Vacuum wave

This commit is contained in:
DizzyEggg 2020-05-24 11:04:29 +02:00
parent fcc5ec1dd0
commit f5b55ddff2

View File

@ -2220,22 +2220,18 @@ Move_DRAIN_PUNCH:
Move_VACUUM_WAVE:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_ATK_PARTNER
createvisualtask AnimTask_GetAttackerSide, 2, 0
waitbgfadein
delay 0
setalpha 9, 8
createvisualtask AnimTask_AttackerPunchWithTrace, 2, 2, RGB(8, 9, 24), 17
playsewithpan SE_W026, SOUND_PAN_ATTACKER
delay 6
createsprite gBasicHitSplatSpriteTemplate 131, 4, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate 132, 5, 0, 0, 8, 1, 0
playsewithpan SE_W004, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon 2, 5, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
loadspritegfx ANIM_TAG_THIN_RING
monbg ANIM_TARGET
setalpha 12, 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 1, 2
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 8, 0, 8, 1, 0
createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0, 0x7FFF, 3
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_FOCUS_BLAST:
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT