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decompile hof pc
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parent
0db23bc215
commit
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73
asm/hof_pc.s
73
asm/hof_pc.s
@ -1,73 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start AccessHallOfFamePC
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AccessHallOfFamePC: @ 8137C28
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push {lr}
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ldr r0, =CB2_DoHallOfFamePC
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bl SetMainCallback2
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bl ScriptContext2_Enable
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pop {r0}
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bx r0
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.pool
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thumb_func_end AccessHallOfFamePC
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thumb_func_start ReturnFromHallOfFamePC
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ReturnFromHallOfFamePC: @ 8137C3C
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push {lr}
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ldr r0, =c2_exit_to_overworld_2_switch
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bl SetMainCallback2
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ldr r1, =gFieldCallback
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ldr r0, =ReshowPCMenuAfterHallOfFamePC
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str r0, [r1]
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pop {r0}
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bx r0
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.pool
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thumb_func_end ReturnFromHallOfFamePC
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thumb_func_start ReshowPCMenuAfterHallOfFamePC
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ReshowPCMenuAfterHallOfFamePC: @ 8137C5C
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push {lr}
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sub sp, 0x4
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bl ScriptContext2_Enable
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bl Overworld_PlaySpecialMapMusic
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bl sp109_CreatePCMenu
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bl sub_80E2514
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movs r0, 0x1
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negs r0, r0
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movs r1, 0
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str r1, [sp]
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movs r2, 0x10
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movs r3, 0
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bl BeginNormalPaletteFade
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ldr r0, =Task_WaitForPaletteFade
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movs r1, 0xA
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bl CreateTask
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add sp, 0x4
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pop {r0}
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bx r0
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.pool
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thumb_func_end ReshowPCMenuAfterHallOfFamePC
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thumb_func_start Task_WaitForPaletteFade
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Task_WaitForPaletteFade: @ 8137C94
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push {lr}
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lsls r0, 24
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lsrs r2, r0, 24
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ldr r0, =gPaletteFade
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ldrb r1, [r0, 0x7]
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movs r0, 0x80
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ands r0, r1
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cmp r0, 0
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bne _08137CAC
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adds r0, r2, 0
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bl DestroyTask
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_08137CAC:
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pop {r0}
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bx r0
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.pool
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thumb_func_end Task_WaitForPaletteFade
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@ -676,9 +676,9 @@ _080E2360:
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.pool
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thumb_func_end sub_80E2308
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thumb_func_start sp109_CreatePCMenu
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@ bool sp109_CreatePCMenu()
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sp109_CreatePCMenu: @ 80E236C
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thumb_func_start ScrSpecial_CreatePCMenu
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@ bool ScrSpecial_CreatePCMenu()
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ScrSpecial_CreatePCMenu: @ 80E236C
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push {lr}
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ldr r0, =sub_80E2058
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bl FuncIsActiveTask
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@ -698,7 +698,7 @@ _080E2394:
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_080E2396:
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pop {r1}
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bx r1
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thumb_func_end sp109_CreatePCMenu
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thumb_func_end ScrSpecial_CreatePCMenu
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thumb_func_start CreatePCMenu
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CreatePCMenu: @ 80E239C
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@ -858,8 +858,8 @@ _080E24C6:
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.pool
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thumb_func_end CreatePCMenu
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thumb_func_start sub_80E2514
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sub_80E2514: @ 80E2514
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thumb_func_start ScriptMenu_DisplayPCStartupPrompt
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ScriptMenu_DisplayPCStartupPrompt: @ 80E2514
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push {lr}
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sub sp, 0x10
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movs r0, 0
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@ -882,7 +882,7 @@ sub_80E2514: @ 80E2514
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_80E2514
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thumb_func_end ScriptMenu_DisplayPCStartupPrompt
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thumb_func_start sub_80E2548
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sub_80E2548: @ 80E2548
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@ -1771,7 +1771,7 @@ EventScript_271D92:: @ 8271D92
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EventScript_271DAC:: @ 8271DAC
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message gUnknown_0827266F
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waitmessage
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special sp109_CreatePCMenu
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special ScrSpecial_CreatePCMenu
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waitstate
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goto EventScript_271DBC
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end
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@ -273,7 +273,7 @@ gSpecials:: @ 81DBA64
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def_special ShowBerryBlenderRecordWindow
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def_special ResetTrickHouseEndRoomFlag
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def_special SetTrickHouseEndRoomFlag
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def_special sp109_CreatePCMenu
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def_special ScrSpecial_CreatePCMenu
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def_special AccessHallOfFamePC
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def_special Special_ShowDiploma
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def_special CheckLeadMonCool
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@ -187,7 +187,7 @@ SECTIONS {
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asm/post_battle_event_funcs.o(.text);
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asm/time_events.o(.text);
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asm/birch_pc.o(.text);
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asm/hof_pc.o(.text);
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src/hof_pc.o(.text);
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asm/field_specials.o(.text);
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asm/battle_records.o(.text);
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asm/pokedex_area_screen.o(.text);
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46
src/hof_pc.c
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46
src/hof_pc.c
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@ -0,0 +1,46 @@
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#include "global.h"
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#include "hall_of_fame.h"
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#include "main.h"
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#include "palette.h"
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#include "overworld.h"
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#include "script.h"
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#include "script_menu.h"
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#include "task.h"
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extern void (*gFieldCallback)(void);
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extern void (*gUnknown_0300485C)(void);
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extern void Overworld_PlaySpecialMapMusic(void);
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extern bool16 ScrSpecial_CreatePCMenu(void);
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extern void ScriptMenu_DisplayPCStartupPrompt(void);
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static void ReshowPCMenuAfterHallOfFamePC(void);
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static void Task_WaitForPaletteFade(u8);
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void AccessHallOfFamePC(void)
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{
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SetMainCallback2(CB2_DoHallOfFamePC);
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ScriptContext2_Enable();
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}
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void ReturnFromHallOfFamePC(void)
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{
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SetMainCallback2(c2_exit_to_overworld_2_switch);
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gFieldCallback = ReshowPCMenuAfterHallOfFamePC;
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}
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static void ReshowPCMenuAfterHallOfFamePC(void)
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{
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ScriptContext2_Enable();
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Overworld_PlaySpecialMapMusic();
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ScrSpecial_CreatePCMenu();
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ScriptMenu_DisplayPCStartupPrompt();
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
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CreateTask(Task_WaitForPaletteFade, 10);
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}
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static void Task_WaitForPaletteFade(u8 taskId)
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{
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if (!gPaletteFade.active)
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DestroyTask(taskId);
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}
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