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update mental herb desc
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@ -1041,10 +1041,17 @@ static const u8 sSootheBellDesc[] = _(
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"calms spirits and\n"
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"calms spirits and\n"
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"fosters friendship.");
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"fosters friendship.");
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#ifdef BATTLE_ENGINE
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static const u8 sMentalHerbDesc[] = _(
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static const u8 sMentalHerbDesc[] = _(
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"A hold item that\n"
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"A hold item that\n"
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"snaps Pokémon out\n"
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"snaps POKéMON out\n"
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"of infatuation.");
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"of infatuation.");
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#else
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static const u8 sMentalHerbDesc[] = _(
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"Snaps Pokémon out\n"
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"of move-binding\n"
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"effects.");
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#endif
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static const u8 sChoiceBandDesc[] = _(
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static const u8 sChoiceBandDesc[] = _(
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"Raises a move's\n"
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"Raises a move's\n"
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