diff --git a/asm/field_map_obj.s b/asm/field_map_obj.s index f128ba9a4..83913eaf9 100755 --- a/asm/field_map_obj.s +++ b/asm/field_map_obj.s @@ -5,174 +5,6 @@ .text - thumb_func_start FieldObjectCB_RandomlyLookSouthOrEast -FieldObjectCB_RandomlyLookSouthOrEast: @ 8090690 - push {lr} - adds r1, r0, 0 - movs r0, 0x2E - ldrsh r2, [r1, r0] - lsls r0, r2, 3 - adds r0, r2 - lsls r0, 2 - ldr r2, =gMapObjects - adds r0, r2 - ldr r2, =sub_80906B4 - bl FieldObjectStep - pop {r0} - bx r0 - .pool - thumb_func_end FieldObjectCB_RandomlyLookSouthOrEast - - thumb_func_start sub_80906B4 -sub_80906B4: @ 80906B4 - push {r4,lr} - ldr r3, =gUnknown_0850D824 - movs r4, 0x30 - ldrsh r2, [r1, r4] - lsls r2, 2 - adds r2, r3 - ldr r2, [r2] - bl _call_via_r2 - lsls r0, 24 - lsrs r0, 24 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80906B4 - - thumb_func_start sub_80906D4 -sub_80906D4: @ 80906D4 - push {r4,lr} - adds r4, r1, 0 - bl npc_reset - movs r0, 0x1 - strh r0, [r4, 0x30] - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80906D4 - - thumb_func_start sub_80906E8 -sub_80906E8: @ 80906E8 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectSetRegularAnim - movs r0, 0x2 - strh r0, [r5, 0x30] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_80906E8 - - thumb_func_start sub_8090714 -sub_8090714: @ 8090714 - push {r4-r7,lr} - adds r6, r0, 0 - adds r7, r1, 0 - bl FieldObjectExecRegularAnim - lsls r0, 24 - cmp r0, 0 - beq _0809074A - ldr r4, =gUnknown_0850D6EC - bl Random - movs r5, 0x3 - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - movs r0, 0 - ldrsh r1, [r1, r0] - adds r0, r7, 0 - bl SetFieldObjectStepTimer - ldrb r1, [r6] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r6] - strh r5, [r7, 0x30] -_0809074A: - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8090714 - - thumb_func_start sub_8090758 -sub_8090758: @ 8090758 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r0, r5, 0 - bl RunFieldObjectStepTimer - lsls r0, 24 - cmp r0, 0 - bne _08090776 - adds r0, r4, 0 - bl FieldObjectIsTrainerAndCloseToPlayer - lsls r0, 24 - cmp r0, 0 - beq _0809077E -_08090776: - movs r0, 0x4 - strh r0, [r5, 0x30] - movs r0, 0x1 - b _08090780 -_0809077E: - movs r0, 0 -_08090780: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_8090758 - - thumb_func_start sub_8090788 -sub_8090788: @ 8090788 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r5, r1, 0 - ldr r1, =gUnknown_0850D838 - mov r0, sp - movs r2, 0x2 - bl memcpy - adds r0, r4, 0 - movs r1, 0x6 - bl GetRunningPastFacingDirection - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _080907B8 - bl Random - movs r1, 0x1 - ands r1, r0 - mov r2, sp - adds r0, r2, r1 - ldrb r1, [r0] -_080907B8: - adds r0, r4, 0 - bl FieldObjectSetDirection - movs r0, 0x1 - strh r0, [r5, 0x30] - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8090788 - thumb_func_start FieldObjectCB_RandomlyLookNorthOrSouthOrWest FieldObjectCB_RandomlyLookNorthOrSouthOrWest: @ 80907D0 push {lr} diff --git a/include/data3.h b/include/data3.h index a1aa86279..9aa8bc469 100755 --- a/include/data3.h +++ b/include/data3.h @@ -25,5 +25,6 @@ extern const u8 gUnknown_0850D790[2]; // {DIR_WEST, DIR_EAST} extern const u8 gUnknown_0850D7F0[2]; // {DIR_NORTH, DIR_WEST} extern const u8 gUnknown_0850D808[2]; // {DIR_NORTH, DIR_EAST} extern const u8 gUnknown_0850D820[2]; // {DIR_SOUTH, DIR_WEST} +extern const u8 gUnknown_0850D838[2]; // {DIR_SOUTH, DIR_EAST} #endif //POKEEMERALD_DATA3_H diff --git a/src/field_map_obj.c b/src/field_map_obj.c index 639267890..f4092265c 100755 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -2645,3 +2645,56 @@ bool8 sub_8090648 (struct MapObject *mapObject, struct Sprite *sprite) sprite->data1 = 1; return TRUE; } + +field_object_step(RandomlyLookSouthOrEast, gUnknown_0850D824) + +bool8 sub_80906D4 (struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return TRUE; +} + +bool8 sub_80906E8 (struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return TRUE; +} + +bool8 sub_8090714 (struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]); + mapObject->mapobj_bit_1 = FALSE; + sprite->data1 = 3; + } + return FALSE; +} + +bool8 sub_8090758 (struct MapObject *mapObject, struct Sprite *sprite) +{ + if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return TRUE; + } + return FALSE; +} + +bool8 sub_8090788 (struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 directions[2]; + u8 direction; + + memcpy(directions, gUnknown_0850D838, sizeof gUnknown_0850D838); + direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_SOUTH_EAST); + if (direction == 0) + { + direction = directions[Random() & 0x01]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return TRUE; +}