mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Merge pull request #1580 from LOuroboros/patch-2
Removed some commented out addresses
This commit is contained in:
commit
f663e310b1
@ -6,13 +6,13 @@
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.text
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thumb_func_start CpuSet
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CpuSet: @ 81E3B64
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CpuSet:
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svc 0xB
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bx lr
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thumb_func_end CpuSet
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thumb_func_start Div
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Div: @ 81E3B68
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Div:
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svc 0x6
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bx lr
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thumb_func_end Div
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@ -25,19 +25,19 @@ Mod:
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thumb_func_end Mod
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thumb_func_start LZ77UnCompVram
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LZ77UnCompVram: @ 81E3B6C
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LZ77UnCompVram:
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svc 0x12
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bx lr
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thumb_func_end LZ77UnCompVram
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thumb_func_start RegisterRamReset
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RegisterRamReset: @ 81E3B80
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RegisterRamReset:
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svc 0x1
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bx lr
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thumb_func_end RegisterRamReset
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thumb_func_start VBlankIntrWait
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VBlankIntrWait: @ 81E3BA0
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VBlankIntrWait:
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movs r2, 0
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svc 0x5
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bx lr
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@ -59,7 +59,6 @@
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.section script_data, "aw", %progbits
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@ 81DB67C
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.include "data/script_cmd_table.inc"
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gSpecialVars::
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@ -6,7 +6,7 @@
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.align 2, 0
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.global Init
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Init: @ 8000204
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Init:
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mov r0, #PSR_IRQ_MODE
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msr cpsr_cf, r0
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ldr sp, sp_irq
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@ -34,7 +34,7 @@ sp_irq: .word IWRAM_END - 0x60
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.arm
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.align 2, 0
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.global IntrMain
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IntrMain: @ 8000248
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IntrMain:
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mov r3, #REG_BASE
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add r3, r3, #OFFSET_REG_IE
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ldr r2, [r3]
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@ -40,7 +40,7 @@
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.text
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thumb_func_start GameCubeMultiBoot_Hash
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GameCubeMultiBoot_Hash: @ 82DED70
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GameCubeMultiBoot_Hash:
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push {r4,lr}
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ldr r4, pool_HashVal
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eors r3, r1
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@ -61,7 +61,7 @@ GameCubeMultiBoot_Hash_SkipEor:
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thumb_func_start GameCubeMultiBoot_Main
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@ void GameCubeMultiBoot_Main(struct GameCubeMultiBoot *mb);
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GameCubeMultiBoot_Main: @ 82DED84
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GameCubeMultiBoot_Main:
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@ If there is no interrupt handler, skip counter manipulation
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ldr r1, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER]
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cmp r1, 0
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@ -246,7 +246,7 @@ pool_NintendoLogo: .4byte RomHeaderNintendoLogo
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thumb_func_start GameCubeMultiBoot_ExecuteProgram
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@ void GameCubeMultiBoot_ExecuteProgram(struct GameCubeMultiBoot *mb);
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GameCubeMultiBoot_ExecuteProgram: @ 82DEE84
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GameCubeMultiBoot_ExecuteProgram:
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@ If there's no multiboot image ready, just return to caller
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ldrb r1, [r0, GCMB_STRUCT_MBPROGRESS]
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cmp r1, MBPROGRESS_READY_TO_BOOT
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@ -265,7 +265,7 @@ GameCubeMultiBoot_ExecuteProgram_Fail:
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thumb_func_start GameCubeMultiBoot_Init
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@ void GameCubeMultiBoot_Init(struct GameCubeMultiBoot *mb);
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GameCubeMultiBoot_Init: @ 82DEE98
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GameCubeMultiBoot_Init:
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ldr r3, pool_InterruptRegs
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@ Save IME register.
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@ -336,7 +336,7 @@ GameCubeMultiBoot_Init_ClearStructLoop:
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non_word_aligned_thumb_func_start GameCubeMultiBoot_HandleSerialInterrupt
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@ void GameCubeMultiBoot_HandleSerialInterrupt(struct GameCubeMultiBoot *mb);
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GameCubeMultiBoot_HandleSerialInterrupt: @ 82DEEE2
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GameCubeMultiBoot_HandleSerialInterrupt:
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ldr r3, pool_SerialRegs
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@ Acknowledge reset/receive/send flags.
