pos2.y = 0;
sprite->data[4]++; sprite->tAnimState++;
case 1: case 1:
sprite->pos2.y -= 8; sprite->pos2.y -= 8;
if(sprite->pos2.y == -160) if (sprite->pos2.y == -160)
{ {
sprite->pos2.y = 0; sprite->pos2.y = 0;
sprite->data[2] = 1; sprite->tInvisible = TRUE;
sprite->data[3] = 0; sprite->tAnimNum = 0;
sprite->data[4] = 0; sprite->tAnimState = 0;
} }
} }
} }
void sub_8097D30(struct Sprite *sprite) static void MoveUnionRoomObjectDown(struct Sprite *sprite)
{ {
switch(sprite->data[4]) switch(sprite->tAnimState)
{ {
case 0: case 0:
sprite->pos2.y = -160; sprite->pos2.y = -160;
sprite->data[4]++; sprite->tAnimState++;
case 1: case 1:
sprite->pos2.y += 8; sprite->pos2.y += 8;
if(sprite->pos2.y == 0) if(sprite->pos2.y == 0)
{ {
sprite->data[3] = 0; sprite->tAnimNum = 0;
sprite->data[4] = 0; sprite->tAnimState = 0;
} }
} }
} }
static void sub_8097D68(struct Sprite *sprite) static void UpdateObjectEventSpritePosition(struct Sprite *sprite)
{ {
switch(sprite->data[3]) switch(sprite->tAnimNum)
{ {
case 1: case UNION_ROOM_SPAWN_IN:
sub_8097D30(sprite); MoveUnionRoomObjectDown(sprite);
break; break;
case 2: case UNION_ROOM_SPAWN_OUT:
sub_8097CF4(sprite); MoveUnionRoomObjectUp(sprite);
break; break;
case 0: case 0:
break; break;
default: default:
sprite->data[3] = 0; sprite->tAnimNum = 0;
break; break;
} }
} }
bool32 sub_8097D9C(u8 var) bool32 IsObjectEventSpriteAnimating(u8 var)
{ {
u8 spriteId = sub_8097B2C(var); u8 spriteId = GetObjectEventSpriteId(var);
if(spriteId == MAX_SPRITES) if (spriteId == MAX_SPRITES)
return FALSE; return FALSE;
if(gSprites[spriteId].data[3] != FALSE) if (gSprites[spriteId].tAnimNum != 0)
return TRUE; return TRUE;
return FALSE; return FALSE;

View File

@ -378,7 +378,7 @@ void sub_81D4A90(void)
x = mew->currentCoords.x; x = mew->currentCoords.x;
y = mew->currentCoords.y; y = mew->currentCoords.y;
sub_80930E0(&x, &y, 8, 8); SetSpritePosToOffsetMapCoords(&x, &y, 8, 8);
sUnknown_0203CF50 = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, gSprites[mew->spriteId].subpriority - 1); sUnknown_0203CF50 = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, gSprites[mew->spriteId].subpriority - 1);
if (sUnknown_0203CF50 != MAX_SPRITES) if (sUnknown_0203CF50 != MAX_SPRITES)
{ {

View File

@ -2043,7 +2043,7 @@ static bool8 LavaridgeGymB1FWarpExitEffect_4(struct Task *task, struct ObjectEve
u8 FldEff_LavaridgeGymWarp(void) u8 FldEff_LavaridgeGymWarp(void)
{ {
u8 spriteId; u8 spriteId;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[33], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[33], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
gSprites[spriteId].oam.priority = gFieldEffectArguments[3]; gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
gSprites[spriteId].coordOffsetEnabled = 1; gSprites[spriteId].coordOffsetEnabled = 1;
@ -2136,7 +2136,7 @@ static bool8 LavaridgeGym1FWarpEffect_5(struct Task *task, struct ObjectEvent *o
u8 FldEff_PopOutOfAsh(void) u8 FldEff_PopOutOfAsh(void)
{ {
u8 spriteId; u8 spriteId;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[32], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[32], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
gSprites[spriteId].oam.priority = gFieldEffectArguments[3]; gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
gSprites[spriteId].coordOffsetEnabled = 1; gSprites[spriteId].coordOffsetEnabled = 1;

View File

@ -274,7 +274,7 @@ u32 FldEff_TallGrass(void)
x = gFieldEffectArguments[0]; x = gFieldEffectArguments[0];
y = gFieldEffectArguments[1]; y = gFieldEffectArguments[1];
sub_80930E0(&x, &y, 8, 8); SetSpritePosToOffsetMapCoords(&x, &y, 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[4], x, y, 0); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[4], x, y, 0);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -340,7 +340,7 @@ u32 FldEff_JumpTallGrass(void)
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[10], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[10], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -380,7 +380,7 @@ u32 FldEff_LongGrass(void)
x = gFieldEffectArguments[0]; x = gFieldEffectArguments[0];
y = gFieldEffectArguments[1]; y = gFieldEffectArguments[1];
sub_80930E0(&x, &y, 8, 8); SetSpritePosToOffsetMapCoords(&x, &y, 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, 0); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, 0);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -443,7 +443,7 @@ u32 FldEff_JumpLongGrass(void)
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[16], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[16], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -521,7 +521,7 @@ u32 FldEff_SandFootprints(void)
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[11], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[11], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -539,7 +539,7 @@ u32 FldEff_DeepSandFootprints(void)
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[23], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[23], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -557,7 +557,7 @@ u32 FldEff_BikeTireTracks(void)
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[27], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[27], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -649,7 +649,7 @@ u32 FldEff_JumpSmallSplash(void)
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[14], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[14], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -667,7 +667,7 @@ u32 FldEff_JumpBigSplash(void)
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[12], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[12], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -805,7 +805,7 @@ u32 FldEff_Unknown19(void)
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[17], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[17], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -822,7 +822,7 @@ u32 FldEff_Unknown20(void)
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[18], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[18], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -839,7 +839,7 @@ u32 FldEff_Unknown21(void)
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[19], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[19], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -856,7 +856,7 @@ u32 FldEff_Unknown22(void)
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[20], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[20], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -888,7 +888,7 @@ u32 FldEff_Ash(void)
x = gFieldEffectArguments[0]; x = gFieldEffectArguments[0];
y = gFieldEffectArguments[1]; y = gFieldEffectArguments[1];
sub_80930E0(&x, &y, 8, 8); SetSpritePosToOffsetMapCoords(&x, &y, 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[6], x, y, gFieldEffectArguments[2]); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[6], x, y, gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -944,7 +944,7 @@ u32 FldEff_SurfBlob(void)
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[7], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x96); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[7], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x96);
if (spriteId !=MAX_SPRITES) if (spriteId !=MAX_SPRITES)
{ {
@ -1106,7 +1106,7 @@ u32 FldEff_Dust(void)
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[9], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[9], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -1182,7 +1182,7 @@ u32 FldEff_Bubbles(void)
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 0); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 0);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[34], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[34], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -1210,7 +1210,7 @@ u32 FldEff_BerryTreeGrowthSparkle(void)
u8 spriteId; u8 spriteId;
struct Sprite *sprite; struct Sprite *sprite;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 4); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 4);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
@ -1330,7 +1330,7 @@ u32 FldEff_Sparkle(void)
gFieldEffectArguments[0] += 7; gFieldEffectArguments[0] += 7;
gFieldEffectArguments[1] += 7; gFieldEffectArguments[1] += 7;
sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[35], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[35], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {

