Fixed instances of gSideTimers not using side constants

This commit is contained in:
Eduardo Quezada 2023-03-27 11:49:50 -03:00
parent 226ce49e77
commit f6a924a791

View File

@ -3923,14 +3923,14 @@ static void Cmd_tryfaintmon(void)
if (gBattleResults.playerFaintCounter < 255)
gBattleResults.playerFaintCounter++;
AdjustFriendshipOnBattleFaint(gActiveBattler);
gSideTimers[0].retaliateTimer = 2;
gSideTimers[B_SIDE_PLAYER].retaliateTimer = 2;
}
else
{
if (gBattleResults.opponentFaintCounter < 255)
gBattleResults.opponentFaintCounter++;
gBattleResults.lastOpponentSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES, NULL);
gSideTimers[1].retaliateTimer = 2;
gSideTimers[B_SIDE_OPPONENT].retaliateTimer = 2;
}
if ((gHitMarker & HITMARKER_DESTINYBOND) && gBattleMons[gBattlerAttacker].hp != 0)
{