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@ -400,7 +400,7 @@ GameCubeMultiBoot_BeginHandshake:
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.align 2, 0
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GcMbIntrHandler_CheckGameCodeSent: @ 82DEF24
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GcMbIntrHandler_CheckGameCodeSent:
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lsls r1, 31
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bcc GcMbIntrHandler_Stop @ stop if send failed
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bmi GameCubeMultiBoot_CheckHandshakeResponse @ branch if receive is complete
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@ -412,7 +412,7 @@ GcMbIntrHandler_CheckGameCodeSent: @ 82DEF24
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.align 2, 0
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GcMbIntrHandler_CheckHandshakeResponse: @ 82DEF30
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GcMbIntrHandler_CheckHandshakeResponse:
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lsrs r1, 1 @ is receive complete?
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bcc GcMbIntrHandler_Stop @ stop if not
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@ -429,7 +429,7 @@ GameCubeMultiBoot_CheckHandshakeResponse:
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.align 2, 0
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GcMbIntrHandler_ReceiveKeyA: @ 82DEF44
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GcMbIntrHandler_ReceiveKeyA:
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lsrs r1, 1 @ is receive complete?
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bcc GcMbIntrHandler_Stop @ branch if not
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ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120]
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@ -473,7 +473,7 @@ GameCubeMultiBoot_KeyBCheckEnd:
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.align 2, 0
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GcMbIntrHandler_CheckKeyBSent: @ 82DEF84
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GcMbIntrHandler_CheckKeyBSent:
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lsls r1, 31
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bcc GcMbIntrHandler_Stop @ stop if send failed
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bmi GameCubeMultiBoot_CheckImageSizeResponse @ branch if receive is complete
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@ -482,7 +482,7 @@ GcMbIntrHandler_CheckKeyBSent: @ 82DEF84
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.align 2, 0
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GcMbIntrHandler_CheckImageSizeResponse: @ 82DEF90
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GcMbIntrHandler_CheckImageSizeResponse:
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lsrs r1, 1 @ is receive complete?
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bcc GcMbIntrHandler_Stop @ branch if not
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GameCubeMultiBoot_CheckImageSizeResponse:
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@ -505,7 +505,7 @@ GcMbIntrHandler_StopIfNotEqual:
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.align 2, 0
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GcMbIntrHandler_CheckImageResponse: @ 82DEFB4
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GcMbIntrHandler_CheckImageResponse:
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lsrs r1, 1 @ is receive complete?
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bcc GcMbIntrHandler_Stop @ branch if not
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ldr r2, [r0, GCMB_STRUCT_CUR_DEST_PTR]
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@ -553,7 +553,7 @@ GcMbIntrHandler_StopIfSendFailed:
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.align 2, 0
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GcMbIntrHandler_CheckKeyCDerivationSent: @ 82DEFF0
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GcMbIntrHandler_CheckKeyCDerivationSent:
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lsls r1, 31
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bcc GcMbIntrHandler_StopIfSendFailed @ branch if send failed
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bmi GameCubeMultiBoot_CheckBootKeyResponse @ branch if receive is complete
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@ -562,7 +562,7 @@ GcMbIntrHandler_CheckKeyCDerivationSent: @ 82DEFF0
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.align 2, 0
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GcMbIntrHandler_CheckBootKeyResponse: @ 82DEFFC
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GcMbIntrHandler_CheckBootKeyResponse:
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lsrs r1, 1 @ is receive complete?
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bcc GcMbIntrHandler_StopIfSendFailed @ branch if not
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@ -580,14 +580,14 @@ GameCubeMultiBoot_CheckBootKeyResponse:
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.align 2, 0
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GcMbIntrHandler_StopUnconditionally: @ 82DF010
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GcMbIntrHandler_StopUnconditionally:
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b GcMbIntrHandler_Stop
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thumb_func_end GameCubeMultiBoot_HandleSerialInterrupt
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non_word_aligned_thumb_func_start GameCubeMultiBoot_Quit
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@ void GameCubeMultiBoot_Quit();
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GameCubeMultiBoot_Quit: @ 82DF012
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GameCubeMultiBoot_Quit:
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ldr r3, pool_InterruptRegs
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@ Save IME register.
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@ -2,7 +2,7 @@
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@ It's populated by gbafix using data provided in the Makefile.
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.global Start
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Start: @ 8000000
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Start:
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b Init
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.global RomHeaderNintendoLogo
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@ -41,23 +41,20 @@ RomHeaderChecksum:
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RomHeaderReserved2:
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.space 2
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@ 80000C0
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.word 0
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.global GPIOPortData
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GPIOPortData: @ 80000C4
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GPIOPortData:
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.2byte 0
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.global GPIOPortDirection
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GPIOPortDirection: @ 80000C6
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GPIOPortDirection:
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.2byte 0
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.global GPIOPortReadEnable
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GPIOPortReadEnable: @ 80000C8
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GPIOPortReadEnable:
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.2byte 0
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@ 80000CA
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.2byte 0
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@ 80000CC
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.space 0x34
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