View File

@ -917,11 +917,11 @@ void GetCameraCoords(u16 *x, u16 *y)
*y = gSaveBlock1Ptr->pos.y; *y = gSaveBlock1Ptr->pos.y;
} }
void sub_8088B94(int x, int y, int a2) void MapGridSetMetatileImpassabilityAt(int x, int y, bool32 impassable)
{ {
if (x >= 0 && x < gBackupMapLayout.width && y >= 0 && y < gBackupMapLayout.height) if (x >= 0 && x < gBackupMapLayout.width && y >= 0 && y < gBackupMapLayout.height)
{ {
if (a2 != 0) if (impassable)
gBackupMapLayout.map[x + gBackupMapLayout.width * y] |= METATILE_COLLISION_MASK; gBackupMapLayout.map[x + gBackupMapLayout.width * y] |= METATILE_COLLISION_MASK;
else else
gBackupMapLayout.map[x + gBackupMapLayout.width * y] &= ~METATILE_COLLISION_MASK; gBackupMapLayout.map[x + gBackupMapLayout.width * y] &= ~METATILE_COLLISION_MASK;

View File

@ -1008,7 +1008,7 @@ void DoSecretBaseGlitterMatSparkle(void)
s16 y = gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.y; s16 y = gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.y;
u8 spriteId; u8 spriteId;
sub_80930E0(&x, &y, 8, 4); SetSpritePosToOffsetMapCoords(&x, &y, 8, 4);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], x, y, 0); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], x, y, 0);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)

View File

@ -1185,22 +1185,22 @@ bool8 ScrCmd_setobjectmovementtype(struct ScriptContext *ctx)
bool8 ScrCmd_createvobject(struct ScriptContext *ctx) bool8 ScrCmd_createvobject(struct ScriptContext *ctx)
{ {
u8 graphicsId = ScriptReadByte(ctx); u8 graphicsId = ScriptReadByte(ctx);
u8 v2 = ScriptReadByte(ctx); u8 objectEventId = ScriptReadByte(ctx);
u16 x = VarGet(ScriptReadHalfword(ctx)); u16 x = VarGet(ScriptReadHalfword(ctx));
u32 y = VarGet(ScriptReadHalfword(ctx)); u32 y = VarGet(ScriptReadHalfword(ctx));
u8 elevation = ScriptReadByte(ctx); u8 elevation = ScriptReadByte(ctx);
u8 direction = ScriptReadByte(ctx); u8 direction = ScriptReadByte(ctx);
sprite_new(graphicsId, v2, x, y, elevation, direction); CreateObjectSprite(graphicsId, objectEventId, x, y, elevation, direction);
return FALSE; return FALSE;
} }
bool8 ScrCmd_turnvobject(struct ScriptContext *ctx) bool8 ScrCmd_turnvobject(struct ScriptContext *ctx)
{ {
u8 v1 = ScriptReadByte(ctx); u8 objectEventId = ScriptReadByte(ctx);
u8 direction = ScriptReadByte(ctx); u8 direction = ScriptReadByte(ctx);
sub_8097B78(v1, direction); TurnObjectEventSprite(objectEventId, direction);
return FALSE; return FALSE;
} }

View File

@ -53,7 +53,6 @@
#include "constants/rgb.h" #include "constants/rgb.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h" #include "constants/species.h"
#include "constants/union_room.h"
static EWRAM_DATA u8 sUnionRoomPlayerName[12] = {}; static EWRAM_DATA u8 sUnionRoomPlayerName[12] = {};
EWRAM_DATA u8 gPlayerCurrActivity = 0; EWRAM_DATA u8 gPlayerCurrActivity = 0;
@ -104,7 +103,7 @@ static bool32 AreUnionRoomPlayerGnamesDifferent(struct WirelessGnameUnamePair *a
static u32 GetPartyPositionOfRegisteredMon(struct UnionRoomTrade *arg0, u8 multiplayerId); static u32 GetPartyPositionOfRegisteredMon(struct UnionRoomTrade *arg0, u8 multiplayerId);
static void ResetUnionRoomTrade(struct UnionRoomTrade *arg0); static void ResetUnionRoomTrade(struct UnionRoomTrade *arg0);
static void CreateTask_StartActivity(void); static void CreateTask_StartActivity(void);
static bool32 GetGnameWonderFlagByLinkGroup(struct GFtgtGname *arg0, s16 arg1); static bool32 HasWonderCardOrNewsByLinkGroup(struct GFtgtGname *arg0, s16 arg1);
static u8 CreateTask_SearchForChildOrParent(struct UnkStruct_Main4 *arg0, struct UnkStruct_Main4 *arg1, u32 arg2); static u8 CreateTask_SearchForChildOrParent(struct UnkStruct_Main4 *arg0, struct UnkStruct_Main4 *arg1, u32 arg2);
static bool32 RegisterTradeMonAndGetIsEgg(u32 monId, struct UnionRoomTrade *trade); static bool32 RegisterTradeMonAndGetIsEgg(u32 monId, struct UnionRoomTrade *trade);
static void RegisterTradeMon(u32 monId, struct UnionRoomTrade *arg1); static void RegisterTradeMon(u32 monId, struct UnionRoomTrade *arg1);
@ -1191,14 +1190,14 @@ static void Task_ListenToWireless(u8 taskId)
} }
} }
static bool32 IsPartnerActivityAcceptable(u32 activity, u32 group) static bool32 IsPartnerActivityAcceptable(u32 activity, u32 linkGroup)
{ {
if (group == 0xFF) if (linkGroup == 0xFF)
return TRUE; return TRUE;
if (group <= ARRAY_COUNT(sAcceptedActivityIds)) // UB: <= may access data outside the array if (linkGroup <= ARRAY_COUNT(sAcceptedActivityIds)) // UB: <= may access data outside the array
{ {
const u8 *bytes = sAcceptedActivityIds[group]; const u8 *bytes = sAcceptedActivityIds[linkGroup];
while ((*(bytes) != 0xFF)) while ((*(bytes) != 0xFF))
{ {
@ -2149,7 +2148,7 @@ static void Task_CardOrNewsOverWireless(u8 taskId)
{ {
if (data->field_0->arr[0].groupScheduledAnim == UNION_ROOM_SPAWN_IN && !data->field_0->arr[0].gname_uname.gname.started) if (data->field_0->arr[0].groupScheduledAnim == UNION_ROOM_SPAWN_IN && !data->field_0->arr[0].gname_uname.gname.started)
{ {
if (GetGnameWonderFlagByLinkGroup(&data->field_0->arr[0].gname_uname.gname, data->isWonderNews + LINK_GROUP_WONDER_CARD)) if (HasWonderCardOrNewsByLinkGroup(&data->field_0->arr[0].gname_uname.gname, data->isWonderNews + LINK_GROUP_WONDER_CARD))
{ {
data->leaderId = 0; data->leaderId = 0;
data->refreshTimer = 0; data->refreshTimer = 0;
@ -2325,15 +2324,15 @@ static void Task_RunUnionRoom(u8 taskId)
data->field_C = AllocZeroed(RFU_CHILD_MAX * sizeof(struct UnkStruct_x1C)); data->field_C = AllocZeroed(RFU_CHILD_MAX * sizeof(struct UnkStruct_x1C));
data->field_0 = AllocZeroed(8 * sizeof(struct UnkStruct_x20)); data->field_0 = AllocZeroed(8 * sizeof(struct UnkStruct_x20));
data->field_8 = AllocZeroed(sizeof(struct UnkStruct_x20)); data->field_8 = AllocZeroed(sizeof(struct UnkStruct_x20));
ClearUnkStruct_x20Array(data->field_0->arr, 8); ClearUnkStruct_x20Array(data->field_0->arr, ARRAY_COUNT(data->field_0->arr));
gPlayerCurrActivity = IN_UNION_ROOM; gPlayerCurrActivity = IN_UNION_ROOM;
data->field_20 = CreateTask_SearchForChildOrParent(data->field_C, data->field_4, LINK_GROUP_UNION_ROOM_RESUME); data->field_20 = CreateTask_SearchForChildOrParent(data->field_C, data->field_4, LINK_GROUP_UNION_ROOM_RESUME);
sub_8019BA8(data->field_A0); InitUnionRoomPlayerObjects(data->objects);
sub_8019F2C(); SetTilesAroundUnionRoomPlayersPassable();
data->state = 1; data->state = 1;
break; break;
case 1: case 1:
CreateGroupMemberObjectsInvisible(data->spriteIds, taskData[0]); CreateGroupMemberSpritesInvisible(data->spriteIds, taskData[0]);
if (++taskData[0] == 8) if (++taskData[0] == 8)
data->state = 2; data->state = 2;
break; break;
@ -2426,7 +2425,7 @@ static void Task_RunUnionRoom(u8 taskId)
{ {
if (gMain.newKeys & A_BUTTON) if (gMain.newKeys & A_BUTTON)
{ {
if (RfuUnionTool_GetGroupAndMemberInFrontOfPlayer(data->field_0, &taskData[0], &taskData[1], data->spriteIds)) if (TrySetUnionRoomMemberFacePlayer(data->field_0, &taskData[0], &taskData[1], data->spriteIds))
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
UR_EnableScriptContext2AndFreezeObjectEvents(); UR_EnableScriptContext2AndFreezeObjectEvents();
@ -2526,7 +2525,7 @@ static void Task_RunUnionRoom(u8 taskId)
if (!gReceivedRemoteLinkPlayers) if (!gReceivedRemoteLinkPlayers)
{ {
HandleCancelTrade(FALSE); HandleCancelTrade(FALSE);
UpdateUnionGroupMemberFacing(taskData[0], taskData[1], data->field_0); UpdateUnionRoomMemberFacing(taskData[0], taskData[1], data->field_0);
data->state = 2; data->state = 2;
} }
break; break;
@ -2848,7 +2847,7 @@ static void Task_RunUnionRoom(u8 taskId)
Free(data->field_C); Free(data->field_C);
Free(data->field_4); Free(data->field_4);
DestroyTask(data->field_20); DestroyTask(data->field_20);
DestroyGroupMemberObjects(data->spriteIds); DestroyGroupMemberSprites(data->spriteIds);
data->state = 17; data->state = 17;
break; break;
case 17: case 17:
@ -2858,7 +2857,7 @@ static void Task_RunUnionRoom(u8 taskId)
case 18: case 18:
if (!UpdatePaletteFade()) if (!UpdatePaletteFade())
{ {
sub_8019E3C(); DestroyUnionRoomPlayerObjects();
DestroyTask(taskId); DestroyTask(taskId);
Free(sWirelessLinkMain.uRoom); Free(sWirelessLinkMain.uRoom);
CreateTask_StartActivity(); CreateTask_StartActivity();
@ -3048,7 +3047,7 @@ static void Task_RunUnionRoom(u8 taskId)
if (PrintOnTextbox(&data->textState, gStringVar4)) if (PrintOnTextbox(&data->textState, gStringVar4))
{ {
HandleCancelTrade(TRUE); HandleCancelTrade(TRUE);
UpdateUnionGroupMemberFacing(taskData[0], taskData[1], data->field_0); UpdateUnionRoomMemberFacing(taskData[0], taskData[1], data->field_0);
data->state = 4; data->state = 4;
} }
break; break;
@ -3221,7 +3220,7 @@ static u8 HandlePlayerListUpdate(void)
return 4; return 4;
} }
} }
for (j = 0; j < 8; j++) for (j = 0; j < ARRAY_COUNT(data->field_0->arr); j++)
{ {
if (data->field_0->arr[j].groupScheduledAnim != UNION_ROOM_SPAWN_NONE) if (data->field_0->arr[j].groupScheduledAnim != UNION_ROOM_SPAWN_NONE)
{ {
@ -3350,29 +3349,21 @@ static void Task_ListenForPartnersWithCompatibleSerialNos(u8 taskId)
} }
} }
static bool32 GetGnameWonderFlagByLinkGroup(struct GFtgtGname *gname, s16 linkGroup) static bool32 HasWonderCardOrNewsByLinkGroup(struct GFtgtGname *gname, s16 linkGroup)
{ {
if (linkGroup == LINK_GROUP_WONDER_CARD) if (linkGroup == LINK_GROUP_WONDER_CARD)
{ {
if (!gname->unk_00.hasCard) if (!gname->unk_00.hasCard)
{
return FALSE; return FALSE;
}
else else
{
return TRUE; return TRUE;
}
} }
else if (linkGroup == LINK_GROUP_WONDER_NEWS) else if (linkGroup == LINK_GROUP_WONDER_NEWS)
{ {
if (!gname->unk_00.hasNews) if (!gname->unk_00.hasNews)
{
return FALSE; return FALSE;
}
else else
{
return TRUE; return TRUE;
}
} }
else else
{ {
@ -3389,7 +3380,7 @@ static void Task_ListenForPartnersWithSerial7F7D(u8 taskId)
{ {
if (LinkRfu_GetNameIfSerial7F7D(&ptr[0]->arr[i].gname_uname.gname, ptr[0]->arr[i].gname_uname.playerName, i)) if (LinkRfu_GetNameIfSerial7F7D(&ptr[0]->arr[i].gname_uname.gname, ptr[0]->arr[i].gname_uname.playerName, i))
{ {
GetGnameWonderFlagByLinkGroup(&ptr[0]->arr[i].gname_uname.gname, gTasks[taskId].data[2]); HasWonderCardOrNewsByLinkGroup(&ptr[0]->arr[i].gname_uname.gname, gTasks[taskId].data[2]);
} }
ptr[0]->arr[i].active = AreGnameUnameDifferent(&ptr[0]->arr[i].gname_uname, &sWirelessGnameUnamePair_Dummy); ptr[0]->arr[i].active = AreGnameUnameDifferent(&ptr[0]->arr[i].gname_uname, &sWirelessGnameUnamePair_Dummy);
} }
@ -3980,7 +3971,7 @@ static void TradeBoardListMenuItemPrintFunc(u8 windowId, s32 itemId, u8 y)
else else
{ {
j = 0; j = 0;
for (i = 0; i < 8; i++) for (i = 0; i < (int)ARRAY_COUNT(data->field_0->arr); i++)
{ {
if (data->field_0->arr[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN && data->field_0->arr[i].gname_uname.gname.species != SPECIES_NONE) if (data->field_0->arr[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN && data->field_0->arr[i].gname_uname.gname.species != SPECIES_NONE)
{ {

View File

@ -10,14 +10,17 @@
#include "constants/event_object_movement.h" #include "constants/event_object_movement.h"
#include "constants/flags.h" #include "constants/flags.h"
EWRAM_DATA struct UnkStruct_8019BA8 * gUnknown_02022C64 = NULL; #define UR_SPRITE_START_ID (MAX_SPRITES - MAX_UNION_ROOM_PLAYERS)
EWRAM_DATA u32 gUnknown_02022C68 = 0; #define UR_PLAYER_SPRITE_ID(playerIdx, facingDir)(5 * playerIdx + facingDir)
static u8 sub_8019DF4(void); static EWRAM_DATA struct UnionRoomObject * sUnionObjWork = NULL;
static u32 sub_8019F8C(u32 playerIdx, u32 arg1); static EWRAM_DATA u32 sUnionObjRefreshTimer = 0;
static void sub_801A3B0(s32 arg0, s32 arg1, u8 arg2);
static const u8 sUnionRoomObjGfxIds[GENDER_COUNT][10] = { static u8 CreateTask_AnimateUnionRoomPlayers(void);
static u32 IsUnionRoomPlayerInvisible(u32, u32);
static void SetUnionRoomObjectFacingDirection(s32, s32, u8);
static const u8 sUnionRoomObjGfxIds[GENDER_COUNT][MAX_UNION_ROOM_PLAYERS + 2] = {
[MALE] = { [MALE] = {
OBJ_EVENT_GFX_MAN_3, OBJ_EVENT_GFX_MAN_3,
OBJ_EVENT_GFX_BLACK_BELT, OBJ_EVENT_GFX_BLACK_BELT,
@ -40,7 +43,7 @@ static const u8 sUnionRoomObjGfxIds[GENDER_COUNT][10] = {
} }
}; };
static const s16 sUnionPartnerCoords[][2] = { static const s16 sUnionRoomPlayerCoords[MAX_UNION_ROOM_PLAYERS][2] = {
{ 4, 6}, { 4, 6},
{13, 8}, {13, 8},
{10, 6}, {10, 6},
@ -59,26 +62,42 @@ static const s8 sFacingDirectionOffsets[][2] = {
[DIR_EAST] = { 0, 1} [DIR_EAST] = { 0, 1}
}; };
static const u8 gUnknown_082F076A[] = { static const u8 sOppositeFacingDirection[] = {
0x00, 0x02, 0x01, 0x04, 0x03 [DIR_NONE] = DIR_NONE,
[DIR_SOUTH] = DIR_NORTH,
[DIR_NORTH] = DIR_SOUTH,
[DIR_WEST] = DIR_EAST,
[DIR_EAST] = DIR_WEST
}; };
static const u8 gUnknown_082F076F[] = { static const u8 sNextFacingDirection[] = {
0x01, 0x03, 0x01, 0x04, 0x02 [DIR_NONE] = DIR_SOUTH,
[DIR_SOUTH] = DIR_WEST,
[DIR_NORTH] = DIR_SOUTH,
[DIR_WEST] = DIR_EAST,
[DIR_EAST] = DIR_NORTH
}; };
static const u8 gUnknown_082F0774[] = { // Local id 1 is the Nurse/Aide
0x09, 0x08, 0x07, 0x02, 0x06, 0x05, 0x04, 0x03, static const u8 sUnionRoomLocalIds[] = { 9, 8, 7, 2, 6, 5, 4, 3 };
0xbf, 0x02, 0xc0, 0x02, 0xc1, 0x02, 0xc2, 0x02,
0xc3, 0x02, 0xc4, 0x02, 0xc5, 0x02, 0xc6, 0x02 static const u16 sUnknown[] = {
0x2BF,
0x2C0,
0x2C1,
0x2C2,
0x2C3,
0x2C4,
0x2C5,
0x2C6
}; };
static const u8 gUnknown_082F078C[2] = { static const u8 sMovement_UnionPlayerExit[2] = {
MOVEMENT_ACTION_FLY_UP, MOVEMENT_ACTION_FLY_UP,
MOVEMENT_ACTION_STEP_END MOVEMENT_ACTION_STEP_END
}; };
static const u8 gUnknown_082F078E[2] = { static const u8 sMovement_UnionPlayerEnter[2] = {
MOVEMENT_ACTION_FLY_DOWN, MOVEMENT_ACTION_FLY_DOWN,
MOVEMENT_ACTION_STEP_END MOVEMENT_ACTION_STEP_END
}; };
@ -86,40 +105,29 @@ static const u8 gUnknown_082F078E[2] = {
static bool32 is_walking_or_running(void) static bool32 is_walking_or_running(void)
{ {
if (gPlayerAvatar.tileTransitionState == 2 || gPlayerAvatar.tileTransitionState == 0) if (gPlayerAvatar.tileTransitionState == 2 || gPlayerAvatar.tileTransitionState == 0)
{
return TRUE; return TRUE;
}
else else
{
return FALSE; return FALSE;
}
} }
static u8 sub_8019978(u32 a0, u32 a1) static u8 GetUnionRoomPlayerGraphicsId(u32 gender, u32 id)
{ {
return sUnionRoomObjGfxIds[a0][a1 % 8]; return sUnionRoomObjGfxIds[gender][id % MAX_UNION_ROOM_PLAYERS];
} }
static void sub_8019990(u32 a0, u32 a1, s32 * a2, s32 * a3) static void GetUnionRoomPlayerFacingCoords(u32 playerIdx, u32 direction, s32 * x, s32 * y)
{ {
*a2 = sUnionPartnerCoords[a0][0] + sFacingDirectionOffsets[a1][0] + 7; *x = sUnionRoomPlayerCoords[playerIdx][0] + sFacingDirectionOffsets[direction][0] + 7;
*a3 = sUnionPartnerCoords[a0][1] + sFacingDirectionOffsets[a1][1] + 7; *y = sUnionRoomPlayerCoords[playerIdx][1] + sFacingDirectionOffsets[direction][1] + 7;
} }
static bool32 sub_80199E0(u32 a0, u32 a1, s32 a2, s32 a3) static bool32 IsUnionRoomPlayerFacingTileAt(u32 playerIdx, u32 direction, s32 x, s32 y)
{ {
if (sUnionPartnerCoords[a0][0] + sFacingDirectionOffsets[a1][0] + 7 != a2) if ((sUnionRoomPlayerCoords[playerIdx][0] + sFacingDirectionOffsets[direction][0] + 7 == x)
{ && (sUnionRoomPlayerCoords[playerIdx][1] + sFacingDirectionOffsets[direction][1] + 7 == y))
return FALSE;
}
else if (sUnionPartnerCoords[a0][1] + sFacingDirectionOffsets[a1][1] + 7 != a3)
{
return FALSE;
}
else
{
return TRUE; return TRUE;
} else
return FALSE;
} }
static bool32 IsUnionRoomPlayerHidden(u32 player_idx) static bool32 IsUnionRoomPlayerHidden(u32 player_idx)
@ -144,19 +152,19 @@ static void SetUnionRoomPlayerGfx(u32 playerIdx, u32 gfxId)
static void CreateUnionRoomPlayerObjectEvent(u32 playerIdx) static void CreateUnionRoomPlayerObjectEvent(u32 playerIdx)
{ {
TrySpawnObjectEvent(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); TrySpawnObjectEvent(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
} }
static void RemoveUnionRoomPlayerObjectEvent(u32 playerIdx) static void RemoveUnionRoomPlayerObjectEvent(u32 playerIdx)
{ {
RemoveObjectEventByLocalIdAndMap(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); RemoveObjectEventByLocalIdAndMap(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
} }
static bool32 SetUnionRoomPlayerEnterExitMovement(u32 playerIdx, const u8 * movement) static bool32 SetUnionRoomPlayerEnterExitMovement(u32 playerIdx, const u8 * movement)
{ {
u8 objectId; u8 objectId;
struct ObjectEvent * object; struct ObjectEvent * object;
if (TryGetObjectEventIdByLocalIdAndMap(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId)) if (TryGetObjectEventIdByLocalIdAndMap(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId))
{ {
return FALSE; return FALSE;
} }
@ -172,11 +180,11 @@ static bool32 SetUnionRoomPlayerEnterExitMovement(u32 playerIdx, const u8 * move
return TRUE; return TRUE;
} }
static bool32 sub_8019B3C(u32 playerIdx) static bool32 TryReleaseUnionRoomPlayerObjectEvent(u32 playerIdx)
{ {
u8 objectId; u8 objectId;
struct ObjectEvent * object; struct ObjectEvent * object;
if (TryGetObjectEventIdByLocalIdAndMap(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId)) if (TryGetObjectEventIdByLocalIdAndMap(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId))
{ {
return TRUE; return TRUE;
} }
@ -196,39 +204,39 @@ static bool32 sub_8019B3C(u32 playerIdx)
return TRUE; return TRUE;
} }
u8 sub_8019BA8(struct UnkStruct_8019BA8 * ptr) u8 InitUnionRoomPlayerObjects(struct UnionRoomObject * players)
{ {
s32 i; s32 i;
gUnknown_02022C68 = 0; sUnionObjRefreshTimer = 0;
gUnknown_02022C64 = ptr; sUnionObjWork = players;
for (i = 0; i < 8; i++) for (i = 0; i < MAX_UNION_ROOM_PLAYERS; i++)
{ {
ptr[i].field_0 = 0; players[i].state = 0;
ptr[i].field_1 = 0; players[i].gfxId = 0;
ptr[i].field_2 = 0; players[i].animState = 0;
ptr[i].field_3 = 0; players[i].schedAnim = UNION_ROOM_SPAWN_NONE;
} }
return sub_8019DF4(); return CreateTask_AnimateUnionRoomPlayers();
} }
static bool32 sub_8019BDC(s8 * a0, u32 playerIdx, struct UnkStruct_8019BA8 * ptr) static bool32 AnimateUnionRoomPlayerDespawn(s8 * state, u32 playerIdx, struct UnionRoomObject * ptr)
{ {
switch (*a0) switch (*state)
{ {
case 0: case 0:
if (SetUnionRoomPlayerEnterExitMovement(playerIdx, gUnknown_082F078C) == TRUE) if (SetUnionRoomPlayerEnterExitMovement(playerIdx, sMovement_UnionPlayerExit) == TRUE)
{ {
HideUnionRoomPlayer(playerIdx); HideUnionRoomPlayer(playerIdx);
(*a0)++; (*state)++;
} }
break; break;
case 1: case 1:
if (sub_8019B3C(playerIdx)) if (TryReleaseUnionRoomPlayerObjectEvent(playerIdx))
{ {
RemoveUnionRoomPlayerObjectEvent(playerIdx); RemoveUnionRoomPlayerObjectEvent(playerIdx);
HideUnionRoomPlayer(playerIdx); HideUnionRoomPlayer(playerIdx);
*a0 = 0; *state = 0;
return TRUE; return TRUE;
} }
break; break;
@ -236,11 +244,11 @@ static bool32 sub_8019BDC(s8 * a0, u32 playerIdx, struct UnkStruct_8019BA8 * ptr
return FALSE; return FALSE;
} }
static bool32 sub_8019C38(s8 * a0, u32 playerIdx, struct UnkStruct_8019BA8 * ptr) static bool32 AnimateUnionRoomPlayerSpawn(s8 * state, u32 playerIdx, struct UnionRoomObject * ptr)
{ {
s16 x, y; s16 x, y;
switch (*a0) switch (*state)
{ {
case 0: case 0:
if (!is_walking_or_running()) if (!is_walking_or_running())
@ -248,30 +256,30 @@ static bool32 sub_8019C38(s8 * a0, u32 playerIdx, struct UnkStruct_8019BA8 * ptr
break; break;
} }
PlayerGetDestCoords(&x, &y); PlayerGetDestCoords(&x, &y);
if (sub_80199E0(playerIdx, 0, x, y) == 1) if (IsUnionRoomPlayerFacingTileAt(playerIdx, 0, x, y) == TRUE)
{ {
break; break;
} }
player_get_pos_including_state_based_drift(&x, &y); player_get_pos_including_state_based_drift(&x, &y);
if (sub_80199E0(playerIdx, 0, x, y) == 1) if (IsUnionRoomPlayerFacingTileAt(playerIdx, 0, x, y) == TRUE)
{ {
break; break;
} }
SetUnionRoomPlayerGfx(playerIdx, ptr->field_1); SetUnionRoomPlayerGfx(playerIdx, ptr->gfxId);
CreateUnionRoomPlayerObjectEvent(playerIdx); CreateUnionRoomPlayerObjectEvent(playerIdx);
ShowUnionRoomPlayer(playerIdx); ShowUnionRoomPlayer(playerIdx);
(*a0)++; (*state)++;
// fallthrough // fallthrough
case 3: // incorrect? case 3: // incorrect?
if (SetUnionRoomPlayerEnterExitMovement(playerIdx, gUnknown_082F078E) == 1) if (SetUnionRoomPlayerEnterExitMovement(playerIdx, sMovement_UnionPlayerEnter) == TRUE)
{ {
(*a0)++; (*state)++;
} }
break; break;
case 2: case 2:
if (sub_8019B3C(playerIdx)) if (TryReleaseUnionRoomPlayerObjectEvent(playerIdx))
{ {
*a0 = 0; *state = 0;
return TRUE; return TRUE;
} }
break; break;
@ -279,44 +287,38 @@ static bool32 sub_8019C38(s8 * a0, u32 playerIdx, struct UnkStruct_8019BA8 * ptr
return FALSE; return FALSE;
} }
static bool32 sub_8019CF0(u32 playerIdx, u32 a1, u32 a2) static bool32 SpawnGroupLeader(u32 playerIdx, u32 gender, u32 id)
{ {
struct UnkStruct_8019BA8 * ptr = &gUnknown_02022C64[playerIdx]; struct UnionRoomObject * ptr = &sUnionObjWork[playerIdx];
ptr->field_3 = 1; ptr->schedAnim = UNION_ROOM_SPAWN_IN;
ptr->field_1 = sub_8019978(a1, a2); ptr->gfxId = GetUnionRoomPlayerGraphicsId(gender, id);
if (ptr->field_0 == 0)
{ if (ptr->state == 0)
return TRUE; return TRUE;
}
else else
{
return FALSE; return FALSE;
}
} }
static bool32 sub_8019D20(u32 playerIdx) static bool32 DespawnGroupLeader(u32 playerIdx)
{ {
struct UnkStruct_8019BA8 * ptr = &gUnknown_02022C64[playerIdx]; struct UnionRoomObject * ptr = &sUnionObjWork[playerIdx];
ptr->field_3 = 2; ptr->schedAnim = UNION_ROOM_SPAWN_OUT;
if (ptr->field_0 == 1)
{ if (ptr->state == 1)
return TRUE; return TRUE;
}
else else
{
return FALSE; return FALSE;
}
} }
static void sub_8019D44(u32 playerIdx, struct UnkStruct_8019BA8 * ptr) static void AnimateUnionRoomPlayer(u32 playerIdx, struct UnionRoomObject * ptr)
{ {
switch (ptr->field_0) switch (ptr->state)
{ {
case 0: case 0:
if (ptr->field_3 == 1) if (ptr->schedAnim == UNION_ROOM_SPAWN_IN)
{ {
ptr->field_0 = 2; ptr->state = 2;
ptr->field_2 = 0; ptr->animState = 0;
} }
else else
{ {
@ -324,23 +326,23 @@ static void sub_8019D44(u32 playerIdx, struct UnkStruct_8019BA8 * ptr)
} }
// fallthrough // fallthrough
case 2: case 2:
if (!sub_8019F8C(playerIdx, 0) && ptr->field_3 == 2) if (!IsUnionRoomPlayerInvisible(playerIdx, 0) && ptr->schedAnim == UNION_ROOM_SPAWN_OUT)
{ {
ptr->field_0 = 0; ptr->state = 0;
ptr->field_2 = 0; ptr->animState = 0;
RemoveUnionRoomPlayerObjectEvent(playerIdx); RemoveUnionRoomPlayerObjectEvent(playerIdx);
HideUnionRoomPlayer(playerIdx); HideUnionRoomPlayer(playerIdx);
} }
else if (sub_8019C38(&ptr->field_2, playerIdx, ptr) == 1) else if (AnimateUnionRoomPlayerSpawn(&ptr->animState, playerIdx, ptr) == TRUE)
{ {
ptr->field_0 = 1; ptr->state = 1;
} }
break; break;
case 1: case 1:
if (ptr->field_3 == 2) if (ptr->schedAnim == UNION_ROOM_SPAWN_OUT)
{ {
ptr->field_0 = 3; ptr->state = 3;
ptr->field_2 = 0; ptr->animState = 0;
} }
else else
{ {
@ -348,49 +350,43 @@ static void sub_8019D44(u32 playerIdx, struct UnkStruct_8019BA8 * ptr)
} }
// fallthrough // fallthrough
case 3: case 3:
if (sub_8019BDC(&ptr->field_2, playerIdx, ptr) == 1) if (AnimateUnionRoomPlayerDespawn(&ptr->animState, playerIdx, ptr) == 1)
{ {
ptr->field_0 = 0; ptr->state = 0;
} }
break; break;
} }
ptr->field_3 = 0; ptr->schedAnim = UNION_ROOM_SPAWN_NONE;
} }
static void sub_8019DD0(u8 taskId) static void Task_AnimateUnionRoomPlayers(u8 taskId)
{ {
s32 i; s32 i;
for (i = 0; i < 8; i++) for (i = 0; i < MAX_UNION_ROOM_PLAYERS; i++)
{ AnimateUnionRoomPlayer(i, &sUnionObjWork[i]);
sub_8019D44(i, &gUnknown_02022C64[i]);
}
} }
static u8 sub_8019DF4(void) static u8 CreateTask_AnimateUnionRoomPlayers(void)
{ {
if (FuncIsActiveTask(sub_8019DD0) == 1) if (FuncIsActiveTask(Task_AnimateUnionRoomPlayers) == TRUE)
{
return NUM_TASKS; return NUM_TASKS;
}
else else
{ return CreateTask(Task_AnimateUnionRoomPlayers, 5);
return CreateTask(sub_8019DD0, 5);
}
} }
static void sub_8019E20(void) static void DestroyTask_AnimateUnionRoomPlayers(void)
{ {
u8 taskId = FindTaskIdByFunc(sub_8019DD0); u8 taskId = FindTaskIdByFunc(Task_AnimateUnionRoomPlayers);
if (taskId < NUM_TASKS) if (taskId < NUM_TASKS)
{ {
DestroyTask(taskId); DestroyTask(taskId);
} }
} }
void sub_8019E3C(void) void DestroyUnionRoomPlayerObjects(void)
{ {
s32 i; s32 i;
for (i = 0; i < 8; i++) for (i = 0; i < MAX_UNION_ROOM_PLAYERS; i++)
{ {
if (!IsUnionRoomPlayerHidden(i)) if (!IsUnionRoomPlayerHidden(i))
{ {
@ -398,233 +394,231 @@ void sub_8019E3C(void)
HideUnionRoomPlayer(i); HideUnionRoomPlayer(i);
} }
} }
gUnknown_02022C64 = NULL; sUnionObjWork = NULL;
sub_8019E20(); DestroyTask_AnimateUnionRoomPlayers();
} }
void CreateGroupMemberObjectsInvisible(u8 * sp8, s32 r9) void CreateGroupMemberSpritesInvisible(u8 * spriteIds, s32 playerIdx)
{ {
s32 r7; s32 direction;
for (r7 = 0; r7 < 5; r7++) for (direction = DIR_NONE; direction <= DIR_EAST; direction++)
{ {
s32 r5 = 5 * r9 + r7; s32 id = UR_PLAYER_SPRITE_ID(playerIdx, direction);
sp8[r5] = sprite_new(OBJ_EVENT_GFX_MAN_4, r5 - 0x38, sUnionPartnerCoords[r9][0] + sFacingDirectionOffsets[r7][0], sUnionPartnerCoords[r9][1] + sFacingDirectionOffsets[r7][1], 3, 1); spriteIds[id] = CreateObjectSprite(OBJ_EVENT_GFX_MAN_4,
sub_8097C44(r5 - 0x38, TRUE); id - UR_SPRITE_START_ID,
sUnionRoomPlayerCoords[playerIdx][0] + sFacingDirectionOffsets[direction][0],
sUnionRoomPlayerCoords[playerIdx][1] + sFacingDirectionOffsets[direction][1],
3, 1);
SetObjectEventSpriteInvisibility(id - UR_SPRITE_START_ID, TRUE);
} }
} }
void DestroyGroupMemberObjects(u8 * r5) void DestroyGroupMemberSprites(u8 * spriteIds)
{ {
s32 i; s32 i;
for (i = 0; i < 40; i++) for (i = 0; i < UR_PLAYER_SPRITE_ID(MAX_UNION_ROOM_PLAYERS, 0); i++)
{ DestroySprite(&gSprites[spriteIds[i]]);
DestroySprite(&gSprites[r5[i]]);
}
} }
void sub_8019F2C(void) void SetTilesAroundUnionRoomPlayersPassable(void)
{ {
s32 i, j, x, y; s32 i, direction, x, y;
for (i = 0; i < 8; i++) for (i = 0; i < MAX_UNION_ROOM_PLAYERS; i++)
{ {
for (j = 0; j < 5; j++) for (direction = DIR_NONE; direction <= DIR_EAST; direction++)
{ {
sub_8019990(i, j, &x, &y); GetUnionRoomPlayerFacingCoords(i, direction, &x, &y);
sub_8088B94(x, y, 0); MapGridSetMetatileImpassabilityAt(x, y, FALSE);
} }
} }
} }
static u8 sub_8019F64(u32 r1, u32 unused, struct GFtgtGname * r2) static u8 GetNewFacingDirectionForUnionRoomPlayer(u32 direction, u32 playerIdx, struct GFtgtGname * gname)
{ {
if (r1 != 0) if (direction != DIR_NONE)
{ return sNextFacingDirection[direction];
return gUnknown_082F076F[r1]; else if (gname->activity == (ACTIVITY_CHAT | IN_UNION_ROOM))
} return DIR_SOUTH;
else if (r2->activity == 0x45)
{
return 1;
}
else else
{ return DIR_EAST;
return 4;
}
} }
static u32 sub_8019F8C(u32 a0, u32 a1) static bool32 IsUnionRoomPlayerInvisible(u32 playerIdx, u32 direction)
{ {
return sub_8097C8C(5 * a0 + a1 - 0x38); return IsObjectEventSpriteInvisible(UR_PLAYER_SPRITE_ID(playerIdx, direction) - UR_SPRITE_START_ID);
} }
static void sub_8019FA4(u32 r5, u32 r6, u8 r8, struct GFtgtGname * r9) static void SpawnGroupMember(u32 playerIdx, u32 direction, u8 graphicsId, struct GFtgtGname * gname)
{ {
s32 x, y; s32 x, y;
s32 r7 = 5 * r5 + r6; s32 id = UR_PLAYER_SPRITE_ID(playerIdx, direction);
if (sub_8019F8C(r5, r6) == 1) if (IsUnionRoomPlayerInvisible(playerIdx, direction) == TRUE)
{ {
sub_8097C44(r7 - 0x38, FALSE); SetObjectEventSpriteInvisibility(id - UR_SPRITE_START_ID, FALSE);
sub_8097CC4(r7 - 0x38, 1); SetObjectEventSpriteAnim(id - UR_SPRITE_START_ID, UNION_ROOM_SPAWN_IN);
} }
sub_8097BB4(r7 - 0x38, r8); SetObjectEventSpriteGraphics(id - UR_SPRITE_START_ID, graphicsId);
sub_801A3B0(r6, r5, sub_8019F64(r6, r5, r9)); SetUnionRoomObjectFacingDirection(direction, playerIdx, GetNewFacingDirectionForUnionRoomPlayer(direction, playerIdx, gname));
sub_8019990(r5, r6, &x, &y); GetUnionRoomPlayerFacingCoords(playerIdx, direction, &x, &y);
sub_8088B94(x, y, 1); MapGridSetMetatileImpassabilityAt(x, y, TRUE);
} }
static void sub_801A02C(u32 a0, u32 a1) static void DespawnGroupMember(u32 playerIdx, u32 direction)
{ {
s32 x, y; s32 x, y;
sub_8097CC4(5 * a0 + a1 - 0x38, 2); SetObjectEventSpriteAnim(UR_PLAYER_SPRITE_ID(playerIdx, direction) - UR_SPRITE_START_ID, UNION_ROOM_SPAWN_OUT);
sub_8019990(a0, a1, &x, &y); GetUnionRoomPlayerFacingCoords(playerIdx, direction, &x, &y);
sub_8088B94(x, y, 0); MapGridSetMetatileImpassabilityAt(x, y, FALSE);
} }
static void sub_801A064(u32 r7, struct GFtgtGname * r8) static void AssembleGroup(u32 playerIdx, struct GFtgtGname * gname)
{ {
s16 x, y, x2, y2; s16 x, y, x2, y2;
s32 i; s32 i;
PlayerGetDestCoords(&x, &y); PlayerGetDestCoords(&x, &y);
player_get_pos_including_state_based_drift(&x2, &y2); player_get_pos_including_state_based_drift(&x2, &y2);
if (sub_8097C8C(5 * r7 - 0x38) == 1) if (IsObjectEventSpriteInvisible(UR_PLAYER_SPRITE_ID(playerIdx, 0) - UR_SPRITE_START_ID) == TRUE)
{ {
if (sub_80199E0(r7, 0, x, y) == 1 || sub_80199E0(r7, 0, x2, y2) == 1) if (IsUnionRoomPlayerFacingTileAt(playerIdx, 0, x, y) == TRUE || IsUnionRoomPlayerFacingTileAt(playerIdx, 0, x2, y2) == TRUE)
{ {
return; return;
} }
sub_8019FA4(r7, 0, sub_8019978(r8->playerGender, r8->unk_00.playerTrainerId[0]), r8); SpawnGroupMember(playerIdx, 0, GetUnionRoomPlayerGraphicsId(gname->playerGender, gname->unk_00.playerTrainerId[0]), gname);
} }
for (i = 1; i < 5; i++) for (i = 1; i < 5; i++)
{ {
if (r8->child_sprite_gender[i - 1] == 0) if (gname->child_sprite_gender[i - 1] == 0)
{ {
sub_801A02C(r7, i); DespawnGroupMember(playerIdx, i);
} }
else if (sub_80199E0(r7, i, x, y) == 0 && sub_80199E0(r7, i, x2, y2) == 0) else if (IsUnionRoomPlayerFacingTileAt(playerIdx, i, x, y) == FALSE && IsUnionRoomPlayerFacingTileAt(playerIdx, i, x2, y2) == FALSE)
{ {
sub_8019FA4(r7, i, sub_8019978((r8->child_sprite_gender[i - 1] >> 3) & 1, r8->child_sprite_gender[i - 1] & 7), r8); SpawnGroupMember(playerIdx, i, GetUnionRoomPlayerGraphicsId((gname->child_sprite_gender[i - 1] >> 3) & 1, gname->child_sprite_gender[i - 1] & 7), gname);
} }
} }
} }
static void sub_801A16C(u32 r5, struct GFtgtGname * r4) static void SpawnGroupLeaderAndMembers(u32 playerIdx, struct GFtgtGname * gname)
{ {
u32 i; u32 i;
switch (r4->activity) switch (gname->activity)
{ {
case 0x40: case ACTIVITY_NONE | IN_UNION_ROOM:
case 0x54: case ACTIVITY_PLYRTALK | IN_UNION_ROOM:
sub_8019CF0(r5, r4->playerGender, r4->unk_00.playerTrainerId[0]); SpawnGroupLeader(playerIdx, gname->playerGender, gname->unk_00.playerTrainerId[0]);
for (i = 0; i < 5; i++) for (i = 0; i < 5; i++)
{ {
sub_801A02C(r5, i); DespawnGroupMember(playerIdx, i);
} }
break; break;
case 0x41: case ACTIVITY_BATTLE_SINGLE | IN_UNION_ROOM:
case 0x44: case ACTIVITY_TRADE | IN_UNION_ROOM:
case 0x45: case ACTIVITY_CHAT | IN_UNION_ROOM:
case 0x48: case ACTIVITY_CARD | IN_UNION_ROOM:
case 0x51: case ACTIVITY_ACCEPT | IN_UNION_ROOM:
case 0x52: case ACTIVITY_DECLINE | IN_UNION_ROOM:
case 0x53: case ACTIVITY_NPCTALK | IN_UNION_ROOM:
sub_8019D20(r5); DespawnGroupLeader(playerIdx);
sub_801A064(r5, r4); AssembleGroup(playerIdx, gname);
break; break;
} }
} }
static void sub_801A214(u32 r5, struct GFtgtGname * unused) static void DespawnGroupLeaderAndMembers(u32 r5, struct GFtgtGname *gname)
{ {
s32 i; s32 i;
sub_8019D20(r5); DespawnGroupLeader(r5);
for (i = 0; i < 5; i++) for (i = 0; i < 5; i++)
{ {
sub_801A02C(r5, i); DespawnGroupMember(r5, i);
} }
} }
static void sub_801A234(struct WirelessLink_URoom *r0) static void UpdateUnionRoomPlayerSprites(struct WirelessLink_URoom *uroom)
{ {
s32 i; s32 i;
struct UnkStruct_x20 * r4; struct UnkStruct_x20 * r4;
gUnknown_02022C68 = 0; sUnionObjRefreshTimer = 0;
for (i = 0, r4 = r0->field_0->arr; i < 8; i++) for (i = 0, r4 = uroom->field_0->arr; i < MAX_UNION_ROOM_PLAYERS; i++)
{ {
if (r4[i].groupScheduledAnim == 1) if (r4[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN)
{ {
sub_801A16C(i, &r4[i].gname_uname.gname); SpawnGroupLeaderAndMembers(i, &r4[i].gname_uname.gname);
} }
else if (r4[i].groupScheduledAnim == 2) else if (r4[i].groupScheduledAnim == UNION_ROOM_SPAWN_OUT)
{ {
sub_801A214(i, &r4[i].gname_uname.gname); DespawnGroupLeaderAndMembers(i, &r4[i].gname_uname.gname);
} }
} }
} }
void ScheduleUnionRoomPlayerRefresh(struct WirelessLink_URoom *unused) void ScheduleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom)
{ {
gUnknown_02022C68 = 300; sUnionObjRefreshTimer = 300;
} }
void HandleUnionRoomPlayerRefresh(struct WirelessLink_URoom *r2) void HandleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom)
{ {
if (++gUnknown_02022C68 > 300) if (++sUnionObjRefreshTimer > 300)
{ {
sub_801A234(r2); UpdateUnionRoomPlayerSprites(uroom);
} }
} }
bool32 RfuUnionTool_GetGroupAndMemberInFrontOfPlayer(struct UnkStruct_Main0 *arg0, s16 *arg1, s16 *arg2, u8 *arg3) bool32 TrySetUnionRoomMemberFacePlayer(struct UnkStruct_Main0 *main0, s16 *directionPtr, s16 *playerIdxPtr, u8 *spriteIds)
{ {
s16 x, y; s16 x, y;
s32 i, j; s32 i, direction;
struct UnkStruct_x20 * r4; struct UnkStruct_x20 * r4;
if (!is_walking_or_running()) if (!is_walking_or_running())
{ {
return FALSE; return FALSE;
} }
GetXYCoordsOneStepInFrontOfPlayer(&x, &y); GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
for (i = 0, r4 = arg0->arr; i < 8; i++) for (i = 0, r4 = main0->arr; i < MAX_UNION_ROOM_PLAYERS; i++)
{ {
for (j = 0; j < 5; j++) for (direction = DIR_NONE; direction <= DIR_EAST; direction++)
{ {
s32 r3 = 5 * i + j; s32 id = UR_PLAYER_SPRITE_ID(i, direction);
if (x != sUnionPartnerCoords[i][0] + sFacingDirectionOffsets[j][0] + 7) if (x != sUnionRoomPlayerCoords[i][0] + sFacingDirectionOffsets[direction][0] + 7)
{ {
continue; continue;
} }
if (y != sUnionPartnerCoords[i][1] + sFacingDirectionOffsets[j][1] + 7) if (y != sUnionRoomPlayerCoords[i][1] + sFacingDirectionOffsets[direction][1] + 7)
{ {
continue; continue;
} }
if (sub_8097C8C(r3 - 0x38) != 0) if (IsObjectEventSpriteInvisible(id - UR_SPRITE_START_ID))
{ {
continue; continue;
} }
if (sub_8097D9C(r3 - 0x38) != 0) if (IsObjectEventSpriteAnimating(id - UR_SPRITE_START_ID))
{ {
continue; continue;
} }
if (r4[i].groupScheduledAnim != 1) if (r4[i].groupScheduledAnim != UNION_ROOM_SPAWN_IN)
{ {
continue; continue;
} }
sub_801A3B0(j, i, gUnknown_082F076A[GetPlayerFacingDirection()]); SetUnionRoomObjectFacingDirection(direction, i, sOppositeFacingDirection[GetPlayerFacingDirection()]);
*arg1 = j; *directionPtr = direction;
*arg2 = i; *playerIdxPtr = i;
return TRUE; return TRUE;
} }
} }
return FALSE; return FALSE;
} }
static void sub_801A3B0(s32 arg0, s32 arg1, u8 arg2) static void SetUnionRoomObjectFacingDirection(s32 currDirection, s32 playerIdx, u8 newDirection)
{ {
sub_8097B78(5 * arg1 - 0x38 + arg0, arg2); TurnObjectEventSprite(5 * playerIdx - UR_SPRITE_START_ID + currDirection, newDirection);
// should be line below, but order is swapped here
// TurnObjectEventSprite(UR_PLAYER_SPRITE_ID(playerIdx, currDirection) - UR_SPRITE_START_ID, newDirection);
} }
void UpdateUnionGroupMemberFacing(u32 arg0, u32 arg1, struct UnkStruct_Main0 *arg2) void UpdateUnionRoomMemberFacing(u32 currDirection, u32 playerIdx, struct UnkStruct_Main0 *main0)
{ {
return sub_801A3B0(arg0, arg1, sub_8019F64(arg0, arg1, &arg2->arr[arg1].gname_uname.gname)); return SetUnionRoomObjectFacingDirection(currDirection, playerIdx, GetNewFacingDirectionForUnionRoomPlayer(currDirection, playerIdx, &main0->arr[playerIdx].gname_uname.gname));
} }